Performance Comparison of AODV and Soft AODV Routing Protocol

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World Academ of Science, Engineering and Technolog Performance Comparison of AODV and Soft AODV Routing Protocol Abhishek, Seema Devi, Joti Ohri International Science Inde, Computer and Information Engineering waset.org/publication/10005154 Abstract A mobile ad hoc network (MANET) represents a sstem of wireless mobile nodes that can self-organize freel and dnamicall into arbitrar and temporar network topolog. Unlike a wired network, wireless network interface has limited transmission range. Routing is the task of forwarding data packets from source to a given destination. Ad-hoc On Demand Distance Vector (AODV) routing protocol creates a path for a destination onl when it required. This paper describes the implementation of AODV routing protocol using MATLAB-based Truetime simulator. In MANET's node movements are not fied while the are random in nature. Hence intelligent techniques i.e. fuzz and ANFIS are used to optimize the transmission range. In this paper, we compared the transmission range of AODV, fuzz AODV and ANFIS AODV. For soft computing AODV, we have taken transmitted power and received threshold as input and transmission range as output. ANFIS gives better results as compared to fuzz AODV. Kewords ANFIS, AODV, fuzz, MANET, reactive routing protocol, routing protocol, Truetime. I. INTRODUCTION IRELESS networks are classified into infrastructure W networks and ald-hoc networks. Wireless network can be classified into three categories 1) Mobile ad-hoc network 2) Wireless mesh network 3) Wireless sensor network. In an infrastructure network, all nodes communicate through access point where the access point is a central coordinator for all nodes [1]. Mobile Ad-hoc network is a decentralized tpe of wireless network. The network is said to be ad-hoc because it does not depend on a pre-eisting infrastructure like routers in wired network. An ad-hoc network tpicall refers to an set of the network where all devices have equal status on a network and free to associate with link range. The mobile adhoc network does not have a certain topolog or a central coordination access point. A mobile ad-hoc network is a selfconfiguring infrastructure-less network of mobile devices connected b wireless ad-hoc means for this purpose. In MANET [2] each device is free to move independentl in an direction and therefore changes its links to other devices frequentl. MANETS possess certain characteristics like dnamic topolog, limited bandwidth, frequent routing update, energ constrained operation. Unlike wired network mobile ad-hoc networks having limited bandwidth. MANETs having more nodes require greater bandwidth, power, and memor to maintain accurate Abhishek is a student of MAIT, IPU Universit Delhi (e-mail: abhikumar93@gmail.com). Seema Devi and Joti Ohri are with the National Institute of Technolog, Kurukshetra, India (e-mail: seema.adav1989@ahoo.com, ohrijoti@rediffmail.com). routing information; this introduces traffic overhead into the network as nodes communicate routing information, this, in turn, uses more batter power. There is no single protocol that fits for all tpe of networks perfectl. The protocols have been chosen accordingl to network characteristics such as densit, size and mobilit of nodes. There are three tpes of routing protocols i.e. i) Proactive routing protocols ii) Reactive routing protocols iii) Hbrid routing protocols. In proactive routing protocol, the routing table is updated ever time. Due to this, there is more overhead in the proactive routing protocol. DSDV, OLSR, WRP, etc. are the eamples of proactive routing protocols. In reactive routing protocol, the routing table is updated onl when it required. In reactive routing protocol, there is less overhead as compared to the proactive routing protocol. A hbrid routing protocol is a combination of both proactive and reactive routing protocol. Eamples of reactive routing protocols are AODV, DSR, ARA, etc. AODV is most widel used routing protocol because it is fast reactive routing protocol. In this paper, Section II presents the overview of AODV. Section III presents Truetime toolbo. Section IV presents AODV simulation model, fuzz and ANFIS AODV. Section V presents simulation results and analsis, and Section VI presents the conclusion. II. OVERVIEW OF AODV Ad Hoc On-Demand Distance Vector Routing Protocol is a reactive tpe of routing protocol which is designed for networks having more number of mobile nodes. In AODV for each routing table entr, destination sequence number is used [3]. To establish and maintain an ad-hoc network, AODV enables multi-hop routing among participating mobile nodes. For routing in the ad-hoc network, two tpes of routing algorithm are used i.e. distance vector and link state vector routing algorithm. AODV is based on the distance vector algorithm. In AODV ever node has its routing table. When a node knows its path from source to the destination then it sends route repl to the source node. The basic message set consists of Route Request (RREQ), Route Repl (RREP), Route Error (RERR) and HELLO for link status monitoring. There are two tpes of mechanisms in AODV routing protocol i.e. route discover process and route maintenance. The following steps of route discover process are as follows: 1. When there is a need for a route from source to the destination then source node broadcasts an RREQ. An nodes with a current route to the destination can unicast an RREP back to the source node. International Scholarl and Scientific Research & Innovation 9(3) 2015 889

