CS 31: Intro to Systems Binary Arithmetic. Kevin Webb Swarthmore College January 26, 2016

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Transcription:

CS 31: Intro to Systems Binary Arithmetic Kevin Webb Swarthmore College January 26, 2016

Reading Quiz

Unsigned Integers Suppose we had one byte Can represent 2 8 (256) values If unsigned (strictly non-negative): 0 255 252 = 11111100 253 = 11111101 254 = 11111110 255 = 11111111 What if we add one more? Traditional number line: Addition 0 255 Larger Values

Unsigned Integers Suppose we had one byte Can represent 2 8 (256) values If unsigned (strictly non-negative): 0 255 252 = 11111100 253 = 11111101 254 = 11111110 255 = 11111111 What if we add one more? Car odometer rolls over.

Unsigned Integers Suppose we had one byte Can represent 2 8 (256) values If unsigned (strictly non-negative): 0 255 252 = 11111100 253 = 11111101 254 = 11111110 255 = 11111111 What if we add one more? Modular arithmetic: Here, all values are modulo 256. 192 255 (11111111) 0 Addition 128 (10000000) 64

Unsigned Addition (4-bit) Addition works like grade school addition: 1 0110 6 1100 12 + 0100 + 4 + 1010 +10 1010 10 1 0110 6 ^carry out Four bits give us range: 0-15

Unsigned Addition (4-bit) Addition works like grade school addition: 1 0110 6 1100 12 + 0100 + 4 + 1010 +10 1010 10 1 0110 6 ^carry out Four bits give us range: 0-15 Overflow!

Suppose we want to support negative values too (-127 to 127). Where should we put -1 and -127 on the circle? Why? -127 (11111111) 0-1 (11111111) 0 A B -1-127 C: Put them somewhere else.

Signed Magnitude One bit (usually left-most) signals: 0 for positive 1 for negative -127 0 1 For one byte: 1 = 00000001, -1 = 10000001 A Pros: Negation is very simple! -1

Signed Magnitude One bit (usually left-most) signals: 0 for positive 1 for negative For one byte: 0 = 00000000 What about 10000000? Major con: Two ways to represent zero. -127 1 0 A -1-0

Two s Complement Borrow nice property from number line: 0-1 1 Only one instance of zero! Implies: -1 and 1 on either side of it.

Two s Complement Borrow nice property from number line: 0-1 0 1-1 1 Only one instance of zero! Implies: -1 and 1 on either side of it. B -127 127-128

Two s Complement Only one value for zero With N bits, can represent the range: -2 N-1 to 2 N-1 1 First bit still designates positive (0) /negative (1) Negating a value is slightly more complicated: 1 = 00000001, -1 = 11111111 From now on, unless we explicitly say otherwise, we ll assume all integers are stored using two s complement! This is the standard!

Two s Compliment Each two s compliment number is now: -2 n-1 *d n-1 + 2 n-2 *d n-2 + + 2 1 *d 1 + 2 0 *d 0 Note the negative sign on just the first digit. This is why first digit tells us negative vs. positive.

What is 11001 in decimal? Each two s compliment number is now: -2 n-1 *d n-1 + 2 n-2 *d n-2 + + 2 1 *d 1 + 2 0 *d 0 A. -2 B. -7 C. -9 D. -25

Two s Complement Negation To negate a value x, we want to find y such that x + y = 0. -1 0 1 For N bits, y = 2 N - x B -127 127-128

Negation Example (8 bits) For N bits, y = 2 N - x Negate 00000010 (2) 2 8-2 = 256-2 = 254-1 0 1 Our wheel only goes to 127! Put -2 where 254 would be if wheel was unsigned. 254 in binary is 11111110 Given 11111110, it s 254 if interpreted as unsigned and -2 interpreted as signed. -127 B -128 127

Negation Shortcut A much easier, faster way to negate: Flip the bits (0 s become 1 s, 1 s become 0 s) Add 1 Negate 00101110 (46) 2 8-46 = 256-46 = 210 210 in binary is 11010010

Addition & Subtraction Addition is the same as for unsigned One exception: different rules for overflow Can use the same hardware for both Subtraction is the same operation as addition Just need to negate the second operand 6-7 = 6 + (-7) = 6 + (~7 + 1) ~7 is shorthand for flip the bits of 7

Subtraction Hardware Negate and add 1 to second operand: Can use the same circuit for add and subtract: 6-7 == 6 + ~7 + 1 input 1 -------------------------------> input 2 --> possible bit flipper --> ADD CIRCUIT ---> result possible +1 input-------->

By switching to two s complement, have we solved this value rolling over (overflow) problem? A. Yes, it s gone. -1 0 1 B. Nope, it s still there. B C. It s even worse now. This is an issue we need to be aware of when adding and subtracting! -127-128 127

Overflow, Revisited Danger Zone 255 0-1 0 1 192 Unsigned 64 Signed 128-127 -128 127 Danger Zone

If we add a positive number and a negative number, will we have overflow? (Assume they are the same # of bits) A. Always -1 0 1 B. Sometimes Signed C. Never -127 127-128 Danger Zone

