Lab 1: Input, Processing, and Output This lab accompanies Chapter 2 of Starting Out with Programming Logic & Design.

Similar documents
Lab 2: Modules This lab accompanies Chapter 3 of Starting Out with Programming Logic & Design.

Lab 3: Decisions and Boolean Logic This lab accompanies Chapter 4 of Starting Out with Programming Logic & Design.

1. What type of error produces incorrect results but does not prevent the program from running? a. syntax b. logic c. grammatical d.

4. The is a diagram that graphically depicts the steps that take place in a program. a. Program b. Flowchart c. Algorithm d. Code e.

Lab 5: Repetition Structures This lab accompanies Chapter 5 of Starting Out with Programming Logic & Design.

Chapter 2: Input, Processing, and Output

Lab 4: Decisions and Boolean Logic This lab accompanies Chapter 4 of Starting Out with Programming Logic & Design.

Computer Programming : C++

Introduction to Programming in Turing. Input, Output, and Variables

T H E I N T E R A C T I V E S H E L L

Lecture 3. Input, Output and Data Types

Workbook Also called a spreadsheet, the Workbook is a unique file created by Excel. Title bar

Math Day 2 Programming: How to make computers do math for you

2.1. Chapter 2: Parts of a C++ Program. Parts of a C++ Program. Introduction to C++ Parts of a C++ Program

Microsoft Visual Basic 2015: Reloaded

ECS Baruch Lab 2 Fall 2019 Name

Fundamentals. Fundamentals. Fundamentals. We build up instructions from three types of materials

Unit 6 - Software Design and Development LESSON 3 KEY FEATURES

CS 141, Lecture 3. Please login to the Math/Programming profile, and look for IDLE (3.4 or the unnumbered. <-- fine <-- fine <-- broken

Introduction to: Computers & Programming: Review prior to 1 st Midterm

Getting started with RAPTOR [Adapted from by Dr. Wayne Brown]

VARIABLES. Aim Understanding how computer programs store values, and how they are accessed and used in computer programs.

Simple Java Programming Constructs 4

CSI Lab 02. Tuesday, January 21st

Introduction to Computer Programming CSCI-UA 2. Review Midterm Exam 1

Expressions, Statements, Variables, Assignments, Types

Unit 6 - Software Design and Development LESSON 3 KEY FEATURES

} Evaluate the following expressions: 1. int x = 5 / 2 + 2; 2. int x = / 2; 3. int x = 5 / ; 4. double x = 5 / 2.

Chapter 2 Input, Processing and Output. Hong Sun COSC 1436 Spring 2017 Jan 30, 2017

BASIC ELEMENTS OF A COMPUTER PROGRAM

Chapter 2. Designing a Program. Input, Processing, and Output Fall 2016, CSUS. Chapter 2.1

Python Day 3 11/28/16

CSCI 1100L: Topics in Computing Lab Lab 11: Programming with Scratch

Arithmetic Expressions in C

Introduction to Programming with RAPTOR

BEGINNING PROBLEM-SOLVING CONCEPTS FOR THE COMPUTER. Chapter 2

Professor: Sana Odeh Lecture 3 Python 3.1 Variables, Primitive Data Types & arithmetic operators

(I m not printing out these notes! Take your own.)

Hello World! Computer Programming for Kids and Other Beginners. Chapter 1. by Warren Sande and Carter Sande. Copyright 2009 Manning Publications

Fundamentals: Expressions and Assignment

Variables, expressions and statements

Activity 1: Introduction

Unit 3. Operators. School of Science and Technology INTRODUCTION

Chapter 2 Basic Elements of C++

CS 142 Style Guide Grading and Details

Chapter 2 Using Data. Instructor s Manual Table of Contents. At a Glance. Overview. Objectives. Teaching Tips. Quick Quizzes. Class Discussion Topics

C++ Programming: From Problem Analysis to Program Design, Third Edition

Chapter 3 Syntax, Errors, and Debugging. Fundamentals of Java

CMSC 201 Computer Science I for Majors

Getting Started. Excerpted from Hello World! Computer Programming for Kids and Other Beginners

