CHAPTER 1 INTRODUCTION

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Transcription:

CHAPTER 1 INTRODUCTION These slides are made available to faculty in PowerPoint form. Slides can be freely added, modified, and deleted to suit student needs. They represent substantial work on the part of the authors; therefore, we request the following. If these slides are used in a class setting or posted on an internal or external www site, please mention the source textbook and note our copyright of this material. All material copyright 2016 Cory Beard and William Stallings, All Rights Reserved Wireless Communication Networks and Systems 1 st edition Cory Beard, William Stallings 2016 Pearson Higher Education, Inc. Introduction 1-1

WIRELESS COMES OF AGE Guglielmo Marconi invented the wireless telegraph in 1896 Communication by encoding alphanumeric characters in analog signal Sent telegraphic signals across the Atlantic Ocean Communications satellites launched in 1960s Advances in wireless technology Radio, television, mobile telephone, mobile data, communication satellites More recently Wireless networking, cellular technology, mobile apps, Internet of Things Introduction 1-2

CELLULAR TELEPHONE Started as a replacement to the wired telephone Early generations offered voice and limited data Current third and fourth generation systems Voice Texting Social networking Mobile apps Mobile Web Mobile commerce Video streaming Introduction 1-3

WIRELESS IMPACT Profound Shrinks the world Always on Always connected Changes the way people communicate Social networking Converged global wireless network Introduction 1-4

FIGURE 1.1 SOME MILESTONES IN WIRELESS COMMUNICATIONS Introduction 1-5

GLOBAL CELLULAR NETWORK Growth 11 million users in 1990 Over 7 billion today Mobile devices Convenient Location aware Only economical form of communications in some places Introduction 1-6

GLOBAL CELLULAR NETWORK Generations 1G Analog 2G Digital voice Voice services with some moderate rate data services 3G Packet networks Universal Mobile Phone Service (UMTS) CDMA2000 4G New wireless approach (OFDM) Higher spectral efficiency 100 Mbps for high mobility users 1 Gbps for low mobility access Long Term Evolution (LTE) and LTE-Advanced Introduction 1-7

MOBILE DEVICE REVOLUTION Originally just mobile phones Today s devices Multi-megabit Internet access Mobile apps High megapixel digital cameras Access to multiple types of wireless networks Wi-Fi, Bluetooth, 3G, and 4G Several on-board sensors Key to how many people interact with the world around them Introduction 1-8

MOBILE DEVICE REVOLUTION Better use of spectrum Decreased costs Limited displays and input capabilities Tablets provide balance between smartphones and PCs Long distance Cellular 3G and 4G Local areas Wi-Fi Short distance Bluetooth, ZigBee Introduction 1-9

FUTURE TRENDS LTE-Advanced and gigabit Wi-Fi now being deployed Machine-to-machine communications The Internet of Things Devices interact with each other Healthcare, disaster recovery, energy savings, security and surveillance, environmental awareness, education, manufacturing, and many others Information dissemination Data mining and decision support Automated adaptation and control Home sensors collaborate with home appliances, HVAC systems, lighting systems, electric vehicle charging stations, and utility companies. Eventually could interact in their own forms of social networking Introduction 1-10

FUTURE TRENDS Machine-to-machine communications 100-fold increase in the number of devices Type of communication would involve many short messages Control applications will have real-time delay requirements Much more stringent than for human interaction Introduction 1-11

FUTURE TRENDS Future networks 1000-fold increase in data traffic by 2020 5G Not defined but envisioned by 2020 Technologies Network densification many small cells Device-centric architectures - focus on what a device needs Massive multiple-input multiple-output (MIMO) 10s or 100s of antennas To focus antenna beams toward intended devices Millimeter wave (mmwave) - frequencies in the 30 GHz to 300 GHz bands Have much available bandwidth. But require more transmit power and have higher attenuation due to obstructions Native support for machine to machine communication Sustained low data rates, massive number of devices, and very low delays. Introduction 1-12

THE TROUBLE WITH WIRELESS Wireless is convenient and less expensive, but not perfect Limitations and political and technical difficulties inhibit wireless technologies Wireless channel Line-of-sight is best but not required Signals can still be received Transmission through objects Reflections off of objects Scattering of signals Diffraction around edges of objects Introduction 1-13

THE TROUBLE WITH WIRELESS Wireless channel Reflections can cause multiple copies of the signal to arrive At different times and attenuations Creates the problem of multipath fading Signals add together to degrade the final signal Noise Interference from other users Doppler spread caused by movement Introduction 1-14

COMBATING PROBLEMS Modulation use a signal format to send as many bits as possible Error control coding add extra bits so errors are detected/corrected. Adaptive modulation and coding dynamically adjust modulation and coding to current channel conditions. Equalization counteract the multipath effects of the channel. Multiple-input multiple-output systems use multiple antennas Point signals strongly in certain directions Send parallel streams of data. Direct sequence spread spectrum expand the signal bandwidth Orthogonal frequency division multiplexing break a signal into many lower rate bit streams Each is less susceptible to multipath problems. Introduction 1-15

POLITICAL DIFFICULTIES Between companies Need common standards so products interoperate Some areas have well agreed-upon standards Wi-Fi, LTE Not true for Internet of Things technologies Spectrum regulations Governments dictate how spectrum is used Many different types of uses and users Some frequencies have somewhat restrictive bandwidths and power levels Others have much more bandwidth available Introduction 1-16

PROTOCOL REFERENCE MODEL Application Application Transport Transport Network Network Network Network Data Link Data Link Data Link Data Link Physical Physical Physical Physical Radio Medium

PROTOCOL LAYER MODEL Application layer Transport layer Network layer Data link layer Physical layer service location new/adaptive applications multimedia congestion/flow control quality of service addressing, routing device location hand-over authentication media access/control multiplexing encryption modulation interference attenuation frequency

PHY Layer Transmission Fundamentals The Wireless Channel Spread Spectrum and OFDM DL Layer Medium Access Techniques CDMA, OFDMA Network Layer IP Networking Mobile IP Ad-hoc Networks Internet of Things (6LoWPAN and RPL) Transport Layer TCP over wireless and mobile Application Layer ios, Android Illustrative Technologies IEEE 802.11 IEEE 802.15.4 Bluetooth Mobile cellular: 2G, 3G, LTE Satellite RMSF - TOC