Steps to Set Up the Environment of Xamarin in Visual

Similar documents
Link-OS SDK for Xamarin README

Xamarin. MS (IT), 4 th Sem. HOD, Dept. Of IT, HOW DOES XAMARIN WORKS?

Introduction to Mobile Development

Austin Mobile.NET Develops Group

Xamarin for C# Developers

Cross-Platform Mobile Platforms and Xamarin. Presented by Mir Majeed

CS260 Intro to Java & Android 04.Android Intro

ArcGIS Runtime SDK for.net: Building Xamarin Apps. Rich Zwaap Thad Tilton

ArcGIS Runtime SDK for.net Building Apps. Rex Hansen

MS_40541 Build Native Cross-Platform Mobile Apps with a Shared C# Business Logic for ios, Android, and UWP in C#.NET with Xamarin and Visual Studio

Build Cross Platform Video Chat Apps With Xamarin

Agenda. Overview of Xamarin and Xamarin.Android Xamarin.Android fundamentals Creating a detail screen

[ :25:55.588] [Info] Installation ID: 04cdabde-1d90-49ee-9df5-7daeed7f6d51 [ :25:55.594] [Info] Operating system: Mac OS X

Android App Development

Copyright

Copyright

Introduction to Xamarin Cross Platform Mobile App Development

Copyright

XAMARIN Application Development - Workshop

Ionic Tutorial. For Cross Platform Mobile Software Development

Xamarin Mobile Application Development: Cross-Platform C# And Xamarin.Forms Fundamentals By Dan Hermes READ ONLINE

Mobile and Social Computing

(Refer Slide Time: 1:12)

Workloads tab: - Select Mobile development with.net. Individual components tab - Select Xamarin

An Introduction to Google Blogger

Lab Android Development Environment

Choose OS and click on it

Lab 1: Getting Started With Android Programming

Tutorial on Basic Android Setup

Ios Sdk Documentation For Windows 7 32 Bit. Latest Version >>>CLICK HERE<<<

ANDROID SDK. Developers Guide

Visual Basic.NET for Xamarin using Portable Class Libraries

Programming Mobile Applications with Android Lab1

Silk Test Testing Mobile Applications

Participant Handbook

User manual for AirWatch enrollment - Android. Enable your mobile device to access Corporate resources.

ArcGIS Runtime: Building Cross-Platform Apps. Mike Branscomb Michael Tims Tyler Schiewe

Copyright

Manual Visual Studio 2010 Web Developer Tools Offline

Manual Android Virtual Device Failed To Load Click Details

Multi-platform Mobile App. Development with Apache Cordova

Mobile Development Updates From #MSBuild 2017 &.NET Standard (& What It Means For You) Andrew Birch

Take Your Team Mobile with Xamarin

JCCC Virtual Labs. Click the link for more information on installing on that device type. Windows PC/laptop Apple imac or MacBook ipad Android Linux

Mobile Application Development

(Refer Slide Time: 0:48)

Index. Alessandro Del Sole 2017 A. Del Sole, Beginning Visual Studio for Mac,

Xamarin Mobile Application Development Cross Platform C And Xamarin Forms Fundamentals

Mobile Programming Lecture 1. Getting Started

USER GUIDE FOR SMARTPHONE BASED REAL-TIME ACOUSTIC FEEDBACK CANCELLATION SYSTEM

ArcGIS Runtime: Building Cross-Platform Apps. Rex Hansen Mark Baird Michael Tims Morten Nielsen

CS 235AM, Mobile Application Development: Android Spring 2016

Uninstall A Apps Windows 8 Programming Using Microsoft Visual C++

Android Studio is google's official IDE(Integrated Development Environment) for Android Developers.

iphone ios 8.x (4s, 5, 5s & 5c, 6, 6+ models) ipad ios 8.x (all models) Android OS or higher

IJRDTM Kailash ISBN No Vol.17 Issue

SAURASHTRA UNIVERSITY

Basic Android Setup for Machine Vision Fall 2015

Azure Day Application Development. Randy Pagels Sr. Developer Technology Specialist US DX Developer Tools - Central Region

This guide illustrates how to set up an Apple device for deployment, and deploy an application. It covers how to:

Google Maps Troubleshooting

Ios Sdk Documentation For Windows 7 32 Bit Full Version

Connecting Your Device to a Wireless Network

(Refer Slide Time: 1:07)

Introduction to Android

ios Ad Hoc Provisioning Quick Guide

Introduction to Android development

i-flashdrive for iphone, ipod and ipad

ECOM 5341 Mobile Computing(Android) Eng.Ruba A. Salamah

Challenge. Solution. Key Results. Multi Platform App Development Native A Case Study on Multi Platform App Development by Rawzor Technologies, India.

