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IP Device Integration Notes Article ID: V1-13-11-06-t Release Date: 11/06/2013 Applied to GV-System version 8.5.8 Naming and Definition GV-System GeoVision Analog and Digital Video Recording Software. In the document, GV-System also indicates Multicam System, GV-DVR System, GV-NVR System and GV-Hybrid DVR System at the same time. Summary The document consists of three sections: 1. The total frame rate GV-System can support based on different CPU types, codec and resolutions 2. Workarounds to increase total frame rates supported by GV-System 3. The total frame rate supported by a single hard disk 1

1. Total Frame Rate The tables below show the total frame rates GV-System can support with CPU usage under approximately 70% to ensure performance and stability. The test results vary according to the CPU types (Core i7, Core i5 and Core i3), the resolution and compression method (codec) set on the connected IP camera. Also shown in the table is the number of full-frame channels GV-System can support. Note that the maximum number of frames per channel differs at different resolutions. Full-frame at 1.3 ~ 5 MP resolutions are defined as follows: 1.3 MP: 30 fps per channel 2 MP: 30 fps per channel 4 MP: 15 fps per channel 5 MP: 10 fps per channel 3 MP: 20 fps per channel [Table 1: Dual Streams with CPU Decoding] When IP devices are set to dual streams, the total frame rate supported is increased because you can select lower resolution for live view and set the other stream to high quality video for recording. CPU usage is affected by live view decoding not recording. [Table 2 and 3: Single Stream with CPU Decoding and GPU Decoding] If your IP device does not support dual streams, refer to tables 2 and 3 for test results of single stream with CPU and GPU decoding. A higher total frame rate can be achieved if your CPU supports GPU decoding. For Single Stream with GPU Decoding, data of 64-bit and 32-bit OS is listed. When using 32-bit OS, the total frame rate supported is reduced due to limited memory capacity. Note that GPU decoding only supports H.264 codec and that different chipsets have different resolution limitations: Intel Sandy Bridge Chipsets only support GPU decoding of 1.3 MP to 2 MP videos Intel Ivy Bridge and Haswell Chipsets support GPU decoding of 1.3 MP to 5 MP videos Note: The test results below were obtained using a panel resolution of 1920 x 1080 and 32-channel screen divisions. The results may vary based on various factors, including actual environment and bitrates. 2

Table 1: Dual Streams with CPU Decoding CPU Resolution Codec Total FPS Full-Frame Channels CPU Usage (%) Virtual Memory Usage (MB) Core i7 4770 Core i5 4670 Core i3 3225 H.264 960 32 ch 17 2348 MJPEG 960 32 ch 29 2333 H.264 960 32 ch 29 2252 MJPEG 960 32 ch 43 2349 H.264 640 32 ch 18 2341 MJPEG 640 32 ch 23 2377 H.264 320 32 ch 11 2377 MJPEG 320 32 ch 14 2363 H.264 960 32 ch 32 2454 MJPEG 960 32 ch 47 2373 H.264 960 32 ch 43 2492 MJPEG 960 32 ch 68 2447 H.264 640 32 ch 20 2434 MJPEG 640 32 ch 41 2302 H.264 320 32 ch 15 2340 MJPEG 320 32 ch 32 2392 H.264 960 32 ch 50 2321 MJPEG 930 31 ch 71 2396 H.264 960 32 ch 70 2412 MJPEG 600 20 ch 71 2275 H.264 640 32 ch 37 2347 MJPEG 640 32 ch 74 2362 H.264 320 32 ch 21 2395 MJPEG 320 32 ch 44 2465 3

Table 2: Single Stream with CPU Decoding CPU Resolution Codec Total FPS Full-Frame Channels CPU Usage (%) Virtual Memory Usage (MB) Core i7 4770 Core i5 4670 Core i3 3225 4 MP (2048 x 1944) 4 MP (2048 x 1944) 4 MP (2048 x 1944) H.264 420 14 ch 69 1872 MJPEG 870 29 ch 70 2081 H.264 270 9 ch 72 1741 MJPEG 510 17 ch 71 1868 H.264 200 10 ch 73 1971 MJPEG 400 20 ch 70 1938 H.264 165 11 ch 73 1978 MJPEG 315 21 ch 68 2143 H.264 180 18 ch 73 2603 MJPEG 320 32 ch 73 2550 H.264 360 12 ch 67 1629 MJPEG 570 19 ch 71 1787 H.264 210 7 ch 68 1526 MJPEG 390 13 ch 70 1613 H.264 160 8 ch 70 1694 MJPEG 300 15 ch 72 1739 H.264 135 9 ch 73 1832 MJPEG 195 13 ch 67 1719 H.264 140 14 ch 71 2163 MJPEG 180 18 ch 70 1957 H.264 210 7 ch 75 1508 MJPEG 300 10 ch 73 1606 H.264 120 4 ch 61 1462 MJPEG 240 8 ch 70 1488 H.264 80 4 ch 55 1528 MJPEG 180 9 ch 64 1506 H.264 75 5 ch 74 1573 MJPEG 135 9 ch 73 1600 H.264 90 9 ch 75 1906 MJPEG 130 13 ch 73 1793 4

