Technology Brown Bag: Web 2.0

Similar documents
Database Driven Web 2.0 for the Enterprise

Implementation of Library 2.0 Technologies in BBEC Library using Blogger

Library 2.0 for Librarians

Web 2.0. Agenda. What you will need to have handy for this class. Social Software Applications for Libraries. Day 1. Day 2

Web 2.0, AJAX and RIAs

Semantic Web and Web2.0. Dr Nicholas Gibbins

Web 2.0 Tutorial. Jacek Kopecký STI Innsbruck

Social Media Tools. March 13, 2010 Presented by: Noble Studios, Inc.

Role of Social Media and Semantic WEB in Libraries

Web 2.0: Crowdsourcing:

Mobile Systeme Grundlagen und Anwendungen standortbezogener Dienste. Location Based Services in the Context of Web 2.0

Creating your eportfolio and Networks

Web 2.0 Käyttöliittymätekniikat

History and Backgound: Internet & Web 2.0

Modeling for the Web

Functionality, Challenges and Architecture of Social Networks

Lesson 2: Internet Communication

1/13/2011. Using the Four C s of Social Networking. QR Code Handout Slides

Introduction April 27 th 2016

Extended Identity for Social Networks

Web 2.0, Social Programming, and Mashups (What is in for me!) Social Community, Collaboration, Sharing

Teaching and Learning with Technology Seminar

Module 1: Internet Basics for Web Development (II)

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Where the Social Web Meets the Semantic Web. Tom Gruber RealTravel.com tomgruber.org

Leveraging the Social Web for Situational Application Development and Business Mashups

Like It Or Not Web Applications and Mashups Will Be Hot

Web 2.0: Is it a Whole New Internet?

Part 3: Online Social Networks

The Rich Web. Arnaud Dumont RAL Retreat * Nov 7-9, 2007

Deanship of Academic Development. Comprehensive eportfolio Strategy for KFU Dr. Kathryn Chang Barker Director, Department of Professional Development

Click to edit Master subtitle style

Google indexed 3,3 billion of pages. Google s index contains 8,1 billion of websites

Brown University Libraries Technology Plan

administrative control

Computer Technology. Lesson 2: Internet Communication

Computer Technology. Scale Yourself. Lesson 2: Internet Communication. Learning Goal: Students will be able to define modern Web technologies.

A Look at the Web 2.0 Technologies. On Jackson Library s Web Site

Web 2.0 for Libraries

Introduction to Web 2.0 Data Mashups

Publishing Technology 101 A Journal Publishing Primer. Mike Hepp Director, Technology Strategy Dartmouth Journal Services

Building Your Blog Audience. Elise Bauer & Vanessa Fox BlogHer Conference Chicago July 27, 2007

Oracle WebCenter Suite Provides Web 2.0 Services for Enterprise Developers. An Oracle White Paper October 2006

The Web, Semantics and Data Mining

Participant Packet. Quality Attributes Workshop. Bates College Integrated Knowledge Environment

Coming round the mountain. New challenges ahead for Libraries

Information Retrieval

Social Networking: Managing the Risks and Realizing the Benefits

Hands-on E-Portfolio Workshop using Google Tools GoogleDocs Document & Presentation

Building a Large, Successful Web Site on a Shoestring: A Decade of Progress

M EGHAN W ILLIAMS, PH.D., CUA

USING THE INTERNET AND THE WORLD WIDE WEB RAYMOND ROSE

Tip: Users can access and update their content on the go as MyFolio is mobile device compatible.

Some of the information

Internet Applications. Q. What is Internet Explorer? Explain features of Internet Explorer.

What is a Blog? How Can I Use One?

Digital Marketing Communication Award

eportfolio Support Guide

Digital Marketing Services WEBSITE SEO SMM

The name of this chapter should be Getting Everything You Can from

Web & Automotive. Paris, April Dave Raggett

BOLT eportfolio Student Guide

To enable Mobile Messaging: 1. Simply login to

1. Technology Survey. 1. Please provide the following information regarding your current teaching responsibilities. Page 1

XWiki. Web Applications in a Wiki

youtube google search affiliate make money through search engine optimization affiliate marketing via youtube and google

PGT T3CHNOLOGY SCOUTING. Google Webtoolkit. JSF done right?

