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Downloaded from: justpaste.it/1caco NOTES keys marked with (A) can be set to -10 to make the feature always enabled any key can by disabled by setting the value to -5 you can delete all text from this file, only the equasion sign and values matter you will get invalid cfg when you add or delete equasion sign or value IMPORTANT aim keys and silent aim keys are located under weapon config you can find the key numbers at pastebin.com/raw/nfwfqkux KEY SECTION FOLLOWS wallhack key (toggle)(a) = 117 triggerbot key (hold)(a) = 5 radar key (toggle)(a) = 119 bunnyhop key (hold) = 32 skin changer key (apply) = 115 noflash key (toggle)(a) = 120 soundesp key (toggle)(a) = 122 recoil key (toggle)(a) = 118 exit key (apply) = 121 panic key (special toggle) = -5 -- disables all features, to re-enable them, open chat or menu, press insert and then hit l->g->x within 2 seconds after pressing insert GLOW WALLHACK SECTION FOLLOWS only work when alive = 0 -- 1 will make wallhack show up only if you are alive show items = 0 -- 1 will highlight dropped items and thrown granades enemy glow mode = 1 -- 1 is regular hp based glow - (full hp) green -> yellow -> red (low hp) -- 2 is only active when enemy is making noise (running/shooting/jumping) hearing range = 1300 -- range at which you can hear enemy walking or jumping (used for thickness scaling) shooting range = 6000 -- range at which you can hear enemy shooting (used for thickness scaling) enemy red amount = 0 -- color for enemies that are shooting (mode 2) enemy green amount = 0 -- ^^ using RGB color model enemy blue amount = 255 -- ^^ you can Google RGB color picker enemy thickness amount = 255 -- thickness of the outline, only for mode 1 (mode 2 is distance scaled) enemy saturation amount = 255 -- how colorful the glow is, can be used to hide it on stream enemy enable fill = 0 -- 1 will make glow fill the player with color instead of outlining him enemy only visible = 0 -- 1 will only show people that are not behind an obstacle (works through smoke) ally red amount = 255 ally green amount = 255 ally blue amount = 255 ally thickness amount = 255 ally saturation amount = 255 ally enable fill = 0 ally only visible = 1 item red amount = 255 item green amount = 0 item blue amount = 255 item thickness amount = 255 item saturation amount = 255 item enable fill = 0 item only visible = 1 bomb red amount = 0 bomb green amount = 255 bomb blue amount = 130

bomb thickness amount = 255 bomb saturation amount = 255 bomb enable fill = 0 bomb only visible = 0 NOFLASH SECTION FOLLOWS flash amount = 200 -- how much you get flashed, range is from (no flash) 0 -> 255 (full flash) RADAR SECTION FOLLOWS only work when alive = 0 -- 1 will make in-game radar show people only if you are alive TRIGGER SECTION FOLLOWS delay = 0 -- delay before shooting in miliseconds overshoot time = 0 -- how long it will overshoot in miliseconds noscope = 1 -- 1 will make trigger shoot with AWP and Scout without being zoomed in shoot in air = 0 -- 1 will make triggerbot shooting while airborne SOUND SECTION FOLLOWS mode = 2 -- 1 will beep when enemy is close to you, the faster beeping the closer he is 2 will beep when enemy is near your crosshair, the faster beeping the closer to crosshair he is range = 70 -- for mode 1, values are around 100 to 2000, for mode 2, values are similar to aim aura key spam = 0 -- if not 0, spam this key instead of beeping, key list can be found at the top of this thread for example you can set this to scroll lock key (145) if you have scroll lock LED on your keyboard you can also use this to toggle CSGO keybinds (for example set it to "l" (76) and then in CSGO create keybind: bind "l" "toggle cl_crosshairdot 0 1" and it will blink 1 pixel dot in the middle of your screen RECOIL SECTION FOLLOWS horizontal power = 7 -- how strong recoil control help is horizontally (no help) 0 -> 20 (full norecoil) vertical power = 7 -- how strong recoil control help is vertically (no help) 0 -> 20 (full norecoil) update time = 25 -- how often recoil control moves your mouse in miliseconds (lower is smoother but less accurate) OTHERS SECTION FOLLOWS silent aim mode = 2 -- only works if you have silent key set and are using silent aim 1 will make silent aim not show on your side and POV demos 2 will make silent aim flick and shoot, what you see everyone sees, great for one tapping silent load = 1 -- 1 will hide the console and run the client on background, if you don't want people to see sound notifications = 1 -- 1 will beep when you enabled or disable a feature and when you exit the hack faceit mode = 1 -- 1 will make ALL features bypass FaceIt serverside anticheat AIM SECTION FOLLOWS --AK-47 SECTION BELOW-- smoothing = 45 -- how much aim helps every movement (strong) 1 -> 120 (weak) -- how often aim helps in miliseconds (strong) 1 -> 50 (weak) this is two-factor smoothing, with higher values you can have non sticky aim aura horizontal = 11 -- width of invisible box around player in which aim works, calculates recoil (alternative to FOV) aura vertical = 17 -- height of invisible box around player in which aim works, calculates recoil (alternative to FOV) -- at what bullet to start aiming while spraying -- -1 will use dynamic bone selector based off enemy health and weapon, otherwise will use selected bone ID most used bone IDs: 8 - head, 7 - neck, 6 - chest, 4 - stomach -- if your health is under this value, you will always aim at head (for clutches) -- 1 will make aim only work on visible targets (limited by distance, not very

