Hard- and Software for Interactive Surfaces

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Mensch-Maschine-Interaktion 2 Hard- and Software for Interactive Surfaces Prof. Dr. Andreas Butz 1

Hardware for Interactive Surfaces (Visual) output: Display quite well understood simple solution: projection: front or back (or side ;-) screens built into tables modification of screen hardware Input: Sensing much less well understood many concurrent approaches, each with its drawbacks categories: resistive, capacitive, optical,... wide field of ongoing research 2

Display: Front Projection what we are doing here in class simplest way to produce visual output on any surface pro: cheap, simple even light distribution no additional space needed space for legs under the table image source: http://www.rosco.com/ contra interacting hand and person cast a shadow only feasible for tabletops when firmly mounted 3

Display: Rear Projection Pro: projector is hidden, space in front empty no shadowing of the surface Contra: Can only be done with space behind complex mirror construction for tabletops can create hot spot with cheap screen image source: http://www.rosco.com/ 4

Display: Projection from the side ;-) PlayAnywhere, Andy Wilson (Microsoft Research), 2005 Uses commercial short throw projector for front projection at an angle of 40 degrees Uses cameras for sensing mounted off axis from the projection can see shadows caused by front projection can recognize fingers and markers Turns any flat surface (e.g., table) into an interactive surface 5

6

Display: Screens What we initially used in our tabletop research @LMU High resolution and contrast + great color Insensitive to ambient light Can be bought with touch overlay for sensing 7

Screen with integrated sensing: ThinSight Izadi (Microsoft Research), 2007 Shines IR light through LCD from the back Mesures Reflection from objects or fingers low resolution prototype senses simple gestures could turn display into a scanner/camera 8

Sensing Embedded sensors Capacitive Resistive Optical Camera Infrared FTIR Diffuse Illumination Others 9

Classical touch screen [http://de.wikipedia.org/wiki/touchscreen] Two sheets of conductive, transparent material Connected by finger or pen pressure Resistance measurements Between X electrodes Between Y electrodes 10

Capacitive Sensing Layer of conductive material holds charge Finger approaching the surface changes the amount of charge requires grid of driving and sensing lanes OR individual electrodes embedded in one layer [Dietz Leigh 01] [Rekimoto 02] 11

Capacitive Sensing: Sony SmartSkin 12

Capacitive Sensing: Sony SmartSkin finger only changes capacitive coupling in grid 13

Capacitive Sensing: MERL DiamondTouch finger acts as one electrode of the capacitor connection e.g., through the chair different users send different signals finger identification solved!! 14

Optical Sensing - FTIR http://iad.projects.zhdk.ch/multitouch/ 15

FTIR LMU München Medieninformatik Andreas Butz / Michael Rohs M! ensch-maschine-interaktion II WS2010/11 16

Optical Sensing - DI http://iad.projects.zhdk.ch/multitouch/ 17

TouchLight Andy Wilson, ICMI 2004 Projection onto Holofilm (transparent projection screen) imaging through the screen ==> funny effects possible 18

Optical tracking from the side: SmartTech SmartBoard DViT 4 cameras, 100FPS can be overlaid to screens, projection surfaces etc.. theoretically 4, practically 2 (narrow) contact points http://www.smarttech.com/dvit/index.asp 19

Optical Tracking twisted: Fiberboard 20

Multitouch DIY project for the weekend! 21

http://sethsandler.com/multitouch/mtmini/ 22

Commercial and semi-ots Interactive tables MS surface http://www.microsoft.com/surface/ Interactable http://www.ipsi.fraunhofer.de/ambiente/ english/projekte/projekte/ineractable.html SmartTable http://www2.smarttech.com/st/en-us/ Products/SMART+Table/ Reactable http://www.reactable.com/ Lemur http://www.jazzmutant.com/ 23

Microsoft Surface 24

FhG Interactable The new InteracTable is 90 cm high with a display size of 70 cm x 125 cm. The horizontal workspace is realized with a touch-sensitive plasma-display (PDP) which is integrated into the table top of the InteracTable. People can use pens and fingers for gesture-based interaction with information objects. The IT components are mounted below. The margin of the table surface can be used to lean on it and to place additional material or coffee cups and the like. SmartTech DViT sensing: dual touch 25

SMART Technologies SmartTable 26

Reactable 27

Jazzmutant Lemur 28

Software for Interactive Surfaces Touchlib http://nuigroup.com/touchlib/ Reactivision http://reactivision.sourceforge.net/ the TUIO protocol http://www.tuio.org/ Squidy http://www.squidy-lib.de/ 29

Touchlib and CCV The classic Touchlib is windows only CCV also Linux + OSX library for finger touch works w. diff. technologies also comes with a calibration app and several demos flame demos often seen in multi touch demo videos 30

Reactivision includes marker (aka fiducial) tracking uses the TUIO protocol originally built for the ReacTable musical instrument used in research for various purposes 31

TUIO protocol Standardized protocol to send touch events can describe fingers, shapes and visual markers Sent over a network socket (often UDP packets on port 3333) input can also be simulated platform independent Various implementations (e.g., reactivision + CCV) Various demo clients available current version 1.1 version 2.0 in preparation extensions to the message content new capabilities 32

Squidy visual interface for application programming pipe and filter paradigm, comes with predefined filters 33