A LOW-LIGHT IMAGE ENHANCEMENT METHOD FOR BOTH DENOISING AND CONTRAST ENLARGING. Lin Li, Ronggang Wang,Wenmin Wang, Wen Gao
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1 A LOW-LIGHT IMAGE ENHANCEMENT METHOD FOR BOTH DENOISING AND CONTRAST ENLARGING Lin Li, Ronggang Wang,Wenmin Wang, Wen Gao School of Electronic and Computer Engineering Peking University Shenzhen Graduate School Lishui Road 2199, Nanshan District, Shenzhen, Guangdong Province, China ABSTRACT In this paper, a novel united low-light image enhancement framework for both contrast enhancement and denoising is proposed. First, the low-light image is segmented into superpixels, and the ratio between the local standard deviation and the local gradients is utilized to estimate the noisetexture level of each superpixel. Then the image is inverted to be processed in the following steps. Based on the noisetexture level, a smooth base layer is adaptively extracted by the BM3D filter, and another detail layer is extracted by the first order differential of the inverted image and smoothed with the structural filter. These two layers are adaptively combined to get a noise-free and detail-preserved image. At last, an adaptive enhancement parameter is adopt into the dark channel prior dehazing process to enlarge contrast and prevent over/under enhancement. Experimental results demonstrate that our proposed method outperforms traditional methods in both subjective and objective assessments. Index Terms Contrast enhancement, adaptive denoising, superpixel, dark channel, BM3D 1. INTRODUCTION Low-light image enhancement is highly demanded in various applications. The images captured in low-light condition usually suffer from both low contrast and much noise. Various low-light image enhancement methods were proposed [1, 2, 3, 4, 5, 6, 7, 8], most of them focused on contrast enhancement. However, these methods usually imposed a uniform enhancement on the whole image which tended to cause over enhancement for very bright regions or under enhancement for very dark regions. What s more, the noise was amplified by the contrast enhancement process, which makes it more visible, as shown in Fig.1(b). Although there were few works [9, 10] trying to use low-pass filter to reduce the amplified noise after contrast enhancement, the textures were again blurred by the denoising filter. Thanks to National Science Foundation of China ,China 863 project of 2015AA015905, and Shenzhen Peacock Plan for funding. Fig. 1: (a) the low-light image. (b) the contrast enhanced result without noise reduction. (c) the final result of our proposed method. To resolve the above mentioned problems, we propose a new approach to simultaneously perform denoising and contrast enhancement in a united framework. The approach is composed of two stages: superpixel [11] based adaptive denoising and luminance adaptive contrast enhancement. In the first stage, the low-light image is segmented into superpixels, and we utilize the ratio between the local standard deviation and the local gradients to estimate the noise-texture level of each superpixel. The image is then inverted to facilitate the following denoising and contrast enhancing steps. Based on the noise-texture level of each superpixel, a smooth base layer is adaptively extracted by the BM3D [12] filter, and another detail layer is extracted by the first order differential of the inverted image and smoothed by the structural filter [13]. These two layers are adaptively combined to get a noise-free and detail-preserved image. In the second stage, we involve a luminance adaptive enhancement parameter into the dark channel prior dehazing method [2] to enlarge the contrast degree and prevent over/under enhancement. Finally the above generated image is inverted back to obtain the enhanced image. Experimental results on typical low-light images demonstrate the proposed approach can effectively eliminate the random noise as well as enhance the contrast and preserve texture detail, as shown in Fig.1(c). Main contribution: we propose a united framework to jointly perform denoising and contrast enhancing so that the noise is eliminated before being amplified by contrast enhancement. A superpixel based locally adaptive denoising scheme is proposed to eliminate noise while preserving
2 texture details. We involve luminance adaptive enhancement parameters based on the dark channel prior dehazing method to overcome the contrast over-enhancement and under-enhancement problems. The remainder of this paper is organized as follows. Section 2 gives the details of our approach. Section 3 provides experimental comparisons with prior approaches. Finally, the paper is concluded in section THE PROPOSED METHOD Enlightened by the dehazing-based algorithm [2] and the unsharp masking algorithm [14], we propose a new approach to jointly perform denoising and contrast enhancement in a united framework. There are two stages in our approach: the first stage is superpixel based adaptive denoising, and the second stage is luminance adaptive contrast enhancement. Denoising is done before the contrast