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Chapter 7: Deadlocks Chapter 7: Deadlocks System Model Deadlock Characterization Methods for Handling Deadlocks Deadlock Prevention Deadlock Avoidance Deadlock Detection Recovery from Deadlock 7.2 Chapter Objectives System Model To develop a description of deadlocks, which prevent sets of concurrent processes from completing their tasks To present a number of different methods for preventing or avoiding System consists of resources Resource types R1, R2,..., Rm deadlocks in a computer system CPU cycles, memory space, I/O devices Each resource type Ri has Wi instances. Each process utilizes a resource as follows: 7.3 request use release Deadlock Characterization Deadlock can arise if four conditions hold simultaneously necessary but not sufficient conditions Mutual exclusion: only one process at a time can use a resource No preemption: a resource can be released only voluntarily by the process holding it, after that process has completed its task Circular wait: there exists a set {P0, P1,, Pn} of waiting processes such that P0 is waiting for a resource that is held by P1, P1 is waiting for a resource that is held by Resource-Allocation Graph A set of vertices V and a set of edges E. V is partitioned into two types: P = {P1, P2,, Pn}, the set consisting of all the processes in the system R = {R1, R2,, Rm}, the set consisting of all resource types in the system Hold and wait: a process holding at least one resource is waiting to acquire additional resources held by other processes 7.4 request edge directed edge Pi Rj assignment edge directed edge Rj Pi P2,, Pn 1 is waiting for a resource that is held by Pn, and Pn is waiting for a resource that is held by P0. 7.5 7.6

Resource-Allocation Graph (Cont.) Example of a Resource Allocation Graph Process Resource Type with 4 instances Pi requests instance of Rj Pi R j Pi is holding an instance of Rj Pi R j 7.7 7.9 Graph With A Cycle But No Deadlock Resource Allocation Graph With A Deadlock 7.8 Basic Facts 7.10 Three Methods for Handling Deadlocks If graph contains no cycles: no deadlock Use a protocol to prevent or avoid deadlocks, ensuring that the system will never enter a deadlock state If graph contains a cycle: if only one instance per resource type, then deadlock if several instances per resource type, possibility of deadlock Allow the system to enter a deadlock state, detect it, and then recover Ignore the problem and pretend that deadlocks never occur in the system; used by most operating systems, including UNIX 7.11 7.12

Methods for Handling Deadlocks (Cont.) Deadlock Prevention: it provides a set of methods to ensure at least one of the necessary conditions cannot hold Deadlock Prevention Restrain the ways request can be made Mutual Exclusion not required for sharable resources; must hold for nonsharable resources Deadlock Avoidance: this requires additional information given in advance concerning which resources a process will request and use during its lifetime. Within this knowledge, the operating system can decide for each resource request whether or not a process should wait Hold and Wait must guarantee that whenever a process requests a resource, it does not hold any other resources Require process to request and be allocated all its resources before it begins execution, or allow process to request resources only when the process has none Low resource utilization; starvation possible If a system does not employ either of the above two methods, a deadlock situation may arise. In this environment, the system can provide an algorithm that examines the state of the system to determine whether a deadlock has occurred and an algorithm to recover from the deadlock 7.13 7.14 Deadlock Prevention (Cont.) No Preemption Deadlock Example /* thread one runs in this function */ If a process that is holding some resources requests another resource that cannot be immediately allocated to it, then all resources currently being held are released Preempted resources are added to the list of resources for which the process is waiting Process will be restarted only when it can regain its old resources, as well as the new ones that it is requesting This can only be applied to resources whose state can be easily saved and restored such as registers and memory space. It cannot generally be applied to resources such as locks and semaphores void *do work one(void *param) { pthread mutex lock(&first mutex); pthread mutex lock(&second mutex); /** * Do some work */ pthread mutex unlock(&second mutex); pthread mutex unlock(&first mutex); pthread exit(0); } /* thread two runs in this function */ void *do work two(void *param) { pthread mutex lock(&second mutex); Circular Wait impose a total ordering of all resource types, and require pthread mutex lock(&first mutex); that each process requests resources in an increasing order of enumeration R = {<R1, R2,, Rm}, /** * Do some work */ pthread mutex unlock(&first mutex); pthread mutex unlock(&second mutex); pthread exit(0); 7.15 } Deadlock Example with Lock Ordering void transaction(account from, Account to, double amount) { 7.16 Deadlock Avoidance Requires that the system has some additional a priori information available mutex lock1, lock2; Simplest and most useful model requires that each process declare lock1 = get lock(from); the maximum number of resources of each type that it may need lock2 = get lock(to); acquire(lock1); acquire(lock2); The deadlock-avoidance algorithm dynamically examines the withdraw(from, amount); resource-allocation state to ensure that a circular-wait condition can never exist deposit(to, amount); release(lock2); release(lock1); Resource-allocation state is defined by the number of available } and allocated resources, and the maximum demands of the processes 7.17 7.18