Efficiency of Java Code for Mobile Application Development

Minds-on: Android. Session 1

Azure Mobile Apps and Xamarin: From zero to hero. Nasos Loukas Mobile Team KYON

International Research Journal of Engineering and Technology (IRJET) e-issn: Volume: 05 Issue: 05 May p-issn:

Software Architecture Documentation for the JRC MYGEOSS app for Invasive Species project

Xamarin Mobile Development For Android Cookbook

INSANE NOTIFICATIONS AN EASY WAY TO HANDLE PUSH NOTIFICATIONS WITH XAMARIN

To get the most out of the course, you should be somewhat familiar with C# Language &.NET Framework

COLLEGE OF ENGINEERING, NASHIK-4

Profile Can't Be Found Jenkins

ArcGIS for Mobile An Introduction. Bonnie Stayer

Lifecycle Callbacks and Intents

Mobile Development with Visual Studio 2015

Hello! ios Development

Razvoj multiplatformskih mobilnih aplikacija sa Xamarin Forms. Andrej Radinger, MVP, Mobendo

Ahmed Ali Big fan of Android

Android Essentials with Java

Setting up to download Grants Group Application Forms

Developing Applications for ios

C-Assist Set up Guide

IT-G400 Series. Android 6.0 Quick Start Guide. This document is a Development Guide Book for IT-G400 application developers. Ver 1.

Android. Lesson 1. Introduction. Android Developer Fundamentals. Android Developer Fundamentals. to Android 1

Mobile Computing Professor Pushpedra Singh Indraprasth Institute of Information Technology Delhi Andriod Development Lecture 09

Developing Mobile Apps with Xamarin and Azure

Product Introduction. Install APP on Smart Phone

Installation Guide - Mac

X1 Augmented Reality SmartGlasses Developer Guide

1 Build Your First App. The way to get started is to quit talking and begin doing. Walt Disney

About Xcode and iphone SDK

Guide to creating a PowerPoint presentation with audio (Mac) and uploading to Moodle

Transcription:

Before a couple of years ago many people were on the thinking line that Native Languages like Objective-C, Swift and Java is the only choice to develop native Mobile Applications. Well gone are those days as now we have Xamarin, which offers a single language- C# that works across all the platform- IOS, Android and Windows Phone (Windows Phone native language is already C#) as well as for Cross-Platform that is written to share up to 90% of their code. Xamarin is an amazing tool that has done all the work to allow us to able to make a mobile application in C# and run it on any mobile platforms. Native UI, Native API access, and native performance. Anything you can do in Java, Objective-C or Swift, you can do in C# using Xamarin. Leverage your.net and C# Knowledge. This Blog is intended to set up the Xamarin environment in Windows PC using Visual Studio. Steps to Set Up the Environment of Xamarin in Visual

Studio for Windows: So, let s get started with the actual procedure! 1. 2. Download Visual studio 2013(Update 2) or higher versions in your Windows OS. Select Cross Platforms Application and install the SDK while downloading Visual studio. If you want to add Xamarin plugin in your existing Visual Studio, then follow these steps: Or 3. Open Control panel -> Program and feature -> Right click on Visual Studio then Select Modify/Change. 4. In Modify window select Xamarin/ Cross-Platform Development and Install.

(If you want to add Windows Store App or UWP project into your Xamarin project you need to install Windows Phone or Universal Windows Platform SDK) 5. For Android Application Development you need to setup Android SDK. (To download Android SDK firstly open Visual studio then Click on Tool at menu bar then Android -> Android SDK Manager and Manage your packages.) or If you already installed Android SDK in your PC then browse and set the Android SDK location to download SDK. 6. For IOS Application Development you need to create Mac Agent with your Mac System. Your Development gets Started by Creating New Project To create a new project for Xamarin forms you need to follow these simple steps: 1. Goto File -> New -> Project -> Visual C# -> Cross-platform Application. 2. After these steps, a pop-up will be open for select your Xamarin Application type.