ScienceDirect. Goes beyond search to research. Genevieve Musasa - Customer Consultant Africa

Metadata, Chief technicolor

Developing Web Widget With HTML, CSS, JSON And AJAX: A Complete Guide To Web Widget By Rajesh Lal;Lakshmi C Chava READ ONLINE

Industry Trends from an Online Perspective

E-LEARNING MASHUPS IN THE OPENSOURCE WAY. A presentation for BCS, Thursday 30 th July

The name of this chapter should be Getting Everything You Can from

Applikationen im Browser Webservices ohne Grenzen

EMC ACADEMIC ALLIANCE

Web 2.0: Concepts and Applications and The Cloud

Social Networking Applied

BCS Higher Education Qualifications. Level 6 Web Engineering Syllabus

Website Operators Manual

Kaltura Blackboard Building Block - KAF

MEMA. Memory Management for Museum Exhibitions. Independent Study Report 2970 Fall 2011

Wisdom of the Crowds. Mathias Lux.

Web Architecture Review Sheet

ALOE - A Socially Aware Learning Resource and Metadata Hub

Blackboard Learn 9.1 Reference Terminology elearning Blackboard Learn 9.1 for Faculty

Secrets to Facebook Communications

The Implementation of Mashups Web to Integrate Students Data and Service Announcement in a University Website

All About Open & Sharing

White Paper. EVERY THING CONNECTED How Web Object Technology Is Putting Every Physical Thing On The Web

Google technology for teachers

UNIT-II : VIRTUALIZATION & COMMON STANDARDS IN CLOUD COMPUTING

Edmodo for Teachers Guide (Taken directly from Edmodo s site.)

Planning for the digital natives

What every CXO should know about Web 2.0

GroupMe! - Where Semantic Web meets Web 2.0

Get More Out of Hitting Record IT S EASY TO CREATE EXCEPTIONAL VIDEO CONTENT WITH MEDIASITE JOIN

Website Optimizer. Before we start building a website, it s good practice to think about the purpose, your target

Personal Grid. 1 Introduction. Zhiwei Xu, Lijuan Xiao, and Xingwu Liu

Next-Generation Melvyl Pilot supported by WorldCat Local: The Future of Searching

[The following is a summary of a research study published in Library Hi Tech (29:2 2011). Ed.]

Transcription:

Technology Brown Bag: Web 2.0 Schedule information Event Technology Brown Bag: Web 2.0 When Thursday, May 4, 2006 from 12:00pm to 1:30pm Where Harris 1300 Event details Details Access Contact What is Web 2.0? Why do we care? In this session we ll discuss the meaning of the contested term Web 2.0 and its potential implications for web communications, software development, and teaching and learning. We ll look at concepts (syndication; social networking; tagging; software as a service; collective intelligence) as well as examples of next generation Internet applications (blogs, wikis, del.icio.us, technorati, flickr) and suggest implications for our work in higher education.» This event has not been marked as open to the public. Piet Niederhausen niederhp@georgetown.edu Sponsors University Information Services 9 May 2006 From events.georgetown.edu/events/index.cfm?action=view&calendarid=421&eventid=41632

Web 2.0: Concepts and Directions UIS Brown Bag Lunch Eddie Maloney, Director of Research & Learning Technologies Piet Niederhausen, University Webmaster May 4, 2006

Overview I. What s Web 2.0, and why do we care? II. Web 2.0 by example III. Web 2.0 in the university

I. What s Web 2.0, and why do we care?

So what was Web 1.0? The static web Web applications that are: Typically limited to transactions between a user and a business Typically web front ends for existing services (ecommerce, online banking, course registration) Utilizing the web as a thin client Rarely integrated with each other; used one at a time and exclusively Traditional software development life cycle

Ok, then what s Web 2.0? The read-write web Web applications that: Harness user activity; promote transactions between users; promote user contributions; track user activity; use collective intelligence and network effects; provide rich user interfaces Take control of unique content; focus on content as re-usable data; software is just a commodity Use the web as a platform; design for loose coupling with other services; design for syndication; challenge traditional desktop applications (GMail, Writely) Develop software continually; rapid development, constant maintenance Serve the long tail; design simple services that integrate Deliver content across devices Adapted from Tim O Reilly, What is Web 2.0?

