The eighth scene in a series of articles on elementary mathematics. written by Eugene Maier designed and illustrated by Tyson Smith. equals me.

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me. multiplied by me. equals me. The eighth scene in a series of articles on elementary mathematics. written by Eugene Maier designed and illustrated by Tyson Smith

The array model, with edge pieces used to portray the product of two counting numbers in Scene IV can be adapted to portray the multiplication of integers. Rather than considering the number of objects in a collection, one considers the value of the collection. Consider, for example, the array shown here. Viewed as a picture of the product of two counting numbers, one observes that one edge has 2 pieces, the other 3 and the array has 6 tile. Thus we have a picture of a product of counting numbers, in this case, a picture of 2 x 3 = 6. But suppose, instead of considering the number of edge pieces and the number of tile in the array, one considers the values of the sets of edge pieces and the value of the array. One observes that the edges have values +2 and +3, respectively, and the array has value +6. Thus, we have a picture of a product of integers, in this case, a picture of +2 x +3 = +6.

There are many collections of edge pieces, other than those shown on the previous page, that have values of + 2 and + 3. For example, the edges might be those shown here. The question is: How does one complete the array when there are red as well as black edge pieces? The answer to this question becomes straightforward if one agrees to two conditions: First, that the arithmetic of the positive integers replicate that of the counting numbers and, second, that +1 be a multiplicative identity, that is, multiplying an integer by +1 does not change that integer. +2 +3 As far as multiplication is concerned, the first of these conditions means that the product of two positive integers can be found by considering the corresponding product of counting numbers, e.g. +2 x +5 = +10 since 2 x 5 = 10.

The first condition also means that + 1 is a multiplicative identity for the positive integers since 1 is a multiplicative identity for the counting numbers, for example + 1 x + 3 = + 3 x + 1 = + 3 since 1 x 3 = 3 x 1 = 3. The second condition extends this property of +1 to the entire set of integers, so that, for example, not only is + 1 x + 3 = + 3 x + 1 = + 3 but also + 1 x 3 = 3 x + 1 = 3. In particular, + 1 x + 1 = + 1 and + 1 x 1 = 1 x + 1 = 1 which, illustrated by arrays with edge pieces, appear as follows: +1 +1 +1 x +1 = +1 +1-1 +1 x -1 = -1-1 +1-1 x +1 = -1 We notice the following: if a tile has two black edges, it is black, whereas if it has I black and 1 red edge, it is red. Or to put it another way, if a tile has a black edge, the color of the tile is that of the other edge.

Returning to the array which has the edge pieces shown in frame 2, we can use what we have learned about black edge pieces to fill in those places in the array which have a black edge: +2 +3 What is left to fill in are those places where both edges are red. The part of the array that has been completed so far has value + 4.

But + 2 x + 3 must equal + 6, hence the two remaining places must be filled with black tile: +2 +3 +2 x +3 = +6 Note that whenever a tile has 2 black or 2 red edges, it is black; whenever it has 1 black and 1 red edge, it is red. Thus: +1 x +1 = +1 1 x 1 = +1 +1 x -1 = -1-1 x +1 = -1

Below are some pictures of products in which the edge values are all represented by minimal sets of edge pieces, that is the edges consist of pieces all of the same color. We see that the product of 2 positive or 2 negative integers is a positive integer and the product of a positive integer and a negative integer is a negative integer. +3 +3-3 +2 +3 x +2 = +6-2 +3 x -2 = +6-2 -3 x -2 = +6

Division of integers can also be portrayed using an array with edge pieces. For example, one can determine what 12 + 4 is by finding the other edge in an array of 12 red tile and an edge of 4 black pieces. Since the array is red, the edges must have opposite colors. Thus the other edge is composed of 3 red pieces. Hence, 12 + 4 = 3. +4-12 Similarly, + 12 4 = 3, since the other edge of black array with a red edge must be red, and 12 4 = +3, since the other edge of a red array with a red edge must be black. In general, the quotient of 2 positive integers or 2 negative integers is a positive integer while a quotient involving a positive and a negative integer is a negative integer.?

Products and quotients involving 0 0 warrant special mention. As +4-4 one sees in the figures, 0 x + 4 = 0 x 4 = 0. The 2 rows of the arrays are opposites of 0 x +4 = 0 0 x -4 = 0 one another and hence their net value is 0. This will be the case whatever value the bottom edge has, and hence any integer multiplied by 0 is 0. 0 To determine 0 + 4, one wants to construct an array whose value is 0 and has an edge whose value is + 4. The quotient is the value of the other edge, which will consist of 1 black and 1 red piece and hence have value 0. Thus, 0 + 4 = 0. Similarly 0 4 = 0. In like fashion, arrays can be constructed to show that 0 divided by any positive or negative number is 0. +4 0-4 0??

