THE CONTROLLER. e) f) g) h) i) j) k) a) Menu Button Navigate backwards to the previous menu with this button.

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Transcription:

SECOND SHOOTER USER GUIDE TABLE OF CONTENTS The Controller... 2 Getting Started: Hardware Set-Up... 3 - Slider Motor... 3-5 - Pan & Tilt Axis... 6 - Intervalometer Connect... 6 Powering Up... 7 Setting Up a Move... 7 - Standalone & Master/Slave... 7 - Manual Move... 7-8 - Turntable... 8 - Program Move... 8-10 - Loop/Scrub... 10 - Time Lapse... 11-12 - Stop Motion... 12 Updating Firmware... 13 Term Reference Guide... 13 1

THE CONTROLLER a) Menu Button Navigate backwards to the previous menu with this button. b) Directional Arrows The directional arrows can be used to navigate through the menu and also control the Left/Right movement of the Slider motor or the Up/Down movement of the tilt axis. By pressing the Shift Button + Left/Right arrow, this will control the Pan Axis. Press and hold (for 3 seconds) Left/Right or Up/Down to swap move orientations. c) Enter Button Use this button to select options through the menu. a) b) c) d) d) Shift Button This button in conjunction with other buttons allows for secondary controls. Shift + Left/Right arrow controls the Pan axis Shift + Enter turns the LED Light on/off Shift toggles backlight on/off during time lapse move e) USB Port Connect the Controller to a computer via the supplied USB cable to update firmware. f) Expansion Port Connect peripherals like joystick controllers, jog wheels, etc. (for future release). g) Wire Clip Connect the power cord through this clip to prevent unwanted disconnection. e) f) g) h) h) Power Port Connect the supplied AC wall power cord or a 12V DC cable for battery power. i) LED Light Press Shift + Enter to turn off/on. j) Intervalometer Port Connect a camera via Camera Control Cable to this port for intervalometer control. k) Cat5 Ports (Slider, Pan, Tilt) Connect each axis to corresponding port via provided CAT5 cable. i) j) k) 2

GETTING STARTED: HARDWARE SET-UP Slider Motor Warning: Do NOT use any analog controllers such as Oracle or Basic Controllers with Second Shooter Motors. Damage may occur. 1. Choose your desired motor speed by arranging the proper combination of motor pulleys. The metal pin on the Slider motor is to be used for storing the extra pulley. Large Pulley Small Pulley Pulley Storage Pin 2. To remove the pulley installed on the Slider motor, simply pull outward away from the motor. 3. To install the pulley, simply push the pulley onto the motor shaft while aligning the holes. Be sure to hold the belt in place while installing. 3

4. Install the Small Pulley onto the Slider Motor. The pre-installed belt (labled 110XL) on the Slider Motor is to be used in most applications. However, if using the Small Pulley in conjunction with the Shuttle Pod, Shuttle Pod Mini or Pocket Dolly v2.0 follow steps 5-6. 5. Place the smaller belt (labled 100XL) around the Small Pulley. 6. Mount the Slider Motor onto the Motor Mount utilizing the threaded holes nearest to the pulley on the back side of the motor. 7. Choose between the following pulley combinations: Fast, Normal and Slow. Fast (Low Torque) *This combination is only compatible with CineSlider, Philip Bloom and Stealth sliders. 4

Normal *This combination requires the pulley from the Motor Mount Kit to be used on the slider. Slow (High Torque) 8. Mount Slider motor to slider using a Kessler Motor Mount. 9. Connect CAT5 cable from Slider motor to the SLIDER port on the Controller. 5

Pan & Tilt Axis 1. Mount your Pan & Tilt head utilizing the 3/8-16 and ¼ 20 holes on the underside of the Head. (Recommended Mounting: Kessler Kwik Release + 3/8-16 Kwik Short Plate) 2. Connect CAT5 cable from the side of the Pan base to the PAN port on the controller. 3. Connect CAT5 cable from the Tilt axis to the TILT port on the controller. 4. Plug in power supply. Intervalometer Connect 1. For time lapse or stop motion, connect a Camera Control Cable to the INT. port on the controller to the camera. 6

