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Announcements Project 2 out today panorama signup help session at end of class Today mosaic recap blending Mosaics Full screen panoramas (cubic): http://www.panoramas.dk/ Mars: http://www.panoramas.dk/fullscreen3/f2_mars97.html 23 New Years Eve: http://www.panoramas.dk/fullscreen3/f.html Image Mosaics + + + = How to do it? Basic Procedure Take a sequence of images from the same position Rotate the camera about its optical center Compute transformation between second image and first Shift the second image to overlap with the first Blend the two together to create a mosaic If there are more images, repeat Goal Stitch together several images into a seamless composite

Image reprojection Image reprojection Basic question How to relate two images from the same camera center? how to map a pixel from PP to PP2 Answer Cast a ray through each pixel in PP Draw the pixel where that ray intersects PP2 PP2 mosaic PP PP The mosaic has a natural interpretation in 3D The images are reprojected onto a common plane The mosaic is formed on this plane Don t need to know what s in the scene! Image reprojection Observation Rather than thinking of this as a 3D reprojection, think of it as a 2D image warp from one image to another Homographies Perspective projection of a plane Lots of names for this: homography, texture-map, colineation, planar projective map Modeled as a 2D warp using homogeneous coordinates wx' * * * x wy' = * * * y w * * * p H p To apply a homography H Compute p = Hp (regular matrix multiply) Convert p from homogeneous to image coordinates divide by w (third) coordinate

Image warping with homographies Panoramas What if you want a 36 field of view? mosaic Projection Cylinder/Sphere image plane in front black area where no pixel maps to image plane below Idea is the same as before, but the warp is a little more complicated (see Rick s slides) key property: once you warp two images onto a cylinder or sphere, you can align them with a simple translation assuming camera pan Assembling the panorama Problem: Drift Stitch pairs together, blend, then crop Error accumulation small errors accumulate over time

Problem: Drift Image warping (x,y ) (x n,y n ) copy of first image Solution add another copy of first image at the end this gives a constraint: y n = y there are a bunch of ways to solve this problem add displacement of (y y n )/(n -) to each image after the first compute a global warp: y = y + ax run a big optimization problem, incorporating this constraint» best solution, but more complicated» known as bundle adjustment (we ll cover next week, proj 3) h(x,y) y y x x f(x,y) g(x,y ) Given a coordinate transform (x,y ) = h(x,y) and a source image f(x,y), how do we compute a transformed image g(x,y ) = f(h(x,y))? Forward warping Forward warping h(x,y) y y x x f(x,y) g(x,y ) h(x,y) y y x x f(x,y) g(x,y ) Send each pixel f(x,y) to its corresponding location (x,y ) = h(x,y) in the second image Q: what if pixel lands between two pixels? Send each pixel f(x,y) to its corresponding location (x,y ) = h(x,y) in the second image Q: what if pixel lands between two pixels? A: distribute color among neighboring pixels (x,y ) Known as splatting

Inverse warping Inverse warping y h - (x,y) y x x f(x,y) g(x,y ) y h - (x,y) y x x f(x,y) g(x,y ) Get each pixel g(x,y ) from its corresponding location (x,y) =h - (x,y ) in the first image Q: what if pixel comes from between two pixels? Get each pixel g(x,y ) from its corresponding location (x,y) =h - (x,y ) in the first image Q: what if pixel comes from between two pixels? A: interpolate color value from neighbors - known as image resampling Image resampling How can we estimate image colors off the grid? Two Steps: reconstruct a continuous image resample that image at desired locations Resampling filters What does the 2D version of this hat function look like? performs linear interpolation (tent function) performs bilinear interpolation 2 2.5 3 4 5 Image reconstruction Convert to a continuous function d = in this example Better filters give better resampled images Bicubic is common choice fit 3 rd degree polynomial surface to pixels in neighborhood can also be implemented by a cross-correlation Reconstruct by cross-correlation:

Bilinear interpolation A simple method for resampling images Forward vs. inverse warping Q: which is better? A: usually inverse eliminates holes however, it requires an invertible warp function not always possible... Image Blending Feathering + =

Effect of window size Effect of window size left right Good window size Alpha Blending I 3 p Optimal window: smooth but not ghosted Doesn t always work... I Optional: see Blinn (CGA, 994) for details: http://ieeexplore.ieee.org/iel/38/753/374.pdf?isnumb er=753&prod=jnl&arnumber=374&arst=83&ared=87&a rauthor=blinn%2c+j.f. I 2 Encoding blend weights: I(x,y) = (αr, αg, αb, α) color at p = Implement this in two phases:. accumulate all images: I(p) = I(p) + I i (p) 2. at the end, normalize: I(p) = I(p) / I(p)[4] Q: what if α =?

Pyramid blending Poisson Image Editing Create a Laplacian pyramid, blend each level Burt, P. J. and Adelson, E. H., A multiresolution spline with applications to image mosaics, ACM Transactions on Graphics, 42(4), October 983, 27-236. Blend the gradients of the two images, then integrate For more info: Perez et al, SIGGRAPH 23 http://research.microsoft.com/vision/cambridge/papers/perez_siggraph3.pdf Graph cut blending Deghosting using optical flow Select only one image per output pixel, using spatial continuity Kwatra et al., SIGGRAPH 3 Agarwala et al., SIGGRAPH 4 without deghosting deghosted Compensate for misalignments, parallax, lens distortion compute residual pixel-wise warp needed for perfect alignment (optical flow will cover this later in the course) apply that warp to register the images (deghosting) covered in Szesliski & Shum reading

Project 2 (out today). Take pictures on a tripod (or handheld) 2. Warp to spherical coordinates 3. Automatically compute pair-wise alignments 4. Correct for drift 5. Blend the images together 6. Crop the result and import into a viewer AutoStitch Method so far is not completely automatic need to know which pairs fit together Newer methods are fully automatic AutoStitch, by Matthew Brown and David Lowe: http://www.cs.ubc.ca/~mbrown/autostitch/autostitch.html Microsoft Picture It! Digital Image Pro. Other types of mosaics Slit images Can mosaic onto any surface if you know the geometry See NASA s Visible Earth project for some stunning earth mosaics http://earthobservatory.nasa.gov/newsroom/bluemarble/ y x t y-t slices of the video volume are known as slit images take a single column of pixels from each input image

Slit images: cyclographs Slit images: photofinish