enhancement, so that the noise has been eliminated before it is amplified by the contrast enhancement Superpixel level adaptive denoising Own to the nature of Human Vision System, the noise visibility of different image patches is various. For example, the noise is more visible in flat patch while less visible in complex texture patch. On the other hand, low-pass denoising filter tends to blur texture details. So it s desired that the strength of denoising filter can be adaptive according to the local feature of image patch. Strong filter is preferred for a high-noisevisibility or low-detail-complexity patch, while weak filter is preferred for a low-noise-visibility or high-detail-complexity patch. We firstly utilize the superpixel method [11] to split the low-light image I into patches. For each patch we use the following method to determine the smoothing degree, assuming the noise is additive white Gaussian noise (AWGN). We use σpi to denote the standard deviation and gpi to denote the local gradients of a superpixel pi. Experimental observations show that the gpi in the flat patch increases greatly when AWGN is added into a clear image. Whereas, the gpi does not change a lot in the textural patch. On the other hand, for the normalized image in the range [0, 1], the patch standard deviation σpi varies in an order of magnitude. So we consider the normalized ratio αpi between σpi and gpi to measure the patch noise-texture level as follows αpi = σ pi. gpi (1) Fig.2 shows the normalized α maps for low-light images. If the αpi value in a patch pi is small, it means there is much noise but few textures in the patch. If the αpi value in a patch pi is large, it means there is little noise but significant textures in the patch. Fig. 2: The first row are the low-light images. The second row are the feature α images, in which the brighter a pixel is, the higher the α value is. Based on the measurement of noise-texture level of each patch, we can adaptively apply our denoising algorithm. To facilitate denoising and utilize the dark channel prior dehazing algorithm for contrast enhancement, we invert the input image I using R = 255 I. Enlightened by the unsharp masking filter [14], we define the the denoised R as R0, and R0 is obtained by the weighted combination of the base layer and the denoised detail layer of R R0 = α d(r) + b(r), (2) where d(r) and b(r) denote the noise-free detail layer and the base layer of R respectively. For a patch with small α, we add few details to constrain the noise degree. While, for a patch with large α, we add more details to the base layer. One good technique to get the base layer of an image is to smooth it using the BM3D filter [12], which can effectively attenuate AWGN. We utilize the noise-texture level coefficient α as a weight in generating the base layer b(r) = α bf ine (R) + (1 α) bcoarse (R), (3) where bf ine (R) and bcoarse (R) respectively denote the smoothed result of the BM3D filter using a parameter half smaller and twice greater than the mean of the local standard deviation σpi of the observed image I. To obtain the detail layer [15] d0 (R), we simply calculate the first order differential of the inverted image R. We find that the random noise tends to fuse with texture in the detail layer d0 (R). So it is necessary to choose an appropriate algorithm to smooth the detail layer, while retaining useful texture. Inspired by [16], we apply the structure smooth [13] to the detail layer d0 (R) to obtain a smooth and texturepreserved result d(r). Finally, we adaptively add the smoothed detail layer d(r) back to the base layer b(r) to get a noise-free and texturepreserved image R0, as Equation (2).
3 2.2. Luminance adaptive contrast enhancement Since the noise-free image R is similar to the hazy image, we utilize efficient haze removal method to enhance its contrast. The algorithm is based on [17], in which a hazy image is modeled as R = t J + (1 t) A, (4) where A is the global atmospheric light. J is the intensity of the original objects or scene without hazy depravation. t describes the percent of the light emitted from the objects or scene that reaches the camera. t is estimated using t(x) = 1 ω min ( min c {r,g,b} y Ω(x) (R c (y) A c )), (5) where Ω(x) is a local block centered at pixel x and the block size is 3 3 in this paper. ω is a weight coefficient, which is 0.8 in [2], to control the enhance degree. In this paper, we adaptively adjust the weight coefficient ω according to the luminance of each input pixel as ω(x) = (1 10 c {r,g,b} (255 I(x))c 3 ) 2, (6) where I is the intensity of the input low-light image, and c denotes the color channels. By applying the Equation (6), the weight coefficient ω is reduced when the pixel x is bright, and increased when the pixel x is dark. This adaptive adjustment can efficiently alleviate over-enhancement and underenhancement. We utilize the following process to estimate global atmosphere light A. To avoid the negative influence of random texture, we first smooth the R with a 5 5 average filter, then we select the pixels whose minimum intensities in all color (RGB) channels