POWERING UP Operating Mode STANDALONE Choose this mode if only using one controller MASTER/SLAVE Choose this mode if using two controllers Standalone PROGRAM MOVE MANUAL MOVE TURNTABLE SETTINGS Master/Slave 1. Select either MASTER (1) or SLAVE (2) for each controller. One controller will need to be selected as Master and other selected as Slave. Settings OPERATING MODE Select Standalone or Master/Slave mode CONTROL OPTIONS Inverts Controls depending on user preference FIRMWARE UPDATE See Updating Firmware section LASH COMPENSATION See Updating Firmware section SETTING UP A MOVE Manual Move Standalone Mode 1. Select MANUAL MOVE to do a live move without programming. 2. The default speed of Manual Move mode is 50%. This selection will be blinking. If you d like to adjust that speed up or down you can do so using the Up or Down arrow. Once you ve adjusted that to the speed you like, press Enter. 3. The screen will now display RUNNING which allows you to manually move each axis by using the directional arrows. 7

SETTING UP A MOVE Master/Slave Mode Follow steps 1 and 2 above then proceed below. (MASTER ACTIVE) will be shown at the bottom of the screen. When selected, the Master controller will control the axes connected to the Master controller and the Slave controller will control the axes connected to the Slave controller. Double-tap the SHIFT button to change to (SLAVE ACTIVE). When selected, the Master controller will control the axes connected to the Slave controller. The Slave controller can also control the same axes. Turntable 1. Select TURNTABLE for continuous panning. The speed can be adjusted by pressing the Up or Down arrow at any time. Press the Left or Right arrow to start/stop panning. Program Move Standalone Mode 1. Select PROGRAM MOVE 2. Choose EDIT MOVE, NEW MOVE or SKIP *If a move has not yet been programmed, skip to New Move below. 8

SETTING UP A MOVE Master/Slave Mode Skip to Edit Move, New Move or Skip if not in Master/Slave Mode Follow steps 1 and 2 above then proceed below. (MASTER ACTIVE) will be shown at the bottom of the screen. When selected, the Master controller will control the axes connected to the Master controller and the Slave controller will control the axes connected to the Slave controller. Double-tap the SHIFT button to change to (SLAVE ACTIVE). When selected, the Master controller will control the axes connected to the Slave controller. The Slave controller can also control the same axes. Edit Move This will allow you to edit the last move that was programmed within the controller. 1ST KEY FRAME - Edit the first key frame position 2ND KEY FRAME - Edit the second key frame position If a 3 key frame move is programmed the following options will also appear: 3RD KEY FRAME - Edit the third key frame position 2ND KEY FRAME TIME - Edit when the second key frame exists within the move New Move Choose 2 KEY FRAMES or 3 KEY FRAMES 2 KEY FRAMES The 1st key frame is the beginning position and the 2nd key frame is the end position. 1. Position each axis in the desired beginning position and press ENTER to select SET 1ST KEY FRAME. 2. Position each axis in the desired end position and then press ENTER to select SET 2ND KEY FRAME. 9

SETTING UP A MOVE 3 KEY FRAMES The 1st key frame is the beginning position, the 2nd key frame will be set between the 1st and 3rd at the defined time (percentage) and the 3rd key frame is the end position. 1. Position each axis in the desired beginning position and press ENTER to select SET 1ST KEY FRAME. 2. Position each axis in the desired end position and then press ENTER to select SET 2ND KEY FRAME. 3. Position each axis in the desired end position and then press ENTER to select SET 3RD KEY FRAME. 4. Adjust the percentage of 2ND KF TIME (2nd key frame time). The default is set to 50% which would put the second key frame halfway through the move. If you set it to a lower percentage it will get to the second key frame earlier in the move and if you set the percentage higher it will get to the second key frame later in the move. Skip Advance to the next menu without programming a new move Choose one of the following shooting modes: LOOP/SCRUB TIME LAPSE STOP MOTION Loop/Scrub 1. Set TIME and RAMP values by selecting with Enter and adjusting with the Up and Down arrows: TIME The amount of time it will take to complete entire move RAMP Percentage value indicates the change in speed of the movement over the entire move. The time value to the right shows how fast/slow the system gets up to the top speed or how fast/slow the camera comes to a stop. 10

