Comparative Analysis of Ad Hoc Routing Protocols in Wireless Mesh Network Environment

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World Applied Sciences Journal 29 (3): 408-414, 2014 ISSN 1818-4952 IDOSI Publications, 2014 DOI: 10.5829/idosi.wasj.2014.29.03.1271 Comparative Analysis of Ad Hoc Routing Protocols in Wireless Mesh Network Environment Modassir Ishfaq Department of Electrical Engineering, COMSATS Institute of Information Technology, Lahore, Pakistan Abstract: Wireless Mesh Networks is one of the most promising wireless technologies of the future. Its tolerance factor against the network failures, convenience of set-up and manageability are one of its major advantages. Though WMNs are very similar to ad hoc wireless networks, the architecture and protocols designed for ad hoc networks perform very poor when applied in WMNs. The reason of their poor performance is that the ad hoc networks are designed for high mobility while the WMNs are designed for either a static or limited mobility. WMNs are usually rich in resources contrasting ad hoc wireless networks. One of the major issues in WMNs is the resource management that plays an important role in any network s performance. The research has mainly focused on the evaluation of routing protocols to be used in WMNs. Performance metrics that are used for analysis and study are throughput, delays and network load as these are crucial for providing guaranteed End-to-End Quality of Service (QoS). Key words: Wireless Networks WMN AODV Mobile Ad hoc Network OLSR Reactive Proactive routing Protocols INTRODUCTION The major hurdles in providing guaranteed Quality of Service (QoS) in various wireless access technologies are the improper use of limited bandwidth resources, power limitations, channel assignment strategies, cross layer inter operation functionality issues and last but most importantly resource management in terms of traffic balancing and route optimization techniques. In recent years, a lot of intensive research has been performed to optimize the resource management procedures in various wireless access technologies. These include MAC layer optimization in accordance with highly capable physical layer technologies and designing of effective routing protocols. The results produced and the technologies studied do provide some satisfactory outcomes but there is still a lot more room for optimization in these areas. The focus of this work is the routing protocols design analysis in wireless mesh network environments. Researchers have emphasized on the need to design new routing protocols for wireless mesh networks. However, a very large pool of various routing protocols is already available for use in multi hop wireless networks. Mainly the routing protocols that might be used in wireless mesh networking are those designed and proposed for mobile ad hoc networks due to some similarities between these two technologies. But the important thing that should also be considered is that these technologies have some distinct and unique features along with those similarities due to which the specialized protocols designed to operate in one technology may not perform optimally in the other. I. Wireless Mesh Networks: WMNs, by definition, are wireless networks that implement either a full or partial mesh topology. In practical terminology, wireless networks are characterized by the static wireless relay nodes providing a distributed infrastructure for mobile client nodes over a partial mesh topology [1]. Wireless mesh networks make use of multiple hops to relay data to the mobile clients. To some extent, Ad hoc networks are similar to WMNs but the major difference between these two technologies is the scope of their services. Ad hoc networks are basically designed to provide higher mobility while the WMNs focus on either limited or static mobility. Corresponding Author: Modassir Ishfaq, Department of Electrical Engineering, COMSATS Institute of Information Technology, Lahore, Pakistan. 408

