Lecture Ray Model of Light. Physics Help Q&A: tutor.leiacademy.org

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Lecture 1201 Ray Model of Light Physics Help Q&A: tutor.leiacademy.org Reflection of Light A ray of light, the incident ray, travels in a medium. When it encounters a boundary with a second medium, part of the incident ray is reflected back into the first medium. This means it is directed backward into the first medium. For light waves traveling in three-dimensional space, the reflected light can be in directions different from the direction of the incident rays. 1

Specular Reflection Specular reflection is reflection from a smooth surface. The reflected rays are parallel to each other. All reflection in this text is assumed to be specular. Diffuse Reflection Diffuse reflection is reflection from a rough surface. The reflected rays travel in a variety of directions. A surface behaves as a smooth surface as long as the surface variations are much smaller than the wavelength of the light. 2

Law of Reflection The normal is a line perpendicular to the surface. It is at the point where the incident ray strikes the surface. The incident ray makes an angle of θ 1 with the normal. The reflected ray makes an angle of θ 1 with the normal. Law of Reflection = Multiple Reflections The incident ray strikes the first mirror. The reflected ray is directed toward the second mirror. There is a second reflection from the second mirror. Apply the Law of Reflection and some geometry to determine information about the rays. 3

Retroreflection Assume the angle between two mirrors is 90 o. The reflected beam returns to the source parallel to its original path. This phenomenon is called retroreflection. Applications include: Measuring the distance to the Moon Automobile taillights Traffic signs 4

Light in a Medium When light enters a transparent medium other than vacuum, its speed changes. The ration between the speed of light in vacuum and in a medium is the index of refraction. = When light going through difference medium, its speed varies accordingly. vacuum glass1 glass2 vacuum = = Index of Refraction, cont. For a vacuum, n = 1 We assume n = 1 for air also For other media, n > 1 n is a dimensionless number greater than unity. n is not necessarily an integer. 5

Some Indices of Refraction Frequency Between Media As light travels from one medium to another, its frequency does not change. The wavelength and speed both change. = = = = = = = 6

Refraction of Light When a ray of light traveling through a transparent medium other than the vacuum, its velocity changes becomes smaller than c. = index of refraction When light encounters a boundary leading into another transparent medium, part the light is reflected and part enters the second medium. The ray that enters the second medium changes its direction of propagation at the boundary. This bending of the ray is called refraction. The angle of refraction depends upon the material and the angle of incidence. = = Refraction of Light The path of the light through the refracting surface is reversible. For example, a ray travels from A to B. If the ray originated at B, it would follow the line AB to reach point A. 7

Following the Reflected and Refracted Rays Ray 1 is the incident ray. Ray 2 is the reflected ray. Ray 3 is refracted into the lucite. Ray 4 is internally reflected in the lucite. Ray 5 is refracted as it enters the air from the lucite. Refraction Details When light refracts into a material where its speed is lower. The angle of refraction is less than the angle of incidence. The ray bends toward the normal. = = > > < 8

Refraction Details When light refracts into a material where its speed is higher. The angle of refraction is greater than the angle of incidence. The ray bends away from the normal. = = < < > More About Index of Refraction The previous relationship can be simplified to compare wavelengths and indices: 1 1 = 2 2 In air, n 1 1 and the index of refraction of the material can be defined in terms of the wavelengths: = = Snell s Law of Refraction: = = 1 sin 1 = 2 sin 2 1 is the angle of incidence 2 is the angle of refraction = = = = = 9

Refraction Examples: Light Passing Through a Slab A light beam passes from medium 1 to medium 2, with the latter medium being a thick slab of material whose index of refraction is n2. Show that the beam emerging into medium 1 from the other side is parallel to the incident beam. From air to glass: From glass to air = = = = = sin 10

Refraction Examples: Things in water Seeing from air to water, objects in water may appear distorted 11

12

Prism A ray of single-wavelength light incident on the prism will emerge at angle δ from its original direction of travel. δ is called the angle of deviation. Φ is the apex angle. Huygens s Principle Huygens assumed that light is a form of wave motion rather than a stream of particles. Huygens s Principle is a geometric construction for determining the position of a new wave at some point based on the knowledge of the wave front that preceded it. All points on a given wave front are taken as point sources for the production of spherical secondary waves, called wavelets, which propagate outward through a medium with speeds characteristic of waves in that medium. After some time has passed, the new position of the wave front is the surface tangent to the wavelets. 13

Huygens s Construction for a Plane Wave At t = 0, the wave front is indicated by the plane AA. The points are representative sources for the wavelets. After the wavelets have moved a distance c t, a new plane BB can be drawn tangent to the wavefronts. Huygens s Construction for a Spherical Wave The inner arc represents part of the spherical wave. The points are representative points where wavelets are propagated. The new wavefront is tangent at each point to the wavelet. 14

Huygens s Principle and the Law of Reflection The law of reflection can be derived from Huygens s principle. AB is a plane wave front of incident light. The wave at A sends out a wavelet centered on A toward D. The wave at B sends out a wavelet centered on B toward C. AD = BC = c t 15

Huygens s Principle and the Law of Reflection Triangle ABC is congruent to triangle ADC. cos γ = BC / AC cos γ = AD / AC Therefore, cos γ = cos γ and γ = γ This gives θ 1 = θ 1 This is the law of reflection. Huygens s Principle and the Law of Refraction Ray 1 strikes the surface and at a time interval t later, ray 2 strikes the surface. During this time interval, the wave at A sends out a wavelet, centered at A, toward D. = = = = = = 16

Dispersion For a given material, the index of refraction varies with the wavelength of the light passing through the material. This dependence of n on λ is called dispersion. Snell s law indicates light of different wavelengths is bent at different angles when incident on a refracting material. The index of refraction for a material generally decreases with increasing wavelength (decreasing frequency). Violet light bends more than red light when passing into a refracting material. Refraction in a Prism Since all the colors have different angles of deviation, white light will spread out into a spectrum. Violet deviates the most. Red deviates the least. The remaining colors are in between. 17

The Rainbow A ray of light strikes a drop of water in the atmosphere. It undergoes both reflection and refraction. The reflected light doesn t show any dispersion. The refracted light enters the drop and gets reflected from the back surface. The rays leave the drop at various angles. The angle between the white light and the most intense violet ray is 40. The angle between the white light and the most intense red ray is 42. Observing the Rainbow The violet light refract through larger angles than the red light making it bend up more than the red light. Thus for the same observer, the red light from higher cloud and vilot light from lower cloud would be seen. This makes the red appears higher than the violet. 18

Double Rainbow The secondary rainbow is fainter than the primary. The colors are reversed. The secondary rainbow arises from light that makes two reflections from the interior surface before exiting the raindrop. Higher-order rainbows are possible, but their intensity is low. 19