3. There are two types of templates: Blank App: As per name is the concern this option provides you a blank template with a primary Architecture. Master-Detail: This provides a Pre-define ready mate template for Master Details Page. Also as you can see there are two UI technologies available: Xamarin Forms: For Cross-Platform Application. Native: For Platform Specific Application. If you want to go with Xamarin forms then you have two types of Code Sharing Strategy: Shared Project: The Shared project is used for condition compilation of the code to do Native Platform functionality in your cross-platform code.

Portable Class Library(PCL): PCL can do everything in Portable Class Library using dependency injection to do Native Platform functionality. After Selecting all these one more pop-up will be open to creating Universal Windows Project. Here you can select a Minimum version and Target version for UWP Application. (Keep in mind to Create Universal Windows Project your Windows OS version should also Windows 10) Now your Xamarin Project is ready to move. The whole structure of Xamarin forms application is captured in below Screenshot.

As you can see in above Screenshot App.Xaml or App.Xaml.cs is a main class of the application, In which we define the lifecycle of Xamarin Forms Application. The lifecycle of Xamarin Forms Application is : 1. 2. 3. OnStart: Called when the application is started. OnSleep: Called while the application is going to background. OnResume: Called when the application is resumed after OnSleep. Basic Understanding of Visual Studio IDE for Xamarin: Here, we will discuss the basic Options and Steps which is used in Xamarin application development. Options are listed below: Toolbar Options: Some Important Options available in Visual studio Toolbar is:

Solution Configuration: Select a solution configuration from the drop-down menu to debug or release. There are several types of solution configuration options available in this drop-down like: Ad-Hoc Xamarin.ios application can be user-tested via Ad-Hoc distribution. AppStore Xamarin.ios application can be published to Apple App store using this Option. Debug It enables the Debug mode for Debugging the Application. Release It used to generate release build of.apk(android) or.appx(windows). Configuration Manager To change the Configuration setting we use Configuration manager. Solution Platforms: It Provides a set of the list to Choose a Specific platform to Deploy your build. By default, it is Any CPU but in case of IOS, it will be iphone or iphone Simulator. Options available in its Drop down menu is: Any CPU iphone iphone Simulator Configuration Manager Startup Projects: To Change your Startup project Android to ios or to Windows you can use this drop down. By default startup project is Android but you can change to other Platform also. Emulator / Devices: Here, You can select either device or Emulator to debug your application.

You can also manage your android emulator using these steps: Goto Android > Android Emulator Manager Click on Create button and create your emulator as per your requirement. If you want to debug your application on the device then simply plug your Android device into your Machine.

Setup Android device for Debugging At the time of debugging your Xamarin.Android application at the very first time, you need to setup your Android device for development using these steps: Enable Debugging in your Device To enable debugging on the device steps are slightly different depending on the Android Version. Android version 4.0 to 4.1 : 1. Goto Setting page. 2. Choose Developer Option 3. Enable USB debugging Option. Android Version 4.2 or higher : 1. Goto Setting page. 2. Select About Phone Option. 3. Tab the Build number item seven time to visible the Developer option tab. 4. Once Developer Option is visible then Choose Developer option. 5. And then Enable USB debugging.

Installation of the USB Driver Generally, USB driver is automatically installed at the time you connect your device to the windows machine or if it is not automatically installed then do not worry. Just follow the below-listed steps and you will be done quickly: Download the Google USB driver using Android SDK manager.as you can see in the above screenshot. Connect the Device: Last step is Connect the device to your Windows machine using the USB cable. and your device will be displayed in the title bar. After that Click on the run button. Enable Debugging on your IOS Devices

Mac is required to compile the IPA file and to Debug your Xamarin.ios Application you need to create a connection or Mac agent with Mac machine. but before create a connection with Mac you need to install Xamarin SDK on your Mac machine and keep in mind your SDK version should be same (Xamarin SDK on Mac and Xamrin SDK on Windows). Connect with Mac build host either using the icon button on the Visual Studio toolbar. OR, Goto Tool -> Option -> Xamarin -> ios setting -> Find Xamarin Mac Agent. As you can see in the below screenshot.

If Your Mac is available on the same network then it will automatically display as the below screenshot screen

Otherwise, click on Add Mac button and connect your Mac. And now your Visual Studio is ready to go for an amazing Xamarin journey Cheers!