Chapter 6: Link layer and LANs. Link layer, LANs: outline. Link layer: introduction. Link layer: context. Link layer services (more)

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Chapter 6: Link layer and LANs our goals: understand principles behind layer services: error detection, sharing a broadcast channel: multiple access layer addressing local area networks: ernet, VLANs instantiation, implementation of various layer technologies 6.4 LANs ernet 6-1 6-2 Link layer: introduction terminology: hosts and s: nodes communication channels that connect adjacent nodes along communication path: s wired s wireless s LANs layer-2 packet:, encapsulates datagram data- layer has responsibility of transferring datagram from one node to ly adjacent node over a 6-3 Link layer: context datagram transferred by different over different s: e.g., ernet on first, relay on intermediate s, 802.11 on last each protocol provides different services e.g., may or may not provide rdt over transportation analogy: trip from Princeton to Lausanne limo: Princeton to JFK plane: JFK to Geneva train: Geneva to Lausanne tourist = datagram transport segment = communication transportation mode = layer protocol travel agent = routing algorithm 6-4 Link layer services framing, access: encapsulate datagram into, adding header, trailer channel access if shared medium MAC addresses used in headers to identify source, destination different from address! reliable delivery between adjacent nodes we learned how to do this already (chapter 3)! seldom used on low bit-error (fiber, some twisted pair) wireless s: high error rates Q: why both -level and end-end reliability? Link layer services (more) flow control: pacing between adjacent sending and receiving nodes error detection: errors caused by signal attenuation, noise. receiver detects presence of errors: signals sender for retransmission or drops error : receiver identifies and corrects bit error(s) without resorting to retransmission half-duplex and full-duplex with half duplex, nodes at both ends of can transmit, but not at same time 6-5 6-6 1

Where is the layer implemented? Adaptors communicating in each and every host layer implemented in adaptor (aka network interface card NIC) or on a chip ernet card, 802.11 card; ernet chipset implements, layer attaches into host s system buses combination of hardware, software, firmware application transport network cpu controller transmission memory host bus network adapter card (e.g., PCI) datagram controller sending host datagram datagram controller receiving host sending side: receiving side encapsulates datagram in looks for errors, rdt, flow control, etc. adds error checking bits, extracts datagram, passes rdt, flow control, etc. to upper layer at receiving side 6-7 6-8 6.4 LANs ernet 6.4 LANs ernet 6-9 6-10 Multiple access s, two types of s : point-to-point PPP for dial-up access point-to-point between ernet switch, host broadcast (shared wire or medium) old-fashioned ernet upstream HFC 802.11 wireless LAN Multiple access single shared broadcast channel two or more simultaneous transmissions by nodes: interference collision if node receives two or more signals at the same time multiple access protocol distributed algorithm that determines how nodes share channel, i.e., determine when node can transmit communication about channel sharing must use channel itself! no out-of-band channel for coordination shared wire (e.g., cabled ernet) shared RF (e.g., 802.11 WiFi) shared RF (satellite) humans at a cocktail party (shared air, acoustical) 6-11 6-12 2

An ideal multiple access protocol given: broadcast channel of rate R bps desiderata: 1. when one node wants to transmit, it can send at rate R. 2. when M nodes want to transmit, each can send at average rate R/M 3. fully decentralized: no special node to coordinate transmissions no synchronization of clocks, slots 4. simple MAC : taxonomy three broad classes: channel partitioning divide channel into smaller pieces (time slots, frequency, code) allocate piece to node for exclusive use random access channel not divided, allow collisions recover from collisions taking turns nodes take turns, but nodes with more to send can take longer turns 6-13 6-14 Channel partitioning MAC : TDMA TDMA: time division multiple access access to channel in "rounds" each station gets fixed length slot (length = packet transmission time) in each round unused slots go idle example: 6-station LAN, 1,3,4 have packets to send, slots 2,5,6 idle Channel partitioning MAC : FDMA FDMA: frequency division multiple access channel spectrum divided into frequency bands each station assigned fixed frequency band unused transmission time in frequency bands go idle example: 6-station LAN, 1,3,4 have packet to send, frequency bands 2,5,6 idle 6-slot 6-slot 1 3 4 1 3 4 FDM cable frequency bands 6-15 6-16 Random access when node has packet to send transmit at full channel data rate R. no a priori coordination among nodes two or more transmitting nodes collision, random access MAC protocol specifies: how to detect collisions how to recover from collisions (e.g., via delayed retransmissions) examples of random access MAC : slotted ALOHA ALOHA CSMA, CSMA/CD, CSMA/CA Slotted ALOHA assumptions: all s same size time divided into equal size slots (time to transmit 1 ) nodes start to transmit only slot beginning nodes are synchronized if 2 or more nodes transmit in slot, all nodes detect collision operation: when node obtains fresh, transmits in next slot if no collision:node can send new in next slot if collision:node retransmits in each subsequent slot with prob. p until success 6-17 6-18 3