are the 2% highest of all the pixels in the image. Among these pixels, we choose the pixel whose sum of RGB values is the highest. The RGB values of this selected pixel are used to represent the RGB values of the atmosphere A. Thus, according to Equation (4), we can recover the J by J = R A t + A. (7) However, direct using of Equation (7) might lead to underenhancement for dark areas. To further optimize t, we introduce a multiplier P into Equation (7), and through extensive experiments, we find that P can be set as { 2t, 0 < t < 0.5 P = 1, 0.5 < t < 1, (8) then the recovery equation becomes J = R A t P + A. (9) Algorithm 1 Adaptive Low-light Image Enhancement Input: A low-light image I. Output: An enhanced image E. 1: Apply superpixel segmentation on I, calculate α pi by Eq (1); 2: Reverse the image I to get the image R; 3: Apply BM3D filter on R in two scales to get b fine (R) and b coarse (R), then combine them as Eq (3) to get the base layer b(r); 4: Apply first order differential on R to generate the noised detail layer d 0 (R); 5: Using the structural filter to smooth d 0 (R) to generate the noise-free detail layer d(r); 6: Adaptively combine the noise-free detail layer d(r) and the base layer b(r) to obtain R according the parameter α by Eq (2); 7: Estimate the global atmosphere light A using R ; 8: Calculate the enhancement parameter ω(x) for each pixel as Eq (6); 9: Estimate the transmission parameter t(x) as Eq (5); 10: Update t(x) by using P (x)t(x); 11: Generate the dehazed image J by Eq (9) using R ; 12: Generate the final output E by reverse image J. 13: return E; The idea behind Equation (8) is in the following. If t is smaller than 0.5, it means that the corresponding pixel needs to be boosted, then we assign t P a smaller value than t so as to increase the RGB intensities of this pixel. Once J is obtained, it is inverted back to obtain the final enhanced image E by E = 255 J. The whole approach is summarized in Algorithm1. 3. EXPERIMENTAL RESULTS This section gives the experimental results produced by 4 state-of-the-art enhancement methods, including the dynamic histogram equalization(dhe) method [3], the dark-channel enhancement proposed by Dong et al. [2], Dong s method plus the joint-biliteral filter proposed by Zhang et al. [9], and the BM3D filter plus Dong s method, along with our proposed approach. All the methods were tested on 45 images with various degrees of darkness and noise levels. Due to the space limitation, only two representative low-light images, whose sizes are and , are detailedly presented in this section, as shown in Fig.3 with the enlarged detail in Fig.4. All the 45 images and the enhanced results by the proposed method are briefly shown in Fig.5. The parameters of the compared algorithms are set as Table 1. Table 1: The Major Parameters of The Compared Algorithms Methods Parameters DHE The amount of emphasis given on frequency x = 3 Dong s The enhance parameter ω = 0.8 Zhang s The bilateral filter parameters δ s = 16, δ r = 1 and the enhance parameter ω = 0.8 Prop. The size of superpixel is 15 15
4 Fig. 3: Enhanced Results for Toy. (a) is the original low-light image.(b) to (f) respectively denote the results using different methods as DHE, Dong s, Zhang s, Dong s+bm3d and the proposed. Fig. 4: Enhanced Results for Girl. (a) is the original low-light image.(b) to (f) respectively denote the results using different methods as DHE, Dong s, Zhang s, Dong s+bm3d and the proposed Subjective Assessment Compared with these state-of-art methods, as shown in Fig.3(b-e) and Fig.4(b-e), the proposed approach can adaptively control the contrast enhancement degree for different areas to prevent over enhancement and under enhancement artifacts and suppress most of the noise while preserving texture details as shown in Fig.3(f) and Fig.4(f) Objective Assessment Objective assessment is often used to explain some important characteristics of an image [18, 19]. Since the relative lightness order is important for the naturalness preservation, we assess the naturalness preservation through the lightnessorder-error (LOE) defined in [20]. the work of [20] points out that the smaller the LOE value is, the better the lightness order is preserved. Fig.6 demonstrates the average LOE of all the 45 images enhanced by the mentioned five methods. The result obviously shows that our algorithm outperforms other methods in preserving the lightness order and details. 4. CONCLUSION An effective approach to jointly perform denoising and contrast enhancement for low-light images is proposed in this paper. By utilizing superpixel based adaptive denoising and luminance adaptive contrast enhancement, the artifacts in traditional methods, such as heavy noise, texture blurring and Fig. 5: 45 tested images and the enhanced results. Fig. 6: The average LOE of all the 45 images enhanced by the mentioned five methods. over-enhancement are all eliminated. Experimental results show that the proposed algorithm can achieve better mage quality compared with other state-of-the-art methods.
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