Table 3: Single Stream with GPU Decoding CPU Resolution Codec Total FPS Full-Frame Channels CPU Usage (%) Virtual Memory Usage (MB) 64-Bit 960 32 ch 22 6532 Core i7 4770 720 24 ch 23 6628 500 25 ch 23 8733 4 MP (2048 x 1944) 390 26 ch 22 10051 320 32 ch 55 10346 960 32 ch 55 6180 Core i5 4670 660 22 ch 45 5702 H.264 500 25 ch 45 8300 4 MP (2048 x 1944) 360 24 ch 39 8972 320 32 ch 66 11097 870 29 ch 65 6117 Core i3 3225 600 20 ch 65 5999 280 14 ch 26 5939 4 MP (2048 x 1944) 180 12 ch 17 5863 160 16 ch 17 8255 32-Bit 960 32 ch 30 6015 Core i7 4770 660 22 ch 26 5895 320 16 ch 13 5786 4 MP (2048 x 1944) 270 18 ch 26 6633 250 25 ch 60 6491 750 25 ch 58 4256 Core i5 4670 420 14 ch 25 4059 H.264 240 12 ch 15 4567 4 MP (2048 x 1944) 195 13 ch 15 5347 200 20 ch 65 5442 330 11 ch 20 3015 Core i3 3225 180 6 ch 11 2602 100 5 ch 8 2890 4 MP (2048 x 1944) 75 5 ch 8 3115 120 12 ch 58 4224 5

1.1 Test Environment The total frame rate and number of full-frame channels supported based on CPU usage were obtained using the following bitrate and test PC. Bitrate used for the test H.264 MJPEG 8.98 Mbit/s 30.48 Mbit/s 4 MP (2048 x 1944) 10.84 Mbit/s 41.50 Mbit/s 10.07 Mbit/s 38.73 Mbit/s 12.93 Mbit/s 44.96 Mbit/s 6.31 Mbit/s 32.36 Mbit/s PC specifications used for the test Test Computer 1 OS 32-bit and 64-bit Windows 8 Motherboard Asus Z87-A CPU Intel Core i7 4770 Chipset Intel Z87 RAM DDR3 1333 2 GB x 2 VGA Intel HD4600 S/W version GV-System V8.5.8 Test Computer 2 OS 32-bit and 64-bit Windows 8 Motherboard Gigabyte GA-Z87X-D3H CPU Intel Core i5 4670 Chipset Intel Z87 RAM DDR3 1333 2 GB x 2 VGA Intel HD4600 S/W version GV-System V8.5.8 Test Computer 3 OS 32-bit and 64-bit Windows 8 Motherboard Asus P8B75-V CPU Intel Core i3 3225 Chipset Intel B75 RAM DDR3 1333 2 GB x 2 S/W version GV-System V8.5.8 6

2. Workarounds to Increase Total Frame Rates If your CPU capacity is lower than Core i7, Core i5 or Core i3 but wish to reach high frame rates, you can use dual streams or sacrifice the resolution as a workaround. 2.1 Using Dual Streams If you are unable to reach the desired frame rate, it is highly suggested to use the dual-stream function if available on your IP device. The GeoVision H.264-series cameras feature dual streams, capable of delivering two video streams in different resolution, codec and frame rate. Using dual streams, you can lower the resolution and codec for live images, but set the recording stream to mega pixel resolution for high quality recording and to H.264 codec for small file size. Here we use GV-BX320D as an example. You can set Stream 1 and Stream 2 to different resolution. Stream 1 (recording) settings: Select 2048 x 1536 (3 MP) resolution for the best recording quality, and select H.264 codec for the smallest file size. Stream 2 (live view) settings: Select either 640 x 480 (VGA) or 320 x 240 (CIF) resolution depending on your CPU capacity. Higher resolution requires more CPU resource. 2.2 Decreasing Resolution If your IP device does not support the dual-stream function, you may consider decreasing the image resolution. Decreasing the image resolution can reduce CPU usage and allows the GV-System to achieve higher frame rates. 7

3. Hard Disk Limitations The hard disk performance can greatly affect GV-System s performance. When the size of transmitted data is large and exceeds the transfer rate of a hard disk, you may encounter problems such as time gaps, frame dropping, high failure rate of a hard disk and etc. To avoid these problems and have the maximum performance out of GV-System, you should note the total recording frame rate that you can assign to a single hard disk, as listed below: Frame rate limit in a single hard disk when connecting to analog cameras Software Compression Video Resolution MPEG4 NTSC PAL CIF 960 FPS 800 FPS VGA/D1 480 FPS 400 FPS Turbo VGA 416 FPS 400 FPS Turbo D1 352 FPS 320 FPS Note: 1. The above data was determined using the default codec MPEG4 and hard disks with average R/W speed above 110 MB/s. 2. The data for Turbo VGA and Turbo D1 was determined using GV-1480A Card. Hardware Compression H.264 Video Resolution NTSC PAL D1 480 FPS 400 FPS Note: The above data was determined using the default codec H.264, default quality level Q3 and hard disks with average R/W speed above 110 MB/s. 8

