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CS61C L03 Introduction to C (pt 1) (1) inst.eecs.berkeley.edu/~cs61c CS61C : Machine Structures Lecture 3 Introduction to the C Programming Language (pt 1) 2008-01-28 Lecturer SOE Dan Garcia Hello to Dev Anand from Pune, Maharashtra, INDIA www.cs.berkeley.edu/~ddgarcia Infected Frames! Malware has been found in photo frames recently sold by Best Buy. This is not the first time this has happened in personal electronics (ipods, drives, MP3 players). Be careful! www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2008/01/26/mne7uhooq.dtl Number review We represent things in computers as particular bit patterns: N bits 2 N Decimal for human calculations, binary for computers, hex to write binary more easily 1ʼs complement - mostly abandoned 10000 11110 11111 2ʼs complement universal in computing: cannot avoid, so learn 00000 00001 01111 10000 11110 11111 Overflow: numbers ; computers finite,errors! CS61C L03 Introduction to C (pt 1) (2) META: We often make design decisions to make HW simple 00000 00001 01111 Introduction to C Has there been an update to ANSI C? Yes! Itʼs called the C99 or C9x std You need gcc -std=c99 to compile References http://en.wikipedia.org/wiki/c99 http://home.tiscalinet.ch/t_wolf/tw/c/c9x_changes.html Highlights Declarations anywhere, like Java (#15) Java-like // comments (to end of line) (#10) Variable-length non-global arrays (#33) <inttypes.h>: explicit integer types (#38) <stdbool.h> for boolean logic defʼs (#35) restrict keyword for optimizations (#30) CS61C L03 Introduction to C (pt 1) (3) CS61C L03 Introduction to C (pt 1) (4) Disclaimer Compilation : Overview Important: You will not learn how to fully code in C in these lectures! Youʼll still need your C reference for this course. K&R is a must-have reference Check online for more sources JAVA in a Nutshell, OʼReilly. Chapter 2, How Java Differs from C Brian Harveyʼs course notes On class website CS61C L03 Introduction to C (pt 1) (5) C compilers take C and convert it into an architecture specific machine code (string of 1s and 0s). Unlike Java which converts to architecture independent bytecode. Unlike most Scheme environments which interpret the code. These differ mainly in when your program is converted to machine instructions. For C, generally a 2 part process of compiling.c files to.o files, then linking the.o files into executables CS61C L03 Introduction to C (pt 1) (6)

CS61C L03 Introduction to C (pt 1) (7) Compilation : Advantages Great run-time performance: generally much faster than Scheme or Java for comparable code (because it optimizes for a given architecture) OK compilation time: enhancements in compilation procedure (Makefiles) allow only modified files to be recompiled Compilation : Disadvantages All compiled files (including the executable) are architecture specific, depending on both the CPU type and the operating system. Executable must be rebuilt on each new system. Called porting your code to a new architecture. The change compile run [repeat] iteration cycle is slow CS61C L03 Introduction to C (pt 1) (8) C Syntax: main To get the main function to accept arguments, use this: int main (int argc, char *argv[]) What does this mean? argc will contain the number of strings on the command line (the executable counts as one, plus one for each argument). Here argc is 2: unix% sort myfile argv is a pointer to an array containing the arguments as strings (more on pointers later). CS61C L03 Introduction to C (pt 1) (9) C Syntax: Variable Declarations Very similar to Java, but with a few minor but important differences All variable declarations must go before they are used (at the beginning of the block)* A variable may be initialized in its declaration; if not, it holds garbage! Examples of declarations: correct: { CS61C L03 Introduction to C (pt 1) (10) int a = 0, b = 10; Incorrect:* for (int i = 0; i < 10; i++) *C99 overcomes these limitations Address vs. Value Consider memory to be a single huge array: Each cell of the array has an address associated with it. Each cell also stores some value. Do you think they use signed or unsigned numbers? Negative address?! Donʼt confuse the address referring to a memory location with the value stored in that location. 101 102 103 104 105 23 42 An address refers to a particular memory location. In other words, it points to a memory location. Pointer: A variable that contains the address of a variable. Location (address) name 101 102 103 104 105 23 42 104 x y p CS61C L03 Introduction to C (pt 1) (11) CS61C L03 Introduction to C (pt 1) (12)

