Memory Hierarchy Requirements. Three Advantages of Virtual Memory

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CS61C L12 Virtual (1) CS61CL : Machine Structures Lecture #12 Virtual 2009-08-03 Jeremy Huddleston Review!! Cache design choices: "! Size of cache: speed v. capacity "! size (i.e., cache aspect ratio) "! Write Policy (Write through v. write back) "! Associativity choice of N (direct-mapped v. set v. fully associative) "! replacement policy "! 2nd level cache? "! 3rd level cache?!! Use performance model to pick between choices, depending on programs, technology, budget, CS61C L12 Virtual (2) Another View of the Hierarchy Thus far Next: Virtual { { CS61C L12 Virtual (3) Regs Instr. Operands Cache s L2 Cache s Pages Disk Files Tape Upper Level Faster Larger Lower Level Hierarchy Requirements!! If Principle of Locality allows caches to offer (close to) speed of cache memory with size of DRAM memory, then recursively why not use at next level to give speed of DRAM memory, size of Disk memory?!! While we re at it, what other things do we need from our memory system? Hierarchy Requirements!! Allow multiple processes to simultaneously occupy memory and provide protection don t let one program read/write memory from another!! Address space give each program the illusion that it has its own private memory "! Suppose code starts at address 0x40000000. But different processes have different code, both residing at the same address. So each program has a different view of memory. Virtual!! Next level in the memory hierarchy: "! Provides program with illusion of a very large main memory: "! Working set of pages reside in main memory - others reside on disk.!! Also allows OS to share memory, protect programs from each other!! Today, more important for protection vs. just another level of memory hierarchy!! Each process thinks it has all the memory to itself!! (Historically, it predates caches) CS61C L12 Virtual (4) CS61C L12 Virtual (5) CS61C L12 Virtual (6) Three Advantages of Virtual!! 1) Translation: "! Program can be given consistent view of memory, even though physical memory is scrambled "! Makes multiple processes reasonable "! Only the most important part of program ( Working Set ) must be in physical memory "! Contiguous structures (like stacks) use only as much physical memory as necessary yet still grow later CS61C L12 Virtual (7) Three Advantages of Virtual!! 2) Protection: "! Different processes protected from each other "! Different pages can be given special behavior!! (Read Only, Invisible to user programs, etc). "! Kernel data protected from User programs "! Very important for protection from malicious programs! Far more viruses under Microsoft Windows "! Special Mode in processor ( Kernel mode ) allows processor to change page table/tlb!! 3) Sharing: "! Can map same physical page to multiple users ( Shared memory ) CS61C L12 Virtual (8) Virtual to Address Translation Program" operates in" its virtual" address" space"!! Each program operates in its own virtual address space; ~only program running!! Each is protected from the other!! OS can decide where each goes in memory!! Hardware gives virtual! physical mapping CS61C L12 Virtual (9) virtual" address" (inst. fetch" load, store)" HW" mapping" physical" address" (inst. fetch" load, store)" " memory" (incl. caches)"

CS61C L12 Virtual (10) Analogy!! Book title like virtual address!! Library of Congress call number like physical address!! Card catalogue like page table, mapping from book title to call #!! On card for book, in local library vs. in another branch like valid bit indicating in main memory vs. on disk!! On card, available for 2-hour in library use (vs. 2-week checkout) like access rights Simple Example: Base and Bound Reg "! User C! $base+ $bound! User B! $base! User A! OS! CS61C L12 Virtual (11) Enough space for User D, but discontinuous ( fragmentation problem )!Want:!discontinuous mapping!process size >> mem!addition not enough!! use Indirection! Mapping Virtual to Virtual!!! Divide into equal sized "! chunks (about 4 KB - 8 KB) Stack!!! Any chunk of Virtual assigned to any chuck of ( page )! 