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Institute of Telecommunications Warsaw University of Technology 2017 internet technologies and standards Piotr Gajowniczek Andrzej Bąk Michał Jarociński

Internet datacenters

Introduction Internet datacenters: servers and storage (bare metal) organized in racks and rows everything is interconnected Servers hosting applications/services are accessible by the end user via the Internet old way: apps/services hosted on dedicated servers modern way: apps/services hosted on Virtual Machines (cloud computing) Cloud computing is: on-demand usage of datacenter CPU/storage for providing app/service

Legacy architecture 3-layer hierarchy optimized for N-S traffic aggregation layer: L2/L3 border; loop prevention by STP (induces limitations in bandwidth usage) edge: VLANS for traffic management (separation of apps) Internet Aggregation Edge (access) Core L3 L2

Multi-chassis LAG LAG (Link Aggregation Group) MC-LAG allows L2 links to be aggregated (a MAC client can treat the LAG as if it were a single link can be static or dynamic (LACP) allows more than one node to share a common LAG endpoint the remote end sees a single logical LAG protects against chassis failures implementations are vendor-specific Active Standby MC-LAG data exchange protocol MC-LAG

Clos fabric Concept of non-blocking switching fabric Invented for circuit-switching Made a comeback with a shift to virtualized computing MAC explosion rise of E-W traffic traffic volume increase

DC architecture evolution Leaf-Spine architecture Not only change in terminology each leaf connected to each spine (mesh) L2 terminated on edge (leaf) switches L3 between leaves and spines Better suited to handle E-W traffic WAN gateways Spine switches Internet Leaf switches

Datacenter IP fabric Built of multiple clusters (and planes) Huge scale = IGP not a viable option for L3 routing BGP! scalable traffic engineering (path attributes) Internet AS 300 AS 200 AS 110 AS 120 AS 11 AS 12 AS 13 AS 21 AS 22 AS 23

Facebook DC single POD Facebook Blog Post : https://code.facebook.com/posts/360346274145943/introducingdata-center-fabric-the-next-generation-facebook-data-center-network/ a single DC unit

Facebook DC DC fabric highly-modular design all L3 network uses ECMP routing uses centralized BGP controller to override any routing paths on the fabric by pure software decisions

Facebook DC DC spatial design DC physical topology

Clos fabric supplementary technologies VXLAN (Virtual Extensible LAN) L2-over-L3 overlay encapsulates MAC-based L2 frames within UDP segments uses a VLAN-like encapsulation for up to 16 million logical networks documented in RFC 7348 EVPN (Ethernet Virtual Private Network) modern replacement for traditional VPLS (LDP-based or BGP-based) resolves provisioning, scalability and complexity issues uses BGP MAC routing MP-BGP for learning MAC addresses between provider edges BGP control plane scalability and flexibility you can use different encapsulation in the data plane while maintaining the same control plane

CDN networks

CDN CDN: overlay network for content delivery from optimal location consists of clusters of servers distributed over large area (even globally) used to deliver Internet content to end users CDN types: 3rd party CDN, such as Akamai ISP on-net CDN basic redirection mechanizms DNS HTTP anycast "The Web infrastructure and even Google's (infrastructure) doesn't scale. It's not going to offer the quality of service that consumers expect." Vincent Dureau, Google's head of TV technology, Feb 2007 Watching a television show or movie through some Internet video players can be an exercise in delayed gratification. Nick Wingfield, Wall Street Journal, Dec 11 07

Request / Redirection Authorize/ Select Acquire/ Share On-Net CDN Content Owners Control Head-end Authorize Authorize Publish Replicate Delivery appliance ISP managed network Storage Service Nodes Manage Network Operations Center Manage Storage Nodes Manage Acquire/ Share Delivery Nodes Deliver Consumers source: Alcatel-Lucent

CDN delivery capabilities Demand: over-the-top (OTT) video services, live events, game and software downloads, in-house corporate content etc. CDN media delivery solutions: Download delivery, Adaptive media delivery Dynamic site delivery: (caching of static and dynamic content) Media services (transcoding and preparation of media content)

DNS redirection example example.com domain DNS 4 example.com 5 10.10.123.5 DNS root servers Użytkownik Local DNS 10 g.akamai.net 11 20.20.123.55 Akamai high-level DNS 16 1 3 14 browser cache 2 15 OS Akamai low-level DNS

multimedia in the Internet video streaming

OTT (Over-the-Top) video OTT video video transfer to end user without dedicated infrastructure, through the Internet

push vs pull approach Push-based content is pumped (push) from the server to the client requires dedicated server and a protocol for session initiation (RTSP) data stream transfer usually based on UDP and RTP/RTCP adaptive approach possible (although standards are not widespread) transport set on dynamic port numbers (implies NAT/firewall problems) Pull-based uses HTTP (port 80, usually no problems with NAT/firewall), and TCP unicast, data transfer initiated by client requires inteligent client and typical www server although you need specialized functionality for e.g. MP4 container more overhead related to entity management on server side model closer to existing Internet infrastructure (WWW, caching) adaptive approaches are widespread

various solutions HTTP download HTTP GET progressive download redering during download pseudostreaming HTTP 1.1 Byte Range header allows download from a given offset offset positioning is related to placement of reference frames (encoding type) adaptive HTTP streaming (HAS)

approaches to streaming HTTP download progressive download pseudostreaming relies on the ability of HTTP clients to seek to positions in the media file by performing byte range requests to the Web server (HTTP 1.1) keyframes are used as reference points, so the accuracy of seek depends on how the video was encoded dedicated server streaming requires streaming protocol for signalling (RTSP, RTMP) HTTP adaptive streaming (HAS)

HTTP Adaptive Streaming server: client: divides video file into multiple chunks each chunk stored, encoded at different rates manifest file: provides URLs for different chunks periodically measures serverto-client bandwidth consulting manifest, requests one chunk at a time chooses maximum coding rate sustainable given current bandwidth can choose different coding rates at different points in time (depending on available bandwidth at time) intelligence at client: client determines when to request chunk (so that buffer starvation, or overflow does not occur) what encoding rate to request (higher quality when more bandwidth available)

Microsoft Smooth Streaming MP4 container all fragments with the same bitrate are stored in a single MP4 file when a client requests a specific source time segment from the IIS Web server, the server dynamically finds the appropriate Movie Fragment box within the MP4 file chunks are sent as a standalone files (full cacheability downstream possible) RESTful URL: http://video.sth.com/mediafile.ism/qualitylevels(400000)/fragments(video=610275114)

DASH - Dynamic Adaptive Streaming over HTTP HAS standardization attempt based on existing solutions independent on codec, DRM format, application protocol (although HTTP most popular)