OLERDOLA S CAVE, CATALONIA, PAST AND PRESENT: A VIRTUAL REALITY RECONSTRUCTION FROM TERRESTRIAL LASER SCANNER AND GIS DATA

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LM VC OLERDOLA S CAVE, CATALONIA, PAST AND PRESENT: A RECONSTRUCTION FROM TERRESTRIAL AND GIS DATA B. Pucci a, A. Marambio a a Virtual City Modelling Lab, Politecnical University of Catalonia, 08012 Barcelona, Spain barbara.pucci@upc.edu, alejandro.marambio@upc.edu

1. OLERDOLA S CAVE The The cave... goal of the project: is To located perform 60km a digital west reproduction from Barcelona of the cave and of has its a surroundings size of 150 meters long by 20 meters high presents To use a fast difficult and accurate accessibility technology is To still create in the an process interactive of excavation 3d environment shares To support a complex the archaeologist geometry virtual restitution of different has two hypothesis main chambers of the ancient buildings.

2. PROJECT WORKFLOW Ortho Images Videos Point Cloud Model LASER SCANNER Polygonal Textured Model PLATFORM GIS Viewshed Shadow Slope Simulation Augmented Reality

3. TERRESTRIAL

4. TERRESTRIAL Data collection: RIEGL LMS Z420i and Nikon D100 One field day 28 scan positions (@10m, 0.1º FOV 80x180º) 1,5 million points per scan 70 calibrated images No registration targets 2 scanpositions Image acquisition

5. TERRESTRIAL Point Cloud Processing: 3 Day elaboration: Cleaning unwanted data Aligning scan position Fixing colour ofthe images Optimizing the resolution Raw point cloud model 46,3 millions points 790Mb Optimized point cloud model 22,6 millions points 198Mb Plan, section and facade ortho images 100pixel/cm resolution HD videos Facade Image 100pix/cm by Pointools

6. TERRESTRIAL Post Processing () Triangulation of the optimized point cloud RAW Model: 45 millions polygons, 250Mb Decimation i Model: 4 millions polygons, 50Mb Texture Application 140 images (3008x2000pixel) 22,5 millions polygons 250MB Wireframe model 4 millions polygons 50MB Textured model

7. GIS APLICATION Gis Aplication ICC Web: DXF Curves 1:5000 MrSID Ortho Image 1:5000 Arc Scene TIN analysis: Viewshed Slope Shadow

8. GIS Model Point Cloud Model Conversion Plugin Workbench Hardware ALICE Software Real Time Visualization Group Visualization PLATFORM Stereoscopic vision Easy Position Tracking Collaboration workspace Augmented Reality

9. Alice Software: High quality visualization thanks to the use of different algorithms and other high end technologies. High range of navigation i options accessible trough classic interactivei hardware or using different tracking devices. Stereoscopic vision from different virtual reality hardware: 3d glasses, head mounted displays, CAVE, PowerWall and Workbench. Space referenced sound Collaboration workspace Plugin for importing VRML97 (WRL), AutoCAD (DXF), y 3DStudio MAX 4.0(MAX) files

9. The Workbench: Can be be moved to any particular location Can be shown to a group of people instead of being single user Position in virtual environment can be easily located for tracking purposes MIRROR SCREEN 2 DLP PROJECTORS MOUSE SENSORS CPU

10.

11. GIS LASE ER SCANNE ER ADVANTAGES Is a valid alternative where traditional survey techniques doesn t give enough information for complex 3d models environments Data collection is fast and accurate. Enriches the 3d virtual environment, allowing different standard analysis to work interactively with the virtual model. There are many free available databases online, which can be used to adequately represent the context. Allows laser scanner and GIS data real time visualization. Permits a first class interaction between different users and complex data by easy position tracking. PROBLEMS AND POSSIBLE SOLUTIONS The triangulation of a point cloud is not a standard process, is still significantly time consuming. Moreover, accuracy lost in this process cannot be exactly controlled. The development of tools able to introduce a dense colored high resolution point cloud in the Virtual Reality platform could permit to reduce the post processing time and to maintain all laser measurement. More possibilities of exploiting GIS data in Virtual environments need further studies to be tested at different level of detail and scales Flexibility of data integration must be improved and high resolution visualization can be implemented. A more portable and easy to use device is needed. This work in progress project opens new future scenarios, in which a more portable and easy to use device can be applied and an augmented reality application can be developed.

www-upc.es/lmvc VIRTUAL CITY MODELING LAB Universitat Politècnica de Catalunya Barcelona, SPAIN