Student Learning Targets for CCSS and Mathematical Practices

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Student and DUSD 3 rd Grade: Quarter 1 Unit Standards for Place Value and Comparing and Ordering Numbers 3.NBT.1 Use place value understanding to round whole numbers to the nearest 10 or 100. M03-S1C3-01 Make estimates appropriate to a given situation or computation with whole numbers. I can use place value to round whole numbers to the nearest 10 or 100. 5. Use appropriate tools strategically. 8. Look for and express regularity in repeated reasoning. I can round whole numbers to the nearest 10 and 100. I can identify the value of each digit. I can use conjectures to round whole numbers. Adding and Subtracting 3.NBT.2. Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction. M02-S1C2-04 Apply and interpret the concept of addition and subtraction as inverse operations to solve M03-S1C1-01 Express whole numbers through six digits using and connecting multiple representations. M03-S1C2-01 Add and subtract whole numbers to four digits. I can add through 999 with regrouping. I can subtract two digit numbers through 999 with regrouping. I can add numbers through 9,999 without regrouping. I can subtract numbers through 9,999 without regrouping. 8. Look for and express regularity in repeated reasoning. I will think about a math I can add within 1,000. I can subtract within 1,000. I can use the commutative or associative property for adding and subtracting within 1,000. 1

Standards for Basic Math Facts Multiplication and Division 3.OA.7 Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 5 = 40, one knows 40 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two onedigit numbers. M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-05 Apply and interpret the concept of multiplication and division as inverse operations to solve 3.OA.1 Interpret products of whole numbers, e.g., interpret 5 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 7. M03-S1C2-03 Demonstrate the concept of multiplication and division using multiple models. I can fluently multiply up to 9 9. I can fluently divide up to 81 9. I can find products using arrays. and quantitatively. use of structure. 8. Look for and express regularity in repeated reasoning. persevere in solving use of structure. I will think about a math I can use strategies to quickly multiply two numbers up to 10 x 10. I can use strategies to quickly divide within 100. I can quickly recall from memory the product of any two one-digit numbers up to 10 times 10. I can use arrays to find the product of two numbers up to 10 x 10. 3.OA.2 Interpret whole-number quotients of whole numbers, e.g., interpret 56 8 as the number of objects in each share when 56 objects are partitioned equally into 8 shares, or as a number of shares when 56 objects are partitioned into equal shares of 8 objects each. For example, describe a context in which a number of shares or a number of groups can be expressed as 56 8. M03-S1C2-03 Demonstrate the concept of multiplication and division using multiple models. I can divide a whole number into equal groups. persevere in solving use of structure. I can explain division as a set of objects divided into equal groups. I can identify dividend, divisor, and quotient. I can solve division 2

Standards for Multiplication and Division (cont.) 3.OA.4 Determine the unknown whole number in a multiplication or division equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8? = 48, 5 =? 3, 6 6 =?. M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-05 Apply and interpret the concept of multiplication and division as inverse operations to solve M03-S3C3-02 Use a symbol to represent an unknown quantity in a given context. M03-S3C3-03 Create and solve simple one step equations that can be solved using addition and multiplication facts. I can use fact families to determine the unknown whole number in a multiplication or division problem. 6. Attend to precision. I will think about a math problem in my head first. I can find the unknown factor, product, dividend, divisor, or quotient, in multiplication or division 3.OA.5 Apply properties of operations as strategies to multiply and divide. (Students need not use formal terms for these properties.) Examples: If 6 4 = 24 is known, then 4 6 = 24 is also known. (Commutative property of multiplication.) 3 5 2 can be found by 3 5 = 15, then 15 2 = 30, or by 5 2 = 10, then 3 10 = 30. (Associative property of multiplication.) Knowing that 8 5 = 40 and 8 2 = 16, one can find 8 7 as 8 (5 + 2) = (8 5) + (8 2) = 40 + 16 = 56. (Distributive property.) M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-07 Apply commutative, identity, and zero properties to multiplication and apply the identity property to division I can recognize the commutative property. I can recognize the associative property. I can recognize the distributive property. 8. Look for and express regularity in repeated reasoning. I can explain the commutative, associative, and distributive property of multiplication. I can use the commutative, associative, and distributive property of multiplication to solve I can tell what property will work to solve a multiplication or division problem. 3