A definition Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an architecture of participation, and going beyond the page metaphor of Web 1.0 to deliver rich user experiences. Tim O Reilly 10/1/05

And why do we care? For IT providers New concepts in planning services New tools for application developers Different infrastructure demands Policy challenges For IT consumers New ways of using the web professionally and personally New modes of collaboration, networking, sharing, publishing New modes of teaching and learning

Problems with the term Web 2.0 Anything new that we like gets called Web 2.0 Too much hype around a new paradigm obscures its real value Implies discarding Web 1.0, which we re not Implies a simple chronology that never happened Gets applied to Internet applications that aren t web-based (and what do we mean by web, anyway?)

Web 2.0 by example Read Britannica Online Ofoto Personal web sites Formal taxonomies Stickiness Application silos Software releases Read-Write Wikipedia Flickr Blogger, Technorati Folksonomy Syndication Mashups Feature releases Adapted from Tim O Reilly, What is Web 2.0?

Web 2.0 stuff Blogs Wikis Tagging Social networking AJAX, rich interfaces RSS, syndication Podcasts Google flickr blogger, technorati del.icio.us backpack, basecamp Ruby on Rails

Some Web 2.0 development tools Ruby Ruby is a reflective, object-oriented programming language. It combines syntax inspired by Ada and Perl with Smalltalk-like object-oriented features, and also shares some features with Python, Lisp, Dylan and CLU. Ruby is a single-pass interpreted language. Its main implementation is Free software distributed under an open-source license (from Wikipedia) AJAX Asynchronous JavaScript And XML, or its acronym, AJAX (Pronounced A-jacks), is a Web development technique for creating interactive web applications. The intent is to make web pages feel more responsive by exchanging small amounts of data with the server behind the scenes, so that the entire Web page does not have to be reloaded each time the user makes a change. This is meant to increase the Web page's interactivity, speed, and usability (from Wikipedia).

Ruby on Rails Developed by 37Signals Rails is a full-stack framework for developing database-backed web applications according to the Model-View-Control pattern (from 37Signals.com) RAD environment Screencasts With Caffeine Without Caffeine

II. Web 2.0 by example

Google (1) Founded on unique databases of content Search, gmail, bloggr Systematically occupying content areas Online content (search, gmail, bloggr) Offline content (books) Location-based content (maps, local) Leverages the (in)voluntary contributions of millions of users Page ranking based on links Tracking user choices Content of emails, blogs, databases

Google (2) Frequently adds new services, typically in beta and constantly revised Extended through APIs, with many mashups, as well as RSS syndication Provides rich web-based functionality, poised to challenge desktop applications gmail, writely

Google mail

Google maps

The Google maps API

A mashup example (Google maps and Craigslist)

A mashup example (Google maps in New Orleans after Katrina)

A mashup example (Google maps and campaign contributions)

Writely (web-based collaborative word processing, recently acquired by Google)

Flickr (1) Unique database of content all provided (in)voluntarily by users Photos, comments, metadata Continually evolving tag folksonomy Social networking around user-generated content Contacts, friends, family, groups RSS syndication Software frequently updated (allegedly every half hour) Extended through APIs with several mashups

Collaboration using Web 2.0 Group space Backpack Collaborative writing Wikis; Writely Project management Basecamp

1 2 3

III. Web 2.0 in the university

Overview Goals Examples Web content; ExploreGeorgetown Learning and teaching; Digital Notebook Policy issues

Goals Manage content as re-usable data Metadata, syndication Provide new spaces for content creation to support learning and teaching Blogs, wikis, podcasts Provide users with more advanced ways to manage their own content Personal portfolio, digital notebook and more as we explore.

