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Installation BEFORE INSTALLING! NOTE: It is recommended that you quit all other applications before running this program. NOTE: Some virus detection programs can be set to scan files on open. This setting can interfere with the running of this program. Minimum System Requirements In order to run the program you will need: WINDOWS ANY VERSIONS 30Mb of Hard Drive space available for the standard installation, CD-ROM player. The program will run at its optimum if the monitor display is set to 640x480. BEFORE YOU RUN THE PROGRAM! Before you use the program set up a folder/directory on your Hard Drive in which you wish to save your student s results, say Phonics1.res on WIN. Installation Instructions 1. WIN: Insert the CD into your CD ROM drive. The install program should automatically run. On systems with Autorun disabled, you will need to run setup.exe from the CD yourself as follows: - From the Desktop, double click with the left mouse button on the My Computer icon. - Double click with the left mouse button on your CD Drive icon. - This will display a list of files. Double click with the left mouse button on the file that is called setup.exe. 2. Click Run the Installer. 3. This takes you to a Welcome screen, click Next. 4. Please read the Licence Agreement and if you agree to its terms click Yes I agree. 5. Select Single user. Click Next. 6. Select your choice of installation: Default requires 30mb. Full installation requires 55mb and will allow the program to run at maximum speed. Click Next. 7. Select where on your hard drive you would like the program to be installed. If you do not wish to install the program into the default location displayed on the screen, use the Change Location button. Click Next. 8. This screen will display your installation choices. If you are happy with these choices, click Next. 9. A dialog box will ask Do you want to use local results on this machine? If you wish to record results click OK. If you click Cancel you will have to set up a results location the first time you enter the Administration or Name List pages. 1

Installation To Run the Program after installation WINDOWS: Insert the CD into your CD drive. Click the Run Phonics Alive! button that should appear automatically on your screen. On systems with Run Phonics Alive! Autorun disabled, you will need to run the program from the program group in your Start menu. (Note: The CD must be in your CD drive.) To Uninstall (or reinstall if required) WINDOWS: Insert the CD into your CD drive. Click the Run the Installer button that should appear automatically on your screen. On systems with Autorun disabled, you will need to run setup.exe from the CD yourself. Click on the Run the Installer button and select the Uninstall option when asked. Administration Page The Administration Page The entry to this page has been restricted and can only be accessed by a keyboard command: From the MAIN MENU... WIN hold down the Control key and with your mouse, click on the Admin drawer. FOR SCHOOL USE. The reason for restricted access in a school situation, is to stop a student altering student names or records. This page has been designed for teachers who are using the Phonics Alive! program with multiple students and multiple classes. FOR HOME USE. Parents will use this page to: Add or delete a Student s Name View Results Print Results Reprint a certificate Delete Name To delete a name, select the name you wish to delete and then click on the Delete Name button. Click on OK. Printing and Exporting Results Files Student results may be printed from within the program and/or exported as text files if required. Do this through the administration section/page. 1. To print results select the student s name, who s results you wish to print or export 2. Click the View Results button 3. Select the Print Results button or the Export to Disk button as required 2

Navigation Quick Access to Main Menu at Startup To skip the introductory graphics and animations at startup, simply click the mouse button. Task List Used if you wish to go back to a particular task at a later time, see instructions on the following page. Quitting Out of the Program or a Module To quit the entire program while you are still in a module using the keyboard: WIN: use control Q. This will take the user back to the main menu page. Repeat these keyboard commands to quit out of the entire program. You may also click on the MAIN MENU beetle at the top left of every screen. This will take you back to the Main Menu where you can click on the Quit Beetle. Return to Main Menu There will be times when you will wish to return to the main menu while you are still in a module. The user can return to the Main Menu by clicking on the MAIN MENU button, which is the beetle displayed on the top left of each screen. Repeat the Question Should you or your student require a question to be repeated, simply click on the Repeat button, which is the ladybird at the bottom right of every task screen. Volume Controls To change the volume, use the volume buttons located at the left of the screen. You may also use the following keyboard commands: To increase or decrease the volume, press control + or control - respectively. Administration Section The entry to this page has been restricted and can only be accessed by a keyboard and mouse command on the Main Menu. WIN hold down the Control key and use the mouse to click on the Admin drawer. Read Me File (Win: ReadMe.txt ) Please read the information in the Read Me file on the CD before installation! 3