Creating a C++ Program

Decisions, Decisions. Testing, testing C H A P T E R 7

Programming Logic and Design Seventh Edition Chapter 2 Elements of High-Quality Programs

DOING MORE WITH EXCEL: MICROSOFT OFFICE 2013

Overview. - General Data Types - Categories of Words. - Define Before Use. - The Three S s. - End of Statement - My First Program

Integers and Rational Numbers

Full file at

CPS122 Lecture: From Python to Java last revised January 4, Objectives:

SAMS Programming A/B. Lecture #1 Introductions July 3, Mark Stehlik

Data Types and the while Statement

Chapter 1 Operations With Numbers

Will introduce various operators supported by C language Identify supported operations Present some of terms characterizing operators

Com S 127x - Lab 6 1. READING FLOWCHARTS WITH CONDITIONAL ACTIONS!

Intro to Programming. Unit 7. What is Programming? What is Programming? Intro to Programming

Introduction to Python. Genome 559: Introduction to Statistical and Computational Genomics Prof. James H. Thomas

Microsoft Excel Microsoft Excel

The Three Rules. Program. What is a Computer Program? 5/30/2018. Interpreted. Your First Program QuickStart 1. Chapter 1

Ex: If you use a program to record sales, you will want to remember data:

Remaining Enhanced Labs

Fundamentals of Programming (Python) Getting Started with Programming

Computer Programming, I. Laboratory Manual. Experiment #2. Elementary Programming

CC112 Structured Programming

AP Computer Science Unit 1. Writing Programs Using BlueJ

VISUAL GUIDE to. RX Scripting. for Roulette Xtreme - System Designer 2.0. L J Howell UX Software Ver. 1.0

Microsoft Office Excel Use Excel s functions. Tutorial 2 Working With Formulas and Functions

Fundamentals of C Programming

ECE 463 Lab 1: Introduction to LabVIEW

Programming with Python

Introduction to Python. Genome 559: Introduction to Statistical and Computational Genomics Prof. James H. Thomas

Introduction to Computers. Laboratory Manual. Experiment #3. Elementary Programming, II

The sequence of steps to be performed in order to solve a problem by the computer is known as an algorithm.

EXCEL BASICS: MICROSOFT OFFICE 2010

C++ Basic Elements of COMPUTER PROGRAMMING. Special symbols include: Word symbols. Objectives. Programming. Symbols. Symbols.

1/11/2010 Topic 2: Introduction to Programming 1 1

Programming Logic and Design Sixth Edition

Python Input, output and variables. Lecture 23 COMPSCI111/111G SS 2018

Programming Language 2 (PL2)

1. Introduction to Microsoft Excel

Algorithms and Programming I. Lecture#12 Spring 2015

Lecture 05 I/O statements Printf, Scanf Simple statements, Compound statements

CS/IT 114 Introduction to Java, Part 1 FALL 2016 CLASS 3: SEP. 13TH INSTRUCTOR: JIAYIN WANG

EXCEL BASICS: MICROSOFT OFFICE 2007

>>> * *(25**0.16) *10*(25**0.16)

MICROSOFT EXCEL 2003 LEVEL 3

Full file at

GUIDELINES FOR COMPLETING THE ASSIGNMENT

CS Problem Solving and Object-Oriented Programming

Spreadsheet EXCEL. Popular Programs. Applications. Microsoft Excel. What is a Spreadsheet composed of?

