HSA Foundation! Advanced Topics on Heterogeneous System Architectures. Politecnico di Milano! Seminar Room (Bld 20)! 15 December, 2017!

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Transcription:

Advanced Topics on Heterogeneous System Architectures HSA Foundation! Politecnico di Milano! Seminar Room (Bld 20)! 15 December, 2017! Antonio R. Miele! Marco D. Santambrogio! Politecnico di Milano!

2 References! This presentation is based on the material and slides published on the HSA foundation website:! http://www.hsafoundation.com/!

3 Heterogeneous processors have proliferated make them better! Heterogeneous SoCs have arrived and are! a tremendous advance over previous! platforms! SoCs combine CPU cores, GPU cores and! other accelerators, with high bandwidth! access to memory! How do we make them even better?! Easier to program! Easier to optimize! Easier to load balance! Higher performance! Lower power! HSA unites accelerators architecturally! Early focus on the GPU compute accelerator, but HSA will go well beyond the GPU!

4 HSA foundation! Founded in June 2012! Developing a new platform! for heterogeneous systems! www.hsafoundation.com! Specifications under! development in working! groups to define the platform! Membership consists of 43 companies and 16 universities! Adding 1-2 new members each month!

HSA consortium! 5

6 HSA goals! To enable power-efficient performance! To improve programmability of heterogeneous processors! To increase the portability of code across processors and platforms! To increase the pervasiveness of heterogeneous solutions throughout the industry!

7 Paradigm shift! Inflection in processor design and programming!

8 Key features of HSA! huma Heterogeneous Unified Memory Architecture! hq Heterogeneous Queuing! HSAIL HSA Intermediate Language!

9 Key features of HSA! huma Heterogeneous Unified Memory Architecture! hq Heterogeneous Queuing! HSAIL HSA Intermediate Language!

10 Legacy GPU compute! Multiple memory pools! Multiple address spaces! No pointer-based data structures! Explicit data copying across PCIe! High latency! Low bandwidth! High overhead dispatch! Need lots of compute on GPU to amortize copy overhead! Very limited GPU memory capacity! Dual source development! Proprietary environments! Expert programmers only!

11 Existing APUs and SoCs! APU = Accelerated Processing Unit (i.e. a SoC containing also a GPU)! Physical integration of GPUs and CPUs! Data copies on an internal bus! Two memory pools remain! Still queue through the OS! Still requires expert programmers! FPGAs and DSPs have the same issues!

12 Existing APUs and SoCs! CPU and GPU still have separate memories for the programmer (different virtual memory spaces)! 1. CPU explicitly copies data to GPU memory! 2. GPU executes computation! 3. CPU explicitly copies results back to its own memory!

13 An HSA enabled SoC! Unified Coherent Memory enables data sharing across all processors! Enabling the usage of pointers! Not explicit data transfer -> values move on demand! Pageable virtual addresses for GPUs -> no GPU capacity constraints! Processors architected to operate cooperatively! Designed to enable the application to run on different processors at different times!

Unified coherent memory! 14

15 Unified coherent memory! CPU and GPU have a unified virtual memory spaces! 1. CPU simply passes a pointer to GPU! 2. GPU executes computation! 3. CPU can read the results directly no explicit copy need!!

Unified coherent memory! 16

17 Unified coherent memory! Transmission of input data

Unified coherent memory! 18

Unified coherent memory! 19

Unified coherent memory! 20

Unified coherent memory! 21

22 Unified coherent memory! Transmission of results

Unified coherent memory! 23

Unified coherent memory! 24

Unified coherent memory! 25

Unified coherent memory! 26

Unified coherent memory! 27

Unified coherent memory! 28

29 Unified coherent memory! OpenCL 2.0 leverages HSA memory organizagon to implement a virtual shared memory (VSM) model VSM can be used to share pointers in the same context among devices and the host

30 Key features of HSA! huma Heterogeneous Unified Memory Architecture! hq Heterogeneous Queuing! HSAIL HSA Intermediate Language!

31 hq: heterogeneous queuing! Task queuing runtimes! Popular pattern for task and data parallel programming on Symmetric Multiprocessor (SMP) systems! Characterized by:! A work queue per core! Runtime library that divides large loops into tasks and distributes to queues! A work stealing scheduler that keeps system balanced! HSA is designed to extend this pattern to run on heterogeneous systems!

32 hq: heterogeneous queuing! How compute dispatch operates today in the driver model!

! 33 hq: heterogeneous queuing! How compute dispatch improves under HSA! Application codes to the hardware! User mode queuing! Hardware scheduling! Low dispatch times! No Soft Queues! No User Mode Drivers! No Kernel Mode Transitions! No Overhead!

34 hq: heterogeneous queuing! AQL (Architected Queueing Layer) enables any agent to enqueue tasks!

35 hq: heterogeneous queuing! AQL (Architected Queueing Layer) enables any agent to enqueue tasks! Single compute dispatch path for all hardware! No driver translation, direct access to hardware! Standard across vendors! All agents can enqueue! Allowed also self-enqueuing! Requires coherency and shared virtual memory!

36 hq: heterogeneous queuing! A work stealing scheduler that keeps system balanced!

37 Advantages of the queuing model! Today s picture:!

38 Advantages of the queuing model! The unified shared memory allows to share pointers among different processing elements thus avoiding explicit memory transfer requests

39 Advantages of the queuing model! Coherent caches remove the necessity to perform explicit synchronizagon operagon

40 Advantages of the queuing model! The supported signaling mechanism enables asynchronous events between agents without involving the OS kernel

41 Advantages of the queuing model! Tasks are directly enqueued by the applicagons without using OS mechanisms

42 Advantages of the queuing model! HSA picture:!

43 Device side queuing! Let s consider a tree traversal problem:! Every node in the tree is a job to be executed! We may not know at priory the size of the tree! Input parameters of a job may depend on parent execution! Each node is a job Each job may generate some child jobs

44 Device side queuing! State-of-the-art solution:! The job has to communicate to the host the new jobs (possibly transmitting input data)! The host queues the child jobs on the device! Each node is a job Each job may generate some child jobs Considerable memory traffic!

