3D Computer Vision. Structure from Motion. Prof. Didier Stricker

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1 3D Computer Vision Structure from Motion Prof. Didier Stricker Kaiserlautern University DFKI Deutsches Forschungszentrum für Künstliche Intelligenz 1

2 Structure and Motion Unknown camera viewpoints Reconstruct Scene geometry Camera motion 2

3 The story so far stereo reconstruction from 2 views Given cameras Epipolar geometry: compute fundamental matrix Correspondence search: 1D search for corresponding points x! x/ along epipolar line l/ = F x Now, structure and motion 3

4 Example cameras and points 4

5 Structure and Motion: Problem statement Given 2 (or more) images of a scene, compute the scene structure and the camera motion Assume internal calibration (K, K/) is known Assume scene is rigid Start with 2 views only NB epipolar geometry is not known 5

6 Outline Image point motion Computing the fundamental matrix 8-point algorithm automation motion from the fundamental matrix More than two views matching estimation Applications 6

7 First image 7

8 Second image 8

9 Second motion example 9

10 Why use interest points? Compute points to avoid the aperture problem 2D feature 1D feature (edge) uniform 10

11 The Aperture Problem From left to right, the line appears to have moved in the direction indicated. But 11

12 The Aperture Problem We open our eyes a little farther, and find that we were wrong. Only the component of motion perpendicular to the line can be determined from local image measurements 12

13 Interest points computed for each frame Harris corner detector 13

14 Interest points image one 14

15 Interest points image two 15

16 The geometric motion problem Given image point correspondences, xi n xi/,determine R and t x C x/ C/ Rotate and translate camera until stars of rays intersect 16

17 Outline of structure and motion computation 1. Compute the fundamental matrix F from point correspondences xi! xi/ 2. Compute the cameras (motion) from the fundamental matrix (recall ). Obtain 3. Compute the 3D structure Xi from the cameras P, P/ and point correspondences xi! xi/ (triangulation) 17

18 What can be computed from point correspondences? Suppose we have computed homogeneous matrix, so can the motion be computed? F is a i.e. the translation can only be determined up to scale. This is a consequence of the depth / speed ambiguity: only the ratio of t and Z can be computed since if the images are unchanged. a large motion of a distant object, and a small motion of a nearby object are indistinguishable (from point motion alone) Summary: the rotation R (3 dof) can be determined completely, but only the translation direction (2 dof) can be determined, not its magnitude 18

19 How many point correspondences are required? for n points there are 3n unknowns (the 3D position of each point) for 2 views there are 5 unknowns (that are recoverable) each point correspondence gives 4 measurements for n points expect a solution if 4n (3n + 5), i.e. n 5 we will give solutions for n = 8 correspondences (algorithms also exist for n=7). 19

20 Computing the fundamental matrix The 8 point algorithm 20

21 Problem statement Given: n corresponding points compute the fundamental matrix F such that Solution 21

22 For n points A is an n x 9 measurement matrix, and f is the fundamental matrix written as a 9-vector For 8 points, A is an 8 x 9 matrix and f can be computed as the null-vector of A, i.e. f is determined up to scale Note, this solution (and those following) does not require (K, K/) 22

23 Example: compute F from 8 point correspondences Images from a parallel camera stereo rig epipolar lines y = y/ 2 2 x x/1 x x/2 4 x/3 x just consider first three points 23

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25 The 8-point algorithm Least squares solution 25

26 Automatic computation of the fundamental matrix 26

27 27

28 Step 1: interest points Harris corner detector 100 s of points per image 28

29 Step 2: match points a: proximity - search within disparity window b: cross-correlate on intensity neighbourhoods 29

30 Step 2a: match points proximity proximity - search within disparity window 30

31 Step 2b: match points cross-correlate cross-correlate on intensity neighbourhoods 31

32 Correlation matching results Many wrong matches (10-50%), but enough to compute F 32

33 Robust line estimation - RANSAC Fit a line to 2D data containing outliers There are two problems 1. a line fit which minimizes perpendicular distance 2. a classification into inliers (valid points) and outliers Solution: use robust statistical estimation algorithm RANSAC (RANdom Sample Consensus) [Fishler & Bolles, 1981] 33

34 RANSAC robust line estimation Repeat 1. Select random sample of 2 points 2. Compute the line through these points 3. Measure support (number of points within threshold distance of the line) Choose the line with the largest number of inliers Compute least squares fit of line to inliers (regression) 34

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44 Algorithm summary RANSAC robust F estimation Repeat 1. Select random sample of 8 correspondences 2. Compute F 3. Measure support (number of inliers within threshold distance of epipolar line) Choose the F with the largest number of inliers 44

45 Correlation matching results Many wrong matches (10-50%), but enough to compute F 45

46 Correspondences consistent with epipolar geometry 46

47 Computed epipolar geometry 47

48 Determining cameras from the fundamental matrix 48

49 Epipolar constraint: Calibrated case X x x [t ( R xʹ )] = 0 x xt E xʹ = 0 with E = [t ]R Essential Matrix (Longuet-Higgins, 1981) The vectors x, t, and Rx are coplanar 49

50 Epipolar constraint: Calibrated case X x x [t ( R xʹ )] = 0 x xt E xʹ = 0 with E = [t ]R E x is the epipolar line associated with x (l = E x ) ETx is the epipolar line associated with x (l = ETx) E e = 0 and ETe = 0 E is singular (rank two) E has five degrees of freedom 50

51 Epipolar constraint: Calibrated case X x x [t ( R xʹ )] = 0 x xt E xʹ = 0 with E = [t ]R The skew-symmetric matrix must have two singular values which are equal and another which is zero. The multiplication of the rotation matrix does not change the singular values which means that also the essential matrix has two singular values which are equal and one which is zero. 51

52 Decomposing the fundamental matrix Form the Essential matrix 52

53 The four camera solutions The 3D point is only in front of both cameras in one case 53

54 SVD decomposition of E E = UΣVT [T ] = UZU T R = UWV T or R = UW T V T # & # & % ( % ( with W = % ( and Z = % ( % ( % ( $ ' $ ' 54

55 Structure and Motion for more than 2 views 55

56 What is gained by having more than 2 views? 1. The two view ambiguities do not get worse there is an overall scale ambiguity 2. Matching: matches can be verified 3. Estimation: accuracy increased by using more measurements 56

57 Notation for three or more views For 3 views the cameras are P, P/ and P//, and a 3D point is imaged as x = PX x/ = P/X x// = P// X X P// P x P/ x // x/ C // C C/ For m views, a point Xj is imaged in the i th view as i xij = P Xj 57

58 Point correspondence over 3 views Given: the cameras P, P/ and P//, and matching points x and x/ Find: the matching point in the third view? x x/??? Algorithm: compute the 3D point from x and x/ and project it into the third view the matching point coincides with the projected point Point constraint is stronger than epipolar constraint (line) 58

59 Problem statement: structure and motion Given: n matching image points xij over m views i i Find: the cameras P and the 3D points Xj such that xij = P Xj number of parameters for each camera there are 6 parameters for each 3D point there are 3 parameters a total of 6 m + 3 n parameters must be estimated e.g. 50 frames, 1000 points: 3300 unknowns 59

60 Algorithm for structure and motion images 1 Algorithm Compute interest points in each image Compute point correspondences between consecutive image pairs Extend and verify correspondences and cameras over image triplets Extend correspondences and cameras over all images Optimize over 60

61 Application: Augmented reality original sequence with point tracking 61

62 Augmentation 62

63 Thank you! Check examples of Match Movers for special effects on the Internet 63

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