Customisation and production of Badges. Getting started with I-Color System Basic Light

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Customisation and production of Badges Getting started with I-Color System Basic Light

Table of contents 1 Creating a Badge Model 1.1 Configuration of Badge Format 1.2 Designing your Badge Model 1.2.1 Adding a Badge Background 1.2.2 Adding Image 1.2.3 Adding Text 1.2.4 Adding Photos 1.2.5 Adding Shapes 1.2.6 Adding a QR Code 1.2.7 Adding a Barcode 2 Print Configuration 3 Tips 4 Glossary 4.1 Description of Actions Buttons 4.2 Description of Various Color Panels 4.3 Modeller Menu Toolbar Description 4.4 I-Color Opening Menu Toolobar Descprition 4.5 I-Color Upgrading 2 2 3 3 5 6 7 8 10 11 13 14 15 15 16 19 20 21

Creating a Badge Model 2 1. Creating a Badge Model Menu Toolbar Application opening window Available badge models Click here to display them Print Selected Badge Model Open list of Available Models Printer Configuration Delete Selected Badge Model Duplicate Selected Badge Model Create New Badge Model 1.1 Configuration of Badge Format Click on button Enter the name of your badge model then validate by clicking on The Software, by default, is set on credit card format (CR 80) and badge printing in portrait layout. Configure the badge model according to your requirements. You can now change the dimensions of the badge (length, height, resolution), the print orientation (portrait, landscape) and the back-front mode (if your printer does not have a back front module, I-Color will suggest that you turn your support over to print the back). Then click on

Creating a Badge Model 3 Modeller Visual Image Menu Toolbar Selection Properties Component modification menu List of components Component display menu Badge Model Action Toolbar Essentially used to add components to model Resolution index and badge size 1.2 Designing your Badge Model You can open the badge editing window. Initially, we advise you to zoom out from the model for better overall rendering. Zooming in and zooming out are controlled with the buttons at the top right corner of your editing window. Click on the buttons as many times as necessary to obtain the view you want. 1.2.1 Adding a badge background 1.2.1.1 Colour When you have set up your badge configuration, the software will display a blank badge. To add a Badge Background, click on this button the Color Panel. a window will open and offer you a varied choice in

Creating a Badge Model 4 Choose the badge background. Click on to finalize the action. Your badge now has the desired colour. 1.2.1.2 Image To add an image to the badge background, go to the List of Components Menu. Click on Front or Back as needed. The Selection Properties Menu appears at the top left. Then select the Image tab. Click on Import choose your image then confirm. The Extend box enables you to cover your badge model entirely without taking ratio into account.

Creating a Badge Model 5 1.2.2 Adding image To add an Image, click on this button a square named «Image» appears on your badge. Select the image square if it is not preselected. Then at the top left of your screen, adjustments are displayed under the title Selection Properties. Several tabs are available (Positioning, Image and Appearance). The Positioning tab enables you to define the Left/Top Margin, the Width and the Height as well as the Rotation of your component through the cursors. You can also define these values by hand. Remember to increase the Width to avoid cutting off your text. Positioning is also possible using the Mouse, except for rotation. If you want to change the dimensions of the image, drag the mouse over one of the corners of the image and a double arrow will appear. Then draw out the geometrical shapes to obtain the right proportion. You can also move your image by holding the left mouse button down on this item. A 4 way arrow is displayed above the image, enabling you to use the «Drag capability». The Image tab enables you to import your content from your storage location. Click on this Import button then browse through your directories to recover your file. Finalize the operation by clicking on Open. Your image then appears in the «Image» visual outline. The image can be deleted using the Delete button. A zone of the image to be preserved can be redefined using the Realign button.

Creating a Badge Model 6 The Appearance tab enables you to select a colour designed to fill in a surface that the badge background does not cover. In this case, check the Opaque box. 1.2.3 Adding text To add text, click on the button the same way as the image. to display a Text field on your badge which can be moved around, in To print this field, select the Text element if it is not already selected. At the top left of your screen, the adjustments are displayed under the title Selection properties. You can choose between several tabs (Positioning, Fund, Text and Appearance). Previously, we already referred to these tabs except for Font and Text. Font is the tab you use to configure the writing font, size, colour and alignment. You can also define a margin depending on the alignment of the text. Text is the tab you use to insert writing into your badge model.

