Embedded Systems Programming

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Transcription:

Embedded Systems Programming ES Development Environment (Module 3) Yann-Hang Lee Arizona State University yhlee@asu.edu (480) 727-7507 Summer 2014

Embedded System Development Need a real-time (embedded) operating system (RTOS) or run on bare metal? Need a development and test environment? Use the host to edit, compile, and build application programs At the target, use tools to load, execute, debug, and monitor (performance and timing) Development Host (gnu tool chain + Eclipse) Target Peripherals + Plant Model 1

Development Environment of Linux Host PC workstation Target board gcc crosscompiler GDB debugger Applications Eclipse IDE GDB Server Linux Linux or Windows Board support package Command line or IDE (Eclipse, Kdevelop) Linux and GNU tools 2

/* Hello World program */ #include <stdio.h> #include <time.h> int main(void) { int i; time_t curtime; HelloWorld Example for (i=0; i<10; i++) { curtime = time(null); printf("hello, world. The current time is: %s", ctime (&curtime)); sleep(i); CC = i586-poky-linux-gcc all: HelloWorld.c $(CC) -o HelloWorld.o HelloWorld.c scp HelloWorld.o root@10.218.101.25:/home/root/labs/ 3

From Source to Executable Compiler, linker, and loader In ELF: executable, relocatable, shared library, and core information for relocation, symbol, debugging linker resolves symbol reference Link script or link command file assigns absolute memory addresses (program area, static data, bss, stack, vector table, etc.) Startup code to disable interrupts, initialize stack, data, zero uninitialized data area, and call main(). asm ld linker loader debugger cc linker script executable 4

ELF -- Executable and Linking Format The old one a.out for UNIX community ELF standard for Linux better support for cross-compilation, dynamic linking, initializer/finalizer An ELF file can be one of the 4 types Relocatable Executable Shared object Core file Two views Compilers, assemblers, and linkers a set of logical sections. System loader a set of segments 5

Linker Script A text file that describe how the sections in the input files should be mapped into the output file, and to control the memory layout of the output file. ENTRY linker script command to set the entry point. SECTIONS command to describe memory layout `.' indicates the location counter MEMORY command describes the location and size of blocks of memory in the target SECTIONS {.text.start (_KERNEL_BASE_) : { startup.o(.text ).text : ALIGN(0x1000) { _TEXT_START_ =.; *(.text) _TEXT_END_ =.;.data : ALIGN(0x1000) { _DATA_START_ =.; *(.data) _DATA_END_ =.; MEMORY { ROM (rx) : ORIGIN = 0, LENGTH = 256k RAM (wx) : org = 0x00100000, len = 1M.bss : ALIGN(0x1000) { _BSS_START_ =.; *(.bss) _BSS_END_ =.; 6

Debugger for Embedded Systems Observability, real-time analysis, and run control At host: GUI, source code, symbol table, type information, line number Communication to the target serial port, Ethernet, USB, JTAG, etc. read/write memory and registers execution control (single step, breakpoint, watchpoint, etc.) At target: debugging stub (software): at breakpoint, replace the instruction with breakpoint inst. or invalid instruction to trigger exception (USB) JTAG interface: hardware breakpoint, trace buffer, flash programming 7

Start-up and Booting Sequence Processor, memory, and IO initialization Load an operating system (or an application) Disables interrupts, puts the boot type on the stack, clears caches The text and data segments are copied from ROM to RAM processor initialization Cache initialization, zeroing out system bss segment, initializing interrupt vectors and system hardware to a quiescent state Initiates the multitasking environment, creates an interrupt stack, creates root stack and TCB Initializes the I/O system, installs drivers, creates devices, and then sets up the network OS loading & booting 8

Supplementary Slides

ELF -- Executable and Linking Format (2) Partial list of the ELF sections.init - Startup.text - String.fini - Shutdown.rodata - Read Only.data - Initialized Data.tdata - Initialized Thread Data.tbss - Uninitialized Thread Data.ctors - Constructors.dtors - Destructors.got - Global Offset Table.bss - Uninitialized Data 10