World Academ of Science, Engineering and Technolog International Science Inde, Computer and Information Engineering waset.org/publication/10005154 2. Route information is maintained b each node in its route table. 3. Information obtained through RREQ and RREP messages is kept with other routing information in the route table. Sequence numbers are used to eliminate stale routes. A. Path Discover When a node wants to send a packet to the destination node, it checks its route table to determine whether it has a current route to that node. If there is a route present, then it forwards the packet to the appropriate net hop toward the destination [4]. However, if the node does not have a valid route to the destination, it must initiate route discover process shown in Fig. 1. To start such a process, the node creates an RREQ packet. This packet contains source node s IP address and current sequence number as well as the destination s IP address and last known sequence number [4]. A broadcast ID contained b RREQ, which is incremented each time the source node initiate RREQ. For processing of the RREQ, the node sets up a reverse path entr for the source node in its route table. This reverse path entr contains the source node s IP address and sequence number as well as the number of hops to the source node and the IP address of the neighbor from which the RREQ was received. This is the wa b which node knows how to forward an RREP to the source if one is received later. 1 4 2 Fig. 1 Propagation of RREQ throughout the network Fig. 2 Path determination from source to destination B. Forward Path Setup When a node found that it has a current route enough to respond to RREQ, it creates an RREP. The RREP sent in response to the route request contains the IP address of both the source and destination. When an intermediate node receives the RREP, it sets up a forward path entr to the 3 5 1 destination in its route table [5]. For finding the distance from the source to the destination, the Hop count field is incremented b the source node. Forward path setup is shown in Fig. 3, when a node receives a route repl (RREP) for a given destination more than one neighbor. In this case, it forwards the first RREP it receives and forwards a later RREP onl if that RREP contains a greater destination sequence number or a smaller hop count. Fig. 3 Forward path setup C. Path Maintenance If a path has been discovered for a given source/ destination pair, it is maintained b the source node. Movement of nodes within the ad-hoc network affects onl the route containing those nodes; such a path is called an active path. When an of the nodes moves either the destination or some intermediate node, however, a Route Error (RERR) message is sent to the affected source node. The RERR is initiated b the node which closer to the source node. When the neighbor s node receives the RERR, the mark their route to the destination as invalid b setting the distance to the destination equal to infinit and in turn propagate the RERR to their precursor nodes. When a source node receives the route error, it can reinitiate route discover if the route is still needed. Various parameters of AODV are given certain time which is listed in Table I. TABLE I AODV PARAMETERS Parameters Values Allowed hello loss 2 Active route time out 3000 ms Received Threshold -49 db Transmission power -8 to -2 db Hello interval 1 S D. Performance Measuring Parameters 1. Packet Deliver Ratio The ratio of a number of data packets is received verses the number of data packets to be sent. International Scholarl and Scientific Research & Innovation 9(3) 2015 890

