How do Mobile Apps Measure Up to Accessibility Standards? Brian Cragun, David Todd IBM Human Ability and Accessibility Center February 27, 2013

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Transcription:

How do Mobile Apps Measure Up to Accessibility Standards? Brian Cragun, David Todd IBM Human Ability and Accessibility Center February 27, 2013 2

Have you wondered What are the strengths and limitations of mobile platforms to create accessibile applications? Which accessibility standards apply to mobile platform development? How can mobile platform capabilities be adapted to standards compliance? How should an enterprise approach an accessible mobile strategy? What testing options are available for assessing mobile accessibility? Photo credit: Flickr / Colin_K 3

Agenda for Mobile Accessibility Mobile platform growth Mobile platform capabilites Mobile platform standards lacking Creating an enterprise plan Select and validate platforms Mapping to accessibility standards Adapting for gaps and limitations Putting testing to the test Next steps Photo credit: Flickr / FutUndBeidl 4

Disclaimers We ll talk about how IBM is approaching mobile accessibility to try to help you make good decisions and strategies This is not an announcement of products or services Companies, platforms and products mentioned hold rights to their respective trademarks No endorsement of other products is inferred Conclusions are based on 2012 research, testing, and experience. There may be errors, omissions, and missed capabilities Platforms are continually improving Standards analysis is based on our current understanding of current standards Standards are evolving (especially 508) Understanding of standards applicability is evolving. I am not a lawyer So even these statements may not be adequate disclaimers. Photo credit: Flickr/Katie Tegtmeyer 5

Smartphone Platform Growth Smartphone Sales 1,200 million 1,000 million 6 Billion mobile devices 20% are smart phones In US 50% are smart phones. 1.2 Billion smart phones WW 2013 2015: tablets outsell PCs 800 million 600 million 2011: smart phones outsell PCs 400 million 200 million 2009 2010 2011 2012 2013 6

Accessibility beyond Disabilities Anywhere access creates challenges Outside light Ambient noise One hand Eyes Busy Aging Eyes Public place Bumpy road Mobile accessibility is more than making web content accessible to people with disabilities but it begins there. 7

Mobile accessibility strategy factors Narrow down the many mobile options Types of devices touchscreen, keypad, tablet Platforms Windows, ios, Blackberry, Android Browsers Safari, Opera Mobile/Mini, Fennic Native Voiceover (ios), zoom, black on white Third party assistive technology Talkback What devices to support? Market share Accessibility and security support What your users are using Appplication availability Platform development 8 Photo credit: Flickr / FutUndBeidl

Photo credit: Flickr / laihiuyeung ryanne Feature fight affects accessibility

Major Smart Phone Accessibility Feature ios Android RIM Smart Phone Market US (Dec 2012*) 53% 41% 1% Smart Phone Market Europe (4Q 2012*) 16% 72% 1% Zoom mode Y N N Large text Y (limited) Y (limited) Y High Contrast Reverse Reverse (4.1) Y Screen Reader Y Y 3P$$ (One model) Basic Web Browser reading Y Partial 3P$$ Limited Web 2.0 reading (WAI-ARIA Support) Partial Partial N HTML 5 Partial Partial Partial Camera (magnify, bar code, color recog.) Y Y Y Accessibility API Y Partial Partial Haptic Feedback Y Y Some Keyboard support Y Y Y Switch support Y Y? Field navigation Y Y (4.1) Y Legend: Y (yes), 3P (third party), $ (small additional cost), $$ (significant additional cost), Some (some phone models), Partial (incomplete support),? (Unknown) * Market data source: Kantar ** Measured November 2012 10

Platform Accessibility Resources Accessibility Programming Guide for ios http://bit.ly/kaaa9i Android Designing for Accessibility http://bit.ly/ixuftk Blackberry Accessibility http://bit.ly/vkxo37 Microsoft UI Automation http://bit.ly/tzdukj 11

Mobile Accessibility Lags Adoption 1

Enterprise Mobile Accessibility Strategy Validate platform (s) Confirm applicable standards Map standards to platform (s) Document development techniques Document testing guidelines Provide exception verbiage Review Socialize Validate Early adoption Integrate Mandate Photo credit: Flickr / FutUndBeidl 13

