Formation. Application Server Description du cours

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Transcription:

Formation Application Server 2017 Description du cours

Formation Application Server 2017 Description Cette formation d une durée de 5 jours aborde les concepts de l infrastructure logicielle System Platform et les services fonctionnels associés afin de créer et maintenir un projet pour des besoins de Supervision/SCADA ou MES. Alternant entre des fondamentaux et des ateliers pratiques, la formation fournit également les connaissances de base pour la gestion des alarmes et l archivage des données via Historian. Audience Cette formation est spécifiquement destinée à des ingénieurs, développeurs d applications, intégrateurs systèmes et autres personnes individuelles dont la mission est de créer et maintenir un projet System Platform de Wonderware. Déroulement pédagogique Pendant toute la durée de la formation, les présentations théoriques des fonctionnalités produit alternent avec des ateliers pratiques. De nombreux conseils, préconisations et retours d'expérience projets sont délivrés aux stagiaires. Calendrier des sessions Voir le planning des sessions sur notre site web : https://www.wonderware.fr/ch/formations-2/ Objectifs A l issue de cette formation, les stagiaires sont capables de : Concevoir et maintenir un projet System Platform Mettre en œuvre les principales fonctions du Studio de développement (IDE) Modéliser un atelier, une usine en utilisant les objets d automation ArchestrA Configurer la sécurité en développement et en exploitation Effectuer le déploiement du projet sur les postes associés Effectuer les opérations de sauvegarde et restauration d un projet Pré-Requis Avoir une expérience industrielle Durée : 5 Jours Horaires : 8h45 / 17h Tarif HT / Personne : CHF 3 250 20% de remise avec contrat de support repas de midi inclus

Course Description The Application Server 2017 course is a 5-days, instructor-led class designed to provide an overview of the features and functionality of Application Server. This course provides lectures and hands-on labs to supply and reinforce the knowledge necessary to use these features and functions for plant modeling. The class demonstrates how to use Application Server technology to connect to field devices, process data, run scripts, handle alarms, and historize alarms and events. This course also provides a fundamental understanding of application maintenance, real-time alarm recording, and security settings, and describes how to set up redundancy for data acquisition. Objectives Upon completion of this course, you will be able to: Create a new application Model the plant floor Employ rapid prototyping using a data simulator Acquire data from field devices Configure data communication redundancy Work with alarm and history configurations in an application Maintain application functionality using import and export Define the security model for the application Implement.NET Scripting to enhance application functionality Back up and restore an application Audience Application developers Engineers System integrators Other individuals who use Application Server in their manufacturing processes Individuals who need to configure or modify Application Server applications Prerequisites Knowledge of the following tools, features, and technologies is required: Industrial automation software concepts

Day Contents 1 Module 1 Introduction Section 1 Course Introduction This section describes the course and its objectives, intended audience, prerequisites, and agenda. Section 2 System Platform Overview This section describes Wonderware System Platform, including its components, clients, and services. It also introduces ArchestrA technology. Section 3 Application Server Overview This section describes Application Server and its components and discusses what a Galaxy is and how to create one. Section 4 The ArchestrA IDE This section describes the ArchestrA IDE, including the layout, its key functions, toolboxes and how to create them, and the application views available. Section 5 Automation Objects This section describes automation objects, templates, and instances. It discusses the Object Editor, explains the different states of automation objects and operations when editing objects, and gives a brief explanation of Object Wizards. Section 6 System Requirements and Licensing This section describes the System Platform computer roles, the software and hardware requirements for Application Server, the ArchestrA Network Account, and how the product is licensed. Module 2 Application Planning Section 1 Application Server Project Workflow This section describes the suggested project workflow.

Section 2 Case Study This section describes the simulated manufacturing environment to be used for the class and explains the naming conventions used in the simulated process. 2 Module 3 Application Infrastructure Section 1 The Plant Model This section describes the importance of the plant model and explains the usage of area objects and the Model view in the ArchestrA IDE. Section 2 The Deployment Model This section describes the Deployment view of the ArchestrA IDE, discusses the hosting relationship between objects, explains the usage of the $WinPlatform and $AppEngine objects, and describes the Deployment options. Section 3 The System Management Console This section describes the overall functionality of the System Management Console (SMC). It explains how to back up and restore using the Galaxy Database manager, and includes how to create a new Galaxy from a backup file. It discusses how to use the ArchestrA Logger and Log viewer, and explains how to use Platform Manager. Section 4 The Runtime Environment This section describes the runtime environment of the Galaxy, explains communication between automation objects attribute references, and introduces the Object Viewer and Platform Manager tools. Section 5 Data Simulation This section describes the OI Simulation Server and explains the configuration of an $OPCClient to the OI.Sim. Module 4 Application Objects Section 1 Introduction to Application Objects This section describes the application objects in the Galaxy and discusses