Safe State Basic Facts When a process requests an available resource, system must decide if immediate allocation leaves the system in a safe state System is in safe state if there exists a sequence <P1, P2,, Pn> of all processes in the systems such that for each Pi, the resources that Pi can still request can be satisfied by currently available resources plus resources held by all the Pj, with j < i That is: If Pi resource needs are not immediately available, then Pi can wait until all Pj have finished When Pj is finished, Pi can obtain needed resources, execute, return allocated resources, and terminate When Pi terminates, Pi +1 can obtain its needed resources, and so on 7.19 If a system is in safe state: no deadlocks If a system is in unsafe state: possibility of deadlock Avoidance: ensure that a system will never enter an unsafe state In this scheme, if a process requests a resource that is currently available, it may still have to wait (if the allocation leads to unsafe state). This, resource utilization may be lower than it would be otherwise Safe, Unsafe, Deadlock State 7.20 Avoidance algorithms Single instance of a resource type Use a resource-allocation graph Multiple instances of a resource type 7.21 Resource-Allocation Graph Scheme Use the banker s algorithm 7.22 Resource-Allocation Graph Claim edge Pi Rj indicated that process Pj may request resource Rj; represented by a dashed line Claim edge converts to request edge when a process requests a resource Request edge converted to an assignment edge when the resource is allocated to the process When a resource is released by a process, assignment edge reconverts to a claim edge Resources must be claimed a priori in the system 7.23 7.24

Unsafe State In Resource-Allocation Graph Resource-Allocation Graph Algorithm Suppose that process Pi requests a resource Rj The request can be granted only if converting the request edge to an assignment edge does not result in the formation of a cycle in the resource allocation graph 7.25 Banker s Algorithm 7.26 Data Structures for the Banker s Algorithm Multiple instances Let n = number of processes, and m = number of resources types. Available: Vector of length m. If available [j] = k, there are k Each process must declare a priori maximum use instances of resource type Rj available When a process requests a resource it may have to wait check to see is this allocation results in a safe state or not Max: n x m matrix. If Max [i,j] = k, then process Pi may request at most k instances of resource type Rj When a process gets all its resources it must return them in a finite amount of time Allocation: n x m matrix. If Allocation[i,j] = k then Pi is currently allocated k instances of Rj Need: n x m matrix. If Need[i,j] = k, then Pi may need k more instances of Rj to complete its task Need [i,j] = Max[i,j] Allocation [i,j] 7.27 Safety Algorithm Finish [i] = false for i = 0, 1,, n- 1 Request = request vector for process Pi. If Requesti [j] = k then process Pi wants k instances of resource type Rj 1. If Requesti Needi go to step 2. Otherwise, raise error condition, since process has exceeded its maximum claim 2. If Requesti Available, go to step 3. Otherwise Pi must wait, since resources are not available 3. Pretend to have allocated requested resources to Pi by modifying the state as follows: 2. Find an i such that both: (a) Finish [i] = false (b) Needi Work If no such i exists, go to step 4 3. Work = Work + Allocationi Finish[i] = true go to step 2 4. If Finish [i] == true for all i, then the system is in a safe state 7.29 Resource-Request Algorithm for Process Pi 1. Let Work and Finish be vectors of length m and n, respectively. Initialize: Work = Available 7.28 Available = Available Request; Allocationi = Allocationi + Requesti; Needi = Needi Requesti; If safe: the resources are allocated to Pi If unsafe: Pi must wait, and the old resource-allocation state is restored 7.30