A. WMNs: An Architectural Overview: The role of AODV uses sequence numbers maintained at each mobile nodes in the network architecture of WMN is the destination to determine freshness of routing information differentiating factor between different proposals. and to prevent routing loops [15]. Mobile nodes are not considered as a part of OLSR [16] is an optimized version of classical link infrastructure in MIT Roofnet [2] and Nortel Networks state algorithm to meet specific demands of mobile solutions [3] (i.e. only network gateways and access wireless networks. This is a proactive protocol and for points are included) [4]. MeshNetworks architecture as operation it exchanges topology information periodically. described in [5], the meshing between access points as Multi-Point Relays (MPR) are used to avoid unnecessary well as mobile nodes is considered as a part of broadcast of packet retransmissions, moreover only infrastructure. partial link state is flooded to provide the shortest path This research work focuses on the Client WMN route. The major differences in OLSR and traditional link architecture. Peer-to-peer networks are formed between state routing protocols is the way of propagating of the clients and these devices enable routing and routing information, the first is the different link update configuration functionalities along with the provisioning sizes for the involved nodes because it has the list of of applications to the users. Mesh routers are not required multipoint relay nodes, secondly only the multipoint relay in this architecture as the clients act as the routing nodes forward the updates about the link state that are devices within a particular group. Figure 3 is shown for a issued by a specific node. By design it works in a graphical overview of this architecture. completely distributed manner and does not require In this figure, WMN client architecture is shown. delivering messages in sequence. The requirements for the clients are more critical in this type of architecture as compared to the Backbone WMN II. Simulation Environment: To study the impact of architecture. The clients must be rich in resources as they various routing protocols on the performance of wireless need to perform some critical tasks that include but are mesh networks, three different scenarios were created and not limited to routing and configurations. each protocol was tested in those scenarios. Performance of proactive protocol (OLSR) has been compared with the B. Routing Protocols in Wireless Mesh Networks: other reactive protocols (AODV and DSR). Because of the similar characteristics of WMNs and The scenarios that were deployed for statistical MANETs, the best suitable pool of routing protocols is analysis had terrain size of 1000 X 1000 meters and that proposed for ad hoc networks. Many protocols have different number of communicating nodes. FTP traffic was been proposed to be used in mobile ad hoc networks and simulated by inducing. All nodes were assigned IP V4.0 each of these address different aspects and issues of addresses and customized unicast traffic flows were mobile ad hoc networks. In [6], an ample survey is created in order to ensure multi hopping functionality and provided in this regard. In this large pool of protocols, the full mesh between all the communicating nodes. The important protocols are Ad hoc On Demand Distance parameters configuration is as follows: Vector (AODV) [7], DSDV [8], OLSR [9], ZRP [10], TORA After the creation of three different scenarios and [11], DSR [12], CGSR [13] and GeoCast [14]. using similar traffic characteristics, OLSR, AODV and DSR AODV does not play role as long as nodes are were simulated. The discrete event simulation was having valid route to each other. When a route to new performed for 3600 seconds with 125 seeds and the event destination is required, AODV starts route discovery logging rate was 50000 event/entry. Throughput, delay process. Source node broadcasts Route Request (RREQ) and network load were compared according to the and route will be obtained when RREQ reaches either the planned procedure. The results are categorized according destination itself, or an intermediate node with a fresh to the scenarios in the next section. enough route to the destination and it unicasts Route Reply (RREP) back to originator of RREQ. AODV relies on III. Collated Results for FTP Application Traffic routing table entries to propagate a RREP back to the A. Small Scale Network Analysis: The results that are source and, subsequently, to route data packets to the shown above in Figure 1 and 2 describe the performance destination. To handle the case in which route to of OLSR, AODV and DSR in a client WMN environment destination node does not exist or case in which RREP where the number of nodes is 15. Throughput comparison message is lost, the source node rebroadcast the RREQ is shown for the three protocols. It is clear from the message if no RREP is received by source after a time out. figure that the maximum peak value attained by AODV is 409

Table 1: Simulation Parameters Simulation Parameters Value Number of Nodes (Small, medium, large scale network) 15, 30, 60 Area 1000m*1000m Simulation Time 3600seconds for first two scenarios and 180 seconds for large scale network Seeds 128 WLAN MAC address Auto assigned Access Point Functionality Disabled Data Rate 11Mbps Buffer Size (bits) 256000 Roaming Capability Could ve used. But disabled. Fig. 1: Small Network (15 nodes) Performance Analysis: Delay and Throughput Fig. 2: Small Network (15 nodes) Performance Analysis: Network Load Table 2: Small Network Performance Statistics: Throughput (bits per second) Delay (seconds) Network Load ( bits per second) ------------------------------------------------ ------------------------------------------------ --------------------------------------------- Protocol Maximum Value Average Maximum Value Average Maximum Value Average OLSR 311654 130568 0.0044 0.00039 208088 26009 DSR 191475 21647 0.0246 0.0044 179405 21366 AODV 375857 66834 0.0039 0.0011 373862 58958 410

Fig. 3: Medium Scale Network Analysis (Throughput) Fig. 4: Medium Scale Network Analysis (Delay and Network Load) 3758575 bits per second (bps) which gradually decreases observed by AODV, DSR and OLSR is 0.0039sec, to 66834 bps by the end of simulation time. While for DSR, 0.0246sec and 0.0044sec respectively. Worst performance the maximum peak value is 191475 bps that decreases to is observed when DSR is used as a routing protocol 21647 bps by the end of 3600 seconds of simulation time. between the nodes. Maximum delay observed with DSR Similarly, when OLSR is implemented with same network implemented is 24.6msec which is not tolerable when conditions and traffic flows, throughput s peak average running real time delay sensitive applications. Average value approaches to 311654 bps and gradually decreases value of end to end delay in OLSR (0.39msec) seems quite to 130568 bps. promising as compared to those of DSR (4.4msec) and If comparison is made according to the throughput AODV (1.1msec). These statistics have been summarized requirements in the same network environment, OLSR in Table 2 below: Medium Scale and Large Scale Network performs better while very poor performance is shown by Analysis. DSR. the delay characteristics of these protocols in The results that are shown above in Figures 3 and 4 scenario one (Figure 1). The minimum average end to end describe the performance of OLSR, AODV and DSR in a delay is observed when OLSR is implemented in this client WMN environment where the number of nodes is scenario. The maximum average peak value of delay 30 and 60 respectively. 411