Photo credit: Flickr/ZeRo`SKiLL 14 Meeting Standards

Mobile App Architectures Mobile Browser Hybrid Apps - Web Hybrid Apps-Mixed Native Apps HTML5, Web app packaged JavaScript. in native shell. CSS skins. CSS skins. Develop faster. Native services. Develop cheaper. Result less powerful. No native services. Mixed web and native components. Native services. Platform-specific. High quality. Code each platform. More OS release volatility. Mobile Browser Native Shell Native Shell Native Application Web Code < DOCTYPE html PUBLIC <html> <! - - created 2003-12-12 - - <head><title>xyz</title> </head> <body> </p> </body> </html> Web Code <!DOCTYPE html PUBLIC <html> <! - - created 2003-12-1 <head><title>xyz</title </head> </body> </html> Web Native <!DOCTY 1001010 PE html 1010111 PUBLIC 0100101 created 0101010 2003-12 1010010 </p> 0100101 </body> 1110010 </html> 0110010 1001010101011101001010 0100101011101001001101 0101010100100100101111 0010011001010101001010 1010100101010101010101 0101011111100000101010 1010101001001010101010 1010001111010100011110 1010011101010111110010 1101111010001011001110 Device APIs Device APIs Device APIs Browser Access Downloadable Downloadable Downloadable 15

Which Accessibility Standard? Different accessibility standards apply to different architectures: Web UI assessed using WCAG 2.0 Native UI assessed using Section 508 Hybrid Mix assessed using??? 16

Approach to Guidance Development Use WCAG 2.0 specification for web / hybrid web content Use 508 specification for native / mostly native content Provide developers Templates to map to checkpoints Templates define how to fill in standards specifications for mobile Interpret how requirements are applied and tested for mobile List requirements not required or not applicable to mobile Provide explanatory or exception verbiage to use in comments Verbiage used in VPAT Retain documentation for audits Teams monitored internally for compliance 17

Mobile Limitation - Keyboards Keyboard Some devices have no physical keyboard (ios, Android) Paired Bluetooth keyboard navigation doesn t always match WAI-ARIA convention (ios) Paired Bluetooth keyboard interface doesn t provide adaptive keyboard (ios, Android) Sticky keys, repeat control, etc. Cost prohibitive and inconsistent to have each team implement specialized keyboard handling Approach: Achieve accessibility using paired Bluetooth keyboard when not built-in Follow platform keyboard conventions Document adaptive platform limitations 508 1194.21(b) Keyboard accessibility features Sufficiently meets keyboard requirements WCAG 2.1.1 keyboard 508 1194.21(a) keyboard equivalents Photo credit: Flickr / Joahn Larsson Tested November 2012 18

Mobile Limitation Large Fonts Large fonts Incomplete large font mode (ios, Android) Large font setting works only with some default apps (ios) and on some fields (ios, Android) Font size is not available to programmers (ios) Cost prohibitive and inconsistent to have each app developer implement large font profiles Approach ios: use built-in Zoom feature Sufficiently meets requirements for large fonts 508 1194.21 (g) Inherit system settings WCAG AA 1.4.4 Resize text (user agent) In conjunction with high contrast satisfies equivalent facilitation 508 1194.22 (l) Cascading style Sheets Android: no current approach Photo credit: Flickr / FutUndBeidl Tested November 2012 19

Mobile Limitation - High Contrast High contrast No high contrast setting (ios, Android) Reverse video mode (ios) reverses everything: good and bad contrast Good contrast must be provided by app Cost prohibitive and inconsistent to have each app developer implement user color/contrast profiles Approach Require apps to meet recommended contrast WCAG AA 1.4.3 Contrast minimum In conjunction with reverse video provides 2 high contrast modes (ios) Sufficiently meets requirements for high contrast 508 1194.21(g) Inherit system settings 508 1194.21 (j) Color selections WCAG AA 1.4.3 Contrast minimum In conjunction with large fonts satisfies equivalent facilitation 508 1194.22(d) Cascading style Sheets Tested November 2012 20

