CS 61C: Great Ideas in Computer Architecture C Pointers. Instructors: Vladimir Stojanovic & Nicholas Weaver

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CS 61C: Great Ideas in Computer Architecture C Pointers Instructors: Vladimir Stojanovic & Nicholas Weaver http://inst.eecs.berkeley.edu/~cs61c/sp16 1

Agenda Pointers Arrays in C 2

Address vs. Value Consider memory to be a single huge array Each cell of the array has an address associated with it Each cell also stores some value For addresses do we use signed or unsigned numbers? Negative address?! Don t confuse the address referring to a memory location with the value stored there... 101 102 103 104 105... 23 42... 3

Pointers An address refers to a particular memory location; e.g., it points to a memory location Pointer: A variable that contains the address of a variable Location (address) name... 101 102 103 104 105... 23 42 104... x y p 4

Pointer Syntax int *p; Tells compiler that variable p is address of an int p = &y; Tells compiler to assign address of y to p & called the address operator in this context z = *p; Tells compiler to assign value at address in p to z * called the dereference operator in this context 5

Creating and Using Pointers How to create a pointer: & operator: get address of a variable int *p, x; p? x? x = 3; p? x 3 p = &x; p x 3 How get a value pointed to? * (dereference operator): get the value that the pointer points to printf( p points to %d\n,*p); Note the * gets used 2 different ways in this example. In the declaration to indicate that p is going to be a pointer, and in the printf to get the value pointed to by p. 6

Using Pointer for Writes How to change a variable pointed to? Use the dereference operator * on left of assignment operator = p x 3 *p = 5; p x 5 7

Pointers and Parameter Passing Java and C pass parameters by value Procedure/function/method gets a copy of the parameter, so changing the copy cannot change the original void add_one (int x) { x = x + 1; } int y = 3; add_one(y); y remains equal to 3 8

Pointers and Parameter Passing How can we get a function to change the value held in a variable? void add_one (int *p) { *p = *p + 1; } int y = 3; add_one(&y); y is now equal to 4 9

Types of Pointers Pointers are used to point to any kind of data (int, char, a struct, etc.) Normally a pointer only points to one type (int, char, a struct, etc.). void * is a type that can point to anything (generic pointer) Use void * sparingly to help avoid program bugs, and security issues, and other bad things! 10

More C Pointer Dangers Declaring a pointer just allocates space to hold the pointer it does not allocate the thing being pointed to! Local variables in C are not initialized, they may contain anything (aka garbage ) What does the following code do? void f() { int *ptr; *ptr = 5; } 11

Pointers and Structures typedef struct { int x; int y; } Point; Point p1; Point p2; Point *paddr; /* dot notation */ int h = p1.x; p2.y = p1.y; /* arrow notation */ int h = paddr->x; int h = (*paddr).x; /* This works too */ p1 = p2; 12

Why use pointers? Pointers in C If we want to pass a large struct or array, it s easier / faster / etc. to pass a pointer than the whole thing In general, pointers allow cleaner, more compact code So what are the drawbacks? Pointers are probably the single largest source of bugs in C, so be careful anytime you deal with them Most problematic with dynamic memory management coming up next week Dangling references and memory leaks 13

Why Pointers in C? At time C was invented (early 1970s), compilers often didn t produce efficient code Computers 25,000 times faster today, compilers better C designed to let programmer say what they want code to do without compiler getting in way Even give compilers hints which registers to use! Today s compilers produce much better code, so may not need to use pointers in application code Low-level system code still needs low-level access via pointers 14

Video: Fun with Pointers https://www.youtube.com/watch?v=6pmwoji sm_e 15

Clickers/Peer Instruction Time void foo(int *x, int *y) { int t; if ( *x > *y ) { t = *y; *y = *x; *x = t; } } int a=3, b=2, c=1; foo(&a, &b); foo(&b, &c); foo(&a, &b); printf("a=%d b=%d c=%d\n", a, b, c); Result is: A: a=3 b=2 c=1 B: a=1 b=2 c=3 C: a=1 b=3 c=2 D: a=3 b=3 c=3 E: a=1 b=1 c=1 16

Administrivia HW0 out, due: Sunday 1/31 @ 11:59:59pm Give paper copy of mini-bio to your TA Get iclickers and register on bcourses! Participation points start today! People with university-related time conflict with lectures should contact the head GSIs. We will waive the clicker points but need to document conflict. Let head GSIs know about exam conflicts by the end of this week 17