Creating a Badge Model 7 1.2.3.1 Adding Concatenated Text Concatenated text is an item designed to bring two strings of Text end to end, including a space while avoiding any overlapping between data. E.g.: Name [space] First name. To add concatenated text, click on the button and a text zone will appear in the list of components at the bottom left. In the same way as for adding an image, it can be moved around. Concatenated text works in the same way as simple text. However, the purpose of concatenated text is to preserve two text zones side-by-side, positioning them to avoid any character overlaps. You can also manage the size and rising font of the text zones individually. However, the writing size should not be set in the «auto» mode. By default, Text1 and Text2 are fields inheriting the Text zone adjustment. You will obtain this visual 1.2.4 Adding Photos To insert a Photo into a badge model, click on the button This will display a geometrical shape on your model symbolizing a person. To modify the image, go to the item entitled Selection Properties at the top left of the screen. There are three tabs available (Positioning, Photo and Appearance). The Positioning and Appearance tabs are identical to what was seen previously.

Creating a Badge Model 8 To insert a new Photo, in the section Import a New Photo. You have two options : From an Image file: Click on the button, then browse through your storage space to insert your file (extensions supported include: jpg, jpeg, bmp, png...). Validate by clicking on Open to gain access to additional adjustments (brightness, contrast, cropping). From a Webcam : Click on the button, then capture the image from the WebCam. The window opens giving you the possibility of selecting the capture zone and making adjustments (brightness, contrast, cropping etc.). 1.2.5 Adding shapes 1.2.5.1 Ellipse To add an Ellipse, click on the button A circle appears on your badge model. By dragging the mouse over the edges of the circle, a double arrow appears, enabling you to draw out or reduce your circle. To configure the frame, move to the title Selection Properties. You will see the Positioning and Appearance tabs again, offering the same features as previously.

Creating a Badge Model 9 The Border tab enables you to set up the colour. There is a gauge for enlarging or reducing the thickness of the border. If you define a background colour in the appearance tab, the Border box will enable you to hide the contour of the ellipse. If you want to place your ellipse behind a photo, drag your mouse cursor over the «Ellipse» item in the «List of items». Then drag the item to the bottom under the «Photo» item. 1.2.5.2 Line Use this button to place a line on your badge model The line can be extended and dragged out in both directions. To change the colour, go to Selection Properties and select the Appearance tab. 1.2.5.3 Rectangle To add a rectangle to your badge model, click on the button and a rectangle will be added to your badge model. The Positioning and Appearance tabs are similar to any other item. The Border tab used here enables you to adjust the radius of the corners, the thickness of the contour and to define the colour. As seen previously for the ellipse, the Bordure (border) box enables you to hide the contour if you want to show only the colour background defined in the Appearance tab.

Creating a Badge Model 10 If you want to put your text in a rectangle, move the mouse cursor over the «Text» item of the List of items. Then drag the item downwards under the «Rectangle» item. The Text item should be offset with respect to the rectangle item in the list of items. 1.2.6 Adding a QR Code For your information, the QR Code is a type of barcode in two dimensions, comprising black modules in a square with a white background. The layout of these points defines the information contained in the code. The content of the code can be decoded quickly after being read by a barcode reader, a mobile phone, a smart phone or a WebCam. Its advantage is that it can store more information than a barcode, and above all, the data recognized directly by the applications to easily trigger actions like : Visiting a website. Connecting to a WiFi terminal. Making a call to a phone number or sending an SMS. Sending an email. Adding a virtual business card. Displaying text. To add this functional feature, click on the button Under the title Selection Properties at the top left, you will see 3 tabs (Positioning, Text and Appearance). In the same way as before, the positioning and size of the QR Code can be modified.

Creating a Badge Model 11 We will use two tabs for configuring the QR Code : The Text tab will be used for the input of data retranscribed in the QR Code. It will be generated automatically according to the information inserted into the text field. The Appearance tab will be used for colouring the background fill and the generated code. 1.2.7 Adding a barcode To add a barcode, click on the button and a barcode will be generated on your badge model. Under the title Selection Properties at the top left, you will see 3 tabs (Positioning, Appearance and Barcode). In the same way as before, the positioning and appearance can be modified.