SETTING UP A MOVE Fig. A 1. Press ENTER to select RUN. SCRUBBING Press ENTER while Looping to enter SCRUB mode. This feature will allow you to manually advance the position of the Slide, Pan & Tilt axis within the programmed move by holding the LEFT or RIGHT arrow button. Time Lapse 1. Select SHOOT/MOVE/SHOOT or CONTINUOUS mode: SHOOT/MOVE/SHOOT Camera will only fire when not moving. That is, the camera will fire, move to next position, stop and fire. CONTINUOUS Camera will move without stopping and fire throughout the duration of the move *If using a 3rd party intervalometer, select Continuous and set the overall run time by increasing or decreasing the Photos value. The exposure, delay and photo values will not be used. 2. Set values for EXPOSURE, DELAY & PHOTOS by using the Up and Down arrows. With the curser over the number of photos, holding Shift will show CLIP TIME. This is the duration of time that the time lapse will exist on a 24 fps timeline. 3. Press the Down arrow and select NEXT. 4. Set the RAMP value by selecting with Enter and adjusting with the Up and Down arrows: RAMP Percentage value indicates the change in speed of the movement over the entire move. The frame value to the right shows how many images until the system gets up to the top speed or how many images until the camera comes to a stop. 11

SETTING UP A MOVE 5. For additional (not required) time lapse settings select ADVANCED FEATURES 6. Set values for the following - when finished select DONE: START DELAY - Adds time prior to the move PRE PHOTOS - Adds photos prior to the start of the move POST PHOTOS - Adds photos after the move ends 7. Select START to begin the time-lapse. The motors will move into the start position (1st key frame) and the backlight will turn off. Press the Shift button to toggle the backlight on/off. Press the Enter button to Pause/Resume the time lapse move. Stop Motion 1. Set values for #PHOTOS & RAMP: #PHOTOS - Indicates the number of photographs taken during the entirety of the move RAMP Percentage value indicates the change in speed of the movement over the entire move. The frame value to the right shows how many images until the system gets up to the top speed or how many images until the camera comes to a stop. 2. Select AUTO ADVANCE or MANUAL ADVANCE by pressing Enter to toggle selections. AUTO ADVANCE - In this mode, after the camera fires, the system will automatically advance to the next position in the movement MANUAL ADVANCE - After firing the photo, you will hit Left or Right to move the camera into the next/previous position in the move 3. Select NEXT by pressing Enter. 4a. Select SNAP to trigger the camera and repeat for auto advance. 4b. Select SNAP to trigger the camera. Press the Left or Right arrow to move the camera into the next/previous position for manual advance. Repeat. 12

UPDATING FIRMWARE 1. Download and extract the attached zip file. There are 2 files within the zip. The one you will need is 2NDSHOOTER.IMG. 2. Plug in the power cord for the Second Shooter controller. 3. Plug the micro-usb to USB cable from the USB port on the computer into the micro-usb port on the controller. 4. Once system powers up, navigate to SETTINGS. 5. In SETTINGS, find and select FIRMWARE UPDATE. The Controller will display FIRMWARE UPDATE READY 6. The Controller will show up as a USB device on your computer titled 2nd Shooter. 7. Go to the location where you extracted 2NDSHOOTER.IMG. 8. Click and drag 2NDSHOOTER.IMG to the USB device titled 2nd Shooter and release. 9. The system is now updating. The Controller s screen will detail the update process. 10. Select REBOOT to restart the controller. MAC Users: Once Reboot is selected during the update firmware process, a Disk Not Ejected Properly message appears on the Mac OS X desktop. Users may simply close this message without issue. 11. As the system restarts, confirm the splash screen shows the latest firmware version across the bottom. TERM REFERENCE GUIDE Exposure The length of time the camera s shutter is open when taking a photograph Delay Amount of time between photos Ramp Rate of Change of acceleration/deceleration 13