Example of Banker s Algorithm Example (Cont.) The content of the matrix Need is defined to be Max Allocation 5 processes P0 through P4; 3 resource types: Need A B C Available P0 7 43 A B C P1 1 22 3 3 2 P2 6 0 0 A (10 instances), B (5 instances), and C (7 instances) Snapshot at time T0: Allocation A B C Max ABC P0 0 10 753 P1 2 00 322 P3 0 1 1 P2 3 0 2 9 0 2 P4 4 3 1 P3 2 1 1 P4 0 0 2 2 2 2 433 The system is in a safe state since the sequence < P1, P3, P4, P2, P0> satisfies safety criteria 7.31 Example: P1 Request (1,0,2) Check that Request Available (that is, (1,0,2) (3,3,2) true Allocation Need Available A B C A B C ABC P0 0 1 0 7 4 3 2 3 0 P1 302 020 P2 3 0 2 600 P3 2 1 1 0 1 1 P4 0 0 2 431 7.32 Deadlock Detection If a system does not use either a deadlock-prevention, or deadlock-avoidance algorithm, then a deadlock situation may occur. In this environment, the system may provide An algorithm that examines the state of the system to determine whether a deadlock has occurred An algorithm to recover from the deadlock Executing safety algorithm shows that sequence < P1, P3, P4, P0, P2> satisfies safety requirement Can request for (3,3,0) by P4 be granted? resource not available Can request for (0,2,0) by P0 be granted? state is not safe 7.33 Single Instance of Each Resource Type 7.34 Resource-Allocation Graph and Wait-for Graph Maintain wait-for graph Nodes are processes Pi Pj if Pi is waiting for Pj Periodically invoke an algorithm that searches for a cycle in the graph. If there is a cycle, there exists a deadlock An algorithm to detect a cycle in a graph requires an order of n2 operations, where n is the number of vertices in the graph The wait-for graph scheme is not applicable to a resource-allocation system with multiple instances of each resource type 7.35 Resource-Allocation Graph 7.36 Corresponding wait-for graph

Several Instances of a Resource Type Available: A vector of length m indicates the number of available resources of each type Detection Algorithm 1. Let Work and Finish be vectors of length m and n, respectively Initialize: (a) Work = Available Allocation: An n x m matrix defines the number of resources of (b) For i = 1,2,, n, if Allocationi 0, then Finish[i] = false; otherwise, Finish[i] = true each type currently allocated to each process Request: An n x m matrix indicates the current request of each process. If Request [i][j] = k, then process Pi is requesting k more instances of resource type Rj. 2. Find an index i such that both: (a) Finish[i] == false (b) Requesti Work If no such i exists, go to step 4 7.37 Detection Algorithm (Cont.) 3. Work = Work + Allocationi Finish[i] = true go to step 2 4. If Finish[i] == false, for some i, 1 I n, then the system is in deadlock state. Moreover, if Finish[i] == false, then Pi is deadlocked 7.38 Example of Detection Algorithm Five processes P0 through P4; three resource types A (7 instances), B (2 instances), and C (6 instances) Snapshot at time T0: Allocation Request Available A B C ABC A B C P0 010 000 0 0 0 Algorithm requires an order of O(m x n2) operations to detect whether the system is in deadlocked state P1 2 0 0 2 0 2 P2 303 000 P3 2 1 1 100 P4 0 0 2 0 0 2 Sequence <P0, P2, P3, P1, P4> will result in Finish[i] = true for all i 7.39 Example (Cont.) 7.40 Detection-Algorithm Usage When, and how often, to invoke depends on: P2 requests an additional instance of type C Request How often a deadlock is likely to occur? A B C How many processes will be affected by a deadlock when it occurs P0 0 0 0 P1 2 0 2 P2 0 0 1 P3 1 0 0 P4 0 0 2 If detection algorithm is invoked arbitrarily, there may be many cycles in the resource graph and so we would not be able to tell which of the many deadlocked processes caused the deadlock. Invoking the deadlock detection algorithm for every resource request will State of system? Can reclaim resources held by process P0, but insufficient resources to fulfill other processes; requests Deadlock exists, consisting of processes P1, P2, P3, and P4 one for each disjoint cycle 7.41 incur considerable overhead in computation. A less expensive alternative is to invoke the algorithm at defined intervals for example, once per hour or whenever CPU utilization drops below 40 percent 7.42

Recovery from Deadlock: Process Termination Abort all deadlocked processes: This clearly break the deadlock cycle, but at great expense Abort one process at a time until the deadlock cycle is eliminated: This incurs considerable overhead, since after each process is aborted, the deadlock-detection algorithm needs to run In which order should we choose to abort? many factors: 1. Priority of the process 2. How long process has computed, and how much longer to completion 3. Resources the process has used 4. Resources process needs to complete 5. How many processes will need to be terminated 6. Is process interactive or batch? Recovery from Deadlock: Resource Preemption To successively preempt some resources from processes and give these resources to other processes until the deadlock cycle is broken Selecting a victim minimize cost (which resources and which processes are to be preempted) Rollback return to some safe state, restart process for that state Starvation same process may always be picked as victim, including the number of rollback in cost factor might help to reduce the starvation Operating System Concepts 9 th Edition 7.43 Operating System Concepts 9 th Edition 7.44