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Transcription:

CSE 123 Computer Networks Fall 2009 Lecture 6: Data-Link III: Hubs, Bridges and Switches Some portions courtesy Srini Seshan or David Wetherall

Misc Homework solutions have been posted I ll post a sample final sometime later this week

Last Time How do multiple hosts share a single channel? Medium Access Control (MAC) protocols Channel partitioning (FDMA,TDMA,CDMA) Contention-based protocols (CSMA/CD) Contention-free protocols (Token Ring) Wireless MAC (CSMA/CA and RTS/CTS)

Today What if one wire isn t enough? Interconnecting different LANs Hubs/Repeaters: bit-for-bit rebroadcast Bridges: selective rebroadcast Switches: multi-port selective rebroadcast

Limits of a LAN One shared LAN can limit us in terms of: Distance Number of nodes Performance nodes (wire) What to do?

Hubs/Repeaters Physical layer device One port for each LAN Repeat received bits on one port out all other ports LAN1 Repeater LAN2 LAN3

Benefits of Hubs Hubs can be arranged into hierarchies to create larger networks Ethernet rules» Up to four hubs between pair of nodes» <100M between hubs» <100M between hubs Most of LAN continues to operate if leaf hub dies Simple, cheap

Limitations of the One Big LAN Approach Single collision domain No improvement in max throughput Average throughput < as # of nodes increases Why? Still limited in distance & # of hosts Collision detection requirements Synchronization requirements Requires performance homogeneity Can t connect 10BaseT and 100BaseT networks

Bridges to the rescue Data-link layer device Key difference vs hubs Buffers entire packet and then rebroadcasts it on other ports ( store and forward device)» Uses CSMA/CD for access to each LAN» Can accommodate different speed interfaces (issues?) Creates separate collision domains» Improves throughput (why?) New opportunity: selective forwarding Why not with a hub?

Selective forwarding optimization Only rebroadcast a packet to the LAN where its destination resides If A sends packet to X, then bridge should forward packet If A sends packet to B, then bridge shouldn t Benefits? LAN 1 LAN 2 A W B C bridge X Y D Z

How to make this work? Need to know destination of packet Destination address in packet header (48bit in Ethernet) Need know which destinations are on which LANs One approach: statically configured by hand» Table, mapping address to output t port (i.e. LAN) But we d prefer something automatic and dynamic Simple algorithm receive packet p on port q lookup p.dest for output port if p.dest found then if output port is q then drop packet /* already delivered */ else forward the packet on output port; else flood; /* forward on all ports but the one on which the frame arrived*/

Learning Bridges Eliminate manual configuration by learning which addresses are on which LANs Basic approach If a packet arrives on a port, then associate its source address with that port As each host transmits, the table becomes accurate Tricky problem: moving offices Solution: table aging» Associate a timestamp with each table entry» Refresh timestamp for each new packet with same src» If entry is older than x (stale), then delete entry

Bridge Learning: example Suppose C sends frame to D and D replies back with frame to C C sends frame, bridge has no info about D, so floods to both LANs bridge notes that C is on port 1 frame ignored on upper LAN frame received by D

Bridge Learning: example D generates reply to C, sends bridge sees frame from D bridge notes that D is on port 2 bridge knows C on port 1, so selectively forwards frame out via port 1

Issues w/network architecture Linear organization Inter-bridge hubs (e.g. CS) are single points of failure Unnecessary transit (e.g. EE<->SE must traverse CS) Backbone/tree Can survive LAN failure Manages all inter-lan communication Requires more ports

Why aren t we done? Learning works well in tree topologies A B3 B C B5 Trees are fragile Net admins like redundant/backup paths E B2 D B7 F K B1 Cycles? G H Where should B1 forward packets destined for LAN A? B6 B4

Potential solutions Don t allow redundant links (no loops allowed) Distributed routing protocol (SPF) [future lecture] Create a temporary virtual tree on the physical topologyogy Spanning Tree algorithm

Spanning Tree Spanning tree uses subset of bridges so there are no cycles Prune some ports Only one tree C E A B2 B3 D B5 B7 F B K Q: How do we find a spanning tree? Automatically G B6 B1 B4 H I J

Spanning Tree Algorithm Elect a root node of the tree (lowest address) Grow tree as shortest distances from the root (use lowest address to break distance ties) All bridges send periodic configuration messages over ports for which they are the best path Then turn off ports that aren t on best paths

Spanning tree details Each bridge sends periodic configuration messages (RootID, Distance to Root, BridgeID) Special multicast address (all bridges on this LAN) Each bridge receives messages, updates best config. Smaller root address is better, then shorter distance To break ties, bridge with smaller address is better Initially, each bridge thinks it is the root Sends configuration messages on all ports Later, bridges send only best configs Add 1 to distance, send configs where still best (designated bridge) Turn off forwarding on ports except those that send/receive best

Spanning Tree Example Message format: (RootID, Distance to Root, BridgeID) A Sample messages sequences to and from B3: 1. B3 sends (B3, 0, B3) to B2 and B5 2. B3 receives (B2, 0, B2) and (B5, 0, B5) and accepts B2 as root 3. B3 sends (B2, 1, B3) to B5 4. B3 receives (B1, 1, B2) and (B1, 1, B5) and accepts B1 as root 5. B3 wants to send (B1, 2, B3 ) but doesn t as its nowhere best 6. B3 stablereceives (B1, 1, B2) and (B1, 1, B5) again Data forwarding is turned off to the LAN A C E G B2 I B3 B6 D B1 B5 B4 B7 F H J B K

Some other tricky details What if root bridge fails? Age configuration info» If not refreshed for MaxAge seconds then delete root and recalculate spanning tree» If config message is received with more recent age, then recalculate spanning tree Applies to all bridges (not just root) Temporary loops When topology changes, takes a bit for new configuration messages to spread through the system Don t start t forwarding packets immediately -> wait some time for convergence We send broadcast packets everywhere

So, what s a switch then? A multi-port bridge learning + spanning tree protocol Parallel switching between different ports: A-to-B and A -to-b simultaneously Typically Supports Full-Duplex communication A->B and B->A simultaneously Connect individual hosts No collisions doesn t look anything like CSMA/CD; CD mostly irrelevant now

Some switching details Cut through switching optimization Only buffer packet header (for output port lookup) Then forward remaining bits directly Reduced latency, but may forward bad packets Backpressure flow control Input port=1gbps, output port = 100Mbps Buffer can only absorb temporary bursts Send JAM signal on input power when buffer gets too full Aggregate bandwidth is function of topology & Aggregate bandwidth is function of topology & workload (why?)

VLANs Scaling gproblem with switches All LANs in same broadcast domain As # hosts grows, broadcast traffic becomes an issue Virtual LANs (VLANs) created to address this issue Each port optionally configured with a VLAN ID Inbound packets tagged with this ID All switches will only forward on ports part of the same VLAN Creates independent broadcast domains within a single tree Also enforces administrative isolation between LANs

Bridge/Switch summary Create spanning tree across LANs Learn which ports to use to reach which addresses Benefits Higher link bandwidth (point-to-point to links) Higher aggregate throughput (parallel communication) Improved fault tolerance (redundant paths) Limitationsit ti Requires homogeneous link layer (e.g. all Ethernet) Can t control forwarding topology» All traffic must traverse root; what if its poorly connected? Bottom line: we can scale LANs a lot, but there are real limitations; motivates internetworking & routing

For next time Read 4.1 on Internetworking