Ubiquitous Computing. Ambient Intelligence

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Ubiquitous Computing Ambient Intelligence CS4031 Introduction to Digital Media 2016

Computing Evolution

Ubiquitous Computing Mark Weiser, Xerox PARC 1988 Ubiquitous computing enhances computer use by making many computers available throughout the physical environment, but making them effectively invisible to the user. Source: Weiser, 1993a

Pervasive (Ubiquitous) Computing Vision In the 21st century the technology revolution will move into the everyday, the small and the invisible The most profound technologies are those that disappear. They weave themselves into the fabrics of everyday life until they are indistinguishable from it. Mark Weiser (1952 1999), XEROX PARC Small, cheap, mobile processors and sensors in almost all everyday objects on your body ( wearable computing ) embedded in the environment ( ambient intelligence )

What is Ubiquitous Computing? Ubiquitous computing (ubicomp) integrates computation into the environment, rather than having computers which are distinct objects. The idea of ubicomp enables people to interact with information-processing devices more naturally and casually, and in ways that suit whatever location or context they find themselves in.

Other terms used to describe this paradigm Many of these terms are associated with a particular institution or perspective: pervasive computing ambient intelligence everyware physical computing the "Internet of Things" haptic computing things that think "spime"= theoretical object that can be tracked through space and time throughout the lifetime of the object (see Wikipedia explanation)

Goals of Pervasive (Ubiquitous) Computing Ultimate goal: Invisible technology Integration of virtual and physical worlds Throughout desks, rooms, buildings and life Take the data out of environment, leaving behind just an enhanced ability to act

Pervasive Computing Phase I Phase I Smart, ubiquitous I/O devices: tabs, pads, and boards Hundreds of computers per person, but casual, lowintensity use Many, many displays : audio, visual, environmental Wireless networks Location-based, context-aware services Using a computer should be as refreshing as a walk in the woods

Smart Objects Real world objects are enriched with information processing capabilities Embedded processors in everyday objects small, cheap, lightweight Communication capability wired or wireless spontaneous networking and interaction Sensors and actuators Do you own any of these devices? Do any of your friends own them? Microwave Car Coffee Maker Apple TV/ WD Media Player Internet Radios Networked Security Devices

QR Codes Invented in 1994 A 2 dimensional barcode Stores binary data To be read by a QR scanner Most smartphones, with reading software, can interpret them Relies on the User acting, rather than it reacting automatically

Smart Objects (cont.) Can remember pertinent events They have a memory Show context-sensitive behavior They may have sensors Location/situation/context awareness Are responsive/proactive Communicate with environment Networked with other smart objects

Smart Objects (cont.)

First Enabler: Moore s Law Many important technology parameters double every 1 3 years: computation cycles memory, magnetic disks bandwidth Consequence: scaling down Problems: increasing cost energy

Wired - Powerline Second Enabler: Communication Coffee Maker/Oven/Washing Machine automatically connected to the Internet

Wireless Second Enabler: Communication mobile phone: GSM, GPRS, 3G wireless LAN (> 10 Mb/s) PAN (Bluetooth) is a computer network used for data transmission among devices such as computers, telephones and personal digital assistants.

Body Area Networks Very low current (some na), some kb/s through the human body Possible applications: Car recognizes driver Pay when touching the door of a bus Phone configures itself when it is touched

Spontaneous Networking Objects in an open, distributed, dynamic world find each other and form a transitory community Devices recognize that they belong together

Third Enabler: New Materials Important: whole eras named after materials e.g., Stone Age, Iron Age, Pottery Age, etc. Semiconductors, fibers information and communication technologies Organic semiconductors Flexible displays

Interactive Map Foldable and rollable You are here!

Smart Clothing Conductive textiles and inks print electrically active patterns directly onto fabrics Sensors based on fabric e.g., monitor pulse, blood pressure, body temperature Invisible collar microphones Kidswear game console on the sleeve? integrated GPS-driven locators? integrated small cameras (to keep parents calm?)

Smart Glasses By 2009, computers will disappear. Visual information will be written directly onto our retinas by devices in our eyeglasses and contact lenses -- Raymond Kurzweil (written in 2000)

Google Glass Google dubbed the first set of several thousand Glass users as "Explorers. Seen as capable of surreptitious video recording, as an obnoxious privacy intrusion, some derided the once-proud Explorers as?

Fourth Enabler: Sensors/Actuators Miniaturized cameras, microphones,... Fingerprint sensor Radio sensors RFID Infrared Location sensors e.g., GPS

Example: Radio Sensors No external power supply energy from the actuation process materials transform changes in pressure or temperature into energy RF signal is transmitted via an antenna (20 m distance) Applications: temperature surveillance, remote control (e.g., wireless light switch),...

RFID RadioFrequencyIDentifier A computer chip + antenna. Can be printed on paper or some other flexible medium RFID tags are read with an electro-magnetic field rather than by a laser beam Does not have to be visible to be read; it can be embedded inside an item

UbiComp- where are we now? What does it change? Space new layer of information being here and there hybridization physical & digital Interaction production and use of traces of interaction Privacy -How can I trust others? Reliability / Availability Always on network Social Impact - Our lifestyle What are the problems yet to be solved? people's needs and desires are balanced between utilitarianism and playfulness

UbiComp- where will we be? The Invisible Computer by Donald Norman (1998) Why Good Products Can Fail, the Personal Computer Is So Complex, and Information Appliances Are the Solution In a few years there'll be enough computers in your home that getting hacked and being haunted will be functionally indistinguishable. Someone on Twitter

UbiComp- where will we be? Nest Labs. Who are they? Nest Labs is a home automation company in California, that designs and manufactures sensor-driven, Wi-Fi-enabled, selflearning, programmable thermostats and smoke detectors. The company introduced its first product, the Nest Learning Thermostat, in 2011. On January 14, 2014, Google acquired Nest Labs for $3.2 billion and left Nest Labs to use its own brand. Nest Labs continues to grow...

Past the Ubicomp era? ubicomp is no longer a niche research topic, but is best seen as the intellectual domain of all of computing. (Abowd, 2012) To be continued