Storyboarding. CS5245 Vision and Graphics for Special Effects

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Transcription:

ing CS5245 Vision and Graphics for Special Effects Leow Wee Kheng Department of Computer Science School of Computing National University of Singapore Leow Wee Kheng (CS5245) Storyboarding 1 / 21

Storyboard A sequence of images that flow together to tell a story. Full Flame storyboard by Alex Saviuk [Sim07]. Leow Wee Kheng (CS5245) Storyboarding 2 / 21

Storyboard A sketch of the director s idea of the final production. Used to visualize and refine ideas. Used to help develop, enhance, visualize script. An effective form of communication with production team. Lets production team start work early. Benefits of storyboarding Storyboarding is important even for low-budget production. Help to save time, money, and effort in actual production. Reduce production wastage and delay. Comments: The Lord of the Rings [LoR]. Leow Wee Kheng (CS5245) Storyboarding 3 / 21

Storyboarding skills Don t have to draw well to produce functional storyboard. Many directors can t draw well. But, they still draw on storyboards to communicate ideas. Professional storyboard artists usually draw well. More important skill: Understand story and camera. Should also learn directing and editing. Leow Wee Kheng (CS5245) Storyboarding 4 / 21

Each panel of a storyboard depicts a scene: physical environment, set design, characters, etc. Each panel typically corresponds to a shot. Often contains scene description, camera and lighting information. Example: The Reflection (2004) Leow Wee Kheng (CS5245) Storyboarding 5 / 21

Recall camera shot type, camera angle, and camera motion. Leow Wee Kheng (CS5245) Storyboarding 6 / 21

Sequence of panels depicts change of shot or cut. Recall guideline for cuts: avoid indecisive and shock cuts. Leow Wee Kheng (CS5245) Storyboarding 7 / 21

Stick Figures Sketches of stick figures are not so good. Can t tell which orientation the characters are facing. Leow Wee Kheng (CS5245) Storyboarding 8 / 21

3D Look It s best to give them a bit of 3D look [Sim07]. Draw vertical nose line to indicate left-right orientation. Draw horizontal eye line to indicate up-down orientation. Use rectangular block to indicate body orientation. Leow Wee Kheng (CS5245) Storyboarding 9 / 21

Scale Scale is important [Sim07]. A man stands at 6.5 to 9 heads high. A woman is usually a bit smaller, but with larger breast, shorter torso, and wider hips. An adult s elbow reaches the top of the head. A child s hand barely reaches the top of the head. Leow Wee Kheng (CS5245) Storyboarding 10 / 21

Perspective Use vanishing lines and points to indicate perspective [Sim07]. Can have one or more vanishing points. Leow Wee Kheng (CS5245) Storyboarding 11 / 21

Horizon line indicates camera angle [Sim07]. Left to right: low angle, eye level, high angle. Leow Wee Kheng (CS5245) Storyboarding 12 / 21

Objects also have perspective [Sim07]. Leow Wee Kheng (CS5245) Storyboarding 13 / 21

Camera Shot and Motion Indicate object and camera motion and change of camera shot size [Kat91]. Leow Wee Kheng (CS5245) Storyboarding 14 / 21

Negative Examples Negative Examples What s wrong with this storyboard? Leow Wee Kheng (CS5245) Storyboarding 15 / 21

Negative Examples What s the problem of this storyboard? Leow Wee Kheng (CS5245) Storyboarding 16 / 21

Negative Examples What about this storyboard? Leow Wee Kheng (CS5245) Storyboarding 17 / 21

Animatic Animatic Storyboard is static. lacks dynamic information: shot duration, camera move, etc. does not give a sense of the pace of the shots. Animatic is a sequence of storyboard images shown at the desired pace. Like a simple video composed of static frames. Can contain narrative, dialogue, sound effects, music. Give director a good sense of how the movie will look. Examples: The Lord of the Rings [LoR] Storyboard to Film Comparison [LoR] Leow Wee Kheng (CS5245) Storyboarding 18 / 21

Pre-visualization Pre-visualization Pre-visualization adds on to animatic. Use crude CG animation to give director a better sense of camera shots and moves. Let director explore various shot possibilities before actual production. Examples: The Lord of the Rings [LoR] Hunter Hunted (2007) Pre-Viz to Film Comparison [LoR] Leow Wee Kheng (CS5245) Storyboarding 19 / 21

Summary Summary Storyboard shows a static sequence of shots. Animatic shows a sequence of storyboard images at the desired pace. Pre-visualization use crude CG animation to give a better sense of camera shots and moves. Proper use of storyboards, animatics, pre-viz facilitates production process. Leow Wee Kheng (CS5245) Storyboarding 20 / 21

References References S. D. Katz. Film Directing Shot By Shot. Michael Wiese, 1991. The Lord of the Rings DVD, The Appendices, Part 1: From Book to Vision. M. Simon. Storyboards: Motion in Art. Elsevier, 3rd edition, 2007. Leow Wee Kheng (CS5245) Storyboarding 21 / 21