Emerging Touch Applications. Geoff Walker May 26, 2010

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Transcription:

Emerging Touch Applications Geoff Walker May 26, 2010

<begin>about NextWindow NextWindow Develops & manufactures optical touchscreens Currently focused on two touch-screen markets Windows-7 consumer monitors and all-in-one computers Large-format display applications such as interactive digital signage Global presence New Zealand (HQ), Singapore (Ops), USA, Taiwan, Korea, Japan Manufacturing in China, Thailand and Malaysia 119 employees, 55 in engineering Brief history 2000: Founded by CTO and private investors 2003: First product to market (optical touch for large displays) 2005: Entered USA market 2006: First major volume contract signed (HP TouchSmart AiO) 2008: Entered Taiwan market with ODM focus 2009: Engaged with many PC OEMs & ODMs on Win-7 products 2010: Majority market share of Win-7 desktop touchscreens <end> 2

Agenda Introduction [2] 3D Touch [11] Hover Gestures Architectural [5] Automotive [8] Consumer Desktop [12] All-in-Ones Monitors Laptops Flexible Displays [3] Interactive Digital Signage [1] Surface Computing [4] [ 46 ] = Total number of content slides 3

Introduction Source: Elo TouchSystems 4

Scope Focus on the applications, drivers & impediments Mostly consumer, not enterprise Mostly transparent, not opaque Mostly zero to three years out Minimize discussion of the touch technologies Note: Emerging inherently means uncertain 5

2009 Touch Applications By Revenue and Units 2009 Revenue Touch Application (US$ M) Mobile Phone $890 Miscellaneous $234 Retail and Point of Sale $249 Factory & Industry Automation $235 Point of Information (POI) $220 ATM & Other Financial $214 Notebook PC $184 Game - Portable $170 PMP & MP3 Player $162 Medical $144 Game - Casino $114 Portable Navigation Device $100 Education & Training $94 Automobile Monitor $80 Desktop PC (AiO) & Monitor $71 Printer & Other Office Equipment $53 Ticketing $39 Digital Still Camera & Camcorder $26 Mini-Notebook & UMPC $20 Digital Picture Frame $8 PDA $3 Grand Total $3,309 2009 Units Touch Application (M) Mobile Phone 247.8 Game - Portable 47.5 Portable Navigation Device 28.2 Miscellaneous 24.4 PMP & MP3 Player 20.8 Factory & Industry Automation 20.5 Automobile Monitor 11.6 Retail and Point of Sale 10.3 Printer & Other Office Equipment 8.2 ATM & Other Financial 7.9 Medical 7.5 Digital Still Camera & Camcorder 6.7 Point of Information (POI) 5.8 Notebook PC 3.2 Desktop PC (AiO) & Monitor 2.4 Mini-Notebook & UMPC 1.6 Ticketing 1.2 Game - Casino 1.2 Education & Training 1.1 Digital Picture Frame 1.1 PDA 1.1 Grand Total 460.0 Market size estimates are based on DisplaySearch s 2009 Touch-Panel Market Analysis Report with adjustments 6

3D Touch Source: anachrome.com 7

3D Touch What Is It?...1 Definition Touching beyond the surface of a display Touch is really a continuum: High Precision Using a mouse Touching the surface of the display ( 2D touch ) Touching just above the surface of the display ( hover or proximity ) Touching in the arm slength space between the user and the display ( 3D touch or 3D gestures ) Touching when the display is beyond arm slength distance ( 3D gestures ) Low Precision Emerging terminology is frequently confusing For example, Sharp s latest 3D touch-screen display is actually a 3D LCD with a 2D on-cell touch screen Source: Sharp 8

Another Example 3D Touch Control Dial Device with touch screen on front and touch pad on back Sliding thumb and forefinger mimics turning an actual dial Source: Metatrend This is NOT what I mean by 3D touch 9

3D Touch What Is It?...2 Why does it exist? Because we live in a 3D world What makes it problematic? It s very early and there are no standards for user interaction in a 3D volume 10

Hover 1 Why is hover important? You use it every time you use a mouse Using a browser without hover (i.e., with a touch screen) is a different, less-satisfying experience Hover can add precision to touch What has hover today? No touch technology has it today except EMR pen digitizer (Wacom) BlackBerry Storm implements it by combining capacitive and forcesensing ( SurePress ) But on a phone it has less significance 11