Example: ExploreGeorgetown

ExploreGeorgetown Database of Georgetown web content News, events, faculty, courses, maps Provides tools for developers to syndicate content on the web and in other media Custom views RSS feeds JavaScript includes

Multiple web sites Georgetown University New book! Georgetown College New book! English Department New book! Literature and cultural studies New book! Content management system Emails RSS feeds Text messaging Archive Future uses

University web sites www RSS feeds Syndication layer Podcasts SMS Department web sites

A few examples of content 1. Mortara Center Blog, events, news syndication 2. Department of History Events, courses, faculty 3. my.georgetown.edu News, events, weather; student organization announcements, events, and photos; FAQ blog 4. University news pages News, podcasts, RSS, faculty publications, more

Example: Digital Notebook

Educational Technologies @ GU Blackboard [& building blocks] Digital library Blogs, [wikis, & RSS feeds] [eportfolios] Commercial or commodity applications Email Office applications General web Video and multimedia Digital video streaming [& podcasting] Cable TV Angelica Image Database Research tools Grid computing Statistical and information mapping software (SAS, GIS) Internet2

Some Problems with Educational Technology @ GU Inflexible Commercial applications with fixed functionality or expensive customization Individual, unique applications developed in limited time frames and on limited budgets for singular purposes Isolated Lack any substantial integration within Educational technology systems Expensive Out of date Use of 5-10 year old technologies

Some Problems with Educational Technology @ GU Blackboard Focused on the course, not the individual student or faculty member Requires building blocks to extend functionality Generic interface is not extensively customizable [eportfolios] Designed to represent a individual s resume rather a space for teaching and learning Requires certification model and complex DRM to license materials Necessitates immense overhead, architecture, and policy decisions for long-term hosting, maintenance, access, and archival

Missing @ GU We have: No flexible content or media storage and management for all members of the GU community No collaborative writing tools No collaborative online work spaces No teaching and learning space focused on the individual rather than the course

Digital Notebook What if we could leverage tools built in the Web 2.0 for teaching and learning? What if a student could have a personal digital notebook for keeping all the materials she creates and accesses while at Georgetown? What if a faculty member could have personal digital notebook for teaching and research that would allow her to organize class content and discussions, research notes and materials? What if an academic department could have a digital notebook for tenure review, curriculum discussions, committee reports, etc.? And, what if all the content in these notebooks was easily added tagged, searched, organized, displayed, and shared?

Digital Notebook Federated Content Internet Scholarly Information Architecture Digital Georgetown Digital Notebook eportfolio Course Management System Student Information Systems Content Management System

Digital Notebook A student s digital notebook would allow her to: Keep an online notebook and journal in an easy, editable format. Work collaboratively with other students in shared writing spaces for notes, project planning, group projects, peer editing, etc. Store all the content she creates and accesses while she is at Georgetown, including: Web pages she s found relevant to her studies and avocations Emails she s sent or received that relate to her studies Electronic texts (syllabi, articles, reports, images, media files) she s received as part of a course or individual research Papers, proposals, and research reports she s written for classes or theses Artwork and media files she s created or accessed (images, podcasts, etc.) Comments on her work from her faculty members

Digital Notebook Organize the content in her notebook by: Tagging Timeline (readings by course and date) Type External metadata (Amazon.com, Library of Congress, etc.) Access all the content in her notebook to while a student through: Sophisticated search tools Tagged categories By date on a timeline Give others access to the content in her notebook by: Joining her content to a group space Giving tickets to others to access content she s stored Making notes or journals public Archive or export the notebook at any time into PDF or XML format

Policy issues Appropriate use Blogging, facebook Control over university content Security, preservation, copyright Risks to individuals Privacy, safety, future employment