The quotient 0 0 is another matter. It is not difficult to construct an array which has value 0 and has an edge of value 0. Shown below are 3 such arrays. The value of the second edge in the first instance is + 3, which would imply that 0 0 = + 3, while the value of the second edge in the next instance is + 4, implying that 0 0 = + 4, whereas in the third instance, the value of the second edge is 5, implying that 0 0 = 5. Indeed, one can construct an array whose value is 0, has one edge whose value is 0 and other edge has any positive or negative value one wishes. Thus 0 0 is an ambiguous notion and, hence, is excluded from mathematical discourse. 0 0 0 0 0 0???

But, what about a non-zero integer divided by 0? Suppose, for example, we try to model +4 0. To do that, we need to construct an array whose value is +4 and has an edge whose value is 0. But this isn't possible, for if an array has an edge whose value is 0, the array will have value zero. Hence, division of a non-zero integer by 0 is not possible within the set of integers. 0 0 These 2 rows will always be opposite of one another and have value 0 no matter what this edge is. To summarize: 0 times any integer is 0 and 0 divided by a positive or negative integer is 0. Also, it is not possible to divide a positive or negative integer by 0 and 0 0 is ambiguous. Thus, division by 0 is outlawed.

Gene says: Some teachers attempt to motivate the arithmetical structure of the integers by contriving "applications" in which negative numbers occur. I have never found this very satisfactory, especially when it comes to multiplication because I know of no applications other than artificial ones that are accessible to pre-algebra students in which one is called upon to multiply two negative numbers The development of the arithmetic of the integers given here is based on a mathematical principle: whenever a set of numbers is extended to a larger set of numbers, the arithmetical properties of the set being extended should be preserved. Thus, when extending the counting numbers to the integers, the preservation of the arithmetical properties of the counting numbers, such as the role of 1 as a multiplicative identity and the multiplication tables, dictates the arithmetic of the integers. The fact that the product of two negatives is a positive seems to be a stumbling block for many students. I suspect one of the reasons for this is that the integers are generally introduced at the pre-algebra level and multiplying two negatives is pretty much an academic matter until one encounters the need to expand algebraic expressions such as (x 2)(x -- 3).

FYI: Arithmetically speaking, the positive integers, +1, +2, +3,, behave exactly like the counting numbers, 1, 2, 3,. That is, if, in any valid arithmetical statement that holds in the set of positive integers, one replaces the positive integer +n by the counting number n, the result is a valid statement in the set of counting numbers. And conversely, if, in any true arithmetical statement in the set of counting numbers, one replaces the counting number n by the positive integer +n, the result is a true statement in the set of positive integers. (In mathematical terminology, the set of positive integers and the set of counting numbers are said to be isomorphic.) For example, in the statement +2 + +3 = +5, which is a true statement about positive integers, replacing the positive integers +2, +3 and +5, respectively by the counting numbers 2, 3 and 5, results in the statement 2 + 3 = 5, which is a true statement about counting numbers. Since the positive integers and the counting numbers have identical arithmetical structures, we will no longer distinguish between them so, for example, the symbol 2 will refer both to the counting number 2 and the positive integer + 2. Also, we will adopt the standard practice of writing a negative number with its sign in standard position rather than superscript position, for example we will write the negative integer 2 as 2. Also, we will adopt the standard practice of using the

minus sign,, rather than o( ), to represent the opposite of an integer, so, for example, the statement o( 2) = 2 will be written ( 2) = 2. Notice, with these conventions, the statement "the opposite of the positive integer 2 is the negative integer 2" rather than being written symbolically "o(2) = 2" becomes the redundant appearing statement " 2 = 2". Thus, using customary notational conventions, one cannot distinguish between the notion of "the opposite of a positive integer" and "a negative integer". Since, indeed, the opposite of a positive integer is a negative integer, the inability of the standard notation to distinguish these two notions causes no computational difficulties.

END of SCENE 8: MULTIPLYING & DIVIDING INTEGERS For comments and questions please email Gene Maier at genem@mathlearningcenter.org coming up next... SCENE 9: FRACTIONS