A look into the 3GPP future 2012 of 3GPP 5G Joerg Swetina (NEC) 3GPP SA1, onem2m 3GPP 2016 1
Use case areas of TR 22.891 SMARTER Massive MTC Vehicle / autonomous driving Industry Robot / Drone Game / Sports 1. Enhanced Mobile Broadband Mobile Broadband, UHD / Hologram, Highmobility, Virtual Presence 2. Critical Communications Interactive Game / Sports, Industrial Control, Drone / Robot / Vehicle, Emergency 3. Massive Machine Type Communications ehealth, Wearables, Inventory Control, Stadium.. 4. Network Operation Network Slicing, Routing, Migration and Interworking, Energy Saving 5. Enhancement of Vehicle-to-Everything Autonomous Driving, safety and non-safety 3GPP 2016 2
Current 5G studies in 3GPP SA groups SA1: FS_SMARTER (New Services and Markets Technology Enablers) miot (massive Internet of Things) CRIC (Critical Communications) embb (enhanced Mobile Broadband) NEO (Network Operation) related: ev2x (will be successor of V2XLTE) SA2: FS_NextGen / SA3: FS_NSA (Study on Architecture and Security for Next Generation System) March 15 March 16 Timeline Dec 15 June 16 Dec 15 June 16 Dec 15 June 16 Dec 15 June 16 March 16 Sept / Dec 16 3GPP 2016 3
Some references / sources 5G PPP "5G Vision" NGMN 5G White Paper China IMT2020 "5G Vision and Requirements 4G Americas' Recommendations on 5G Requirements and Solutions FP7 COMBO, Requirements for converged fixed and mobile networks GSMA, "Understanding 5G: perspectives ARIB 2020 and Beyond Ad Hoc Group White Paper 3GPP 2016 4
Massive IoT Internet of Things (large numbers of devices) Smart wearables (high battery life, high reliability) Sensor networks (low complexity, very long battery life) Connectivity: 3GPP RAT and non-3gpp RAT Direct 3GPP connection, Indirect 3GPP connection, Device-to-device connection Subscription: Provision blank IoT devices with 3GPP subscription, change subscription/credentials over the air Lightweight protocols (management, security) Roaming scenarios, mobility, data size 3GPP 2016 5
Critical Communications Factory automation, UAV/drones (high reliability, low latency) virtual / augmented reality Confined area, moderate data rates Network slicing, licensed short range radio closed-loop control application Tactile Internet (ultra low latency) 1 ms one-way delay between mobile devices and nearby Internet Collision avoidance of cars (high accuracy local positioning) Mission critical services (indoor coverage, higher priority / premption) 3GPP 2016 6
Enhanced Mobile Broadband office scenario, real-time video meeting (very high data rates) traffic towards internet as well as D2D, WLL (Wireless Local Loop) 4K UHD with 3GPP device capability Slow moving (10 kmh): [1] Gbps DL and 500 Mbps UL [15] broadcast channels of [20Mbps] simultaneously High traffic density: aggregate traffic volume of Tbps/ km 2 Enhanced mobile broadband in fast moving devices Cars (200 km/h) and trains (500 km/h) - 50 Mbps DL, 25 Mbps UL, aircrafts (1000 km/h, 12 km altitude) - 15 Mbps DL, 7.5 Mbps UL highly variable data rates (minimize impact to battery life / signalling resources) 3GPP 2016 7
Network Operation System flexibility Network slicing (dedicated logical networks with customer specific functionality) charging, policy control, security, mobility, performance etc. isolate the different slices from each other include proprietary functions provided by different operators or 3 rd parties Terminals can be directed to appropriate slices Efficient user plane (different traffic characteristics of non-human users) Network capability exposure to 3 rd parties e.g. to M2M/IoT service providers the onem2m standard uses these interfaces Flexible broadcast service (stand-alone deployment of a multicast network) Multi-network connectivity / service delivery across operators Markets for minimal service levels (sporadic access to energy, remote areas) 3GPP 2016 8
Network Operation (II) Scalability dynamically control and allocate network resources, functions, elements awareness of network condition, application s user characteristics Mobility support (maintain IP addresses...) Efficient content delivery (content caching - also HTTPS - at the NW edge ) support protocols that allow discovery, routeing and dynamic caching of named content Use broadcast, securely store personal data of users in distributed caching entity Access (3GPP and non-3gpp Access integration) Less trusted networks, Satellite access, residential access Migration and interworking Security (small bursts of data, LI, Temporary service in emergency case ) 3GPP 2016 9
Observations from a standards oldtimer 5G is different In 5G the telecom world is not self contained anymore Customers will not only be human subscribers but industries who don t have traditional business relationships with carriers whose businesses rely on capabilities / costs of networks/devices Global service layer standards for IoT are needed in addition onem2m has been working closely together with 3GPP Product development will require healthy Ecosystems not platforms that lock in the customer. Telco will be one player, but not the only. Technical vs. economic feasibility is much less clear 3GPP 2016 10
Observations from a standards oldtimer (II) 5G is similar As in 3G, 4G worldwide research is contributing But not everything that is technically feasible will go into standards Currently, we can imagine some use cases for 5G technologies But much more (unexpected) business may arise once these exist. Carriers still can rely on their traditional assets such as Customer trust => security/confidentiality will be sales arguments! Reliability of communication => licensed spectrum avoids interference Standards take their time but yield long-term benefit 3GPP 2016 11
Thank you for your interest! Please contact me at: joerg.swetina (at) neclab.eu 3GPP 2016 12