Operating instructions NOTE: The CD must be in the CD drive to run the program. The Main Menu Pointing your mouse at a letter cluster will highlight it. When a cluster is highlighted, its group of modules will appear in the module menu. To select a module, click on it. You will then be presented with a dialog box asking if you wish to record results. Clicking No will take you straight to the start of the selected Module. Clicking Yes will take you to the Name List screen to select a name against which to record the results. Simply select the appropriate name in the Name List and click the Go button. If the student s name is not in the list you may add it by clicking on the New Name button. The Name List The parent/teacher will enter the names of students if results are required, using this part of the program. The names only have to be entered once. From then on the results will be recorded for each student if their name is selected each time they use the program. (Also see the following page, Saving Student Results.) The Task List The Task List gives the user the ability to proceed directly to any task within the program. Click on the Task List drawer at the bottom of the Main Menu. This function is particularly useful when it has been established from the Student Results, that the student has a problem with certain sounds. Rather than repeat the entire module, the parent/teacher can place the student back to the area in question, and start remedial training from that task onwards. All Tasks within the program are listed by module. Click on the line representing the task you require to be taken directly to that part of the program. Task Number On-Screen Each interaction that appears on-screen has a task number written on the green slug at the bottom left of the screen. It is useful to note this number if the user wishes to go back to that place within a particular module. Entry to this specific task can be immediately accessed from the Task List. The Literacy Reader At the end of each section the friendly Literacy Reader character guides the student through a chapter in an ongoing short story. These chapters are carefully crafted to include examples of all the lessons learned in the preceding module. The speed at which the story is read can be changed. This is done by clicking in the slow, medium or fast check boxes that appear on the story screens. 4

Student s Results Student Performance Results The program follows a student s progress throughout each module and a record of achievement can be viewed whilst in the program, or can be printed for later analysis. This report can then be used diagnostically to determine whether a student needs further revision or can proceed to the next module. With this capacity the parent/teacher is able to monitor student results to determine: an individual skill level for each component of a module. a student s success rate throughout the program. whether a student is ready to proceed to another module. whether a student requires additional work on a particular skill. The Student s Results file will include the following information: Module Number Student's Name Date and amount of time taken to complete the module Interactions within the section Incorrect responses for individual questions Percentage scores for correct responses The ability of Phonics Alive! to act as a diagnostic program allows the information to be assessed by the parent/teacher, as an indication of the student s inability with certain areas of reading. Professional help from speech pathologists can also be sought by the parent. This diagnosis can save many hours of remedial teaching as it gives a remedial teacher, or a professional speech therapist, a basis on which to work with a student s level of phonological needs. Saving Student s Results If you DID NOT choose to set the storage location of the Results Files when installing the program, you will be asked to do so the first time you enter the Admin or Name List pages. When the dialog box comes up saying Please select where to create the new results files, or the location of existing results files, click on the OK button. Navigate to where you wish to save the Results files, and, if you wish, create and name a new folder in which to save them. When you have selected the desired location click the OK button. PLEASE NOTE: Results cannot be written to a locked disk or the Phonics Alive! CD. Results Location - IMPORTANT NOTE This button allows the parent/teacher to change the folder (directory) into which the results are saved. It also enables the creation of multiple folders so that results for different students can be kept separate. Student names and details are saved only into the results location that was active when they were created. For instance each student might have his/her own folder containing their results. The results file is a standard text file and can be opened in any text editor (e.g. Notepad for WINDOWS). Student names are listed alphabetically by christian name. 5