Standards for Multiplication and Division (cont.) 3.OA.6 Understand division as an unknown-factor problem. For example, find 32 8 by finding the number that makes 32 when multiplied by 8. M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-05 Apply and interpret the concept of multiplication and division as inverse operations to solve I can divide using fact families understand and solve math I can explain the relationship between multiplication and division. I can turn a division problem into a multiplication problem. 3.OA.9 Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations. For example, observe that 4 times a number is always even, and explain why 4 times a number can be decomposed into two equal addends. M03-S1C2-07 Apply commutative, identity, and zero properties to multiplication and apply the identity property to division. M03-S3C1-01 Recognize, describe, extend, create, and find missing terms in a numerical sequence. M03-S3C1-02 Explain the rule for a given numerical sequence and verify that the rule works. I can identify and explain the patterns in an addition table. 3. Construct viable arguments and critique the reasoning of others. 6.A ttend to precision. I can explain arithmetic patterns using properties of operations. I will think about a math problem in my head first. I can identify and describe arithmetic patterns in number charts, addition tables, and multiplication tables. 4

Student and DUSD 3 rd Grade: Quarter 2 Unit Standards for Basic Math Facts 3.OA.7 Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 5 = 40, one knows 40 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers. M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-05 Apply and interpret the concept of multiplication and division as inverse operations to solve I can fluently multiply up to 9 9. I can fluently divide up to 81 9. 8. Look for and express regularity in repeated reasoning. I will think about a math I can use strategies to quickly multiply two numbers up to 10 x 10. I can use strategies to quickly divide within 100. I can quickly recall from memory the product of any two one-digit numbers up to 10 times 10. 5

Standards for Multiplication and Division 3.OA.3 Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem. (See Glossary, Table 2.) M03-S1C2-02 Create and solve word problems based on addition, subtraction, multiplication, and division. M03-S1C2-03 Demonstrate the concept of multiplication and division using multiple models. M03-S3C3-02 Use a symbol to represent an unknown quantity in a given context. M03-S3C3-03 Create and solve simple one-step equations that can be solved using addition and multiplication facts. I can solve multiplication story problems by finding how many groups. I can solve multiplication story problems by finding how many are in a group. I can solve division story problems by finding how many groups. I can solve division story problems by finding how many are in a group. I can write a number sentence for a multiplication story problem. I can determine when to multiply or divide in word I can use drawings, equations, or arrays to solve multiplication or division I can explain my number sentence for a multiplication story problem. I can write a number sentence 6

Standards for Multiplication and Division 3.OA.8 Solve two-step word problems using the four operations. Represent these problems using equations with a letter standing for the unknown quantity. Assess the reasonableness of answers using mental computation and estimation strategies including rounding. (This standard is limited to problems posed with whole numbers and having whole number answers; students should know how to perform operations in the conventional order when there are no parentheses to specify a particular order (Order of Operations). M03-S1C3-01 Make estimates appropriate to a given situation or computation with whole numbers. M03-S3C3-02 Use a symbol to represent an unknown quantity in a given context. I can use the four operations to solve two-step story problems using algebraic form. 5. Use appropriate tools strategically. I can think about a math I can correctly solve up to a two-step word problem. I can write equations using a letter for the unknown number. I can decide if my answer is reasonable. 7

Standards for Basic Fractions and Telling Time Measurement 3.NF.1 Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts; understand a fraction a/b as the quantity formed by a parts of size 1/b. M03-S1C1-05 Express benchmark fractions as fair sharing, parts of a whole, or parts of a set. 3.MD.1 Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram. MO3-S4C4-PO1 Determine elapsed time: across months using a calendar and by hours and half hours using a clock 3.MD.4 Generate measurement data by measuring lengths using rulers marked with halves and fourths of an inch. Show the data by making a line plot, where the horizontal scale is marked off in appropriate units whole numbers, halves, or quarters. M03-S4C4-02 Apply measurement skills to measure length, weight, and capacity using US Customary units. I can use the four operations to solve two-step story problems using algebraic form. I can tell and write time to the nearest minute. I can use addition and subtraction to solve word problems involving time. I can use a ruler to measure. I can show whole, half, and quarter numbers on a line plot. persevere n solving 5. Use appropriate tools strategically. 6. Attend to precision. 6. Attend to precision. I can think about a math problem in my head first. I can correctly solve up to a twostep word problem. I can write equations using a letter for the unknown number. I can decide if my answer is reasonable. I can say and write time to the nearest minute. I can measure duration of time in minutes. I can solve addition and subtraction word problems involving duration of time measured in minutes. I can use a ruler to measure to the ½, ¼, and whole. I can construct a line plot to show whole, half, and quarter measures. 8

