Measuring Light: Radiometry and Photometry

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Lecture 10: Measuring Light: Radiometry and Photometry Computer Graphics and Imaging UC Berkeley CS184/284A, Spring 2016

Radiometry Measurement system and units for illumination Measure the spatial properties of light Radiant flux (power) Radiant intensity (flux per unit solid angle) Irradiance (flux per unit area) Radiance (flux per unit area per unit solid angle) Goal is to perform lighting calculations in physically correct manner Assumption: geometric optics model of light Photons travel in straight lines, represented by rays Good approximation when objects >> wavelength of light Doesn t model diffraction, interference,

Light Visible electromagnetic spectrum Image credit: Licensed under CC BY-SA 3.0 via Commons https://commons.wikimedia.org/wiki/file:em_spectrum.svg#/media/file:em_spectrum.svg

Lights: How Do They Work? Physical process converts energy into photons Each photon carries a small amount of energy Over some amount of time, light consumes some amount of energy, Joules Some is turned into heat, some into photons Energy of photons hitting an object ~ exposure Film, sensors, sunburn, solar panels, Graphics: generally assume steady state flow Cree 11 W LED light bulb (60W incandescent replacement) Rate of energy consumption is constant, so flux (power) and energy are often interchangeable

Flux How Fast Do Photons Flow Through a Sensor? From London and Upton

Radiant Energy and Flux (Power)

Radiant Energy and Flux (Power) Definition: Radiant (luminous*) energy is the energy of electromagnetic radiation. It is measured in units of joules, and denoted by the symbol: Q [J = Joule] Definition: Radiant (luminous*) flux is the energy emitted, reflected, transmitted or received, per unit time. dq dt [W = Watt] [lm = lumen] * * Definition slides will provide photometric terms in parentheses and give photometric units

Photometry All radiometric quantities have equivalents in photometry Dark adapted eye (scotopic) Daytime adapted eye (photopic) Photometry: accounts for response of human visual V ( ) system E.g. Luminous flux v is the photometric quantity that corresponds to radiant flux (nm) https://upload.wikimedia.org/wikipedia/commons/a/a0/luminosity.png e : integrate radiant flux over all wavelengths, Z 1 weighted by eye s luminous efficiency curve )V ( ) v = 0 e( )V ( ) d

Example Light Measurements of Interest Light Emitted From A Source Light Falling On A Surface Light Traveling Along A Ray Radiant Intensity Irradiance Radiance

Radiant Intensity

Radiant Intensity Definition: The radiant (luminous) intensity is the power per unit solid angle emitted by a point light source. I(!) d d! apple W sr apple lm sr = cd = candela The candela is one of the seven SI base units.

Angles and Solid Angles Angle: ratio of subtended arc length on circle to radius = l r r l Circle has 2 radians Solid angle: ratio of subtended area on sphere to radius squared = A r 2 r A Sphere has 4 steradians

Solid Angles in Practice Sun and moon both subtend ~60µ sr as seen from earth Surface area of earth: ~510M km 2 Projected area: 510Mkm 2 60µsr 4 sr = 51015 2400km 2 http://xkcd.com/1276/

Solid Angles in Practice http://xkcd.com/1276/

Differential Solid Angles da =(r d )(r sin d ) =r 2 sin d d d! = da r 2 =sin d d

Differential Solid Angles Z Sphere: S 2 Z = d! S 2 Z Z Z 2 Z = Z 0 Z 0 sin d d =4

! as a direction vector! Will use! to denote a direction vector (unit length)

Isotropic Point Source Z = S 2 I d! =4 I I = 4

Modern LED Light Output: 815 lumens (11W LED replacement for 60W incandescent) Luminous intensity? Assume isotropic: Intensity = 815 lumens / 4pi sr = 65 candelas If focused into 20 diameter cone. Intensity =??

Spectral Power Distribution Describes distribution of energy by wavelength Figure credit:

Goniometric Diagrams http://www.visual-3d.com/tools/photometricviewer/

Rendering with Goniometric Diagrams http://www.mpi-inf.mpg.de/resources/mpimodel/v1.0/luminaires/index.html

Rendering with Goniometric Diagrams http://resources.mpi-inf.mpg.de/atrium/

Irradiance

Irradiance Definition: The irradiance (illuminance) is the power per unit area incident on a surface point. E(x) d (x) da apple W m 2 apple lm m 2 =lux

Typical Values of Illuminance [lm/m 2 ] Brightest sunlight 120,000 lux Overcast day (midday) 15,000 Interior near window (daylight) 1,000 Residential artificial lighting 300 Sunrise / sunset 40 Illuminated city street 10 Moonlight (full) 0.02 Starlight 0.0003 Light meter

Lambert s Cosine Law Irradiance at surface is proportional to cosine of angle between light direction and surface normal. l n Top face of cube receives a certain amount of power Top face of 60º rotated cube receives half power In general, power per unit area is proportional to cos = l n E = A E = 1 2 A E = A cos CS184/284A, Lecture 5

Why Do We Have Seasons? Summer (Northern hemisphere) Sun Winter (Northern hemisphere) [Image credit: Pearson Prentice Hall] Earth s axis of rotation: ~23.5 off axis

Irradiance Falloff r intensity here: E/r 2 Assume light is emitting flux in a uniform E 0 = 4 r 2 = E r 2 angular distribution Compare irradiance at 1 surface of two spheres: intensity here: E E = 4

Radiance

Surface Radiance Definition: The radiance (luminance) is the power emitted, reflected, transmitted or received by a surface, per unit solid angle, per unit projected area. da d!! L(p,!) d2 (p,!) d! da cos cos accounts for projected surface area apple W sr m 2 apple cd m 2 = lm sr m 2 =nit

Typical Values of Luminance [cd/m 2 ] Surface of the sun 2,000,000,000 nits Sunlight clouds 30,000 Clear sky 3,000 Cellphone display 500 Overcast sky 300 Scene at sunrise 30 Scene lit by moon 0.001 Threshold of vision 0.000001

Exiting Surface Radiance Equivalent: Exiting surface radiance (luminance) is the intensity per unit projected area leaving the surface. da d!! L(p,!)= di(p,!) da cos e.g. for an area light it is the light emitted along a given ray (point on surface and exit direction).