Student s Results View Results For details on a student s results please go to the Administration page. Access is restricted, Refer to page 2 for keyboard commands. Select a student s name and then click on view results button. Using the options on the left of the screen, results may be viewed: as a Summary by Module (all results) by Module (errors only) by Session (all results) by Session (errors only) Print Results A student s results can be printed out by selecting the Print Results button on the left of the student s results page. Results can also be printed out using the Print Results button located on the administration page. Access is restricted to the administration page, refer to page 2 for keyboard commands. First select the student s name and then press the Print Results button. Certificates of Achievement On completion of a module the student is presented with a certificate which can be printed if desired. On the certificate the student is awarded a percentage mark which is based on the number of times that they selected the correct answer on their first attempt. The percentage on the certificate is the average of the percentages achieved for the sections within that module. Certificates can be reprinted from within the Administration section (see page 2 for access). Please note: A certificate can only be printed if the entire module has been completed and you saved results for the student. Keyboard Stickers With keyboard activities, lower case letters printed on decals are provided to place over the keyboard capital letter characters. The typeface used is in the same font that appears on-screen. The typestyle in the program is consistent to that used throughout schools in foundation writing. The decals have backgrounds printed in colours that the student will identify with the correct fingers to use, if they learn to touch type using Phonics Alive! 6 - Typing. Extra copies of these keyboard decals can be purchased separately. Please refer to the web site www.phonicsalive.com for details. Advanced Software Pty Ltd Noosaville QLD 4566 Email: info@advancedsoftware.com.au Phone/FAX: (07) 5440 5530 2006 Advanced Software Pty Ltd, Queensland, Australia 6

Phonics Alive! Ages 5 9 An interactive sequenced learning program introducing all single sounds and sound blends. It is a unique and revolutionary concept, which can be used with students at a very early age, through to students in upper primary and in some cases older students. Phonics Alive! consists of twenty separate modules, each introducing a cluster of sounds presented as beginning, medial and ending sounds. The program contains over twelve hundred pictures introduced to extend the student s vocabulary. Australian Made Educational Software Phonics Alive! 2 The Sound Blender Ages 6 11 The Sound Blender is an innovative literacy program teaching students the essential skills and phonological knowledge of blending sounds. All forms of digraphs, diphthongs, silent letters and suffixes are explored and explained, e.g. ch, sh, een, kn, ar, aw, au, ith, wr, et and many more. The Sound Blender introduces and consolidates advanced decoding skills to assist students to recognise and decode previously unknown words. Students results are recorded, giving teachers the perfect tool to assess a student s level of phonics skills. Phonics Alive! 3 The Speller Ages 8+ Phonics Alive! 3 The Speller, teaches students, teachers and parents to plan how to spell new and unfamiliar words. Traditional Spelling Rules are explained and actively taught, followed by practice activities. Sight Words are taught and practice games ensure that learning is fun. To best suit individual needs, students are Phonics Alive! 4 Grammar Ages 9+ Set in Space aboard Spaceship Grammatica, this exciting program offers students a unique way of furthering their understanding of the grammatical structure of our English language. The Program Teacher, together with the help of the Grammar Robot, helps students to understand sentence structure, punctuation, Phonics Alive! 6 Typing Ages 5+ An excellent Australian produced typing program for primary level! Computers play an ever-increasing role in today s technological world. To prepare our students for this new world they are being introduced to computers at an ever decreasing age. Phonics Alive! 6 Typing teaches primary aged students to able to choose from a variety of sight words, general lists, community signs, science words, mathematics words, secondary words or compound words. ALL PHONICS ALIVE! PROGRAMS RECORD AND STORE STUDENT S RESULTS FOR LATER ANALYSIS. number and tense. The program offers a fun way of learning about nouns, verbs, adverbs, adjectives, pronouns, conjunctions and more! It does so with a major emphasis on comprehension. use a keyboard correctly. It does so by blending tried and tested traditional teaching methods with the entertaining and interactive capabilities of a modern computer program. Unseen to the student, the program records all their actions and presents these for later analysis by a teacher/parent. Advanced Software Pty Ltd Noosaville QLD 4566 Email: info@advancedsoftware.com.au Phone/FAX: (07) 5440 5530 7