SIMULATION BASED ANALYSIS OF OLSR AND GRP PERFORMANCE IN MOBILE AD HOC NETWORKS

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Volume 4, No. 5, May 2013 Journal of Global Research in Computer Science RESEARCH PAPER Available Online at www.jgrcs.info SIMULATION BASED ANALYSIS OF OLSR AND GRP PERFORMANCE IN MOBILE AD HOC NETWORKS Gagandeep Singh* 1, Dr. Himanshu Aggarwal 2 * 1 UCOE, Punjabi University, Patiala, Punjab, India gurveersohi@gmail.com 1 2 Prof. UCOE, Punjabi University, Patiala, Punjab, India Example@jgrcs.info 2 Abstract: In this paper, simulation is used to analyse the performance of OLSR and GRP routing protocols for mobile ad hoc networks. Network load, Media access delay, Retransmission attempts and Throughput are used to analyse the performance of these routing protocols. OPNET modeller is used for simulation purposes. Three scenarios are used, in first scenario network size and number of nodes are kept small, in second scenario network size is increased and number of nodes are increased, and in third scenario network size is again increased but number of nodes are kept same. Keywords- OLSR, GRP, MANET, OPNET INTRODUCTION A MANET (mobile ad hoc network) is self configuring infrastructure less network and its nodes are connected using wireless links. As more and more mobiles devices are coming into use, so selection of better routing protocol has always been a issue in mobile ad hoc networks. In this paper performance of OLSR and GRP is compared using various parameters under different conditions. Most of the previous researchers have used Ns-2 simulator for analyzing the performance of routing protocols. It is very crucial to analyze the routing protocols used in mobile ad hoc networks because use of correct protocols determines the overall performance of the mobile ad hoc network. Many researchers who have used OPNET for simulation purposes have compared the performance of various routing protocols using various parameters like delay, load throughput [1]. Mainly researchers have compared the AODV with other routing protocols used for mobile ad hoc networks [2-8]. Most of the researchers have used throughput, delay for determining the performance of routing protocols. In this paper network load, media access delay, retransmission attempts and throughput are used to determine the performance of routing protocols under three different scenarios. In first scenario size in kept small and number of nodes taken are also small. In second scenario size in increased and nodes are also increased. In third scenario size in increased but number of nodes are kept same as that in second scenario. Based on these parameters performance and reliability of OLSR and GRP is analyzed. OLSR OLSR is a proactive routing protocol for mobile ad hoc networks. It is a link state routing algorithm optimized for the use in mobile ad hoc networks, which can also be used for wireless ad hoc networks. Message flooding is optimized to preserve to preserve bandwidth. Optimization is based on the technique called multipoint relaying. All the nodes contain the pre computed information about routing under this protocol. OLSR performs hop by hop routing. Each node selects the particular set of nodes for forwarding the control traffic, these are called multi point relays (MPRs). Function of the MPR is to form a route between source and destination. All this information is given to the neighboring MPRs through control messages. Size of control traffic is also reduced due to the use multipoint relays. Selection of MPRs reduce the flooding overhead and provide the optimal flooding distance. GRP: Geographical routing has become one of the most important routing strategies in wireless mobile ad hoc networks mainly due to scalability. GRP is also known as position based-routing. Geographic or position based routing is introduced to overcome the limitation of the topology based routing protocols in mobile ad hoc networks. GRP relies on the piece of information that is the physical location of the node. Thus it is necessary for the nodes to obtain their coordinates by using services like GPS or other type of positioning systems. GRP is based on two assumptions: first one is that nodes are aware of their own geographic locations and also of its immediate neighbor locations and second one is that source node is aware of position of destination. Node updates its immediate neighbor locations periodically. Routing to particular destination from source depends on the information that source have about its neighbors. Greedy routing and face routing are the most commonly used geographic routing algorithms [9]. JGRCS 2010, All Rights Reserved 7