Creating a Badge Model 12 The Barcode tab will be used to modify the barcode information. The Type of code can be selected from the pop-up menu. The Size defines its proportion. The Display box shows the code included in the value field on the badge model. In most cases, the barcode is placed on the front of the badge. To do this, put your cursor in the «List of items» zone and click on Front. Then enter your barcode.

Print configuration 13 2. Print configuration As soon as your badge model is complete, you simply need to print it. Configuration is set up using the software menu toolbar at the top left of the modelling window. Click on Print then on Configuration via the pop up menu. In the opening window, select your printer from the pop-up list. The button gives you access to the printer driver configuration once you have selected it. The Automatic Orientation (Portrait/Landscape) box will not take the print orientation defined in the driver into consideration. icolor will print the badge automatically as shown in the visual image. The Ignore Paper Format box will not take the setting up of the driver into consideration either. If you check this box, the paper format will be managed by the software. The Manual Back-Front Printing box will first print the back of the badge then wait for you to put the badge back in the printer loader to start printing the front. The Rotation (180 ) box will rotate the back and/or front of the badge through 180. The printer is now set up with the icolor software. Print your badge using the keyboard shortcut «Ctrl + P» or use the Print Menu at the top left and click on Print.

Tips 14 3. Tips Description Grid Save Zoom out Zoom in Refresh Print Display front Display back Unselect all Quit.............................. Raccourci Ctrl + G Ctrl + S Ctrl + Keypad - Ctrl + Keypad + F5 Ctrl + P Ctrl + 1 Ctrl + 2 Ctrl + D Ctrl + Q To quickly delete an item added by mistake Select the item in question and press the Delete key. You can also open the List of Items Menu and right-click on the item and then click on Delete. Displaying a grid Click on the button You can also use the keyboard shortcut «Ctrl + G». Creating a Preview Go to the File menu toolbar click on Create a preview in the pop-up menu. When the window opens, choose where you will be saving the image. In the Filename field, remove the star and name your preview. Then finally, click on Save. Preview Visual

Glossary 15 4. Glossary 4.1 Description of action buttons Text button Concatenated text button (succession of 2 texts in the same text field) Barcode button Magnetic encoding button MIFARE encoding button Sphere creation button Line creation button Rectangle creation button Photo addition button Image addition button QR Code addition button Badge colour background additional button Grid display button Zoom out button Zoom in button

Glossary 16 4.2 Description of Various Colour Panels Samples Defined colour panel Tint Saturation Value HSV colour management system

Glossary 17 Value Saturation Light HSL colour management system Colour code (Red Green Blue) RGB colour management system

Glossary 18 Four colour printing (Printer colour code: Cyan, Magenta, Yellow, (Key[Black] ) Four colour management system

Glossary 19 4.3 Modeller Menu Toolbar Description The Menu toolbar is split into 5 parts. The File Menu is used to : - Create a New Badge - Save the Badge - Modify the Format - Create a Preview - Print a Preview - Quit the software The Print Menu is used to print and to set up your printer. The Edit Menu is used to : - Delete the Model - Delete the Front - Delete the Back - Unselect all - Configure the Grid By clicking on Format you are taken to this window. Using the horizontal scrollbar, you can adjust the spacing of the Grid. The Display Menu is used to : - Display the Front - Display the Back - Change the Zoom - Change the Value unit being used - Display the Grid - Refresh The units proposed are the dot, mm, cm, inch, pt, pixel. The grid is used for better laying out the items on the badge. The «?» Menu tells you about the version, the product key as well as the Software activation key.

Glossary 20 4.4 I-Color Opening Menu Toolbar Description The Menu toolbar is split into 4 parts. The File Menu is used to Quit I-Color. The Edit Menu is used to : - Create a New Badge Model. - Modify the selected badge model (equivalent to opening the selected badge model). - Duplicate the selected badge model. - Rename the selected badge model. - Delete the selected badge model. The Print Menu is used to : - Print and/or Encode a Badge - Configure for printing - Print a Badge - Print on the Front of the Badge - Print on the Back of the Badge The «?» Menu tells you about the version, the product key and the activation key of the Software.

Glossary 21 4.5 I-Color upgrading Basic Version Handles multiple print jobs Magnetic track encoding Contactless encoding Standard Version Secure connection to icolor Use of data from Excel files Professional Version Microsoft Access data management Built-in table generator Business Version Microsoft SQL server data management Oracle SQL data management Built-in table generator

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