Hover 2 Why doesn t Microsoft talk about hover? In the past, they associated hover with the failed Tablet PC To justify their position, MS has claimed that including hover in touch produces a poor user experience, but this has mainly been a matter of poor implementation They re slowly changing this viewpoint as touch matures Hover + multi-touch? Less significant than in 2D touch More than two points is difficult to execute 12

Hover 3 Is hover coming to touch? Projected capacitive Mitsubishi demo Optical potential of using area-scan (vs. line-scan) cameras to monitor space above screen Impossible with most other touch technologies; theoretically possible with vision-based and LCD light-sensing in-cell 13

3D Gestures 1 Why do 3D gestures exist? Gestures are very important in human communication Natural extension of Wii-type gaming What makes them problematic? Lack of a standard gesture vocabulary for PC touch 14

3D Gestures 2 The leader in applying 3D gestures 15

Examples 1 ipoint 3D Aimed at hands-free computer control Recognition device (not shown) has two FireWire cameras that read the user s hand motions and send them to the computer Source: Fraunhofer Institute for Telecommunications 16

Examples 2 Elliptic Labs Uses ultrasonic motion detector (box below screen) 17

The Death of the Mouse? Gartner analyst Steven Prentice (7/08): Mouse will be gone in 3-5 years in home entertainment and notebook usage applications, replaced by gestural mechanisms such as touch screens, face-recognition, gesture-recognition, eye-tracking, etc. Logitech SVP & GM Rory Dooley: Too gloomy a prediction given that the developing world isn t online yet (only 1B out of 5B people are online today) 18

Architectural Touch Source: alibaba.com 19

Architectural Touch 1 Definition Touch incorporated into 3D objects beyond displays, where the objects are often part of a structure such as an elevator Touch with a 3D (non-flat) substrate Transparent or opaque Touch technologies for 3D substrate Currently only one: Force sensing Projected capacitive can work with 2D-curve, but not 3D What makes it problematic? Very limited availability 20

Architectural Touch 2 Examples A slab of stone with water running over it; the touch-sensitive slab is also a directory A piece of etched glass with an inset LCD, soft keys around the LCD, raised metal buttons forming a keypad, and an inset speaker 21

Architectural Touch 3 4 strain gauges supporting one touch panel Irregularly shaped, raised, textured, wooden touch surface Motor attached to and penetrating touch panel with printed speed control keys and push-pull control lever Vissumo s Amazing Demo Box Glass-covered LCD integrated into touch panel with soft keys printed on back of glass Raised, marble touch surface with toggle switches penetrating touch panel Multi-page book with touchable & movable metal pages Snap-dome keys attached to touch panel; removable padded and textured keys; speaker attached with holes through the touch panel. 22

Architectural Touch 4 Sensitive Object s ReverSys technology Another approach to making any physical object touch-sensitive 23

Architectural Touch 5 Availability Vissumo (spun out of QSI Corp.) was the primary source; they ran out of money in 2009 However, their IP is still available for sale or license from QSI Sensitive Object was purchased by Elo TouchSystems on xx/xx/xxxx for $62M 24

Automotive Touch Source: freefoto.com 25

Automotive Touch 1 Definition Touch on a display used for control, navigation or entertainment in an automobile Why does it exist? Touch-screen benefits & enthusiasm Trend away from mechanical buttons Desire to simplify user interface What makes it problematic? Driver distraction Haptics helps but adds cost Very difficult environment Temperature range, safety considerations, flat surface, glare, etc. 26

Automotive Touch 2 Next-generation center-stacks Source: Tech-D-P 27

Automotive Touch 3 Digital Dash Concept Rear projection in an automotive display Source: www.digital-dash.com 28

Automotive Touch 4 Requirements for center-stack navi-radio application Temperature -30 C to +85 C operating -40 C to +95 C storage Light management Sunlight readability Relaxed requirement for rear-seat entertainment (RSE) Crashworthiness Top surface can t be glass (DOT) Cost Especially important for dealer-installed vs. OEM-installed Vibration Cables & connectors 29

Automotive Touch 5 Industrial design Narrow frame borders & flush surface Usability Use with gloves Off-angle viewing Polarizer used for sunlight viewability can be a problem Optical bonding is still too expensive Flammability Gaskets Humidity Condensation freezing into ice crystals ISO quality requirements Difficult for a small or inexperienced company to meet 30