Avoiding problems Toolkit limitations Mobile Toolkit Accessibility Limitations IBM utilizes Dojo Mobile Testing found only 15% compliant widgets Other Toolkits not tested Approach Test and document your mobile toolkit Enterprise standardization may reduce effort Document accessible widgets Teams work with compliant widgets Use HTML5 alternatives where possible Document defects to Toolkit Applies to most web checkpoints, especially WCAG 2.1.1 Keyboard WCAG 4.1.2 Name, role, value Note: Native widgets highly accessible Tested November 2012 21

Mobile Limitations No Flash Flash ios devices do not support Adobe Flash Not likely to change Flash on Android may not be accessible Approach: Require teams to use non-flash solutions for: CAPTCHA Media players Widgets Applies to checkpoints: WCAG 1.1.1 Non-text content WCAG 2.1.4 No keyboard trap Defect opened for Dojo Mobile to provide accessible media player Tested November 2012 22

Mobile Limitations Navigation Navigation Support for navigation between fields with keyboard is necessary Available in ios 4.0+ Not present in Android 4.0 May be sufficient on Android 4.1 Approach: Implement to capabilities of platform Certify only on compliant platforms Tested November 2012 23

Mobile Limitations - Browser WAI-ARIA Browser WAI-ARIA limitations Safari has some gaps in WAI-ARIA support Landmarks spoken but not differentiated WAI-ARIA dialog does not work correctly Alert dialog does not work correctly Other mobile browsers untested Embedded platform browser is key Approach: Accept and document landmark limitation Require teams to use alternatives to WAI-ARIA dialog and Alert dialog Open defect Applies to checkpoints: Web 2.1a Keyboard Web 2.4a Navigate to main Web 2.4e Focus order Web 3.3a Error identification Web 4.1b Name, role, value Photo credit: Flickr / Joahn Larsson 24 Tested November 2012

Photo credit: Flickr/altemark Inspection and Testing

Multi-faceted Testing 26

Inspection Tools xcode provides Accessibility Inspector on ios simulator 27

User Agent Switching Browsers have a UserAgent identifier Browsers plug-ins allow the browser to claim it is something else. Available on Firefox and Chrome Can set the plug-in to claim it is mobile Testing assumes that mobile DOMs are the same. 28

IBM s Mobile Foundation IBM Worklight for cross platform development Allows one application for multiple platforms CSS, JavaScript for look and feel Utilizes Cordova (was PhoneGap) open source Access to platform services Allows mix of native and web pages Support for Dojo Mobile, jquery, Sencha touch Server interaction and update Cross platform services IBM Rational Policy Tester for automated web testing Dynamic Assessment Plugin 29

Testing: Web Elements in Simulator Worklight Simulator Firefox browser Use RPT DAP Mobile is a frame Isolates from other errors in test web page Identifies elements Same frame name as the app name Works for web and web hybrid 30

Where things are going Standards developments Indie UI Access 4 All Section 508 refresh will align with WCAG 2.0 AA Seeking clarifications from U.S. Access Board for standards application to mobile Platforms Continual improvement Testing Need better test tools Photo credit: Flickr / Nicholas_T 31

Summary Mobile platforms have various and evolving strengths Highly accessible applications can be created Standards can be applied Application may evolve Enterprises should create strategy Supported platforms Approach to development Standards and testing approach Testing options remain heavily manual Some automation available for web Inspection tools available 32

Acknowledgements Thanks to the following individuals Richard Schwerdtfeger Matt King David Dracoules Susann Keohane Tom Brunet Phill Jenkins Photo credit: Flickr / Mike Licht, Notions Capital.com 33

Questions? 34

Trademark Attributions The following trademarks are registered in the U.S. and other countries: Adobe and Flash are registered trademarks of Adobe Systems Inc. Android and Chrome are trademarks of Google Inc. Blackberry is a registered trademark of Research in Motion Inc. Bluetooth is a registered trademark of Bluetooth SIG. Firefox is a trademark of the Mozilla Foundation. JavaScript is a trademark of Oracle Inc. Opera is a trademarks of Opera Software ASA. Safari and xcode are trademarks of Apple Inc. Sencha Touch is a trademark of Sencha. TalkBack is a trademark of SupportSoft Software, Inc. Windows is a registered trademark of Microsoft Corporation, Inc. 36