64 MB! CS61C L12 Virtual (12) Heap! Static! Code! Paging Organization (assume 1 KB pages) Page is unit Virtual Address of mapping Address page 0 0 page 0 1K 0 1K Addr 1024 page 1 1024 page 1 1K 1K Trans 2048 page 2 1K 7168 page 7 1K MAP 31744 Page also unit of transfer from disk to physical memory page 31 Virtual 1K Virtual Mapping Function!! Cannot have simple function to predict arbitrary mapping!! Use table lookup of mappings Page Number Offset!! Use table lookup ( ) for mappings: Page number is index!! Virtual Mapping Function "! Offset = Virtual Offset "! Page Number = PageTable[Virtual Page Number] (P.P.N. also called Page Frame ) Address Mapping: Virtual Address: page no. offset Base Reg index into page table V A.R. P. P. A. Val -id Access Rights. Page Address located in physical memory + Address CS61C L12 Virtual (13) CS61C L12 Virtual (14) CS61C L12 Virtual (15)!! A page table is an operating system structure which contains the mapping of virtual addresses to physical locations "! There are several different ways, all up to the operating system, to keep this data around!! Each process running in the operating system has its own page table "! State of process is PC, all registers, plus page table "! OS changes page tables by changing contents of Base Register Requirements revisited!! Remember the motivation for VM:!! Sharing memory with protection "! Different physical pages can be allocated to different processes (sharing) "! A process can only touch pages in its own page table (protection)!! Separate address spaces "! Since programs work only with virtual addresses, different programs can have different data/code at the same address!!! What about the memory hierarchy? Entry (PTE) Format!! Contains either Page Number or indication not in Main!! OS maps to disk if Not Valid (V = 0) V A.R. P. P.N. Val -id Access Rights Page Number P.T.E. V A.R. P. P. N.!! If valid, also check if have permission to use page: Access Rights (A.R.) may be Read Only, Read/Write, Executable CS61C L12 Virtual (16) CS61C L12 Virtual (17) CS61C L12 Virtual (18)

CS61C L12 Virtual (19) Paging/Virtual Multiple Processes User A: " User B: " Virtual! Virtual! "# Stack!! "# Stack!! 64 MB! Heap! Static! Code! A! Page! Table" Heap! Static! B! Page! Code! Table" Comparing the 2 levels of hierarchy Cache version CS61C L12 Virtual (20) Virtual vers. or Line Page Miss Page Fault Size: 32-64B Page Size: 4K-8KB Placement: Fully Associative Direct Mapped, N-way Set Associative Replacement: Least Recently Used LRU or Random (LRU) Write Thru or Back Write Back Notes on!! Solves Fragmentation problem: all chunks same size, so all holes can be used!! OS must reserve Swap Space on disk for each process!! To grow a process, ask Operating System "! If unused pages, OS uses them first "! If not, OS swaps some old pages to disk "! (Least Recently Used to pick pages to swap)!! Each process has own!! Will add details, but is essence of Virtual CS61C L12 Virtual (21) Why would a process need to grow?!! A program s address space contains 4 regions: "! stack: local variables, grows downward "! heap: space requested for pointers via malloc() ; resizes dynamically, grows upward "! static data: variables declared outside main, does not grow or shrink "! code: loaded when program starts, does not change CS61C L12 Virtual (22) ~ FFFF FFFF hex! stack" heap" static data" code" ~ 0 hex! For now, OS somehow prevents accesses between stack and heap (gray hash lines). Virtual Problem #1!! Map every address! 1 indirection via Page Table in memory per virtual address! 1 virtual memory accesses = 2 physical memory accesses! SLOW!!! Observation: since locality in pages of data, there must be locality in virtual address translations of those pages!! Since small is fast, why not use a small cache of virtual to physical address translations to make translation fast?!! For historical reasons, this cache is called a Translation Lookaside Buffer, or TLB CS61C L12 Virtual (23) Translation Look-Aside Buffers (TLBs)!! TLBs usually small, typically 128-256 entries!! Like any other cache, the TLB can be direct mapped, set associative, or fully associative hit VA PA TLB Processor Cache miss Lookup miss hit data Translation CS61C L12 Virtual (24) Main On TLB miss, get page table entry from main memory Fetching data on a memory read!! Check TLB (input: VPN, output: PPN) "! hit: fetch translation "! miss: check page table (in memory)!! Page table hit: fetch translation!! Page table miss: page fault, fetch page from disk to memory, return translation to TLB!! Check cache (input: PPN, output: data) "! hit: return value "! miss: fetch value from memory, remember it in cache, return value VA hit PA Processor CS61C L12 Virtual (25) TLB Lookup miss Translation Cache miss hit data Main Address Translation using TLB Virtual Address VPN TLB INDEX Data Cache CS61C L12 Virtual (26) TLB ( used just