Incident Surface Radiance Equivalent: Incident surface radiance (luminance) is the irradiance per unit solid angle arriving at the surface. da d!! L(p,!)= de(p) d! cos i.e. it is the light arriving at the surface along a given ray (point on surface and incident direction).

Incident & Exiting Surface Radiance Differ! Need to distinguish between incident radiance and exitant radiance functions at a point on a surface L i (p 1,! 1 ) L o (p 2,! 2 ) (p 1 p 2, In general: L i (p,!) 6= L o (p,!)

Field Radiance or Light Field Definition: The field radiance (luminance) at a point in space in a given direction is the power per unit solid angle per unit area perpendicular to the direction.! da d!

Properties of Radiance 1. Radiance is the fundamental field quantity that characterizes the distribution of light in an environment Radiance is the quantity associated with a ray Rendering is all about computing radiance 2. Radiance is invariant along a ray in a vacuum 3. A pinhole camera measures radiance Each pixel measures light traveling along a ray

Calculating with Radiance

Irradiance from the Environment Computing flux per unit area on surface, due to incoming light from all directions. de(p,!) =L i (p,!) cos d! Z Contribution to irradiance from light arriving from direction! E(p,!) = H 2 L i (p,!) cos d! d! Hemisphere:H 2 Light meter da

Irradiance from Uniform Hemispherical Light Z E(p) = = L = L H 2 L cos d! Z 2 0 Z 2 0 cos sin d d d! Note: integral of cosine over hemisphere is only 1/2 the area of the hemisphere. da

Irradiance from a Uniform Area Source Z E(p) = L(p,!) cos d! HZ 2 (source emits radiance L) O =L =L? cos d! Projected solid angle:? - Cosine-weighted solid angle - Area of object O projected onto unit sphere, then projected onto plane d!? = cos d!

Uniform Disk Source Overhead Geometric Derivation Algebraic Derivation Z 2 Z? = 0 0 =2 sin2 2 cos sin d d 0 = sin 2 sin? = sin 2

Measuring Radiance

A Pinhole Camera Samples Radiance Photograph pixels measure radiance for rays passing through pinhole in different directions

Spherical Gantry 4D Light Field Take photographs of an object from all points on an enclosing sphere Captures all light leaving an object like a hologram L(x, y,, ) (, )

Multi-Camera Array 4D Light Field

Two-Plane Light Field 2D Array of Cameras 2D Array of Images L(u,v,s,t)

Quantitative Photometry

The Invention of Photometry Bouguer s classic experiment Compare a light source and a candle Move until appear equally bright Intensity is proportional to ratio of distances squared Definition of a candela Originally a standard candle Currently 555 nm laser with power 1/683 W/sr One of seven SI base units

Counting Photons Sensor Given a sensor/light, we can count how many photons it receives/emits Over a period of time, gives the energy Q and flux (power) received/ emitted by the sensor/light Energy carried by a photon: Q = hc, where h 6.626 10 34 m 2 kg / s c = 299, 792, 458 m/ s = wavelength of photon ~ 3.6 E-19J for a 555nm green photon ~ 2.8 E18 green photons for 1W of radiant energy

Modern LED Light: Estimate Efficiency? Input power: 11 W Output: 815 lumens (~80 lumens / Watt) Incandescent bulb? Input power: 60W Output: ~700 lumens (~12 lumens / Watt)

Modern LED Light: Estimate Efficiency? Input power: 11 W If all power into light with 555nm average wavelength, get 3.1E19 photons/s Intensity rating is 815 lumens, equivalent to 555nm laser at 815/683W. If average wavelength is 555nm, get 3.3E18 photons/s. Efficiency*: 3.3E18/3.1E19 = 11%

Radiometry & Photometry Terms & Units

Radiometric & Photometric Terms & Units Physics Radiometry Units Photometry Units Energy Radiant Energy Joules (W sec) Luminous Energy Flux (Power) Radiant Power W Luminous Power Angular Flux Density Spatial Flux Density Spatio-Angular Flux Density Q I E L Lumen sec Lumen (Candela sr) Radiant Intensity W/sr Luminous Intensity Candela (Lumen/sr) Irradiance (in) Radiosity (out) W/m 2 Illuminance (in) Luminosity (out) Radiance W/m 2 /sr Luminance Lux (Lumen/m 2 ) Nit (Candela/m 2 ) Thus one nit is one lux per steradian is one candela per square meter is one lumen per square meter per steradian. Got it? James Kajiya

Things to Remember Radiometry vs photometry: physics vs human response Spatial measures of light: Flux, intensity, irradiance, radiance Pinhole cameras and light field cameras Lighting calculations Integration on sphere / hemisphere Cosine weight: project from hemisphere onto disk Photon counting Radiometric / photometric units

Acknowledgments Many thanks to Kayvon Fatahalian, Matt Pharr, Pat Hanrahan, and Steve Marschner for presentation resources.