Sukjun Lim Strategic Planning, User interaction, Design research specialist

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Sukjun Lim Strategic Planning, User interaction, Design research specialist

LINE MUSIC Strategic Planning and Interaction Design Convergence LINE MUSIC is an on-line music streaming service. Japan has a very conservative market in terms of music. Packaged sales as CD is still being made overwhelmingly and they have very low awareness on the streaming service. There are several services in the market but there is no great ripple effect. To attract more users in this situation, LINE MUSIC is decreasing distance between users and the streaming service by adding a method of using the network cooperation actively with LINE in addition to the competitiveness of the music application itself. One of the contents that friends can recommend to each other the most in a chat room without burdens is music. Therefore, the LINE messenger has been improved for them to share the music and playlist they like easily in messenger and to enjoy in chat rooms. This was provided for users as well as for promotion in various Official Accounts, and is being used by many Officail Account s. For message, it became mostly used among message types followed by picture and sticker. In only 2 months since the release, the LINE MUSIC reached 8 million downloads and is on a cruise. They are preparing update through user interview, user test, and various usability data to create services that suit various preferences of users. https://music.line.me/trend Check and enjoy various types of music Save favorite songs in your smartphone Publish playlist and Be a DJ Share music through LINE Set LINE profile BGM

LINE Strategic Planning and Interaction Design Convergence Nowadays, Social is the a key point of the web, mobile, and IT services. Our goal is to find the easiest ways to connect people with mobile phones. LINE is the best way to send a text message and to call your friends. How do we distinguish ourselves from other free messenger and voip system (like skype, viber, what s app etc...)? We focused on people s emotions - how to express their feelings in short messages. Stickers are our answer. We provide various stickers sets in our LINE and people can easily send their feelings and status with funny and cute stickers. Free, high guality voice calls are other advantages in this application. Still there are lots of chances to expand this social communication tool in various ways like social wiki, shopping and other ways. http://line.me User can convey various emotions easily in words and through stickers. Users are providing free call and videocall functions Users are delivering useful information through Official Account

Location Based Service Research Design Research and Interaction Design Convergence This project was aimed at renovating location based social services. This service (called Place) was not that popular, so we were trying to figure out what users really wants. We conducted user diaries in our research. All the participants provided us with their location based social service check- in records for a week. We reviewed those journals and picked a couple of pin point areas to focus on in interviews and through observation of how they used those services. After the interviews, we focused on social and information services. We were trying to combine this with a map service. (the company has a very strong positioning in map services). Based on key features and user insights we developed a couple of wireframes and interactions guides. 1 2 3 6 7 4 5 1~3. Photos of user research 4~5. LBS trend research 6~7. New concept development

ipad User Research Strategic Planning and Design Research Mobile Application In 2010 ipad was released. Like the iphone, it changed the meaning of a Tablet PC. ipad provides new user experiences and interaction patterns. We conducted a ethnographic research on ways to make ipad optimized for mobile web and applications. We interviewed people who bought an ipad and used it throughout everyday life. Shadowing those people that helped us to gain insight from their daily life usage. Based on research insights. We conducted a workshop with Planning, UX, designers and developers. We made tablet web and application guidelines for the service concept and user interaction. Also, we changed our top pages to be optimized for the ipad. 1 2 3 4 5 6 7 8 9 10 11 12 13 1~9. Photos of user research 10. User type 11. UX Process 12~13. UX ideation and concept

Naver Word Interaction Design Web Application Naver Word is an on-line word processor application that, users can use to make various types of documents. This application has powerful editing functions, like tables and styles. It provides a useful platform for creating resumes, reports, journals etc... Also, it provides Naver services like maps and a search engine. Users can easily attach maps, music and goods databases. Also users can save documents in Ndrive (free on-line storage) that so the user can access documents in school, offices, or wherever they connect to the internet. http://word.office.naver.com/editor (log in needed) Feature 1. Templates 2. Table editing 3. Naver DB (Music, Goods, etc...)