Agenda Pointers Arrays in C 18

C Arrays Declaration: int ar[2]; declares a 2-element integer array: just a block of memory int ar[] = {795, 635}; declares and initializes a 2-element integer array 19

C Strings String in C is just an array of characters char string[] = "abc"; How do you tell how long a string is? Last character is followed by a 0 byte (aka null terminator ) int strlen(char s[]) { int n = 0; while (s[n]!= 0) n++; return n; } 20

Array Name / Pointer Duality Key Concept: Array variable is a pointer to the first (0 th ) element So, array variables almost identical to pointers char *string and char string[] are nearly identical declarations Differ in subtle ways: incrementing, declaration of filled arrays Consequences: ar is an array variable, but works like a pointer ar[0] is the same as *ar ar[2] is the same as *(ar+2) Can use pointer arithmetic to conveniently access arrays 21

C Arrays are Very Primitive An array in C does not know its own length, and its bounds are not checked! Consequence: We can accidentally access off the end of an array Consequence: We must pass the array and its size to any procedure that is going to manipulate it Segmentation faults and bus errors: These are VERY difficult to find; be careful! (You ll learn how to debug these in lab) But also fun to exploit: Stack overflow exploit, maliciously write off the end of an array on the stack Heap overflow exploit, maliciously write off the end of an array on the heap 22

Use Defined Constants Array size n; want to access from 0 to n-1, so you should use counter AND utilize a variable for declaration & incrementation Bad pattern int i, ar[10]; for(i = 0; i < 10; i++){... } Better pattern const int ARRAY_SIZE = 10; int i, a[array_size]; for(i = 0; i < ARRAY_SIZE; i++){... } SINGLE SOURCE OF TRUTH You re utilizing indirection and avoiding maintaining two copies of the number 10 DRY: Don t Repeat Yourself And don t forget the < rather than <=: When Nick took 60c, he lost a day to a segfault in a malloc called by printf on large inputs : Had a <= rather than a < in a single array initialization! 23

Pointing to Different Size Objects Modern machines are byte-addressable Hardware s memory composed of 8-bit storage cells, each has a unique address A C pointer is just abstracted memory address Type declaration tells compiler how many bytes to fetch on each access through pointer E.g., 32-bit integer stored in 4 consecutive 8-bit bytes short *y int *x char *z 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 Byte address 16-bit short stored in two bytes 32-bit integer stored in four bytes 8-bit character stored in one byte 24

sizeof() operator sizeof(type) returns number of bytes in object But number of bits in a byte is not standardized In olden times, when dragons roamed the earth, bytes could be 5, 6, 7, 9 bits long By definition, sizeof(char)==1 Can take sizeof(arg), or sizeof(structtype) We ll see more of sizeof when we look at dynamic memory management 25

Pointer Arithmetic pointer + number e.g., pointer + 1 pointer number adds 1 something to a pointer char *p; char a; char b; int *p; int a; int b; p = &a; p += 1; In each, p now points to b (Assuming compiler doesn t reorder variables in memory. Never code like this!!!!) p = &a; p += 1; Adds 1*sizeof(char) to the memory address Adds 1*sizeof(int) to the memory address Pointer arithmetic should be used cautiously 26

Changing a Pointer Argument? What if want function to change a pointer? What gets printed? void inc_ptr(int *p) { p = p + 1; } A q *q = 50 int A[3] = {50, 60, 70}; int* q = A; inc_ptr( q); printf( *q = %d\n, *q); 50 60 70

Pointer to a Pointer Solution! Pass a pointer to a pointer, declared as **h Now what gets printed? void inc_ptr(int **h) { *h = *h + 1; } A q *q = 60 q int A[3] = {50, 60, 70}; int* q = A; inc_ptr(&q); printf( *q = %d\n, *q); 50 60 70

And In Conclusion, All data is in memory Each memory location has an address to use to refer to it and a value stored in it Pointer is a C version (abstraction) of a data address * follows a pointer to its value & gets the address of a value Arrays and strings are implemented as variations on pointers C is an efficient language, but leaves safety to the programmer Variables not automatically initialized Use pointers with care: they are a common source of bugs in programs 29