Slotted ALOHA Slotted ALOHA: efficiency node 1 node 2 node 3 1 1 1 1 2 3 2 2 Pros: single active node can continuously transmit at full rate of channel highly decentralized: only slots in nodes need to be in sync simple 3 3 C E C S E C E S S Cons: collisions, wasting slots idle slots nodes may be able to detect collision in less than time to transmit packet clock synchronization 6-19 efficiency: long-run fraction of successful slots (many nodes, all with many s to send) suppose: N nodes with many s to send, each transmits in slot with probability p prob that given node has success in a slot = p(1- p) N-1 prob that any node has a success = Np(1-p) N-1 max efficiency: find p* that maximizes Np(1-p) N-1 for many nodes, take limit of Np*(1-p*) N-1 as N goes to infinity, gives: max efficiency = 1/e =.37 at best: channel used for useful transmissions 37%! of time! 6-20 Pure (unslotted) ALOHA unslotted Aloha: simpler, no synchronization when first arrives transmit immediately collision probability increases: sent at t 0 collides with other s sent in [t 0-1,t 0+1] Pure ALOHA efficiency P(success by given node) = P(node transmits). P(no other node transmits in [t0-1,t0]. P(no other node transmits in [t0-1,t0] = p.(1-p) N-1. (1-p)N-1 = p.(1-p) 2(N-1) choosing optimum p and then letting n = 1/(2e) =.18 even worse than slotted Aloha! 6-21 6-22 CSMA (carrier sense multiple access) CSMA: listen before transmit: if channel sensed idle: transmit entire if channel sensed busy, defer transmission human analogy: don t interrupt others! CSMA collisions collisions can still occur: propagation delay means two nodes may not hear each other s transmission collision: entire packet transmission time wasted distance & propagation delay play role in in determining collision probability spatial layout of nodes 6-23 6-24 4

CSMA/CD (collision detection) CSMA/CD: carrier sensing, deferral as in CSMA collisions detected within short time colliding transmissions aborted, reducing channel wastage collision detection: easy in wired LANs: measure signal strengths, compare transmitted, received signals difficult in wireless LANs: received signal strength overwhelmed by local transmission strength human analogy: the polite conversationalist CSMA/CD (collision detection) spatial layout of nodes 6-25 6-26 ernet CSMA/CD algorithm CSMA/CD efficiency 1. NIC receives datagram from network layer, creates 2. If NIC senses channel idle, starts transmission. If NIC senses channel busy, waits until channel idle, then transmits. 3. If NIC transmits entire without detecting another transmission, NIC is done with! 4. If NIC detects another transmission while transmitting, aborts and sends jam signal 5. After aborting, NIC enters binary (exponential) backoff: after mth collision, NIC chooses K at random from {0,1,2,, 2 m -1}. NIC waits K 512 bit times, returns to Step 2 longer backoff interval with more collisions 6-27 T prop = max prop delay between 2 nodes in LAN t trans = time to transmit max-size 1 efficiency = 1+ 5 t prop /t trans efficiency goes to 1 as t pr op goes to 0 as t tr ans goes to infinity better performance than ALOHA: and simple, cheap, decentralized! 6-28 Taking turns MAC Taking turns MAC channel partitioning MAC : share channel efficiently and fairly at high load inefficient at low load: delay in channel access, 1/N bandwidth allocated even if only 1 active node! random access MAC efficient at low load: single node can fully utilize channel high load: collision overhead taking turns look for best of both worlds! polling: master node invites slave nodes to transmit in turn typically used with dumb slave devices concerns: polling overhead latency single point of failure (master) data slaves data poll master 6-29 6-30 5

Taking turns MAC token passing: control token passed from one node to next sequentially. token message concerns: token overhead latency single point of failure (token) (nothing to send) T T Summary of MAC channel partitioning, by time, frequency or code Time Division, Frequency Division random access (dynamic), ALOHA, S-ALOHA, CSMA, CSMA/CD carrier sensing: easy in some technologies (wire), hard in others (wireless) CSMA/CD used in ernet CSMA/CA used in 802.11 taking turns polling from central site, token passing Bluetooth, FDDI, token ring data 6-31 6-32 6.4 LANs ernet ernet dominant wired LAN technology: single chip, multiple speeds (e.g., Broadcom BCM5761) first widely used LAN technology simpler, cheap kept up with speed race: 10 Mbps 10 Gbps Metcalfe s ernet sketch 6-33 6-34 ernet: topology bus: popular through mid 90s all nodes in same collision domain (can collide with each other) star: prevails today active switch in center each spoke runs a (separate) ernet protocol (nodes do not collide with each other) ernet structure sending adapter encapsulates datagram (or other network layer protocol packet) in ernet preamble dest. address source address ty pe data (payload) CRC preamble: 7 bytes with pattern 10101010 followed by one byte with pattern 10101011 used to synchronize receiver, sender clock rates bus: coaxial cable star switch 6-35 6-36 6

