Operating Systems: Lecture 12. File-System Interface and Implementation

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Transcription:

1 Operating Systems: Lecture 12 File-System Interface and Implementation Jinwoo Kim jwkim@jjay.cuny.edu

Outline File Concept and Structure Directory Structures File Organizations Access Methods Protection

File Concept Contiguous logical address space OS abstracts from the physical properties of its storage device to define a logical storage unit called file Persistent OS maps files to physical devices Types Data numeric, character, binary Program source, object (load image) Documents

File Structure None - sequence of words/bytes Simple record structure Lines Fixed Length Variable Length Complex Structures Formatted document Relocatable Load File Can simulate last two with first method by inserting appropriate control characters Who decides Operating System Program

File Attributes Name symbolic file-name, only information in humanreadable form Identifier Unique tag that identifies file within filesystem; non-human readable name Type for systems that support multiple types Location pointer to a device and to file location on device Size current file size, maximal possible size Protection controls who can read, write, execute Time, Date and user identification data for protection, security and usage monitoring Information about files are kept in the directory structure, maintained on disk

File types - name.extension File Type Possible extension Function Executable Exe,com,bin Machine language program Object Obj, o Compiled machine lang., not linked Source code c, CC, p, java, asm Source code in various languages Batch Bat, sh Commands to command interpreter text Txt, doc Textual data, documents Print, view ps, dvi, gif ASCII or binary file archive Arc, zip, tar Group of files, sometimes compressed Library Lib, a Libraries of routines

File Operations A file is an abstract data type and it can be defined by following operations: Create a file Write a file Read a file Reposition within file - file seek Delete a file Truncate a file Open(Fi) search the directory structure on disk for entry Fi, and move the content of entry to memory. Close(Fi) move the content of entry Fi in memory to directory structure on disk.

Directory Structure Number of files on a system can be extensive Break file systems into partitions (treated as a separate storage device) Hold information about files within partitions Device Directory: A collection of nodes containing information about all files on a partition Both the directory structure and files reside on disk Backups of these two structures are kept on tapes

Information in a Device Directory File Name File Type Address or Location Current Length Maximum Length Date created, Date last accessed (for archival), Date last updated (for dump) Owner ID (who pays), Protection information Also on a per file, per process basis Current position - read/write position usage count

Operations Performed on Directory Search for a file Create a file Delete a file List a directory Rename a file Traverse the file system

Logical Directory Organization -- Goals Efficiency - locating a file quickly Naming - convenient to users Two users can have the same name for different files The same file can have several different names Grouping Logical grouping of files by properties (e.g. all Pascal programs, all games )

Single Level Directory A single directory for all users Naming Problem and Grouping Problem As the number of files increases, difficult to remember unique names As the number of users increase, users must have unique names

Two Level Directory Introduced to remove naming problem between users First Level contains list of user directories Second Level contains user files Need to specify Path name Can have same file names for different users. System files kept in separate directory or Level 1 Efficient searching

Two Level Directory

Tree structured Directories

Tree Structured Directories Arbitrary depth of directories Leaf nodes are files, interior nodes are directories Efficient Searching Grouping Capability Current Directory (working directory) cd /spell/mail/prog type list MS-DOS uses a tree structured directory

Tree Structured Directories Absolute or relative path name Absolute: from root Relative paths: from current working directory pointer Creating a new file is done in current directory Creating a new subdirectory is done in current directory e.g. mkdir <dir-name> Delete a file e.g. rm file-name Deletion of directory Option 1 : Only delete if directory is empty Option 2: delete all files and subdirectories under directory

Acyclic Graph Directories

Acyclic Graph Directories Acyclic graphs allow sharing Implementation by links Links are pointers to other files or subdirectories Symbolic links or relative path name Directory entry is marked as a link and name of real file/directory is given Need to resolve link to locate file Implementation by shared files Duplicate information in sharing directories Original and copy indistinguishable Need to maintain consistency if one of them is modified

Acyclic Graph Directories Naming : File may have multiple absolute path names Two different names for the same file Traversal ensure that shared data structures are traversed only once Deletion Removing file when someone deletes it may leave dangling pointers Preserve file until all references to it are deleted Keep a list of all references to a file or Keep a count of the number of references - reference count. When count = 0, file can be deleted

General Graph Directories

General Graph Directories (cont.) How do we guarantee no cycles in a tree structured directory? Allow only links to file, not subdirectories Every time a new link is added, use a cycle detection algorithm to determine whether it is ok If links to directories are allowed, we have a simple graph structure Need to ensure that components are not traversed twice both for correctness and for performance e.g. search can be non-terminating File Deletion - reference count can be non-zero Need garbage collection mechanism to determine if file can be deleted