PERFORMANCE METERICES Various metrics used for analyzing the performance of OLSR and GRP are as follows: a. Network load: it determines the total traffic received in bits/sec for upper layers of MACs and that is accepted and queued for transmission. b. Media Access Delay: it is calculated for each frame. It includes queuing and contention delays. It is measured in seconds. c. Retransmission Attempts: it measures the total number of retransmission attempts in the network until packet is successfully sent or limit is reached. d. Throughput: it measures the total number of bits forward. It is measured in bit/sec. SIMULATION SETUP AND RESULTS Scenario1: In the first scenario we have 20 mobile nodes, 11 Mbps is the data rate, node transmission power (W) is 0.005 and operational mode is 802.11b. Network area overlay for the first scenario is 5000 square meters. Nodes are placed in random fashion. Random way point model is used for the defining the mobility of nodes. MANET traffic generation parameter is set to one. The simulation is set to run for 400 seconds and simulation kernel is set to optimized. average value for OLSR is 28584.4 bits/sec and for GRP is 26190.9 bits/sec. Fig. 2 shows the MEDIA ACCESS DELAY for the OLSR and GRP protocols. Here we can see that the maximum value for the MEDIA ACCESS DELAY for OLSR is 4.16373e-005 seconds and for GRP it is 0.00265712 seconds. But the time average value for MEDIA ACCESS DELAY for OLSR is 8.91703e-006 seconds and for GRP it is 5.83154e-005 seconds. Fig. 3 shows the graphs for the RETRANSMISSION ATTEMPTS for OLSR and GRP. The maximum value for the RETRANSMISSION ATTEMPTS for GRP protocol is 0.226804 packets and the maximum value for the 0.255319 packets. The time average value for the RETRANSMISSION ATTEMPTS for the GRP protocol is 0.00302405 packets and the time average value for the 0.0035752 packets. Figure 2: MEDIA ACCESS DELAY for OLSR and GRP Figure 1: NETWORK LOAD for OLSR and GRP Fig. 1 shows the two protocols OLSR and GRP for the NETWORK LOAD. Here we can see that the maximum value of network load that is handled is greater for the GRP as compared to the maximum value of network load handled by the OLSR protocol. Maximum value of NETWORK LOAD for OLSR is 44632 bits/sec and maximum value of NETWORK LOAD for GRP is 57800 bits/sec. But time average value of NETWORK LOAD is more for the OLSR as compared to the time average value for the GRP. Time Figure 3: RETRANSMISSION ATTEMPTS for OLSR and GRP JGRCS 2010, All Rights Reserved 8

Based on the results obtained from figure 5 for NETWORK LOAD for OLSR the maximum value of NETWORK LOAD that can be handled by network is 326722 bits/sec and for GRP it is 1.31961e+006 bits/sec. The time average value of NETWORK LOAD for GRP protocol is 147002 bits/sec and for OLSR it is 276870 bits/sec. Figure 4: THROUGHPUT for OLSR and GRP Based on the results obtained from the figure 4 THROUGHPUT for OLSR and GRP the maximum value of THROUGHPUT for OLSR is 249704 bits/sec and the maximum value of THROUGHPUT for GRP is 731170 bits/sec. Based on these graphs for THROUGHPUT the time average value for the OLSR is 218857 bits/sec and the time average value for the GRP is 65726.8 bits/sec. So we can see the maximum value of throughput is greater for the GRP. Scenario2: In the second scenario we have 100 mobile nodes, 11 Mbps is the data rate, node transmission power (W) is 0.005 and operational mode is 802.11b. Network area overlay for the second scenario is 8000 square meters. Nodes are placed in random fashion. Random way point model is used for the defining the mobility of nodes. MANET traffic generation parameter is set to one. The simulation is set to run for 500 seconds and simulation kernel is set to optimized. Figure 6: MEDIA ACCESS DELAY for OLSR and GRP Figure 6 shows the MEDIA ACCESS DELAY for the OLSR and GRP protocols. Here we can see that the maximum value for the MEDIA ACCESS DELAY for OLSR is 0.000536926 seconds and for GRP it is 0.00827591 seconds. But the time average value for MEDIA ACCESS DELAY for OLSR is 6.54872e-005 seconds and for GRP it is 0.000132871 seconds. Figure 5: NETWORK LOAD for OLSR and GRP Figure 7: RETRANSMISSION ATTEMPTS for OLSR and GRP JGRCS 2010, All Rights Reserved 9

Figure 8: THROUGHPUT for OLSR and GRP Figure 7 shows the graphs for the RETRANSMISSION ATTEMPTS for OLSR and GRP. The maximum value for the RETRANSMISSION ATTEMPTS for GRP protocol is 0.349153 packets and the maximum value for the 0.388982 packets. The time average value for the RETRANSMISSION ATTEMPTS for the GRP protocol is 0.00457042 packets and the time average value for the 0.00547779 packets. Based on the results obtained from the figure 8 THROUGHPUT for OLSR and GRP the maximum value of THROUGHPUT for OLSR is 1.90167e+007 bits/sec and the maximum value of THROUGHPUT for GRP is 3.37242e+007 bits/sec. Based on these graphs for THROUGHPUT the time average value for the OLSR is 1.79734e+007 bits/sec and the time average value for the GRP is 1.33326e+006 bits/sec. Scenario3: In the third scenario we have 100 mobile nodes, 11 Mbps is the data rate, node transmission power (W) is 0.005 and operational mode is 802.11b. Network area overlay for the third scenario is 9000 square meters. Nodes are placed in random fashion. Random way point model is used for the defining the mobility of nodes. MANET traffic generation parameter is set to one. The simulation is set to run for 500 seconds and simulation kernel is set to optimized. Figure 9: NETWORK LOAD for OLSR and GRP Based on the results obtained from figure 9 for NETWORK LOAD for OLSR the maximum value of NETWORK LOAD that can be handled by network is 314965 bits/sec and for GRP it is 1.07841e+006 bits/sec. The time average value of NETWORK LOAD for OLSR protocol is 278282 bits/sec and for GRP it is 150112 bits/sec. Figure 10: MEDIA ACCESS DELAY for OLSR and GRP Figure 10 shows the MEDIA ACCESS DELAY for the OLSR and GRP protocols. Here we can see that the maximum value for the MEDIA ACCESS DELAY for OLSR is 0.000731991 seconds and for GRP it is 0.00814474 seconds. But the time average value for MEDIA ACCESS DELAY for OLSR is 6.74127e-005 seconds and for GRP it is 0.000134545 seconds. Figure 11 shows the graphs for the RETRANSMISSION ATTEMPTS for OLSR and GRP. The maximum value for the RETRANSMISSION ATTEMPTS for GRP protocol is JGRCS 2010, All Rights Reserved 10