45 Device side queuing! Device side queuing:! The job running on the device directly queues new jobs in the device/host queues! Each node is a job Each job may generate some child jobs

46 Device side queuing! Benefits of device side queuing:! Enable more natural expression of nested parallelism necessary for applications with irregular or data-driven loop structures(i.e. breadth first search)! Remove of synchronization and communication with the host to launch new threads (remove expensive data transfer)! The finer granularities of parallelism is exposed to scheduler and load balancer!

47 Device side queuing! OpenCL 2.0 supports device side queuing! Device-side command queues are out-of-order! Parent and child kernels execute asynchronously! Synchronization has to be explicitly managed by the programmer!

48 Summary on the queuing model! User mode queuing for low latency dispatch! Application dispatches directly! No OS or driver required in the dispatch path! Architected Queuing Layer! Single compute dispatch path for all hardware! No driver translation, direct to hardware! Allows for dispatch to queue from any agent! CPU or GPU! GPU self-enqueue enables lots of solutions! Recursion! Tree traversal! Wavefront reforming!

49 Other necessary HW mechanisms! Task preemption and context switching have to be supported by all computing resources (also GPUs)!

50 Key features of HSA! huma Heterogeneous Unified Memory Architecture! hq Heterogeneous Queuing! HSAIL HSA Intermediate Language!

51 HSA intermediate layer (HSAIL)! A portable virtual ISA for vendor-independent compilation and distribution! Like Java bytecodes for GPUs! Low-level IR, close to machine ISA level! Most optimizations (including register allocation) performed before HSAIL! Generated by a high-level compiler (LLVM, gcc, Java VM, etc.)! Application binaries may ship with embedded HSAIL! Compiled down to target ISA by a vendor-specific finalizer! Finalizer may execute at run time, install time, or build time!

52 HSA intermediate layer (HSAIL)! HSA compilation stack! HSA runtime stack!

53 HSA intermediate layer (HSAIL)! Explicitly parallel! Designed for data parallel programming! Support for exceptions, virtual functions, and other high level language features! Syscall methods! GPU code can call directly system services, IO, printf, etc!

54 HSA intermediate layer (HSAIL)! Lower level than OpenCL SPIR! Fits naturally in the OpenCL compilation stack! Suitable to support additional high level languages and programming models:! Java, C++, OpenMP, C++, Python, etc!

55 HSA software stack! HSA supports many languages! HSAIL

56 HSA and OpenCL! HSA is an optimized platform architecture for OpenCL! Not an alternative to OpenCL! OpenCL on HSA will benefit from! Avoidance of wasteful copies! Low latency dispatch! Improved memory model! Pointers shared between CPU and GPU! Device side queuing! OpenCL 2.0 leverages HSA Features! Shared Virtual Memory! Platform Atomics!

57 HSA and Java! Targeted at Java 9 (2015 release)! Allows developers to efficiently represent data parallel algorithms in Java! Sumatra repurposes Java 8 s multicore Stream/Lambda API s to enable both CPU or GPU computing! At runtime, Sumatra enabled Java Virtual Machine (JVM) will dispatch selected constructs to available HSA enabled devices!

58 HSA and Java! Evolution of the Java acceleration before the Sumatra project!

HSA software stack! 59

60 HSA runtime! A thin, user-mode API that provides the interface necessary for the host to launch compute kernels to the available HSA components! The overall goal is to provide a high-performance dispatch mechanism that is portable across multiple HSA vendor architectures! The dispatch mechanism differentiates the HSA runtime from other language runtimes by architected argument setting and kernel launching at the hardware and specification level!

61 HSA runtime! The HSA core runtime API is standard across all HSA vendors, such that languages which use the HSA runtime can run on different vendor s platforms that support the API! The implementation of the HSA runtime may include kernel-level components (required for some hardware components, ex: AMD Kaveri) or may be entirely userspace (for example, simulators or CPU implementations)!

HSA runtime! 62

63 HSA taking platform to programmers! Balance between CPU and GPU for performance and power efficiency! Make GPUs accessible to wider audience of programmers! Programming models close to today s CPU programming models! Enabling more advanced language features on GPU! Shared virtual memory enables complex pointer-containing data structures (lists, trees, etc) and hence more applications on GPU! Kernel can enqueue work to any other device in the system (e.g. GPU->GPU, GPU->CPU)! Enabling task-graph style algorithms, Ray-Tracing, etc.!

64 HSA taking platform to programmers! Complete tool-chain for programming, debugging and profiling! HSA provides a compatible architecture across a wide range of programming models and HW implementations!

65 HSA programming model! Single source! Host and device code side-by-side in same source file! Written in same programming language! Single unified coherent address space! Freely share pointers between host and device! Similar memory model as multi-core CPU! Parallel regions identified with existing language syntax! Typically same syntax used for multi-core CPU! HSAIL is the compiler IR that supports these programming models!

Specifications and software! 66

67 HSA architecture V1! GPU compute C++ support! User Mode Scheduling! Fully coherent memory between CPU & GPU! GPU uses pageable system memory via CPU pointers! GPU graphics pre-emption! GPU compute context switch!

Partners roadmaps! 68

69 Partners roadmaps! 2015

Partners roadmaps! 70

Partners roadmaps! 71

Partners roadmaps! 72

Partners roadmaps! 73