Overview CSE 142. Naming Revisited Declarations. Defining Parts of Objects

Size: px
Start display at page:

Download "Overview CSE 142. Naming Revisited Declarations. Defining Parts of Objects"

Transcription

1 ÿþýûú Overview CSE 142 Anatomy of an object: constructors, methods, and instance variables Quick Review Creating, naming, and using objects Creating (empty) classes and instances of them Today Details of declaring and initializing names (identifiers) Defining and initializing an object's parts Methods to manipulate objects Access control to an objects state (instance variables) Reading Dugan notes: ch. 6, first part of ch. 8 û Naming Revisited Declarations We ve used the following pattern to give names to values <type> <name> = <expression> ; This is called a declaration. Purpose: Introduce a new name (or identifier) Specify the type of values it can name Specify the (initial) value that the name is bound to (optional) A name can be declared without an initial value A name declared like this must eventually be initialized (bound to a value) before it can be used Defining Parts of Objects "Instance variable" declarations specify the parts (or "fields") that all objects (instances) of a class have Instance variables store the state of an object Let s modify Dog so that all instances have a name, weight and a picture: private double weight; // in kgs. private String picture; // name of the file that contains the picture. Pattern for an instance variable declaration <type> <name of instance variable/part> ; All instances of Dog have their own instance variables of name, weight, and picture ÿþýûú û

2 ÿþýûú Accessing instance variables and methods The dot (.) operator provides access to instance variables and methods We ve all ready seen the usage of the dot operator when invoking a method: e.g. fido.bark(); To access instance variables, you can also use the dot operator: e.g. fido.name = Scooby Doo ; However, the declaration specifies that name is private, which prevents outside access to such instance variables (and methods as well) L more on this later Access to instance variables by methods A method of a class always has access to instance variables of the class Hence, when a method of an object is invoked, the method can access the instance variables of the object For example, the bark() method on Dog could access a Dog object s instance variables. So we could modify bark() in the following way: public void bark() { System.out.println( Woof, woof, woof ); weight = weight -.1 // You lose weight when you bark! J Constructors When an object of a class is instantiated (through the new operator), a constructor for the class is invoked to create the object Minimally, the constructor allocates memory for the new object (so that there is a place to store the object s instance variables) Question: How should the instance variables be initialized? Answer: A programmer can write a constructor for the class Constructors, like methods for a class, always have access to the class instance variables The Dog Constructor We can define a constructor in the Dog class private double weight; private String picture; public Dog( ) { name = Scooby Doo ; weight = 21.4; picture = ScoobyDooPicture.gif ÿþýûú

3 ÿþýûú Constructors Pattern public class <ClassName> { public <ClassName> ( ) { <statements to execute to initialize new object> If one is provided, a constructor is guaranteed to be called when objects are created gives programmer a chance to guarantee that object fields are initialized properly when object is created. Using Objects with Constructors Now can create nicely initialized Dog objects! Dog fido = new Dog( ); þ Methods Method invocation on an object can: Change the state of the object (change instance variable(s)) Cause an action ( side effect ) Return information Method pattern, if methods has one argument and returns a result: public <return type> <message name> (<argument type1> <argument 1>) Return type is void if there is no return value Multiple arguments are separated by a comma (,) each argument must have a type specifier Adding methods to the Dog class Changing state: Declare setname method public void setname(string newname) { name = newname; Returning information, Declare getname method public String getname() { return(name); Causing an action: bark method ÿ û ÿþýûú

4 ÿþýûú Return Statement To return a computed value back to a caller, use a return statement. Pattern: return <expression> ; All methods with non-void result types should end in a return statement! No other methods should! The type of the <expression> returned must match <return type> specified in the method declaration private double weight; private String picture; public Dog () { name = Scooby Doo ; weight = 21.4; picture = ScoobyDooPicture.gif ; public void setname(string newname) { name = newname; public String getname() { return(name); public void bark() { System.out.println( Woof, woof, woof ); Dog Class this Within a method or constructor, a variable called this is implicitly declared and available this is a special name for the object associated with the method In accessing an instance variables for a Dog within a method (or constructor), you could write: this.weight = 20.4; instead of weight = 20.4; this (continued) So, the constructor for Dog could be defined as: public Dog () { this.name = Scooby Doo ; this.weight = 21.4; this.picture = ScoobyDooPicture.gif ; Why would you ever use this? We ll talk about this later ÿþýûú ú