Access Methods Sequential Access read next write next reset no read after last write (rewrite) Direct Access ( n = relative block number) read n write n position to n read next write next rewrite n

Protection File owner/creator should be able to control what can be done by whom Types of access read write execute append delete list

Access lists and groups Associate each file/directory with access list Problem - length of access list.. Solution - condensed version of list Mode of access: read, write, execute Three classes of users owner access - user who created the file groups access - set of users who are sharing the file and need similar access public access - all other users In UNIX, 3 fields of length 3 bits are used. Fields are user, group, others(u,g,o), Bits are read, write, execute (r,w,x). E.g. chmod go+rw file, chmod 761 game

File-System Implementation File System Structure Allocation Methods Free-Space Management Directory Implementation Efficiency and Performance Recovery

File-System Structure File Structure Logical Storage Unit with collection of related information File System resides on secondary storage (disks) To improve I/O efficiency, I/O transfers between memory and disk are performed in blocks Read/Write/Modify/Access each block on disk File system is organized into layers File control block - storage structure consisting of information about a file

File System Mounting File System must be mounted before it can be available to process on the system The OS is given the name of the device and the mount point (location within file structure at which files attach) OS verifies that the device contains a valid file system OS notes in its directory structure that a file system is mounted at the specified mount point

Allocation of Disk Space Low level access methods depend upon the disk allocation scheme used to store file data Contiguous Allocation Linked List Allocation Block Allocation

Contiguous Allocation Each file occupies a set of contiguous blocks on the disk Simple - only starting location (block #) and length (number of blocks) are required. Suits sequential or direct access. Fast (very little head movement) and easy to recover in the event of system crash.

Contiguous Allocation (Continued) Problems Wasteful of space (dynamic storage-allocation problem) Use first fit or best fit Leads to external fragmentation on disk Files cannot grow - expanding file requires copying Users tend to overestimate space - internal fragmentation Mapping from logical to physical - <Q,R> Block to be accessed = Q + starting address Displacement into block = R

Contiguous Allocation

Linked Allocation Each file is a linked list of disk blocks Blocks may be scattered anywhere on the disk Each node in list can be a fixed size physical block or a contiguous collection of blocks Allocate as needed and then link together via pointers Disk space used to store pointers, if disk block is 512 bytes, and pointer (disk address) requires 4 bytes, user sees 508 bytes of data Pointers in list not accessible to user Block = pointer Data

Linked Allocation

Linked Allocation Simple - need only starting address Free-space management system - space efficient Can grow in middle and at ends No estimation of size necessary Suited for sequential access but not random access Directory Table maps files into head of list for a file Mapping - <Q, R> Block to be accessed is the Qth block in the linked chain of blocks representing the file Displacement into block = R + 1

Linked Allocation (cont.) Slow - defies principle of locality Need to read through linked list nodes sequentially to find the record of interest Not very reliable System crashes can scramble files being updated Important variation on linked allocation method File-allocation table (FAT) - disk-space allocation used by MS-DOS and OS/2

File Allocation Table (FAT) Instead of link on each block, put all links in one table the File Allocation Table i.e., FAT One entry per physical block in disk Directory points to first & last blocks of file Each block points to next block (or EOF)

FAT File Systems Advantages Advantages of Linked File System FAT can be cached in memory Searchable at CPU speeds, pseudo-random access Disadvantages Limited size, not suitable for very large disks FAT cache describes entire disk, not just open files! Not fast enough for large databases Used in MS-DOS, early Windows systems

FAT-based File system: Schematic 42 From Deitel, OS3e

FAT: Characteristics 43 FAT12 For floppy disks 12-bit fields for each entry in FAT FAT16 (MS-DOS, Win95/98/NT/2000/XP) 16-bit fields to identify a particular cluster in the FAT There must be at most 65,524 clusters on a FAT16 volume Maximum volume size is 4GB For hard disks Limited root directory size (512 entries) No security features FAT32 (Win95 SR2/98/2000/XP) 28-bit fields to identify a particular cluster in the FAT 4 bits of the 32-bit fields are reserved For larger hard disks No limit on root directory size No security features Limited time/date information

Limitations of FAT32 File System (Continued) 44 You cannot format a volume larger than 32 gigabytes (GB) in size using the FAT32 file system during the Windows XP installation process If you need to format a volume that is larger than 32 GB, use the NTFS file system to format it MS-DOS (the original version of Microsoft Windows 95) and Microsoft Windows NT 4.0-and-earlier do not recognize FAT32 partitions, and are unable to start from a FAT32 volume You cannot create a file larger than (2^32)-1 bytes (this is one byte less than 4 GB) on a FAT32 partition From Microsoft Limitations of the FAT32 File System in Windows XP http://support.microsoft.com/default.aspx?scid=kb;enus;q314463&id=kb;en-us;q314463#kb1