Frame rate limit in a single hard disk when connecting to IP cameras Video resolution H.264 MJPEG Frame Rate Bitrate Frame Rate Bitrate 220 FPS 8.5 Mbit/s 80 FPS 30.4 Mbit/s 4 MP (2048 x 1944) 330 FPS 10.4 Mbit/s 105 FPS 40.53 Mbit/s 440 FPS 9.83 Mbit/s 140 FPS 38.67 Mbit/s 660 FPS 12.59 Mbit/s 210 FPS 44.93 Mbit/s 660 FPS 6.16 Mbit/s 300 FPS 32.26 Mbit/s Note: The data above was determined using the bitrate listed above and hard disks with average R/W speed above 110 MB/s. Frame rate limit in a single hard disk when connecting to SDI cameras Hardware Compression Video Resolution H.264 NTSC PAL 1080p 360 FPS 300 FPS 1080i 360 FPS 300 FPS 720p 720 FPS 600 FPS Note: The above data was determined using the default codec H.264, default quality level Q3 and hard disks with average R/W speed above 110 MB/s. The frame rate limit is based on the resolution and codec of video sources. The higher video resolution you want, the lower frame rate you can assign to a single hard disk. In other words, the higher frame rate you wish to record, the more hard disks you need to install on your system. In terms of codec, H.264 has much better compression ratio and much smaller file size than MJPEG. Therefore, the video streaming compressed with H.264 has much lower bitrate and thus allows more frame rate. Note: It is strongly recommended to use two separate hard disks for installing Windows operating system and for storing recorded files. 9

Here are some examples of different recording solutions: Using 2 hardware compression GV-4008 Cards, only connecting analog cameras: If you want to have a total of 480 FPS and make a record at D1 resolution, you will need 2 hard disks. The calculation and hard disk assignments are given below: Spec. of two (2) GV-4008 Cards 480 FPS for total 16 channels at D1 with H.264 Frame rate limit for one hard disk 480 FPS at D1 with H.264 No. of hard disks required 1 hard disk (480 FPS / 480 FPS) Hard disk assignments 1 st hard disk for Windows OS 2 nd hard disk for 1-16 channel recording Using 2 software compression GV-1480A Cards, only connecting analog cameras: If you want to have a total of 480 FPS and make a record at D1 resolution, you will need at least 2 hard disks. The calculation and hard disk assignments are given below: Spec. of two (2) GV-1480A Cards Frame rate limit for one hard disk No. of hard disks required Hard disk assignments 480 FPS for total 32 channels at D1 with MPEG4 480 FPS at D1 with MPEG4 1 hard disk (480 FPS / 480 FPS) 1 st hard disk for Windows OS 2 nd hard disk for 1-32 channel recording Connecting IP cameras only: If you want to connect 32 units of GV-BX520D and record at 5 megapixel resolution, you will need at least 3 hard disks. The calculation and hard disk assignments are given below: Spec. of GV-BX520D 10 FPS at 5 MP with H.264 Frame rate limit for one hard disk 220 FPS at 5 MP with H.264 No. of hard disks required 2 hard disks [(10 FPS x 32 units) / 220 FPS)] Hard disk assignments 1 st hard disk for Windows OS 2 nd hard disk for channel 1-16 recording 3 rd hard disk for channel 17-32 recording 10

Using 2 hardware compression GV-4008 Cards, connecting a mix of analog and IP cameras: If you want to record 16 analog cameras at D1 resolution and connect 16 units of GV-BX110D, you will need at least 3 hard disks. The calculation and hard disk assignments are given below: Spec. of two (2) GV-4008 Cards 480 FPS for total 16 channels at D1 with H.264 Spec. of 16 units of GV-BX110D 480 FPS for total 16 units (30 FPS x 16), at 1.3 MP with H.264 Frame rate limit for one hard disk 480 FPS at D1 with H.264, and 660 FPS at 1.3 MP with H.264 No. of hard disks required 2 hard disks (480 FPS / 480 FPS + 480 FPS / 660 FPS) Hard disk assignments 1 st hard disk for Windows OS 2 nd hard disk for 1-16 channel recording 3 rd hard disk for 17-32 channel recording 3.1 Test Environment for Hard Disk Limitations The Hard Disk Limitations were obtained using the following bitrate and hard disks. Bitrate used for the test of hard disk limit H.264 MJPEG 8.5 Mbit/s 30.4 Mbit/s 4 MP (2048 x 1944) 10.4 Mbit/s 40.53 Mbit/s 9.83 Mbit/s 38.67 Mbit/s 12.59 Mbit/s 44.93 Mbit/s 6.16 Mbit/s 32.26 Mbit/s Type of hard disk used for the test of hard disk limit WD Caviar Black, WD1002FAEX (SATA 6 GB/s), 64 MB cache For details, see http://wdc.com/global/products/specs/?driveid=792&language=1 11