Naver Lab Photo Editor Interaction Design Web Application Naver Lab Photo Editor is an on-line photo editing application. User can edit photos on their Naver Photo gallery (an on-line photo browsing site) or Flickr accounts. This application has various functions from simple editing tools like re-sizing, rotating, cropping, toto complex functions such as the use of layers, filters, etc. Also, it provides open source API for people who want to put photo editing features into their community site or develop other applications, like bookmarklet. http://s.lab.naver.com/pe/ 1 2 3 4 1. Naver Photo Editor 2. Upload Flickr Photos 3. Bookmarklet using open API 4. Use flow of features

Naver Calendar User Test User Test Web Application Naver Calendar is an on-line schedule application. Before releasing it, our team conducted user test to improve usability. Before user testing, we recruited 10 participants based on their use of on-line scheduling application. We set up 8 main tasks and 2 secondary tasks. From our user research room, we observed how participants performed their given tasks and uncovered variety of needs and problems with the application. After user test, we re-defined the concept of Naver Calendar and found 6 major usability issues on areas such as the visibility of information, feedback system, error notice, affordance, etc... Before releasing the application, almost all feedback collected from user tests was taken into consideration and reflected on the final project. http://calendar.naver.com/main.nhn 1 2 4 3 5 6 7 8 1~3. Photos of user testing 4. Raw data of user observations 5~8. User test report 5. User type 6. Overall UX issue 7~8. Detailed issues and solutions

The osean Persona and problem framing Based a person s story, uncover their problems Prototypes and how it works Camera prototype Using wireless function user can easily send, share and use contents in a real time. Peter wants to send the pictures he took at Solder s field to his editor for quick response. School Work INTERACTION Interaction Design DESIGN Convergence The term mobile device means more than just cell phone. Devices like mp3 players, portable media players or digital cameras are playing an increasingly large role in the wireless mobile world. The osean is an example of this trend through a wireless digital camera system. Peter Professional Photographer. Client always wants to see picture as soon as possible Memory is never enough. Fergie Party Girl. She wants to share right after taking picture. The process has too many steps. Lucy Amateur Photographer. Adjust different technique during taking a picture. Organize her photos. Fergie wants to share her party pictures with her on-line friends during the party time. Using the osean s wireless function, users can take pictures and easily send those photos to friends and family, or post them on web sites, such as flickr or facebook, without having to go through a time-consuming or complex process. A fun advantage of this device is that users can quickly adjust digital filters, and use them while taking pictures, avoiding the need to retouch images later. The osean has PC application that helps organize and manage photos very comfortably. Surely it can post multiple photos to multi web-sites at once. With wireless camera and PC application, the osean provides seamless photo experience. System diagram with user needs The osean is not just a wireless camera. It s a total solution for camera control and picture management. Lucy wants to apply various digital filters at the Golden Gate. PC application prototype Easy to organize and manage you photos. Fergie wants to share multiple photos at once. Using the osean application, you can send multiple photos to multi-destination with various options.

New Product Platform for Family Bonding School Work Strategic Planning+ Interaction Design Convergence The goal of this project is providing a set of recommendations to solve the current problems of the modern families - lack of communication, no sharing experience because of busy, individual life style - therefore enhancing quality family experiences and unity within the family. We designed a system that enables all of the family members to interconnect their diverse media with user-friendly ease. The system consists of one big family board and personal boards for each member of the family. It make it possible for all personal devices to interconnect with one another, including mp3 player, PMPs, and cell phones. To this end, we provide services and contents that families can use to communicate with each other and share their individual experiences. Based on K.I.S.S (Keep It Short, Simple) interface, our system offers enjoyable user experiences by providing families with an intuitive user interface. This interface makes the system easy to deploy and use, motivating users to participate in its use. Planning a family trip 1 2 3 4 5 6 Father in business trip 1. Product 2. User Scenario 3. User Research 4. Concept Generation 5. Concept Matrix 6. User Test