Reasons to Retain FAT32 45 Dual and Multi-booting If you want to install Windows 95 or 98 with Windows NT 4.0 or Windows 2000, the boot volume must be formatted as FAT, not NTFS because Windows 95 and Windows 98 must be installed on the boot volume when more than one operating system is installed, and FAT is the only file system those systems support Small Disks If you have old, low capacity drives of 20GB or less, FAT32 may afford a performance increase For partitions of 2GB or less, FAT is recommended

Reasons to Retain FAT32 (Continued) 46 Required for Applications Only in very rare circumstances do applications require a particular file system If your application requires FAT or FAT32, you might wish to consider your need to continue using it or try to obtain an upgrade Features not needed There is no real reason to use it if you do not need NTFS security, encryption, its performance enhancements or support for large disks If you later decide to use NTFS, you can convert FAT32 to NTFS

File system Basics: NTFS 47 Significantly different from FAT file system Storing information in MFT (Master File Table) Native Windows 2000(NT) file system Can only be read by Windows 2000 and NT Provides file and directory level security Using ACLs (Access Control Lists) Supports file/folder compression Larger disk/partition/file support Fault-tolerance support (RAID) More efficient for larger disk/partition Over 500MB, especially over 2GB Can combine multiple disks under 1 driver letter Less slack space

File system Basics: NTFS (Continued) 48 NTFS uses several metadata files to keep track of both files and folders on a given volume FAT and directories comprises a FAT file system Virtually everything is a file in NTFS including its component parts E.g. the volume boot sector in cluster 0 of the volume, Master File Table, etc FAT is a disk structure, not a file in a FAT file system NTFS represents all characters using 16-bit Unicode including file and directory name FAT file systems use the 8-bit ASCII/ANSI character set for the most part Long file names are represented with 16-bit Unicode characters

Disk Defragmentation Re-organize blocks in disk so that file is (mostly) contiguous Link or FAT organization preserved Purpose: To reduce disk arm movement during sequential accesses

Indexed Allocation Brings all pointers together into the index block Logical view Index table

Indexed Allocation

Indexed Allocation (cont.) Need an index table Supports sequential, direct and indexed access Dynamic access without external fragmentation, but have overhead of index block Mapping from logical to physical in a file of maximum size of 256K words and block size of 512 words We need only 1 block for index table Mapping - <Q,R> Q - displacement into index table R - displacement into block

Indexed Allocation - Mapping Mapping from logical to physical in a file of unbounded length Linked scheme Link blocks of index tables (no limit on size) Multilevel Index E.g. Two Level Index - first level index block points to a set of second level index blocks, which in turn point to file blocks Increase number of levels based on maximum file size desired Maximum size of file is bounded

Indexed File - Linked Scheme Index block file block link link

Indexed Allocation - Multilevel index 2nd level Index Index block link link

Combined Scheme: UNIX Inode mode owners timestamps Size block count data data data Direct blocks Single indirect double indirect data data data data data data Triple indirect data

What is an inode? An inode (index node) is a control structure that contains key information needed by the OS to access a particular file Several file names may be associated with a single inode, but each file is controlled by exactly ONE inode On the disk, there is an inode table that contains the inodes of all the files in the filesystem When a file is opened, its inode is brought into main memory and stored in a memory-resident inode table

Information in the inode 58

The Linux File System 59 Most Linux system services and devices are accessible through the file system Data files, directories CD-ROM, floppy, tape drives, serial ports Running processes (via /proc) Devices in the file system Most devices are special files found under /dev E.g. /dev/fd is the floppy disk /usr/src/linux/documentation/devices.txt Why access everything as files? Makes writing/porting software easier Standard interface open(), close(), read(), write(), ioctl() Flexible use of Unix I/O redirection and filters

VFS: Virtual File System 60 The Linux kernel contains a layer called the VFS The VFS processes all file-oriented IO system calls When a process makes a system call. VFS decides what file system is associated with the device file The file system uses a series of calls (Buffer Cache Functions) to interact with the device drivers for the particular device. Device drivers interact with the device controllers (hardware) and the actual required processes are performed on the device.

