Digital Literacy Year Group e-safety/digital citizenship Digital Literacy

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Digital Literacy Year Group e-safety/digital citizenship Digital Literacy R 1 - Understand there is arrange of information on the internet Use a paint package to create a simple picture to - Navigate age appropriate websites communicate their ideas Begin to explore shape line and colour to communicate a specific ideas - Know that the internet can be used to communicate with others Use brush and pen tools, create lines and textures and use the flood fill spray and stamp tools. Create a stamp to make patterns and designs Begin to use ICT to source, generate and amend ideas for their art work Develop a variety of skills using a range of tools and techniques. Use image manipulation tools to modify a picture. Digital photographs and video Use a digital camera or camcorder to take a picture or record their work Go on to develop greater control over the video camera Begin to edit digital photographs 2 - Use the internet purposefully to answer specific questions - Demonstrate a knowledge of how to communicate safety - Understand that not everything on the internet is true - Write suitable and purposeful emails Use a paint package to create a detailed picture for a specific purpose. Explore shape line and colour to communicate a specific idea. Use ICT to source, generate and amend ideas for their art work

- Know the differences between communicating via email and in a discussion forum - Publish information on a blog for others to view 3 - Use the internet to undertake purposeful research and distinguish between fact and fiction - Safety use a range of communication tools e.g. Forums, polls and email - Publish work on a blog for a wider audience Develop a variety of skills using a range of tools and techniques to communicate a specific idea or artistic style / effect Create 3D models and Nets using 2Design and Make Digital photographs and video Develop greater control over the digital stills or video camera Begin to discuss the quality of their image and make decisions (e.g delete a blurred / bad image) Begin to select and edit and change images Animation Use an animation program (e.g. 2Animate - PurpleMash) to create a sequence of still images which together form a short animated sequence Create a simple animation to illustrate a story or idea Acquire and retrieve images from cameras and the internet and begin to use paint packages or photo-manipulation software to change an image (e.g. apply different effects) Select specific areas of a painting, copy and paste to make repeating patterns. Investigate symmetry and reflection tools. Digital Photographs Begin to independently capture, retrieve and edit a digital image. Continue develop greater control over the digital stills video camera. Discuss the quality of their own and others captured images and make decisions (e.g. keep, delete, change) Animation & video Create a short animated sequence from captured images in simple storyboarding software.

Capture footage from camcorders into simple movie editing software. Arrange to create a short film that convey meaning Import music into video editing software and add to film projects. 4 - Understand how to use the internet safely for research and by following lines of enquiry - Understand that not everything on the internet is true and know what to do if they access something inappropriate - Understand the function of a search engine and the importance of using the correct search criteria - Understand the internet is a resource to support their work and begin to understand plagiarism - Use web pages effectively to find information - Use a range of communication tools to exchange information and collaborate with others within and beyond their school e.g. blog, social networking and gaming Acquire, store and retrieve images from cameras, scanners and the internet and begin to use paint packages or photomanipulation software to change an image (e.g. apply different effects) Select specific areas of a painting, copy and paste to make repeating patterns. Resize elements. Digital Photographs Begin to independently capture, store, retrieve and edit a digital image Develop greater control over the digital stills video camera and use the enhanced tools (Macro, Landscape, Zoom) Discuss and evaluate the quality of their own and others captured images and make decisions (e.g. keep, delete, change) Animation & video Create a short animated sequence from captured images in simple storyboarding software, to communicate a specific idea. Capture footage from camcorders into simple movie editing software. Arrange, trim and cut clips to create a short film that convey meaning Import music and stills into video editing software and add to film projects. Add simple titles and credits 5 - Use the internet as a resource to support their work Graphics Packages & Digital Photographs

- Understand that research involves processing the information (rather than copying) and interpreting it for others - Recognise issues of copyright and the importance of acknowledging sources - Recognise not all information on the internet is accurate or unbiased (advertising) and develop strategies for identifying the origin of a website - Understand the potential risks of providing personal information in an increasing range of technologies both within and outside school - Recognise their right to be protected from the inappropriate technology by others and the need to respect the rights of other users - Use tools to exchange information and collaborate with others within and beyond their school and begin to evaluate their effectiveness - Evaluate their own use of web publishing tools and how they present themselves 6 - Select appropriate tools to collaborate and communicate confidently and safely with others within and beyond their school - Confidently and efficiently use the internet as a tool for research and critically evaluate websites - Recognise not all information on the internet is accurate or unbiased (advertising) and develop a range of strategies for identifying the origin of a website - Understand the issues of plagiarism, copyright and data protection in relation to their work Begin to enhance a presentation by acquiring, storing and combining images from different sources. Through peer and self-evaluation, children begin to refine and make appropriate changes. Create images using a range of techniques to develop a particular style. Independently capture, store, retrieve and edit digital images to improve them. Understand issues relating to copyright of images e.g. when selecting image sources. Animation & Video Plan and create a short animated sequence to communicate a specific idea, using a storyboard. Begin to use a timeline to combine stills, video and sound using a video editing package Begin to use transitions in video editing software and understand the effect they have on the audience. As part of the ongoing creative process children discuss and evaluate their own and others movies and their suitability for the audience and purpose. Graphics Packages & Digital Photographs Enhance a presentation by acquiring, storing, and combining images from different sources. Through peer and self-evaluation, children refine and make appropriate changes. Use an object based graphics package to design and develop a plan to find a solution to a specific problem (e.g. design a child s bedroom, garden, zoo, map, playground, crazy golf ) Independently capture, store, retrieve and edit digital images to improve them thinking about the purpose of the image.

- Exchange and share ideas with a wider audience and evaluate their use of technology including the use of email, social networking, gaming and mobile phones and how they present themselves including methods of reporting Make choices such as portrait or landscape, face shot or body shot. Continue to develop understanding of issues relating to copyright of images e.g. when selecting image sources. Animation & Video Plan and create a short animated sequence to communicate a specific idea, using a storyboard and timeline When using a video camera take into account background, camera position and sound quality to ensure the recording is fit for purpose. Use movie editing software to combine stills, video and sound using a timeline. Make use of transitions and special effects in video editing software and understand the effect they have on the audience. Export movies in a variety of formats and use them in multimedia presentations. As part of the ongoing creative process children discuss and evaluate their own and others movies and refine for given audience/task