ernet structure (more) addresses: 6 byte source, destination MAC addresses if adapter receives with matching destination address, or with broadcast address (e.g. ARP packet), it passes data in to network layer protocol otherwise, adapter discards type: indicates higher layer protocol (mostly but others possible, e.g., Novell X, AppleTalk) CRC: cyclic redundancy check at receiver error detected: is dropped preamble dest. address source address ty pe data (payload) CRC ernet: unreliable, connectionless connectionless: no handshaking between sending and receiving NICs unreliable: receiving NIC doesn't send acks or nacks to sending NIC data in dropped s recovered only if initial sender uses higher layer rdt (e.g., TCP), otherwise dropped data lost ernet s MAC protocol: unslotted CSMA/CD with binary backoff 6-37 6-38 802.3 ernet standards: & layers many different ernet standards common MAC protocol and format different speeds: 2 Mbps, 10 Mbps, 100 Mbps, 1Gbps, 10 Gbps, 40 Gbps different layer media: fiber, cable Switches vs. s both are store-and-forward: s: network-layer devices (examine networklayer headers) switches: -layer devices (examine -layer headers) datagram application transport network switch application transport network 100BASE-TX 100BASE-T4 copper (twister pair) layer MAC protocol and format 100BASE-T2 100BASE-SX 100BASE-FX 100BASE-BX fiber layer 6-39 both have forwarding tables: s: compute tables using routing algorithms, addresses switches: learn forwarding table using flooding, learning, MAC addresses application transport network network datagram 6-40 6.4 LANs ernet 6-41 Data center networks 10 s to 100 s of thousands of hosts, often closely coupled, in close proximity: e-business (e.g. Amazon) content-servers (e.g., YouTube, Akamai, Apple, Microsoft) search engines, data mining (e.g., Google) challenges: multiple applications, each serving massive numbers of clients managing/balancing load, avoiding processing,, data bottlenecks Inside a 40-ft Microsoft container, Chicago data center 6-42 7

Data center networks Data center networks Internet load balancer: application-layer routing receives external client requests directs workload within data center returns results to external client (hiding data center internals from client) rich interconnection among switches, racks: increased throughput between racks (multiple routing paths possible) increased reliability via redundancy Border Load balancer Access Load balancer Tier-1 switches B Tier-1 switches Tier-2 switches A C Tier-2 switches TOR TOR switches switches Server racks Server racks 1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8 6-43 6-44 64 LANs ernet Synthesis: a day in the life of a journey down protocol stack complete! application, transport, network, putting-it-all-together: synthesis! goal: identify, review, understand (at all layers) involved in seemingly simple scenario: requesting www page scenario: student attaches laptop to campus network, requests/receives www.google.com 6-45 6-46 A day in the life: scenario A day in the life connecting to the Internet browser Comcast network 68.80.0.0/13 server connecting laptop needs to get its own address, addr of first-hop, addr of server: use school network 68.80.2.0/24 web page web server 64.233.169.105 Google s network 64.233.160.0/19 (runs ) request encapsulated in, encapsulated in, encapsulated in 802.3 ernet ernet broadcast (dest: FFFFFFFFFFFF) on LAN, received at running server ernet demuxed to demuxed, demuxed to 6-47 6-48 8

A day in the life connecting to the Internet (runs ) server formulates ACK containing client s address, address of first-hop for client, name & address of server encapsulation at server, forwarded (switch learning) through LAN, demultiplexing at client client receives ACK reply Client now has address, knows name & addr of server, address of its first-hop 6-49 A day in the life ARP (before, before ) ARP query ARP ARP reply ARP (runs ) before sending request, need address of www.google.com: query created, encapsulated in, encapsulated in, encapsulated in. To send to, need MAC address of interface: ARP ARP query broadcast, received by, which replies with ARP reply giving MAC address of interface client now knows MAC address of first hop, so can now send containing query 6-50 A day in the life using (runs ) datagram containing query forwarded via LAN switch from client to 1 st hop Comcast network 68.80.0.0/13 server datagram forwarded from campus network into Comcast network, routed (tables created by R, OSPF, IS-IS and/or BGP routing ) to server demuxed to server server replies to client with address of www.google.com 6-51 A day in the life TCP connection carrying TCP TCP web server 64.233.169.105 (runs ) to send request, client first opens TCP socket to web server TCP SYN segment (step 1 in 3- way handshake) inter-domain routed to web server web server responds with TCP (step 2 in 3-way handshake) TCP connection established! 6-52 A day in the life request/reply TCP TCP web server 64.233.169.105 (runs ) web page finally (!!!) displayed request sent into TCP socket datagram containing request routed to www.google.com web server responds with reply (containing web page) datagram containing reply routed back to client 6-53 Chapter 6: Summary principles behind data layer services: error detection, sharing a broadcast channel: multiple access layer addressing instantiation and implementation of various layer technologies ernet switched LANS, VLANs virtualized networks as a layer: synthesis: a day in the life of a 6-54 9

Chapter 6: let s take a breath journey down protocol stack complete (except PHY) solid understanding of principles, practice.. could stop here. but lots of interesting topics! wireless multimedia security 6-55 10