Standards for Metric Units Geometry and Shapes 3.MD.2 Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l). (Excludes compound units such as cm3 and finding the geometric volume of a container.) Add, subtract, multiply, or divide to solve one-step word problems involving masses or volumes that are given in the same units, e.g., by using drawings (such as a beaker with a measurement scale) to represent the problem. (Excludes multiplicative comparison problems (problems involving notions of times as much ; see Glossary, Table 2). M03-S1C3-01 Make estimates appropriate to a given situation or computation with whole numbers. 3.G.1 Understand that shapes in different categories (e.g., rhombuses,\ rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories. I can measure and estimate the volume and mass of an object using standard units of grams, kilograms, and liters. I can add, subtract, multiply, or divide to solve word problems involving mass and volume. I can identify twodimensional shapes by their parts. 5. Use appropriate tools strategically. 6. Attend to precision. 5. Use appropriate tools strategically. 6. Attend to precision. I can think about a math problem in my head first. I can estimate liquid volumes and masses of objects using metric units of measure. I can measure liquid volumes and masses of objects using metric units of measure. I can use a drawing to represent one-step word problems involving masses or volumes. I can solve one-step word problems involving masses or volumes using any operation. I can use attributes to define shapes. I can use attributes to classify shapes into categories. I can define quadrilaterals. I can recognize rhombuses, rectangles, and squares as being examples of quadrilaterals. I can draw quadrilaterals other than rhombuses, rectangles, squares. 9

Student and DUSD 3 rd Grade: Quarter 3 Unit Standards for 3.OA.7 Fluently multiply and divide I can fluently multiply within 100, using strategies such as the up to 9 9. Basic relationship between multiplication and Math Facts division (e.g., knowing that 8 5 = 40, I can fluently divide up one knows 40 5 = 8) or properties of to 81 9. operations. By the end of Grade 3, know from memory all products of two onedigit numbers. M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-05 Apply and interpret the concept of multiplication and division as inverse operations to solve Area and Perimeter 3.MD.5 Recognize area as an attribute of plane figures and understand concepts of area measurement. 3.MD.5a. A square with side length 1 unit, called a unit square, is said to have one square unit of area, and can be used to measure area. 3.MD.5b A plane figure which can be covered without gaps or overlaps by n unit squares is said to have an area of n square units. I can explain the area of a rectangle or square by covering the shape with square units and counting. 8. Look for and express regularity in repeated reasoning. 5. Use appropriate tools strategically. 6. Attend to precision. I will think about a math I can use strategies to quickly multiply two numbers up to 10 x 10. I can use strategies to quickly divide within 100. I can quickly recall from memory the product of any two one-digit numbers up to 10 times 10. I can describe a square unit. I can model the area of a square or rectangle using square units. I can explain why area is measured in square units. I will think about a math 10

Standards for Learning Target for Area and Perimeter (cont.) 3.MD.6 Measure areas by counting unit squares (square cm, square m, square in, square ft, and improvised units). M03-S4C4-04 Determine the area of a rectangular figure using an array model. 3.MD.7 Relate area to the operations of multiplication and addition. 3.MD.7a. Find the area of a rectangle with whole-number side lengths by tiling it, and show that the area is the same as would be found by multiplying the side lengths. M03-S4C4-04 Determine the area of a rectangular figure using an array model. 3.MD.7b. Multiply side lengths to find areas of rectangles with whole number side lengths in the context of solving real world and mathematical problems, and represent wholenumber products as rectangular areas in mathematical reasoning. M03-S4C4-04 Determine the area of a rectangular figure using an array model. 3.MD.7c. Use tiling to show in a concrete case that the area of a rectangle with whole-number side lengths a and b + c is the sum of a b and a c. Use area models to represent the distributive property in mathematical reasoning. M03-S4C4-04 Determine the area of a rectangular figure using an array model. 3.MD.7d. Recognize area as additive. Find areas of rectilinear figures by decomposing them into nonoverlapping rectangles and adding the areas of the nonoverlapping parts, applying this technique to solve real world M03-S4C4-04 Determine the area of a rectangular figure using an array model. I can calculate the area by covering the shape and counting the square units. I can relate tiling to multiplication to determine the area of a rectangle. I can multiply to find the area of a plane figure. 5. Use appropriate tools strategically. 6. Attend to precision. persevere in solving 2. Reason abstractly and quantitatively. I can count the number of square units covering a given shape without gaps or overlaps. I will think about a math problem in my head first. I can try many times to understand and solve math I can use tiles to find the area of rectangles. I can show that the number of tiles in a square or rectangle is the same as multiplying two side lengths. 11