VFS: Virtual File System (Continued) 61 Linux supports many different file system types Minix Old Linux FS, Linux is based on Minix Ext2: Second Extended File System Native Linux file system MSDOS For PC compatibility, read floppies /proc Special FS to access running processes VFS acts as a front end to all these and more VFS provides a standard view" (interface) for each specific file system Passes calls on to the appropriate actual file system Data stored on some block-oriented device like a hard disk, floppy disk, CD-ROM etc

VFS: Virtual File System (Continued) 62

Unix File System Structure 63 Unix file systems have a standard structure This is true for the native Linux file system ext2, and other Unix FS types Organized into blocks Boot block Reserved for code & info to boot the OS Not used if we don't boot from that device Super block Contains control & management info for the whole file system # of inodes, # of (free) blocks, etc. inode blocks: contain inodes Data blocks: contain file data, directories, and indirect blocks

inodes 64 Holds information about a file such as its type, size, permissions, owner, last modified time, etc. Most of things you see in ls -l Also pointers to data blocks for the file Each file has exactly one inode Can show which one it is with ls -i inodes are numbered 1, 2, 3,... 1k long Actual definition can be found in system header file /usr/include/linux/fs.h Useful commands ls l ls i df h df -hi

Ext2 inode structure 65 Each data block that is part of the file has a pointer to it, either directly or indirectly Direct blocks are efficient for small files - only 12 of these Indirect blocks (double, triple) allow very large files

Directories 66 Directories are just files containing a list of filenames with their inode numbers Although directories are just files, Linux allows only the special functions opendir(), readdir(), closedir() to access them Older Unix implementations allowed you to use standard I/O functions to access directories, or to "edit" directories in an editor Note that the inode does not contain the file's name, only the directory does More than one directory entry can "link" to the same file... more than one name

df command 67 Shows free space on a file system ("disk free") With -i option shows free inodes With -k option ensures numbers are in Kbytes Uses information from super block

Ext2 Characteristics Complicated internal structure to enhance performance, but on-disk structure is straightforward 68

Ext2 Directory Structure 69

Ext2: Schematic 70

Ext3 Characteristics 71 Ext3 filesystem is essentially an ext2 filesystem except for the fact that Ext3 supports journaling for ext2 Ext3 has been structurally implemented same as ext2 i.e. The data structures are the same This implies that a cleanly umounted Ext3 filesystem can be successfully mounted as ext2 filesystem and an ext2 filesystem can be successfully mounted as ext3 if it is journalled Journaling Special log file which allows to check only the specific areas that were recently accessed or modified Reduce the file system checking time after a sudden power failure or another such condition which leaves the file system in an inconsistent state In ext2, after every boot the fsck program was run for every uncleanly unmounted file system

Ext3 Characteristics (Continued) 72 Major improvement over ext2 Information about in-progress file operations are stored on this On boot, can check log and quickly restore file system consistency Reason for existence: huge disks Huge amounts of time to restore file system Consistency after improper shutdown

Directories In Unix a directory is simply a file that contains a list of file names plus pointers to associated inodes inode table Directory i1 i2 i3 i4 Name1 Name2 Name3 Name4

Free Space Management Bit Vector (n blocks) - bit map of free blocks 0 1 2 n-1 bit[i] = { 1 implies block[i] free 0 implies block[i] occupied Block number calculation (number of bits per word) * (number of 0-value words) + offset of 1st bit Bit map requires extra space. Eg. Block size = 2^12 bytes, Disk size = 2^30 bytes n = 2^30/2^12 = 2^18 bits ( or 32K bytes) Easy to get contiguous files Example: BSD File system

Free Space Management Linked list (free list) Keep a linked list of free blocks Cannot get contiguous space easily, not very efficient because linked list needs traversal No waste of space Linked list of indices - Grouping Keep a linked list of index blocks. Each index block contains addresses of free blocks and a pointer to the next index block Can find a large number of free blocks contiguously Counting Linked list of contiguous blocks that are free Free list node contains pointer and number of free blocks starting from that address

Free Space Management Need to protect pointer to free list Bit map Must be kept on disk Copy in memory and disk may differ Cannot allow for block[i] to have a situation where bit[i] = 1 in memory and bit[i] = 0 on disk Solution Set bit[i] = 1 in disk Allocate block[i] Set bit[i] = 1 in memory

Directory Implementation Linear list of file names with pointers to the data blocks simple to program time-consuming to execute - linear search to find entry Sorted list helps - allows binary search and decreases search time Hash Table - linear list with hash data structure decreases directory search time collisions - situations where two file names hash to the same location Each hash entry can be a linked list - resolve collisions by adding new entry to linked list

Efficiency and Performance Efficiency dependent on: disk allocation and directory algorithms types of data kept in the files directory entry Dynamic allocation of kernel structures Performance improved by: On-board cache - for disk controllers Disk Cache - separate section of main memory for frequently used blocks. Block replacement mechanisms LRU Free-behind - removes block from buffer as soon as next block is requested Read-ahead - request block and several subsequent blocks are read and cached Improve PC performance by dedicating section of memory as virtual disk or RAM disk

Recovery Ensure that system failure does not result in loss of data or data inconsistency Consistency checker compares data in directory structure with data blocks on disk and tries to fix inconsistencies Backup Use system programs to back up data from disk to another storage device (floppy disk, magnetic tape) Restore Recover lost file or disk by restoring data from backup