CS61C L03 Introduction to C (pt 1) (13) How to create a pointer: & operator: get address of a variable int *p, x; p? x? x = 3; p? x 3 Note the * gets used 2 different ways in this example. In the declaration to indicate that p is going to be a pointer, and in the printf to get the value pointed to by p. p =&x; p x 3 How get a value pointed to? * dereference operator : get value pointed to printf( p points to %d\n,*p); How to change a variable pointed to? Use dereference * operator on left of = *p = 5; p x 3 p x 5 CS61C L03 Introduction to C (pt 1) (14) and Parameter Passing Java and C pass parameters by value procedure/function/method gets a copy of the parameter, so changing the copy cannot change the original void addone (int x) { x = x + 1; int y = 3; addone(y); and Parameter Passing How to get a function to change a value? void addone (int *p) { *p = *p + 1; int y = 3; addone(&y); y is now = 4 y is still = 3 CS61C L03 Introduction to C (pt 1) (15) CS61C L03 Introduction to C (pt 1) (16) Peer Instruction Question are used to point to any data type (int, char, a struct, etc.). Normally a pointer can only point to one type (int, char, a struct, etc.). void * is a type that can point to anything (generic pointer) Use sparingly to help avoid program bugs and security issues and a lot of other bad things! void main(); { int *p, x=5, y; // init y = *(p = &x) + 10; int z; flip-sign(p); printf("x=%d,y=%d,p=%d\n",x,y,p); flip-sign(int *n){*n = -(*n) How many syntax/logic errors in this C99 code? #Errors 0 1 2 3 4 5 6 7 CS61C L03 Introduction to C (pt 1) (17) CS61C L03 Introduction to C (pt 1) (18)

CS61C L03 Introduction to C (pt 1) (20) And in conclusion All declarations go at the beginning of each function except if you use C99. Only 0 and NULL evaluate to FALSE. All data is in memory. Each memory location has an address to use to refer to it and a value stored in it. A pointer is a C version of the address. * follows a pointer to its value & gets the address of a value Reference slides You ARE responsible for the material on these slides (theyʼre just taken from the reading anyway) ; weʼve moved them to the end and off-stage to give more breathing room to lecture! CS61C L03 Introduction to C (pt 1) (21) Administrivia Upcoming lectures C pointers and arrays in detail HW HW0 due in discussion this week HW1 due this Fri @ 23:59 PST HW2 due following Wed @ 23:59 PST Reading K&R Chapters 1-5 (lots, get started now!) First quiz due yesterday, or when you get acct Email Heat TA Ki - Me - Gi - mnemonics! The subject should be kibi mebi gibi acronym Administrivia : You have a question? Do not email Dan (& expect response) Hundreds of emails in inbox Email doesnʼt scale to classes with 200+ students! Tips on getting an answer to your question: Ask a classmate Ask Dan after or before lecture The newsgroup, ucb.class.cs61c Read it : Has your Q been answered already? If not, ask it and check back Ask TA in section, lab or OH Ask Dan in OH Ask Dan in lecture (if relevant to lecture) Send your TA email Send your Head TAs email Send Dan email CS61C L03 Introduction to C (pt 1) (22) CS61C L03 Introduction to C (pt 1) (23) C vs. Java Overview (1/2) C vs. Java Overview (2/2) Java Object-oriented (OOP) Methods Class libraries of data structures Automatic memory management CS61C L03 Introduction to C (pt 1) (24) C No built-in object abstraction. Data separate from methods. Functions C libraries are lower-level Manual memory management Java High memory overhead from class libraries Relatively Slow Arrays initialize to zero Syntax: /* comment */ // comment System.out.print CS61C L03 Introduction to C (pt 1) (25) C Low memory overhead Relatively Fast Arrays initialize to garbage Syntax: * /* comment */ // comment printf * You need newer C compilers to allow Java style comments, or just use C99

CS61C L03 Introduction to C (pt 1) (26) C Syntax: True or False? What evaluates to FALSE in C? 0 (integer) NULL (pointer: more on this later) no such thing as a Boolean* What evaluates to TRUE in C? everything else (same idea as in scheme: only #f is false, everything else is true!) C syntax : flow control Within a function, remarkably close to Java constructs in methods (shows its legacy) in terms of flow control if-else switch while and for do-while *Boolean types provided by C99ʼs stdbool.h CS61C L03 Introduction to C (pt 1) (27)