recommended) in air check = 0 -- 1 will make aim work when you are airborne -- key list can be found at the top of this file silent fov = 10 -- FOV value of silent aim divided by 10 (20 means 2.0 FOV) (low range) 1 -> 380 (max range) -- bone ID at which silent aim will aim, check force bone for IDs -- key list can be found at the top of this file, do not use silent mode 1 unless you know what this does --M4 SECTION BELOW-- smoothing = 45 aura horizontal = 11 aura vertical = 17 silent fov = 10 --AWP SECTION BELOW-- smoothing = 15 update interval = 2 aura horizontal = 10 aura vertical = 10 adrenaline rush = 0 --DEAGLE SECTION BELOW-- smoothing = 35 update interval = 4 aura horizontal = 13 aura vertical = 13 adrenaline rush = 30 --SCOUT SECTION BELOW-- smoothing = 30 update interval = 4 aura horizontal = 20 aura vertical = 20 adrenaline rush = 40

--RIFLES SECTION BELOW-- smoothing = 45 aura horizontal = 11 aura vertical = 17 silent fov = 10 --PISTOLS SECTION BELOW-- smoothing = 40 aura horizontal = 11 aura vertical = 12 adrenaline rush = 30 silent fov = 10 --SMGS SECTION BELOW-- smoothing = 35 aura horizontal = 7 aura vertical = 16 --SHOTGUNS SECTION BELOW-- smoothing = 20 aura horizontal = 60 aura vertical = 50 aim key (hold)(a) = 67 --HEAVY SECTION BELOW-- smoothing = 20

aura horizontal = 60 aura vertical = 50 aim key (hold)(a) = 67 SKIN SECTION FOLLOWS auto skin changer = 1 -- 1 will make skin changer attempt to set skins automatically upon purchase model IDs 0 - bayonet 1 - flip 2 - gut 3 - karambit 4 - m9 5 - huntsman 6 - falchion 7 - bowie 8 - butterfly 9 - daggers ct knife model = 3 -- put the model IDs from above here to change the model of your knife t knife model = 4 Deagle = 470 -- put paintkit IDs from goo.gl/zjlnaw or any other skin database here to change the skin of your knife Berettas = 249 Five-Seven = 430 Glock = 353 AK-47 = 597 AUG = 455 AWP = 279 Famas = 626 G3SG1 = 628 Galil = 647 M249 = 648 M4A4 = 309 MAC-10 = 433 P90 = 636 UMP-45 = 2881 XM1014 = 654 Bizon = 13 MAG-7 = 633 Negev = 483 Sawed-Off = 655 Tec-9 = 374 P2000 = 389 MP7 = 627 MP9 = 630 Nova = 634 P250 = 258 SCAR-20 = 642 SG553 = 169 SSG08 = 624 CTKnife = 415 TKnife = 568 M4A1-S = 321 USP = 653 CZ75 = 643 Revolver = 595