the basic configuration of the $UserDefined object. Section 2 Enhancing Objects with Attributes This section describes the attributes page and the features of an attribute. It also discusses the configuration options available for application objects, including automatic and manual I/O binding capabilities. Section 3 Change Control and Propagation This section describes attribute locking and unlocking. It also discusses how template changes can propagate to previously derived objects. Section 4 Containment This section describes containment with templates and application objects, and explains different modeling approaches. It also discusses the naming conventions of contained objects. Module 5 Device Integration Section 1 Device Integration Servers This section describes available DI servers, discusses OI servers, and explains the configuration of an OI Server to a Controller. Section 2 Device Integration Objects This section describes DI objects, explains the configuration of a DI object to an OI Server, and discusses how to monitor the connectivity of a DI object in Object Viewer. Section 3 Connecting Application Objects to Field Data This section describes how to change the data source for objects using the autobind capabilities of application objects. Section 4 Device Integration Redundancy This section describes DI redundancy and explains how to configure a redundant DI object.

3 Module 6 History Section 1 Historizing Data for Application Server This section describes how Wonderware Historian historizes data. It explains how to configure engines and platforms for historization and describes how to configure objects to historize attributes. It also discusses how to retrieve historical data with InSight. Module 7 Alarms and Events Section 1 Alarms and Events Overview This section describes alarms and events. It explains alarms and events reporting of objects through areas, the alarm options for attributes, and how to monitor alarm attributes and states with Object Viewer. It discusses the historization of alarms and events with Historian, as well as how to retrieve alarm history from SQL Server. Module 8 Object Management Section 1 Object Export and Import This section describes how to export and import objects from and to a Galaxy. It also explains how to upgrade objects to new versions or revert to previous configurations. Section 2 Galaxy Dump and Galaxy Load This section describes how to use the Galaxy Dump and Galaxy Load features of the ArchestrA IDE. It explains how to use these features to modify and create instances of objects.. 4 Module 9 Security Section 1 Security Overview This section describes how ArchestrA handles security. It discusses the security models available in the ArchestrA IDE and describes how to configure general security permissions and operational permissions. Section 2 Object Security This section describes the security classifications for object attributes and discusses the security audit trail.

Module 10 Introduction to QuickScript.NET Section 1 Introduction to Scripting This section describes the scripting environment and basic scripting syntax. It also discusses the execution types and triggers. Section 2 Variables and Control Statements This section describes the usage of variables and control statements in a script. Module 11 Security Section 1 Galaxy Backup and Restore This section describes the SMC and explains how to back up and restore operations using the Galaxy Database manager. It includes a discussion on how to create a new Galaxy from a backup file and describes the ArchestrA Logger and Log viewer. 5 InTouch for System Platform 2017 Module 1 Introduction Section 1 Course Introduction This section describes the Wonderware InTouch for System Platform course. Section 2 System Platform Overview This section describes fundamental concepts about Wonderware System Platform, including its clients, components, and services. It also introduces the ArchestrA technology. Section 3 ArchestrA Visualization Overview This section introduces ArchestrA graphics and explains how to create a Managed InTouch application. Section 4 System Requirements and Licensing This section describes system requirements for System Platform and introduces the licensing model.

Module 2 Getting Started Section 1 Introduction This section introduces the InTouchViewApp and ViewEngine objects. Section 2 Development Environment and InTouch Windows This section provides a brief overview of the features of the WindowMaker environment and its settings, and describes InTouch windows. Section 3 Runtime Environment and Application Design This section provides a brief overview of the InTouch WindowViewer and the ViewEngine, and describes some WindowViewer settings. Module 3 ArchestrA Symbols Section 1 ArchestrA Symbol Overview This section provides a brief overview of ArchestrA graphics and introduces the Graphic Toolbox. A description of the situational awareness philosophy is also provided. Section 2 Symbol Editor This section covers the creation and manipulation of graphic objects, lines and outlines, text objects, and text objects using the Symbol Editor. Section 3 ArchestrA Symbols with Objects This section provides a brief overview of using ArchestrA symbols in objects. It introduces how to manage ArchestrA symbols in Automation objects and reviews containment relationships between Automation objects. This section also introduces how to use ArchestrA symbols in a contained object that is within a symbol in the container object. Section 4 Tools and Animations This section provides an overview of the graphic tools in the Symbol Editor, visualization animations, and interaction animations. Section 5 The OwningObject Property This section introduces the OwningObject property. Section 6 Custom Properties This section provides a brief overview of custom properties in an ArchestrA

symbol and describes how to link custom properties to external sources. Section 7 Scripts in ArchestrA Symbols This section provides a brief overview of the scripting environment, explains execution types and triggers, and introduces ShowGraphic functions. Section 8 Galaxy Styles This section explains the Galaxy Style library and how to override Element Styles, how to update element styles at runtime, and how to import and export element styles. A brief overview of the Status element and its application in monitoring data status and quality in runtime is also provided. for use in ArchestrA symbols.