Area and Perimeter (cont.) Standards for 3.MD.8 Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters. M03-S4C4-05 Measure and calculate perimeter of 2-dimensional figures. (addresses perimeter only) I can find the perimeter of a rectangle by adding the lengths of the sides. I can find the perimeter of a square by adding the lengths of the sides. I can identify polygons. I can describe perimeter. I can find the perimeter of polygons when given the lengths of all sides. I can find the unknown side lengths of polygons when given the perimeter. I can show how rectangles with the same perimeter can have different areas and how rectangles with the same area can have different perimeters. I can solve word problems involving perimeter. 12

Data and Graphing Standards for 3.MD.3 Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step how many more and how many less problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets. M03-S1C2-02 Create and solve word problems based on addition, subtraction, multiplication, and division. (extends to word problems based on all operations) M03-S2C1-01 Collect, record, organize, and display data using frequency tables, single bar graphs, or single line graphs. (extends beyond scaled bar graph) I can draw a picture or bar graph to represent data. I can solve one- and two-step problems using a bar graph. 6. Attend to precision. I can make a scaled picture graph or bar graph to represent data. 13

Standards for Fractions 3.NF.2 Understand a fraction as a number I can order fractions on the number line; represent fractions on a number line. on a number line diagram. 3.NF.2a. Represent a fraction 1/b on a number line diagram by defining the interval from 0 to 1 as the whole and partitioning it into b equal parts. Recognize that each part has size 1/b and that the endpoint of the part based at 0 locates the number 1/b on the number line. M03-S1C1-06 Compare and order benchmark fractions. 3.NF.2b Represent a fraction a/b on a number line diagram by marking off a lengths 1/b from 0. Recognize that the resulting interval has size a/b and that its endpoint locates the number a/b on the number line. M03-S1C1-06 Compare and order benchmark fractions. 7. Look for and make use of structure. I can show how a fraction can be represented on a number line from 0 to 1. I can accurately show a fraction on a number line diagram by marking off equal parts from 0 to 1. 14

Standards for Learning Target for Fractions (cont.) 3.NF.3 Explain equivalence of fractions in I can recognize special cases, and compare fractions by equivalent reasoning about their size. fractions. 3.NF.3a. Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line. M03-S1C1-06 Compare and order benchmark fractions. 3.NF.3b. Recognize and generate simple equivalent fractions, e.g., 1/2 = 2/4, 4/6 = 2/3). Explain why the fractions are equivalent, e.g., by using a visual fraction model. M03-S1C1-06 Compare and order benchmark fractions. 3.NF.3c. Express whole numbers as fractions, and recognize fractions that are equivalent to whole numbers. Examples: Express 3 in the form 3 = 3/1; recognize that 6/1 = 6; locate 4/4 and 1 at the same point of a number line diagram. M03-S1C1-05 Express benchmark fractions as fair sharing, parts of a whole, or parts of a set. 3.NF. 3d. Compare two fractions with the same numerator or the same denominator by reasoning about their size. Recognize that comparisons are valid only when the two fractions refer to the same whole. Record the results of comparisons with the symbols >, =, or <, and justify the conclusions, e.g., by using a visual fraction model. M03-S1C1-06 Compare and order benchmark fractions. I can show equivalent fractions. I can explain equivalent fractions. I can show a whole number as a fraction. 3. Construct viable arguments and critique the reasoning of others. 6. Attend to precision. 7. Look for and make use of structure. I will think about a math I can list or pick out equivalent fractions. I can show equivalent fractions using manipulatives. I can explain equivalent fractions. I can show a whole number as a fraction using manipulatives. 15

Standards for Learning Target for Fractions (cont.) 3.G.2 Partition shapes into parts with equal I can show that a areas. Express the area of each part as a fraction is a part unit fraction of the whole. For example, of a whole unit partition a shape into 4 parts with equal that has been area, and describe the area of each part as broken into equal 1/4 of the area of the shape. parts. M03-S1C1-05 Express benchmark fractions as fair sharing, parts of a whole, or parts of a set. (includes parts of a whole; area is not addressed) 5. Use appropriate tools strategically. I will think about a math I can divide shapes into equal parts with equal areas. I can explain halves, quarters, and eighths as a part of a whole. Multiplication 3.NBT.3 Multiply one-digit whole numbers by multiples of 10 in the range 10 90 (e.g., 9 80, 5 60) using strategies based on place value and properties of operations. M03-S1C2-03 Demonstrate the concept of multiplication and division using multiple models. M03-S1C2-04 Demonstrate fluency of multiplication and division facts through 10. M03-S1C2-07 Apply commutative, identity, and zero properties to multiplication and apply the identity property to division. I can multiply onedigit number by multiples of ten. 7. Look for and make use of structure. 8.Look for and express regularity in repeated reasoning. I will think about a math I can multiply one-digit numbers by 10. I can use strategies to multiply one-digit numbers by multiples of 10. 16