Introduction to Programming

GCSE Computer Science Component 02

Transcription:

Starting Out with Programming Logic and Design 1 Lab 1: Input, Processing, and Output This lab accompanies Chapter 2 of Starting Out with Programming Logic & Design. Lab 1.1 Algorithms Name: Critical Review An algorithm is a set of well-designed logical steps that must take place in order to solve a problem. The flow the algorithm takes is sequential. For example, before you process calculations, all data needed should be retrieved. Help Video: Double click the file to view video This lab requires you to think about the steps that take place in a program by writing algorithms. Read the following program prior to completing the lab. Write a program that will take in basic information from a student, including student name, degree name, number of credits taken so far, and the total number of credits required in the degree program. The program will then calculate how many credits are needed to graduate. Display should include the student name, the degree name, and credits left to graduate. Step 1: Examine the following algorithm. (Reference: Designing a Program, page 31). 1. Get the student name. 2. Get the degree program name. 3. Subtract the number of credits taken so far from the required credits for the degree. 4. Get the number of credits required for the degree program. 5. Get the number of credits the student has taken so far. 6. Display the input information in Step 1 and 2. 7. Display the calculated information. Step 2: What logic error do you spot and how would you fix it? Switch Step 3 with Step 5; Step 3 cannot operate without getting information from Step 5.

Starting Out with Programming Logic and Design 2 Step 3: What steps require user interaction (Ex: user must type in some input)? Steps 1, 2, 4, and 5

Starting Out with Programming Logic and Design 3 Lab 1.2 Pseudocode Critical Review Pseudocode is an informal language that has no syntax rules and is not meant to be compiled or executed. The flow the program takes is sequential. For example, before you ask for input, you should display what information you want from the user. //Comments are done by putting two forward slashes before the lines you want to //document. Comments are used to explain code. Variables are named storage locations. "Declare" is the keyword used before naming a variable. Data types are: Real for decimal numbers, Integer for whole numbers, and String for a series of characters. Follow the rules for naming variables: (1) must be one word, no spaces, (2) usually no punctuation characters, only letters and numbers, and (3) name cannot start with a number. "Display" is the keyword used to print something to the screen. Any information needed to be displayed to the user should be put inside quotation marks such as Display This is how you print something to the screen. When using display to print both a string and the value of a variable, a comma is used, such as Display Here is the average, average. "Input" is the keyword used to get the user to enter data. The data value entered by the user will be placed in the variable that follows the keyword input such as Input variablename. "Set" is the keyword used before a calculation. Standard math operators are used, such as + - * / MOD ^. Operators can be combined in one calculation, but it is wise to group expressions together using parentheses. Remember the order of operations. Some examples are Set sale = price discount and Set average = (test1 + test2 + test3) / 3. Help Video: Double click the file to view video This lab requires you to think about the steps that take place in a program by writing pseudocode. Read the following program prior to completing the lab. Write a program that will take in basic information from a student, including student name, degree name, number of credits taken so far, and the total number of credits

Starting Out with Programming Logic and Design 4 required in the degree program. The program will then calculate how many credits are needed to graduate. Display should include the student name, the degree name, and credits left to graduate. Step 1: This program is most easily solved using just five variables. Identify potential problems with the following variables declared in the pseudocode. Assume that the college has the ability to offer half credits. (Reference: Variable Names, page 39-40). Variable Name Problem If Yes, what s wrong? (Yes or No) Declare Real creditstaken No Declare Real credits Degree Yes Space in variable name Declare Int creditsleft Yes Real, should not be integer Declare Real studentname Yes String, not Real because it s data not a numerical variable Declare String degreename No Step 2: Complete the pseudocode by writing the two missing lines. (Reference: Prompting the User, page 42). Display Enter student name. Input studentname Display Enter degree program. Input degreename Display Enter credits required for degree. Input creditsdegree Display Enter the number of credits taken so far. Input creditstaken Step 3: What two things are wrong with the following calculation? (Reference: Variable Assignment and Calculations, page 43). creditsleft = creditstaken creditsdegree Mathematically, creditsdegree has to be subtracted by creditstaken. No set keyword stating creditsleft prior to the equation. Step 4: Write the exact output you would expect from the following line of code if the user of the program enters Bill Jones. (Reference: Displaying Items, page 40 41). Display The student s name is, studentname The student s name is Bill Jones Step 5: Write the exact output you would expect from the following line of code if the user of the program enters a degree that is 63 credits in total and they have taken 40 credits. (Reference: Displaying Items, page 40 41).