World Academ of Science, Engineering and Technolog International Science Inde, Computer and Information Engineering waset.org/publication/10005154 2. Packet Drop Ratio The ratio of a number of data packet dropped means the data packet which is not received b the receiver to the total number of data packets which are sent b the receiver. For better performance of routing protocol, packet drop ratio should be less. 3. Transmission Range Transmission range defines up to how much long distance data can be transmitted. III. TRUE TIME Truetime is a MATLAB Simulink based simulator for networked and embedded control sstems. The simulator software consists of a Simulink block librar and a collection of MEX files. Truetime librar consists of 7 blocks shown in Fig. 4. The TrueTime kernel block simulates a real-time kernel eecuting user-defined tasks and interrupt handlers. The latest release, Truetime 2.0 beta, also features a couple of standalone network interface blocks that makes it simpler to develop networked control simulations [5], [6]. Fig. 4 Forward path setup Programming of Truetime simulation is similar to the real embedded sstem. Programming is written in MATLAB code or in C++. A. Software Requirements for True Time 1. It currentl supports MATLAB 7. (R14 and later) with SIMULINK 6. and MATLAB 6.5.1 with SIMULINK 2. A C++ compiler is required to run TRUETIME in the C++ version. 3. For the MATLAB version, pre-compiled files are provided in the archive that is downloaded from the TRUETIME web site. 4. The following compilers are currentl supported: a) Microsoft visual C++ 2010 epress for Windows b) gcc, g++ - GNU project C and C++ Compiler for LINUX and UNIX The simulation results are carried out using Truetime toolbo of MATLAB. Wireless Ad-Hoc network with random topolog and 7 nodes is simulated. The model structure of AODV is as shown in Figs. 6 and 7 show the random topolog for the ad-hoc wireless network used for simulation. IV. SIMULATION MODEL OF AODV The simulation results were carried out using Truetime toolbo of MATLAB. Mobile ad-hoc network with random topolog and seven nodes was simulated. A. Fuzz AODV Two inputs of fuzz AODV are transmitted power and received threshold, and output is transmission range. The approimate fuzz rule base is as given in Table II The domain of the membership functions i.e. transmitted power is in the range of -10 to 0 and threshold power is in the range of - 51 to -47 and the output are in the range of 10 to 25. For fuzz AODV, Mamdani fuzz inference sstem is used. Here in Mamdani fuzz inference sstem, we used triangular membership function both for input and output. [7], [8] TABLE II AODV PARAMETERS Pow Low Medium High Thres Low Low Medium Low Medium Medium High Medium High Medium High Medium B. ANFIS AODV ANFIS is an acronm stands for adaptive neural fuzz inference sstem. ANFIS is multi-laer adaptive based fuzz inference sstem [8]. Onl Sugeno fuzz inference sstem is used for ANFIS. In Sugeno FIS there is alwas one output but in Mamdani, FIS output can be more than one [10]. In ANFIS, inputs and output are same as of Mamdani fuzz inference sstem. ANFIS model structure is shown in Fig. 9 (b) and plot of training error v/s epoch is shown in Fig. 10. Training of ANFIS is done using a database of Mamdani fuzz inference sstem. For ANFIS model, the number of training epochs is 10 and training error tolerance sets to.001. V. SIMULATION RESULT AND ANALYSIS The simulation result shows the performance of AODV routing protocol. The performance metric transmission range is calculated b varing power for analsing the performance of AODV routing protocol [9], [10]. Fig. 11 represents AODV simulation results, which show the path of communication, the sending time and receiving time means the time at which the data is sent and received, node epir time and status of messages. The performance metrics are calculated b varing the power. Graph of transmission range with the variation of the power of classical AODV is shown in Fig. 12. Comparison of the transmission range of AODV, fuzz and ANFIS AODV is shown in Fig. 13. International Scholarl and Scientific Research & Innovation 9(3) 2015 891

World Academ of Science, Engineering and Technolog Clock Displa 20 1 TrueTime 2.0 Wireless Ad-hoc Routing Using AODV Copright (c) 2009 Lund Universit Written b Anton Cervin, Dan Henriksson and Martin Ohlin, Department of Automatic Control LTH, Lund Universit, Sweden Please direct questions and bug reports to: truetime@control.lth.se 1 Node 1 2 5 2 5 Node 2 Node 5 International Science Inde, Computer and Information Engineering waset.org/publication/10005154 2 4 6 2 4 6 Node 3 Node 4 1 3 5 7 1 3 5 7 3 3 4 4 Animation Node 6 Node 7 Fig. 5 Simulation Model of AODV Node Topolog -- AODV routing 1 3 5 6 6 6 7 7 1 Schedule TrueTime Wireless Network 7 Network Schedule 2 4 Fig. 6 Node Topolog International Scholarl and Scientific Research & Innovation 9(3) 2015 892