Signed Overflow Overflow: IFF the sign bits of operands are the same, but the sign bit of result is different. Not enough bits to store result! Signed addition (and subtraction): 2+-1=1 2+-2=0 2+-4=-2 2+7=-7-2+-7=7 0010 0010 0010 0010 1110 +1111 +1110 +1100 +0111 +1001 1 0001 1 0000 1110 1001 1 0111 No chance of overflow here - signs of operands are different! -1-127 0 Signed -128 1 127

Signed Overflow Overflow: IFF the sign bits of operands are the same, but the sign bit of result is different. Not enough bits to store result! Signed addition (and subtraction): 2+-1=1 2+-2=0 2+-4=-2 2+7=-7-2+-7=7 0010 0010 0010 0010 1110 +1111 +1110 +1100 +0111 +1001 1 0001 1 0000 1110 1001 1 0111 Overflow here! Operand signs are the same, and they don t match output sign!

Overflow Rules Signed: The sign bits of operands are the same, but the sign bit of result is different. Can we formalize unsigned overflow? Need to include subtraction too, skipped it before.

Recall Subtraction Hardware Negate and add 1 to second operand: Can use the same circuit for add and subtract: 6-7 == 6 + ~7 + 1 input 1 -------------------------------> input 2 --> possible bit flipper --> ADD CIRCUIT ---> result possible +1 input--------> Let s call this +1 input: Carry in

How many of these unsigned operations have overflowed? 4 bit unsigned values (range 0 to 15): carry-in carry-out Addition (carry-in = 0) 9 + 11 = 1001 + 1011 + 0 = 1 0100 9 + 6 = 1001 + 0110 + 0 = 0 1111 3 + 6 = 0011 + 0110 + 0 = 0 1001 Subtraction (carry-in = 1) 6-3 = 0110 + 1100 + 1 = 1 0011 3-6 = 0011 + 1001 + 1 = 0 1101 A. 1 B. 2 C. 3 D. 4 E. 5 (-3) (-6)

How many of these unsigned operations have overflowed? 4 bit unsigned values (range 0 to 15): carry-in carry-out Addition (carry-in = 0) 9 + 11 = 1001 + 1011 + 0 = 1 0100 = 4 9 + 6 = 1001 + 0110 + 0 = 0 1111 = 15 3 + 6 = 0011 + 0110 + 0 = 0 1001 = 9 Subtraction (carry-in = 1) (-3) 6-3 = 0110 + 1100 + 1 = 1 0011 = 3 3-6 = 0011 + 1001 + 1 = 0 1101 = 13 (-6) A. 1 B. 2 C. 3 D. 4 E. 5 Pattern?

Overflow Rule Summary Signed overflow: The sign bits of operands are the same, but the sign bit of result is different. Unsigned: overflow The carry-in bit is different from the carry-out. C in C out C in XOR C out 0 0 0 0 1 1 1 0 1 1 1 0 So far, all arithmetic on values that were the same size. What if they re different?

Suppose I have an 8-bit value, 00010110 (22), and I want to add it to a signed four-bit value, 1011 (-5). How should we represent the four-bit value? A. 1101 (don t change it) B. 00001101 (pad the beginning with 0 s) C. 11111011 (pad the beginning with 1 s) D. Represent it some other way.

Sign Extension When combining signed values of different sizes, expand the smaller to equivalent larger size: char y=2, x=-13; short z = 10; z = z + y; z = z + x; 0000000000001010 0000000000000101 + 00000010 + 11110011 0000000000000010 1111111111110011 Fill in high-order bits with sign-bit value to get same numeric value in larger number of bytes.

Let s verify that this works 4-bit signed value, sign extend to 8-bits, is it the same value? 0111 ---> 0000 0111 obviously still 7 1010 ----> 1111 1010 is this still -6? -128 + 64 + 32 + 16 + 8 + 0 + 2 + 0 = -6 yes!

Operations on Bits For these, doesn t matter how the bits are interpreted (signed vs. unsigned) Bit-wise operators (AND, OR, NOT, XOR) Bit shifting

Bit-wise Operators bit operands, bit result (interpret as you please) & (AND) (OR) ~(NOT) ^(XOR) A B A & B A B ~A A ^ B 0 0 0 0 1 0 0 1 0 1 1 1 1 0 0 1 0 1 1 1 1 1 0 0 01010101 01101010 10101010 ~10101111 00100001 & 10111011 ^ 01101001 01010000 01110101 00101010 11000011

More Operations on Bits Bit-shift operators: << left shift, >> right shift 01010101 << 2 is 01010100 2 high-order bits shifted out 2 low-order bits filled with 0 01101010 << 4 is 10100000 01010101 >> 2 is 00010101 01101010 >> 4 is 00000110 10101100 >> 2 is 00101011 (logical shift) or 11101011 (arithmetic shift) Arithmetic right shift: fills high-order bits w/sign bit C automatically decides which to use based on type: signed: arithmetic, unsigned: logical

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