Starting Out with Programming Logic and Design 5 Display This program requires, creditsdegree, credits and they have taken, creditstaken, so far. This program requires 63 credits and they have taken 40 credits so far. Step 6: Complete the following pseudocode to solve the programming problem. 1. //This program takes in student information and calculates 2. //how many credits the student has left before graduation. 3. //Information is then printed to the screen. 4. //Declare variables 5. Declare Real creditstaken 6. Declare Real creditsdegree 7. Declare Real creditsleft 8. Declare String studentname 9. Declare String degreename 10. //Ask for user input 11. Display Enter student name. 12. Input studentname 13. Display Enter degree name. 14. Input degreename 15. Display Enter credits required for degree completion. 16. Input creditsdegree 17. Display Enter credits taken so far. 18. Input creditstaken 19. //Calculate remaining credits 20. Set creditsleft = creditsdegree - creditstaken 21. //Display student name, degree program, and credits left. 22. Display The student s name is, studentname 23. Display The degree program is, degreename 24. Display This means there are, creditsleft, left until degree completion.

Starting Out with Programming Logic and Design 6 Lab 1.3 Flowcharts Critical Review A flowchart is a diagram that graphically depicts the steps that take place in a program. Symbols are used to depict the various steps that need to happen within a program. Flow lines are used between the symbols to indicate the flow of the program. Ovals are used as terminal symbols, which indicate a start and stop to a program. Parallelograms, the data symbol, are used for input and display statements. Rectangles, the process symbol, are used for calculations and variable declarations. On page connectors are used to link a flowchart that continues on the same page. The connecting system starts with the letter A, whereas A would appear in the two connectors that show the flow. The statements inside the data and the process symbols can be written similarly to the statements used in pseudocode. Terminal Symbol Used for Start and Stop Data Symbol Used for Input and Display Process Symbol Used for Calculations On Page Connector Flow Lines Help Video: Double click the file to view video This lab requires you to think about the steps that take place in a program by designing a flowchart. While designing flowcharts can be done with paper and pencil, one mistake

Starting Out with Programming Logic and Design 7 often requires a lot of erasing. Therefore, a flowcharting application such as Raptor or Visio should be used. This lab will give you a brief overview of Raptor. Read the following program prior to completing the lab. Write a program that will take in basic information from a student, including student name, degree name, number of credits taken so far, and the total number of credits required in the degree program. The program will then calculate how many credits are needed to graduate. Display should include the student name, the degree name, and credits left to graduate. Step 1: Start Raptor; notice the Raptor screen. This window is your primary tool for creating a flowchart. Prior to adding symbols, save your document by clicking on File and then Save. Select your location and save the file as Lab 1-3. The.rap file extension will be added automatically. Step 2: Notice the MasterConsole screen. This window is used to show your program output once your flowchart is completed. The Clear button will clear the console to view a fresh run of your program.

Starting Out with Programming Logic and Design 8 Step 3: Return to the Raptor screen to begin adding symbols into your flowchart. Your flowchart should follow the pseudocode in Lab 1-2, Step 6. While a rectangle is normally used for declaring variables, there is no easy way to do this in Raptor. Since this is an important part of flowcharting, we will do this using a comment box. To do this, Right-Click on the Start symbol and select Comment. In the Enter Comment box, type the variables your program will need. Below is a start to how it should look. Step 4: The next step in your flowchart should be to ask for user input. Click the Input Symbol on the Left and Drag and Drop to the flow line between Start and Stop. Double Click on the Input Symbol to begin entering information. Enter Enter student name in the top box. Enter studentname in the variable box. Below is how it should look. Step 5: Continue the Step 4 directions for all your input statements, changing each Input symbol to reflect the appropriate user interaction. Step 6: The next step in your flowchart is to process any calculations that exist. Click on the Assignment symbol and drag it to the flow line between the last input statement and the end symbol. Double click on the Assignment symbol to enter your code. In the Set box, put the name of your storage variable. In the To box, put the expression part of your formula. Below is how it should look.