Fig. 5: Medium Scale Network Analysis (Throughput and Delay Comparison of AODV and OLSR) Fig. 6: Large Scale Network Analysis (Network Load Comparison of AODV and OLSR) In medium scale network where the total number of initial delays incurred while AODV was in use were very nodes is 30, worst performance is observed when DSR is high as clear from the Figure 5. The reason for this type of used as a routing protocol between the nodes as the performance characteristics shown by these protocols is average delay is 0.0044 seconds. Maximum delay that these protocols belong to different classes. OLSR observed with DSR implemented is 45.3msec which is not being a proactive routing protocol while AODV and DSR tolerable when running real time delay sensitive are reactive routing protocol. OLSR has proved better applications. Average value of end to end delay in OLSR because the topology of this network is static and the (0.41msec) seems quite promising as compared to those of environment created for simulation is rather dense with DSR (4.4msec) and AODV (0.56msec). As per Figure 4, If high traffic and greater number of nodes in large scale comparison is made according to the throughput network. Lower delay value in case of OLSR is due to the requirements in the same network environment, OLSR reason that after the network convergence activity, the performs better while very poor performance is shown by routes between the nodes are always available and are DSR. For this network, Network load observed for OLSR s known when the transmission occurs. While in case of implementation is relatively very high as compared to AODV and DSR, when transmission is needed, source has other two protocols, but the throughput and delay to search for available routes and this activity affects the statistics still favor the usage of OLSR in such an performance by increasing the delays incurred during environment. route discovery process. It should be noted from Figure 5 that when these DSR s poor performance has been seen in the first protocols are used in a large scaled network, OLSR has two scenarios. One of the reasons is that it relies on outperformed AODV with high throughput source routing instead of routing tables due to which the characteristics. There is also a minute difference in the network convergence time is higher and delays are average delays occurred during both protocols, but the increased due to route discovery process. Higher delay 412

values are resulted due to routing overhead due to lack of proposed capabilities. Being a wireless access using routing tables. Other flaw in DSR procedure is the technology, wireless mesh networks have had multiple route maintenance mechanism that does not repair old and areas of concerns that have acted as hurdles in the broken routes resulting in data loss due to stale route realization of this technology. path. The cause of poor performance of AODV is that it One of such issues is the Quality of Service and also has a high routing overhead due to route performance optimization of these networks. Well, to be establishment procedure initiation for every data very precise, the provisioning of guaranteed quality of transmission. Other reason for high routing overhead is service and optimization of performance cover a wide multiple replies of reply packets to the source in response range of issues. For example, performance of any network to the route discovery process. It also should be noted is certainly affected by the algorithms used at different that if the paths/routes chosen for transmission become layers of the network. The wireless technologies congested during communication, higher delays are enhanced physical features are as important as their observed because it does not support adaptive or exploitation by using effective MAC layer and network multipath routing. But anyhow, the delays associated with layer protocols. Therefore, in order to provide users with network convergence and connection establishment are exceptional quality of experience, there is a need to comparatively lower in AODV than DSR. AODV s high properly utilize the features of the whole network and network load is also due to the periodic beacon messages. develop the algorithms in such a way that the network After analyzing the collected statistics by simulating resources are utilized most efficiently. these protocols in similar network conditions for small In order to investigate the mechanisms for scale networks, it has been observed that OLSR is most performance optimization of wireless mesh networks, favorable routing protocol for the applications that are routing protocols evaluation was chosen as a research delay sensitive and demand higher throughputs. While topic as it plays a fundamental role in efficient resource for the network conditions where network load is of prime management. The results that were obtained depict that importance while delay variations may be tolerated for the performance of proactive routing protocol has been certain applications (that may include paging etc), AODV better in client mesh network architecture. Regardless of might be an option. the size of the network, OLSR outperformed the other two OLSR being a reactive protocol identifies and routing protocols in terms of throughput, end to end maintains possible routes between all nodes irrespective delay and network load. The throughput characteristic of transmission needs. It does impose greater routing revealed during the set of performed simulations make it overhead as compared to AODV and DSR, but it does not clear that OLSR being a proactive protocol exhibits better exceed with the increase in network size. This is the performance. The reason behind this is that the topology reason that the trend of OLSR s delay observed in all of wireless mesh network is relatively static due to which scenarios is almost similar with average/ mean values of the need of reactive routing protocol is significantly less. 0.39msec(small scale) and 0.41msec(medium scale). Due to The prime purpose of reactive and on demand routing early network convergence, there are no delays protocols is to cope with highly dynamic network associated with route discovery as in case of AODV and topology and the successful communication between DSR. Also, it is worth discussing that we have nodes when they are mobile. To cope with mobility, implemented a static client WMN topology due to which AODV and DSR find the route when needed by the the routes do not change unless the client nodes run out nodes. Therefore, whenever communication is required, of battery (which is very less common in WMN routes are found and communication is processed. But as environment due to nodes being rich in resources). the network topology in wireless mesh networks is static, there is no need to design reactive protocols. Instead, CONCLUSIONS proactive approach in routing mechanism exhibits far better results than reactive protocols. In the last few years, intense research has been seen The results that have been generated by performing in the area of wireless mesh networks. A lot of issues the simulation illustrate the fact that in order to use the have been under consideration by different research existing routing protocols, it is better to adapt proactive analysts and numerous techniques and algorithms have approach for wireless mesh networks. By doing so, been purposed to either minimize the impact of different quality of service requirements can be met effectively. performance constraints or to further enhance the The overheads associated with the proactive routing 413

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