Automotive Touch 6 70 Automotive & Portable Navigation Device Touch-Screen Forecast 2009-2015 60 Units (Million) 50 40 30 74% 55% Portable Automotive 20 45% 10 26% 0 2008 2009 2010 2011 2012 2013 2014 2015 DisplaySearch forecasts that Automotive remains 100% resistive through 2015, and Portable is only 1% projected capacitive in 2015 Data from DisplaySearch s 2009 Touch-Panel Market Analysis Report 31

Automotive Touch 7 The joystick is an emerging alternative to touch screens in automobiles Clockwise: Mercedes, BMW, Audi, Lexus 32

Automotive Touch 8 A heads-up display (HUD) with touch control surfaces on the steering wheel (or plain old mechanical controls) is likely to be the preferred solution 33

Consumer Desktop Touch Source: granneman.com 34

Consumer Desktop Touch 1 Definition Touch on a consumer all-in-one computer, a touch monitor connected to a consumer desktop, or a consumer laptop Why does it exist? Touch is spreading everywhere Windows 7 enabled touch both for existing applications at a simple level, and for new applications through a new API What makes it problematic? Touch on a 22-inch desktop product is a very different experience than on a 3.5-inch iphone Lack of applications, ergonomic issues, and cost 35

Windows 7 Windows 7 enables desktop touch (10/22/09) Touch & multi-touch is a highly visible characteristic of Win-7 Touch API is easy for ISVs to use to touch-enable apps Most PC OEMs are testing the waters with multiple products 90% AiOs, 10% monitors OEM touch forecasts are generally quite conservative None of the OEMs has a clear vision of what will drive touch Microsoft wins regardless of the outcome 36

Win-7 versus the iphone Comparison with the iphone Touch is the iphone s only user interface Keyboard & mouse are the primary desktop user interface The iphone s killer app is its versatility & immersive UI (150,000+ apps with billions of downloads) Windows 7 doesn t have a killer touch app yet Would Win-7 touch have been the same without the iphone? 37

Desktop Hardware (4/10) AiOs & monitors with Win-7 touch 27 products from 13 OEMs Acer, Asus, Dell, Fujitsu, Gateway, HP, Ilyama, Lenovo, Medion, MSI, NEC, Samsung, Sony AiOs with single-touch Estimated at 15 AiOs with no touch Estimated at 25 Monitors with single-touch None 38

Examples HP Medion NEC Sony Dell Lenovo NextWindow shipped >750K units in the 12 months ending 3/10 to these and other PC OEMs 39

Desktop Software (4/10) Consumer software applications enhanced to take advantage of Win-7 touch Estimated at 50 Microsoft seems reluctant to publicize (or even release) a list Categories Art & creativity, media management, reading, games, educational mostly consumption-oriented When will the number of touch-enhanced applications become substantial? Probably not before mid-2011 40

Forecasts Touch penetration rate is the key measure Forecasts are all over the map Source Date Category 2013 Penetration DisplaySearch 6/09 Monitors & AiOs 3% Morgan Stanley 6/09 Monitors & AiOs 22% Credit Suisse 8/09 Monitors, AiOs & Notebooks 50% DisplaySearch 6/09 Notebooks 4% Morgan Stanley 6/09 Notebooks & Netbooks 20% 2010 total AiO forecasts range from 5-6M to 10-11M Some issues Combining monitors & AiOs obscures the forecast, since the penetration rates will be very different There really aren t any reliable indicators it s all guesswork! 41

Factor #1: Applications Applications are the key People don t spend time using Windows, they use applications Consumers must see some application functionality that makes them want to spend money for touch The current application outlook is uncertain Win-7 s UI is poorly optimized for touch, which communicates a negative message to ISVs Touch isn t the #1 OS feature that ISVs need to adapt to Win-7 Many ISVs need education on touch Coding directly to the hardware may be required for high performance Many ISVs are conservative We re waiting to see if there really is going to be demand for touch A surprising number of current applications don t work smoothly with touch * See www.readyset7.com 42

Factor #2: Ergonomics Gorilla arm The human arm isn t designed to be held horizontally away from the body for any length of time while making tiny, precise movements (Rupert Goodwins) This may be the elephant in the room Reclining monitors & AiOs will help, but that will require wider viewing-angle LCDs ($$) Laptops may be more ergonomic for touch Smaller screens = less arm movement; elbow support on desk BUT screen hinges are usually too weak for unsupported touch Tablet PCs may be the most ergonomic of all Win-7 touch may inject some life into the dormant Tablet market 43