0.742958 packets and the maximum value for the 0.772109 packets. The time average value for the RETRANSMISSION ATTEMPTS for the GRP protocol is 0.00904215 packets and the time average value for the 0.00944313 packets. CONCLUSION Based on the results obtained we can see that behavior of the protocols for the metrics network load, media access delay, retransmission attempts and throughput remained similar for the three different scenarios. On the average maximum network load that is accepted from upper layer s and queued for further transmission is more for OLSR as compared to GRP. Maximum and average value of media access delay value is small for OLSR as compared to GRP in all the three scenarios. Maximum and average number of retransmission attempts for OLSR are more as compared to GRP protocol in all the three scenarios. It implies OLSR is more reliable as compared to GRP. Average value of throughput is more for OLSR as compared to GRP for all the three scenarios. So in conclusion on the basis of these metrics OLSR has performed better in comparison to GRP. REFERENCES Figure 11: RETRANSMISSION ATTEMPTS for OLSR and GRP Figure 12: THROUGHPUT for OLSR and GRP Based on the results obtained from figure 12 THROUGHPUT for OLSR and GRP the maximum value of THROUGHPUT for OLSR is 1.86092e+007 bits/sec and the maximum value of THROUGHPUT for GRP is 2.82199e+007 bits/sec. Based on these graphs for THROUGHPUT the time average value for the OLSR is 1.79655e+007 bits/sec and the time average value for the GRP is 1.28404e+006 bits/sec. [1] Harmandeep Singh, Gurpreet Singh, Manpreet Singh (18, March 2012), Performance Evaluation of Mobile Ad Hoc Network Routing Protocols under Black Hole Attack. International Journal of Computer Applications (0975 8887) Volume 42 No.18. [2] P. Manickam, T. Guru Baskar, M. Girijia, D. Manimegalai (February 2011), Performance Comparison of Routing Protocols in Mobile Ad Hoc Networks. International Journal of Wireless & Mobile Networks (IJWMN), Volume 3, No. 1. [3] G. Karthiga, J. Benitha Christinal, Jeban Chandir Moses (March 2011), Performance Analysis of Various Ad Hoc Routing Protocols in Multicast Environment. International Journal of Computer Science and Technology, Volume 2, Issue1. [4] Amandeep Makkar, Bharat Bhushan, Shelja, and Sunil Taneja (June 2011), Behavioral study of MANET Routing Protocols. International Journal of Innovation, Management and Technology, Volume 2, No. 3. [5] Samara Chrysoula (January 2012). Performance Comparison of Manet Routing Protocols Based on real-life Scenarios:. M.Eng Thesis, University of Macedonia, Rourkela Thessaloniki, Macedonia, Greece. [6] Avni Khatkar, Yudhvir Singh (2012), Performance Evaluation of Hybrid Routing Protocols in Mobile Adhoc Networks. Second International Conference on Advanced Computing & Communication Technologies, Rohtak, Haryana. [7] Parulpreet Singh, Ekta Barkhodia, Gurleen Kaur Walia (January March 2012), Performance Study of Different Routing Protocols (OLSR, DSR, AODV) Under Different Traffic LOAD S and with Same Number of Nodes in MANET using OPNET. The International Journal on Electronics & Communication Technology (IJECT), Volume 3, Issue 1. [8] Anand Nayyar (7-8 Jan. 2012), Simulation Based Evaluation of Reactive Routing Protocols for MANET. Second International Conference on Advanced Computing & Communication Technologies, pp. 561 568, Rohtak, Haryana. JGRCS 2010, All Rights Reserved 11

[9] V J Shine (2009), An Energy Efficient Dynamic Source Routing for MANET. M.Eng. Thesis, National Institute of Technology, Rourkela, Orissa-769008, India. Short Bio Data for the Author Gagandeep Singh is a M.Tech student at UCOE, Punjabi University, Patiala. He has B.Tech degree in Computer Sci. & Engineering. His research area is Mobile Ad Hoc Networks. Dr. Himanshu Aggarwal is Professor at UCOE, Punjabi University, Patiala. He has published 52 research papers. His areas of specialization are Information Systems, Software Engineering, Software Project Management, Multi-Stage Interconnection Networks. JGRCS 2010, All Rights Reserved 12