Starting Out with Programming Logic and Design 9 Step 7: The next step in your flowchart is to display the requested output to the screen. Click the Output symbol and drag it to the flow line between the assignment statement and the end symbol. Double click on the Output symbol to enter your code. Under Output Type, select Output Expression since we want to display both a sentence and the contents of a variable. In the box, type "Student name is " + studentname. Below is how it should look once you click Done. Step 8: Continue the Step 7 directions for all your output statements, changing each Output symbol to reflect the appropriate requested output information. Step 9: Once your flowchart is complete, click on Run and then Execute to Completion on the Raptor menu. Follow the flow of your program to see if it processes properly. Your Master Console window should show output similar to Student name is Bill Jones The degree program is Computer Programming Credits left to graduation is 39 ----Run finished---- Step 10: The final step is to insert your finished flowchart in the space below. Inside Raptor, select File and the Print to Clipboard from the menu. Inside Word in the space below, select Edit and Paste. PASTE FLOWCHART HERE

Starting Out with Programming Logic and Design 10 Lab 1.4 Python Code Critical Review Comments in Python are preceded by the # sign. Input of strings into a variable is done using the raw_input function. This function converts the input to a series of characters so they can be used later in the program. This is often written as an equation such as stringvariable = raw_input( Enter a word. ). Input of numeric values into a variable is done using the input function. The method of input is similar to string input. For example, realvariable = input( Enter a decimal value. ). Equations are written similarly to the method used in pseudocode, but without the Set keyword. For example total = apples + oranges. Complex formulas should use parentheses to group processes. In addition, if input values are taken in as integers, but will be used to calculate a decimal value, they must be converted to real values. For example average = (test1 + test2) / 2. To display information to the screen, the print command is used with the string, which is written within single quotation marks. If the value of a variable needs to displayed after the string, a comma separates the two. For example, print The average is, average. Help Video: Double click the file to view video This lab requires you to translate your work in the pseudocode and flowchart to actual code using Python. Read the following program prior to completing the lab. Write a program that will take in basic information from a student, including student name, degree name, number of credits taken so far, and the total number of credits required in the degree program. The program will then calculate how many credits are needed to graduate. Display should include the student name, the degree name, and credits left to graduate.

Starting Out with Programming Logic and Design 11 Step 1: Examine the following line of code. What do you expect as output to the screen? studentname = raw_input( Enter student name. ) Enter student name. Step 2: Examine the following line of code. What type of value do you expect the user of the program to enter? creditsdegree = input( Enter credits required for degree. A numerical value. Step 3: Select with an X which function should be used to take in input from the user. The functions raw_input or input are determined based on the data type of the variable. raw_input( ) input( ) studentname X creditsdegree X creditsleft X Step 4: If the user of the program types Bill Jones to the question in Step 1, what do you expect the output to the screen to be when the following line of code processes? print 'The student\'s name is', studentname The student s name is Bill Jones Step 5: Examine the following line of code. If the program requires 63 credits, and the student has 20 left, what do you expect the output to the screen to be? print 'The program requires', creditsdegree, credits and they have taken', creditstaken, 'credits so far.' The program requires 63 credits and they have taken 43 credits so far. Step 6: Start the IDLE Environment for Python. If the Edit window for entering code does not come up, go to Options, Configure IDLE, click on the General tab, and under Startup Preferences select Open Edit Window. Close and reopen the Environment. Prior

Starting Out with Programming Logic and Design 12 to entering code, save your file by clicking on File and then Save. Select your location and save this file as Lab1-4.py. Be sure to include the.py extension. Step 7: Code should start with documentation. Document the first few lines of your program to include your name, the date, and a brief description of what the program does. Each line that you want to comment out must begin with a # sign. For example: #Sally Smith #January 15 #This program... Step 8: After documentation, enter the following line of code into your program. studentname = raw_input( Enter student name. ) Step 9: On the menu, select Run and then Run Module. Observe your program in action. If you get a syntax error, you must fix it before you are able to run your program. Click OK and review the highlighted syntax error to fix it. Step 10: Repeat Step 8, but change the statement so that it asks the user to enter their degree name. It is up to you whether you want to repeat Step 9 each time you code a line. It is recommended for beginning programmers so they can immediately identify syntax errors. Also, one syntax error at a time seems better than many all at once. Step 11: Next, you should write the code that will ask the user how many credits are required in the degree. This can be done using the input function since it is a numeric value. Enter the following line of code into your program. creditsdegree = input( Enter the number of credits required for the degree. ) Step 12: Repeat Step 11 but change the statement so that it asks the user to enter the number of credits they have taken so far. Step 13: Next, add your calculation. This is done very simply with the following code. creditsleft = creditsdegree creditstaken Step 14: Add the following line of code to your program.