like in cache) TLB Data Data Offset TLB P. P. N. Page Number P. P. N. PPN Offset Address INDEX Offset Typical TLB Format Two ways of looking at it: Valid Dirty Ref Cached Data (What is in the PT) Valid Dirty Ref Dirty Access TLB TLB TLB Page Rights Page #!! TLB just a cache on the page table mappings!! Dirty Page: since use write back, need to know whether or not to write page to disk when replaced!! Dirty TLB: since we may update the cached data (like the dirty page bit), need to know if we need to write back to the page table.!! Ref: Used to help calculate LRU on replacement "! Cleared by OS periodically, then checked to see if page was referenced CS61C L12 Virtual (27)

CS61C L12 Virtual (28) What if not in TLB?!! Option 1: Hardware checks page table and loads new Entry into TLB!! Option 2: Hardware traps to kernel (OS), up to kernel to decide what to do "! MIPS follows Option 2: Hardware knows nothing about page table "! A trap is a synchronous exception in a user process, often resulting in the kernel taking over and performing some action before returning to the program.!! More about exceptions next lecture What if the data is on disk?!! We load the page off the disk into a free block of memory, using a DMA transfer (Direct Access special hardware support to avoid processor) "! Meantime we switch to some other process waiting to be run!! When the DMA is complete, we get an interrupt and update the process's page table "! So when we switch back to the task, the desired data will be in memory What if we don t have enough memory?!! We chose some other page belonging to a program and transfer it onto the disk if it is dirty "! If clean (disk copy is up-to-date), just overwrite that data in memory "! We chose the page to evict based on replacement policy (e.g., LRU)!! And update that program's page table to reflect the fact that its memory moved somewhere else!! If continuously swap between disk and memory, called Thrashing CS61C L12 Virtual (29) CS61C L12 Virtual (30) Question (1/3)!! 40-bit virtual address, 16 KB page Virtual Page Number (? bits)!!! 36-bit physical address Page Number (? bits)! Page Offset (? bits)! Page Offset (? bits)!!! Number of bits in Virtual Page Number/Page offset, Page Number/Page offset?!1: 22/18 (VPN/PO), 22/14 (PPN/PO) 2: 24/16, 20/16 3: 26/14, 22/14 4: 26/14, 26/10 5: 28/12, 24/12! (1/3) Answer!! 40-bit virtual address, 16 KbiB page Virtual Page Number (26 bits)!!! 36-bit physical address Page Number (22 bits)!!! Number of bits in Virtual Page Number/Page offset, Page Number/Page offset?!1: 22/18 (VPN/PO), 22/14 (PPN/PO) 2: 24/16, 20/16 3: 26/14, 22/14 4: 26/14, 26/10 5: 28/12, 24/12! Question (2/3): 40b VA, 36b PA!! 2-way assoc. TLB, 512 entries, 40b VA: TLB (? bits)! TLB Index (? bits)!!! TLB Entry: Valid bit, TLB Dirty bit, TLB LRU, Access Control (say 2 bits), Virtual Page, Page Dirty bit, Page Number V! D! lru! TLB (? bits)! D! Access (2 bits)! Page No. (? bits)!!! Number of bits in TLB / Index / Entry?!1: 12 / 14 / 40 (TLB / Index / Entry) 2: 14 / 12 / 42 3: 18 / 8 / 46 4: 18 / 8 / 60! CS61C L12 Virtual (31) CS61C L12 Virtual (32) CS61C L12 Virtual (33) (2/3) Answer Question (3/3) (3/3) Answer!! 2-way set-assoc data cache, 256 (2 8 ) sets, 2 TLB entries per set => 8 bit index TLB (18 bits)! Virtual Page Number (26 bits)!!! TLB Entry: Valid bit, TLB Dirty bit, LRU bit, Page Dirty bit, Access Control (2 bits), Virtual Page Number, Page Number CS61C L12 Virtual (34) TLB Index (8 bits)! V! D! lru! TLB (18 bits)! D! Access (2 bits)! Page No. (22 bits)!!1: 12 / 14 / 40 (TLB / Index / Entry) 2: 14 / 12 / 42 3: 18 / 8 / 46 4: 18 / 8 / 60!!! 2-way set-assoc, 64KbiB data cache, 64B block Cache (? bits)! Cache Index (? bits)! Offset (? bits)!!! Data Cache Entry: Valid bit, Dirty bit, Cache tag +? bits of Data V! D! Cache (? bits)! Cache Data (? bits)!!! Number of bits in Data cache / Index / Offset / Entry? CS61C L12 Virtual (35) Page Address (36 bits)!!1: 12 / 9 / 14 / 87 (/Index/Offset/Entry) 2: 20 / 10 / 6 / 86 3: 20 / 10 / 6 / 534 4: 21 / 9 / 6 / 87 5: 21 / 9 / 6 / 535!!! 2-way set-assoc data cache, 64KbiB / 64B =1Kbi (2 10 ) sets, 2 entries per sets => 9 bit index Cache (21 bits)!cache Index (9 bits)!!! Data Cache Entry: Valid bit, Dirty bit, Cache tag + 64 Bytes of Data CS61C L12 Virtual (36) Page Address (36 bits)! Offset (6 bits)! V! D! Cache (21 bits)! Cache Data (64 Bytes = 512 bits)!!1: 12 / 9 / 14 / 87 (/Index/Offset/Entry) 2: 20 / 10 / 6 / 86 3: 20 / 10 / 6 / 534 4: 21 / 9 / 6 / 87 5: 21 / 9 / 6 / 535!

