NVIDIA CAPTURE SDK 6.0 (WINDOWS)

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NVIDIA CAPTURE SDK 6.0 (WINDOWS) RN-07010-001_v03 January 2017 Release Notes i

DOCUMENT CHANGE HISTORY RN-07010-001_v03 Version Date Authors Description of Change 01 February 8, 2016 SD Initial draft 02 May 20, 2016 SD Final draft 03 January 20, 2017 SD Added information for the Capture SDK 6.0 release.

TABLE OF CONTENTS Release Notes... 4 1.1 Support... 4 1.1.1 NVIDIA Capture SDK 6.0 Package Contents... 4 1.1.2 GPU Driver Support... 4 1.1.3 Backward Compatibility... 5 1.2 NVIDIA Capture SDK 6.0 Updates... 6 1.3 Known issues and Limitations... 6 1.4 Supported Hardware... 6

NVIDIA CAPTURE SDK 6.0 (WINDOWS) RELEASE NOTES 1.1 SUPPORT 1.1.1 NVIDIA Capture SDK 6.0 Package Contents NVIDIA Capture SDK 6.0 installer Debugging on GRID System.doc : Guidelines for debugging on GRID Systems DXG Kernel Memory Limit.zip: Registry settings for increasing DXGKernel memory limit used by Windows runtime NUMADXDemo.zip: Sample code to illustrate how to detect and configure NUMA node settings for more efficient system usage 1.1.2 GPU Driver Support The NVIDIA Capture SDK 6.0 is supported beginning with NVIDIA GPU driver version 376.62, referred to as the NVIDIA Capture SDK 6.0 driver in this document.

Release Notes 1.1.3 Backward Compatibility Applications built with GRID SDK versions 1.3 and later will work with NVIDIA Capture SDK 6.0 RC and later drivers. Applications built with NVIDIA Capture SDK 6.0 may not work with GPU drivers older than the NVIDIA Capture SDK 6.0 RC driver. 1.2 NVIDIA CAPTURE SDK 6.0 UPDATES These are the changes to the GRID driver and SDK, with respect to the previous NVIDIA Capture SDK release. NVIDIA Capture SDK 6.0 adds 10-bit ARGB support to the NvFBCToSys, NvFBCToDx9Vid, and NvFBCToCuda interfaces. NVIDIA Capture SDK 6.0 adds difference map support for the 16x16 in addition to existing support for the 128x128 block size. This feature is not implemented in 376.62 driver and it will be made available in subsequent driver updates. NVIDIA Capture SDK 6.0 adds support to capture 10-bit HDR content. NVIDIA Capture SDK 6.0 adds support for Mosaic capture.

Release Notes 1.3 KNOWN ISSUES AND LIMITATIONS Initial few frame grabs can be corrupted in driver 376.62 if the NvFBC capture format is ARGB10. Fix will be provided in subsequent driver updates. The NVIDIA Capture SDK package contains Visual Studio solutions for Visual Studio 2008, Visual Studio 2010, and Visual Studio 2013. Compilation of NVIDIA Capture SDK samples requires downloading and installing CUDA SDK from the NVIDIA web site. However, due to certain dependencies, the Visual Studio 2008 solution can work only with CUDA SDK 6.0, whereas the Visual Studio 2010 and Visual Studio 2013 solutions will work with CUDA SDK 6.5. On Windows 10, NVFBC_SOURCEMODE_FULL always results in a frame grab corresponding to the native resolution of display. Hence for NvFBC applications that run on Windows 10, instead of NVFBC_SOURCEMODE_FULL it is recommended to use NVFBC_SOURCEMODE_CROP with target dimensions same as the current display dimensions reported by the OS. 1.4 Supported Hardware Capture SDK can be only used on Tesla M6, M10, M60, P40 or Quadro 2000+ hardware products. Other configurations are not permitted under the end user license agreement terms and conditions. Kepler GPUs support NVIDIA Capture SDK with capture and H.264 encode. Maxwell second-generation GPUs (GM20x) add support for H.265 encode. For capture and video encode, the following GPUs are supported: Quadro Desktop Quadro Mobile K2000 K2000D K2200 K2000M K2100M K2200M K4000 K4200 K3000M K3100M Tesla M6 M10 M60 K5000 K5200 K4000M K4100M P40 K6000 M6000 K5000M K5100M

Release Notes Fermi GPUs support NVIDIA Capture SDK with capture only: Quadro Desktop 2000 4000 5000 6000 Quadro Mobile 3000M Tesla M2070Q

Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, MATERIALS ) ARE BEING PROVIDED AS IS. NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication of otherwise under any patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all other information previously supplied. NVIDIA Corporation products are not authorized as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, NVIDIA GRID, and the NVIDIA logo are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Copyright 2013-2017 NVIDIA Corporation. All rights reserved.