Starting Out with Programming Logic and Design 13 print 'The student's name is', studentname Step 15: If you have not tested your program in a while, now is a good time to try it out. Go to Run and Run Module and observe what happens. SYNTAX ERROR! Step 16: While nothing stands out as being wrong in Step 15, notice that the word student s is actually causing the problem. To the language, the apostrophe looks as if it is the end of the statement. Since it is not, it must be quoted out by putting a \ in front of it. Change the line to the following. print 'The student\'s name is', studentname Step 17: Finish your code by printing the remaining of the requested statements. Your final output might look like the following. Enter student name. Bill Jones Enter degree name. Computer Programming Enter the number of credits required for the degree. 63 Enter the number of credits taken so far. 24 The student's name is Bill Jones The degree name is Computer Programming There are 39.0 credits left until graduation. Step 18: When your code is complete and runs properly, on the Menu, go to Edit and then Select All, then Edit and Copy. Paste the code below. #Danica Myers #October 7 #This program takes in student information and calculates how many #credits the student has left before graduation. #Information is then printed to the screen. #Input data studentname = raw_input('enter student name.') degreename = raw_input('enter degree program.') creditsdegree = input('enter credits required for degree.') creditstaken = input('enter credits taken so far.') #The calculation creditsleft = creditsdegree - creditstaken #The output #print with nothing after it a blank line to the output screen print

Starting Out with Programming Logic and Design 14 print 'The student\'s name is', studentname print 'The degree program is', degreename print 'The program requires', creditsdegree 'and they have taken', creditstaken, 'so far.' print 'This are', creditsleft, 'left to take.'

Starting Out with Programming Logic and Design 15 Lab 1.5 Programming Challenge 1 Team Average Write the Algorithm, Pseudocode, Flowchart, and Python code for the following programming problem. Help Video: Double click the file to view video Team Average A college wants you to write a program for them that will calculate the average number of wins for their football team over the past five years. The user of the program should be able to enter the number of wins each year. The program will calculate the average number of wins during that five year period and display that information to the screen. The Algorithm The Pseudocode 1. Get the number of wins for year 1. 2. Get the number of wins for year 2. 3. Get the number of wins for year 3. 4. Get the number of wins for year 4. 5. Get the number of wins for year 5. 6. Add the number of wins for all years and divide by the total number of years. 7. Display the calculated information in Step 6. 1. //This program will calculate the average number of wins over the past 2. //five years for a football team. 3. //Declare variables 4. Declare Real year1 5. Declare Real year2 6. Declare Real year3 7. Declare Real year4 8. Declare Real year5 9. Declare Real yearlyaverage 10. //Ask for user input 11. Display Enter number of wins for year 1. 12. Input year1

Starting Out with Programming Logic and Design 16 13. Display Enter number of wins for year 2. 14. Input year2 15. Display Enter number of wins for year 3. 16. Input year3 17. Display Enter number of wins for year 4. 18. Input year4 19. Display Enter number of wins for year 5. 20. Input year5 21. //Calculates the average 22. Set yearlyaverage = (year1 + year2 + year3 + year4 + year5)/5 23. //Display requested information 24. Display The average number of wins each year over the last five years is, yearlyaverage The Flowchart

