GBA Dev In Linux - GCC for GBA for Linux

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Transcription:

Back GBA Dev In Linux GCC for GBA for Linux These are step by step instructions for building a gcc cross compiler for the gba for linux. I typed them as I installed them on my second machine. It is an Athlon 900mhz, 256MB RAM, 6gig test partition with fresh Redhat 9 installed (only updates and nvidia X11/OpenGL drivers installed), nvidia Gefore2 MX 32mb, SB Live, 3Com 3c905b NIC, other generic cdrom/floppy... those stats might be usefull since I will time all of the big compiles. Step 0: Get A Working Linux System Your by yourself on this one,good Luck! Binutils GCC Newlib crtls v1.28 Step 1: Get The Sources Program What version I used What is in it Links binutils-2.11.2.tar.bz2 assembler, linker, objcopy, other goodies... (versions newer than this Binutils From create overlap errors with ftp.gnu.org crt0.o?) Mirror:Binutils From (some of them complain mirrors.kernel.org about --mcpu=arm7tdmi with certain versions of gcc! I am experimenting) gcc-3.0.4.tar.gz c/c++ compiler (will experiment with newer ones but gcc-3.3 gave me trouble though all I think it was doing was passing --mcpu=arm7tdmi to as!) newlib-1.11.0.tar.gz micro libc crtls.zip start of rom/mb image. GCC From ftp.gnu.org Mirror:GCC From mirrors.kernel.org Newlib From sources.redhat.com Mirror: still looking... crtls.zip from www.devrs.com Mirror: crtls.zip from 1 de 5 03/03/10 21:07

a mirror Step 2: Properly (tar/bunzip2/gunzip)ing the source We have to build binutils/gcc/newlib in a seperate directory from the source! so we create 3 directories. Now in each of those directories, uncompress the related source I will just give you one example you can do the rest Do this this way or you may have troubles! mkdir build-binutils mkdir build-gcc mkdir build-newlib (in build-binutils) tar xfvj../binutils- 2.11.2.tar.gz (your path to binutils- 2.11.2.tar.gz may be different) how fast can you type? not to long Step 3: Building Build Tools substep 3.1: Building Binutils binutils directory, from our build-utils directory --target=arm-thumb-elf which means build for arm (uh yeah) Now we start the build, still in the buildbinutils --prefix to or if you didn't use --prefix (still in the buildbinutils./binutils-2.11.2 /configure --target=armthumb-elf install substep 3.2: Building GCC 3 seconds 5 minutes 17 seconds 35 seconds gcc directory, from the build-gcc directory --target=arm-thumb-elf arm/thumb output assembly --with-cpu=arm7tdmi default processor./gcc-3.0.4/configure --target=arm-thumb-elf --with-cpu=arm7tdmi --with-newlib --enablemultilib --enableinterwork 1 minute 2 de 5 03/03/10 21:07

type (there are alot of other ARMs) --with-newlib use newlib instead of glibc --enable-multilib not sure, I think it is to help with interworking --enable-interwork arm and thumb play nice together --disable-threads don't use threads? --enable-targets=arm-elf use elf format for objects --with-headers=../build-newlib/newlib- 1.11.0/newlib/libc/include/ use headers from our freshly decompressed newlib (may have to change path) --enable-languages="c" just c no c++ or ada or whatever else gcc does... Now we start the build, still in the build-gcc --prefix to or if you didn't use --prefix (still in the build --disable-threads --enabletargets=arm-elf --with-headers=../buildnewlib/newlib-1.11.0 /newlib/libc/include --enable-languages="c" (your newlib path may be different) (that is one line if you didn't now) install substep 3.3: Building Newlib 7 minutes 52 seconds (I thought it would take longer...) 27 seconds (gcc installs faster then binutils?!) newlib directory, from our new build-newlib directory --target=arm-thumb-elf which means build for arm (uh yeah) Now we start the build, still in the buildnewlib --prefix to or if you didn't use --prefix (still in the build./newlib-1.11.0/configure --target=arm-thumb-elf install substep 3.4: Building crtls 5 seconds 5 minutes 46 seconds 1 minute 21 seconds 3 de 5 03/03/10 21:07

After you have unzip'ed the crtls.zip file just run it through our new assembler. You might want to get rid of these to. (yes you do) /arm-thumb-elf/lib/crt0.o /arm-thumb-elf/lib/redboot-crt0.o /arm-thumb-elf/lib/thumb/crt0.o /arm-thumb-elf/lib/thumb/redboot-crt0.o arm-thumb-elf-as CRT0.S -o crt0.o ~0 seconds how fast can you type? Step 4: Building Send Tools substep 4.1: Building mb (mbv2) After you have downloaded and decompressed mblinux.tar.gz you, like me, have just found out that you don't actually need to build it... (I forgot) substep 4.2: Building fl (flash advance) Command What it does... Time It Took After you have downloaded and decompressed flgba.zip compiling is simple gcc fl.c -o fl (that is x86 gcc not arm-thumb-elf-gcc) (I copy fl and mb to /bin so that they are in path) Step 5: Testing it all Here is a small program with file I wrote to test the build First you need to copy that crt0.o you created earlier, and lnkscript from crtls.zip (same place you got CRT0.S from) to the directory where test.c and it's file are then you run this incredibly complex command then to send it over an mbv2 cable - for a.mb image or all - for a.mb and.gba image send or mb -w 10 -s test.mb (only if you have mb in your path though!) ~1 second ~1 second for all If you see a single white dot in the middle of gba screen you are finished 2-3 seconds, I forgot to time it. Go try my demos/psuedo tutorial if you are brave or go to www.gbadev.org for some other tutorials Dooby His site Who Where Credits/Other Reading Note How I learned how to build GCC for GBA for Linux Thanks Dooby! 4 de 5 03/03/10 21:07

?? Cross GCC Howto Helped alittle... kind of old I think Jason Wilkins devkitadv source mostly just confused me, strange buildscript/file (can't remember if it was sh or )... Read this... Back This page was created using EMACS and The GIMP. It was tested with Mozilla And if you where wondering where step 2.0, 3.0 or any other.0 it was 2=2.0,3=3.0...! And and ^K ^Y made %30 percent of this file! 5 de 5 03/03/10 21:07