World Academ of Science, Engineering and Technolog Fig. 7 Mamdani Inference Tpe of Sstem International Science Inde, Computer and Information Engineering waset.org/publication/10005154 TABLE III AODV PARAMETERS Parameters -8dB -6dB -4dB AODV 13.84 15.93 18.31 Fuzz 12.5 15 16 ANFIS 13.6 15.5 17.6 VI. CONCLUSIONS Mobile ad-hoc network is a wireless network having decentralized administration. AODV routing protocol is most widel used in MANET because it is a fast reactive routing protocol and it has less communication overhead. Performance metric i.e. transmission range increases with increase in power. From simulation results, it is concluded that as the power increases the number of hops decreases to forward the packet from source to destination which results to decrease in the end to end dela. From the comparison, it is found that output i.e. transmission range is optimized efficientl in case of ANFIS than fuzz but not better than Fig. 8 Rule view of Mamdani fuzz inference sstem classical AODV. (a) International Scholarl and Scientific Research & Innovation 9(3) 2015 893

World Academ of Science, Engineering and Technolog International Science Inde, Computer and Information Engineering waset.org/publication/10005154 (b) Fig. 9 (a) Block schematic of ANFIS (b) ANFIS model structure Fig. 10 Training error v/s epochs Fig. 11 AODV Simulation Results International Scholarl and Scientific Research & Innovation 9(3) 2015 894

World Academ of Science, Engineering and Technolog 22 20 18 16 transmission reach 14 12 10 8 6 4 2 International Science Inde, Computer and Information Engineering waset.org/publication/10005154 17 16 15 14 13 12 11 0-10 -8-6 -4-2 power(db) Fig. 12 Transmission Range Comparison of transmission reach of simple,fuzz and ANFIS AODV at threshold -49dB 20 a = aodv 19 b = fuzzaodv c = anfisaodv 18 Reach 10-10 -8-6 -4-2 0 2 power Fig. 13 Transmission range of fuzz, ANFIS, and AODV REFERENCES [1] S.S. Dhenakaran and A. Parvathavarthini An Overview of Routing Protocols in Mobile ad-hoc Network, International Journal of Advanced Research in Computer Science and Software Engineering, Vol. 3, Issue 2, pp. 251-259, Feb. 2013. [2] Charles E. Perkins, Ad hoc Networking, Pearson, 2008. [3] Dr. Yogesh Chaba and Naresh Kumar Medishetti, Routing Protocols in mobile Ad hoc Networks- A Simulation Stud, Journal of Computer Science, Vol.1, No.1, pp 83-88, August 2005. [4] Nidhi S Kulkarnit, Balasubramanian Ramantt, and Indra Gupta, On Demand Routing Protocols for Mobile Ad hoc Networks: A Review, IEEE International Advance Computing Conference Patiala, India, 6-7 March 2009. [5] Anton Cervin, Martin Ohlin and Dan Henriksson Simulation of Networked Control Sstems Using Truetime, Department of Automatic control LTH, Lund Universit, Sweden, 2009. [6] http://www.control.lth.se/truetime. [7] Jairo Espinosa, Joos Vandewalle and Vincent Wertz, Fuzz Logic,Identification and Predictive Control, Springer-Verlag,2005 [8] Mehdi Neshat, Ali Adeli, Azra Masoumi, Mehdi Sargolzae, A Comparative Stud on ANFIS and Fuzz Epert Sstem Models for Concrete Mi Design, IJCSI International Journal of Computer Science Issues, Vol. 8, Issue 3, No. 2, pp. 196-210, Ma 2011. [9] Neerja Khatri, Arvind Kumar, Arun Sharma, Analsing Performance of AODV Routing Protocol in Mobile Ad hoc Networks, International Journal of Advanced Research in Computer and Communication Engineering, Vol. 2, Issue 8, pp.3182-3187, August 2013 [10] Shivashankar, Varaprasad. G, Suresh H.N, Devaraju G, Jaanthi, Performance Metrics Evaluation of Routing Protocols in MANET, International Journal of Advanced Research in Computer and Communication Engineering, Vol. 2, Issue 3, pp.1513-1520, March 2013. International Scholarl and Scientific Research & Innovation 9(3) 2015 895