CS61C L12 Virtual (37) And in conclusion!! Manage memory to disk? Treat as cache "! Included protection as bonus, now critical "! Use of mappings for each user vs. tag/data in cache "! TLB is cache of Virtual! addr trans!! Virtual allows protected sharing of memory between processes!! Spatial Locality means Working Set of Pages is all that must be in memory for process to run fairly well And in conclusion!! Virtual memory to Translation too slow? "! Add a cache of Virtual to Address Translations, called a TLB!! Spatial Locality means Working Set of Pages is all that must be in memory for process to run fairly well!! Virtual allows protected sharing of memory between processes with less swapping to disk Bonus slides!! These are extra slides that used to be included in lecture notes, but have been moved to this, the bonus area to serve as a supplement.!! The slides will appear in the order they would have in the normal presentation CS61C L12 Virtual (38) CS61C L12 Virtual (39) 4 Qs for any Hierarchy!! Q1: Where can a block be placed? "! One place (direct mapped) "! A few places (set associative) "! Any place (fully associative)!! Q2: How is a block found? "! Indexing (as in a direct-mapped cache) "! Limited search (as in a set-associative cache) "! Full search (as in a fully associative cache) "! Separate lookup table (as in a page table)!! Q3: Which block is replaced on a miss? "! Least recently used (LRU) "! Random!! Q4: How are writes handled? "! Write through (Level never inconsistent w/lower) "! Write back (Could be dirty, must have dirty bit) Q1: Where block placed in upper level?!! #12 placed in 8 block cache: "! Fully associative "! Direct mapped "! 2-way set associative!! Set Associative Mapping = # Mod # of Sets 0 1 2 3 4 5 6 7 no. Fully associative: block 12 can go anywhere no. 0 1 2 3 4 5 6 7 Direct mapped: block 12 can go only into block 4 (12 mod 8) no. 0 1 2 3 4 5 6 7 Set Set Set Set 0 1 2 3 Set associative: block 12 can go anywhere in set 0 (12 mod 4) Q2: How is a block found in upper level? Address Index Set Select offset Data Select!! Direct indexing (using index and block offset), tag compares, or combination!! Increasing associativity shrinks index, expands tag CS61C L12 Virtual (40) CS61C L12 Virtual (41) CS61C L12 Virtual (42) Q3: Which block replaced on a miss?!!easy for Direct Mapped!!Set Associative or Fully Associative: "! Random "! LRU (Least Recently Used) Miss Rates Associativity: 2-way 4-way 8- way SizeLRU Ran LRU Ran LRU Ran 16 KB5.2%5.7% 4.7%5.3% 4.4% 5.0% 64 KB1.9%2.0% 1.5%1.7% 1.4% 1.5% 256 KB1.15%1.17% 1.13% 1.13% 1.12% 1.12% CS61C L12 Virtual (43) Q4: What to do on a write hit?!! Write-through "! update the word in cache block and corresponding word in memory!! Write-back "! update word in cache block "! allow memory word to be stale "! => add dirty bit to each line indicating that memory be updated when block is replaced "! => OS flushes cache before I/O!!!!! Performance trade-offs? "! WT: read misses cannot result in writes "! WB: no writes of repeated writes CS61C L12 Virtual (44) Why Translation Lookaside Buffer (TLB)?!! Paging is most popular implementation of virtual memory (vs. base/bounds)!! Every paged virtual memory access must be checked against Entry of in memory to provide protection / indirection!! Cache of Entries (TLB) makes address translation possible without memory access in common case to make fast CS61C L12 Virtual (45)

CS61C L12 Virtual (46) Bonus slide: Virtual Overview (1/3)!! User program view of memory: "! Contiguous "! Start from some set address "! Infinitely large "! Is the only running program!! Reality: "! Non-contiguous "! Start wherever available memory is "! Finite size "! Many programs running at a time Bonus slide: Virtual Overview (2/3)!! Virtual memory provides: "! illusion of contiguous memory "! all programs starting at same set address "! illusion of ~ infinite memory (232 or 264 bytes) "! protection Bonus slide: Virtual Overview (3/3)!! Implementation: "! Divide memory into chunks (pages) "! Operating system controls page table that maps virtual addresses into physical addresses "! Think of memory as a cache for disk "! TLB is a cache for the page table CS61C L12 Virtual (47) CS61C L12 Virtual (48) Address Map, Mathematically V = {0, 1,..., n - 1} virtual address space (n > m) M = {0, 1,..., m - 1} physical address space MAP: V --> M U {$} address mapping function MAP(a) = a' if data at virtual address a is present in physical address a' and a' in M = $ if data at virtual address a is not present in M a Processor a Name Space V Addr Trans 0 Mechanism a' physical address CS61C L12 Virtual (49) page fault OS fault handler Main OS performs this transfer Disk