Factor #3: Cost Incremental cost for touch as a percentage of the total device BOM is the key measure Using optical as an example at $2+ per inch in 2010 22 Monitor: $145 ~30% 15 Laptop: $300 ~10% But projected capacitive is $4/inch = 20%! 22 AiO: $400 11% For a consumer to pay for touch in a monitor, the value proposition must be very compelling In an AiO, it s already approaching no-brainer level HP launched their 3rd generation of TouchSmart at the end of 2009 One OEM with a $100 delta between touch & no-touch AiO versions is experiencing an ~80% attach rate on the touch version 44

Factor #4: Microsoft Touch in Windows 7 Microsoft doesn t market specific capabilities of a new OS at a detail level, so there has been very little promotion of touch by Microsoft User-interface enhancements such as No Touch Left Behind could have a HUGE effect on ISVs desire to touch-enhance their applications 45

Prediction 2010 Units 2011 Units Category Market Penetration Touch Market Penetration Touch AiOs 10M 45% 4.4M 14M 60% 8.5M Monitors 139M 1.0% 1.4M 142M 3.0% 4.3M Notebooks 134M 4% 5.4M 162M 8% 13M Assumptions Applications begin to fully support touch by mid-2011 Touchscreen cost-per-inch drops at typical PC hardware rates AiOs sales exceed most forecasts Touch on AiOs becomes a no-brainer due to the low cost-delta Oversupply of capacitive touch for notebooks drives down cost Monitors remain resistant until cost-per-inch drops significantly 46

Flexible Display Touch Source: E-Ink 47

Flexible Touchscreens Definition Touch on a display that s classified as flexible Why does it exist? Touch on just about ANY display is currently very desirable; flexible displays are no exception Products that use flexible displays such as e-book readers benefit from touch as well as annotation (stylus) capability What makes it problematic? Flexible first, then touch Limited number of flexible touch technologies Pro-cap, pen digitizer, LCD light-sensing in-cell 48

Examples of Flexible Touch 1 ASU-FDC: Pen substrate, Wacom pen digitizer; Epson display controller also supports resistive touch, but it s not implemented in this particular prototype QUE/PlasticLogic: Flexible screen in a rigid device; flexible projected capacitive 49

Examples of Flexible Touch 2 Bridgestone: Flexible resistive? AUO & SiPix: Potentially flexible pro-cap touchscreen on a glass-substrate e-book reader (reflectivity 33% 27%) (Same screen in Jinke A6 & A9 readers) 50

Interactive Digital Signage Source: Key West Technology 51

Interactive Digital Signage 1 Definition Touch on a digital sign (display) where the intent of the sign is commerce-related Example: An interactive product-selector guide in the pharmacy department of a big drugstore or supermarket Why does it exist? It barely exists typical estimates of the percentage of digital signs that are interactive are around 5% What makes it problematic? The lack of a business model for monitization of the touch 52

Surface Computing Source: BNET.com 53

Surface Computing 1 Definition The goal of surface computing is to integrate the physical world and the virtual (digital) world through the use of vision-based touch so that digital information becomes immediately and easily available when users interact with a physical object or an environment Why does it exist? A variety of companies began conducting research on surface computing in the mid-1990s Mitsubishi (MERL) announced the Diamond Touch table in 2001 Microsoft Research commercialized the concept in 2007 and was improperly credited for creating it Since 2007, implementations of the concept in the form of dozens of touch tables have been created 54

Surface Computing 2 Why is it significant? Because it is an attempt to totally change the way people interact with computers. Putting a camera down on the surface, having the photos spill out onto the surface, interacting with the photos with multi-touch gestures, and sharing the photos with other people in a table-top environment is very different than tapping icons on an iphone Why is it problematic? Surface computing software is all experimental What s available? Dozens of touch tables Surface computing works with any display, but requires infrared (IR) vision-based touch sensing This tends to make most products rear- or front-projected 55

Vision-Based Touch Microsoft Surface Projector resolution 1024x768 ------------- Touch resolution 1280x960 5 Source: Popular Mechanics 1 Screen with diffuser 2 IR LED light source 3 Four IR cameras 4 DLP projector 5 Vista desktop 56

Examples of Touch Tables 57

Thank You! Geoff Walker Marketing Evangelist & Industry Guru NextWindow 7020 Koll Center Parkway, Suite 138 Pleasanton, CA 94566 1-408-506-7556 (mobile) gwalker@nextwindow.com 58