Starting Out with Programming Logic and Design 17 Start A Declare Real year1 Declare Real year2 Declare Real year3 Declare Real year4 Declare Real year5 Declare Real yearlyaverage Display Enter number of wins for year 4. Input year4 Display Enter number of wins for year 1. Display Enter number of wins for year 5 Input year1 Input year5 Display Enter number of wins for year 2. Input year2 Set yearlyaverage = (year1 + year2 + year3 + year4 + year5) / 5 Display Enter number of wins for year 3. Display The average number of wins each year over the last five years is, yearlyaverage Input year3 A Stop The Python Code #This program will calculate the average number of wins over the past #five years for a football team #Input data year1 = input( Enter number of wins for year 1. ) year2 = input( Enter number of wins for year 2. ) year3 = input( Enter number of wins for year 3. ) year4 = input( Enter number of years for year 4. ) year5 = input( Enter number of wins for year 5. ) #The calculation #The formula uses the float function so average can store a Real number yearlyaverage = (year1 + year2 + year3 + year4 + year5) / 5

Starting Out with Programming Logic and Design 18 #The output #print with nothing after it prints a blank line to the output screen print print The average number of wins each year over the last five years, yearlyaverage

Starting Out with Programming Logic and Design 19 Lab 1.6 Programming Challenge 2 Pedometer Calculator Write the Algorithm, Pseudocode, Flowchart, and Python code for the following programming problem. Help Video: Double click the file to view video Pedometer Calculator A dietician wants you to write a program that will calculate the number of calories a person can lose by walking at a slow pace for a mile; however, the user will have only the distance given by a pedometer, which is measured in steps and not miles. Assume each mile a person walks is equivalent to 2000 steps, and that for every mile walked, a person loses 65 calories. Allow the user of the program to enter the number of steps taken throughout the day. The program will calculate the distance in miles and the number of calories lost. The user of the program should also be able to enter the day of the week the data is being calculated for. The day of the week, the distance in miles, and the calories lost should then be displayed to the screen. The Algorithm The Pseudocode 1. Get the day of the week. 2. Get the number of steps reported on the pedometer. 3. Divide the number of steps taken by 2000, which are the steps per mile. 4. Multiply the result of Step 3 by 65, which is the number of calories burned per mile. 5. Display the input information in Step 1. 6. Display the calculated information in Step 4 and 5. 1. //This program will calculate how many calories are burned based on 2. //the number of steps taken throughout a day. This is based on 2000 3. //steps to equal 1 mile and 1 mile of walking burns 65 calories. 4. //Declare variables 5. Declare String weekday 6. Declare Integer stepstaken 7. Declare Integer calorieslost

Starting Out with Programming Logic and Design 20 The Flowchart 8. Declare Real mileswalked 9. //Ask for user input 10. Display Enter the day of the week. 11. Input weekday 12. Display Enter the number of steps reported on the pedometer. 13. Input stepstaken 14. //The calculations 15. Set mileswalked = stepstaken / 2000 16. Set calorieslost = mileswalked * 65 17. //Display output 18. Display The following data for, weekday 19. Display Walking, mileswalked, miles results in, calorieslost, calories lost.

Starting Out with Programming Logic and Design 21 Start Declare String weekday Declare Integer stepstaken Declare Integer calorieslost Declare Real mileswalked Display Enter the day of the week. Input weekday Display Enter the number of steps reported on the pedometer. Input stepstaken Set mileswalked = stepstaken / 2000 Set calorieslost = mileswalked * 65 Display The following is data for, weekday Display Walking, mileswalked, miles results in, calorieslost, calories burned. The Python Code Stop #This program will calculate how many calories a person loses for each mile #walked. However, the input is read in steps. 2000 steps equal 1 mile and a #person on average loses 65 calories per mile. The information is then displayed. #Input data weekday = raw_input( Enter the day of the week. ) stepstaken = input( Enter the number of steps reported on the pedometer. )

Starting Out with Programming Logic and Design 22 #The calculation mileswalked = stepstaken / 2000 calorieslost = mileswalked * 65 #The output #print preceded by nothing prints a blank line to the output screen print #\t tabs the line over print t\t\the following is data for, weekday print #The output is displayed print Walking, mileswalked, miles resulted in, calorieslost, calories lost.'