5 ÿþýûú Private vs. Public Defines accessibility rights Because name and picture are declared private: fido.name = Snoopy ; // error!! String s = fido.picture; // error!! Only methods within the Dog class can access private instance variables (or private methods for that matter Such statements would be permissible if name and picture were declared public e.g. public String name; public String picture; Public declarations of instance variables are highly discouraged! Public vs. private (continued) Public vs private: all members of a class (instance variables and methods) can be labeled public or private public: can be directly accessed anywhere the class or its instances can be used private: can only be accessed by code inside the class itself Design rules Constructors and methods that are part of the class interface (or specification) should be public Everything else should be private Leads to better modularity; limits possibilities for bugs In other words Implementation details of an object should not be accessible outside the class (why?) To protect an object's fields (parts) from outside access, we can declare that they are private private double weight private String picture; This makes outside accesses illegal Good practice: always protect instance variables in the future We ll see other mechanisms that completely hide instance variables from outside access, given even further protection Constructors can take arguments More than one constructor permissible Constructors with arguments allow for parameterized initialization Adding a new constructor to Dog: public Dog(String initname, double initweight, String initpicture) { name = initname; weight = initweight picture = initpicture; This is clearly a good idea! ûþ ÿþýûú

6 ÿþýûú Constructor advice A well-designed class almost always contains one or more constructors Executed automatically when a new instance of the class is created Allows programmer of the class to guarantee that new instances are properly initialized (Other code in the class can rely on this having been done) A class may have many constructors Must differ in number or types of parameters (or both) Compiler picks correct constructor depending on number and type of arguments when object is created (new) Something to think about Instance variables can be initialized by writing a constructor for the class However, instance variables can also be initialized (rather set ) with an explicit method that does initialization When might it be advantageous to do so? ûÿ ûû Pictorial representation of objects in action nam e land s fido radius objectland String Dog nam e weight picture 10 The situation in pictures after: intradius = 10; Dog fido = new D og( ScoobyD oo,22.4, ScoobyD oopicture ); String s = fido.getname(); Names alw ays refer to objects. Scooby D oo 22.4 String ScoobyD oopicture Triangle û ÿþýûú

Java How to Program, 10/e. Copyright by Pearson Education, Inc. All Rights Reserved.

Java How to Program, 10/e. Copyright by Pearson Education, Inc. All Rights Reserved. Java How to Program, 10/e Education, Inc. All Rights Reserved. Each class you create becomes a new type that can be used to declare variables and create objects. You can declare new classes as needed;

More information

Unit 5: More on Classes/Objects Notes

Unit 5: More on Classes/Objects Notes Unit 5: More on Classes/Objects Notes AP CS A The Difference between Primitive and Object/Reference Data Types First, remember the definition of a variable. A variable is a. So, an obvious question is:

More information

Relationships Between Real Things CSE 143. Common Relationship Patterns. Employee. Supervisor

Relationships Between Real Things CSE 143. Common Relationship Patterns. Employee. Supervisor CSE 143 Object & Class Relationships Inheritance Reading: Ch. 9, 14 Relationships Between Real Things Man walks dog Dog strains at leash Dog wears collar Man wears hat Girl feeds dog Girl watches dog Dog

More information

3.Constructors and Destructors. Develop cpp program to implement constructor and destructor.

3.Constructors and Destructors. Develop cpp program to implement constructor and destructor. 3.Constructors and Destructors Develop cpp program to implement constructor and destructor. Constructors A constructor is a special member function whose task is to initialize the objects of its class.

More information

Relationships Between Real Things. CSE 143 Java. Common Relationship Patterns. Composition: "has a" CSE143 Sp Student.

Relationships Between Real Things. CSE 143 Java. Common Relationship Patterns. Composition: has a CSE143 Sp Student. CSE 143 Java Object & Class Relationships Inheritance Reading: Ch. 9, 14 Relationships Between Real Things Man walks dog Dog strains at leash Dog wears collar Man wears hat Girl feeds dog Girl watches

More information

! Two questions when we design an OO system : ! Our Initial goal: learn to design and implement simple objects.

! Two questions when we design an OO system : ! Our Initial goal: learn to design and implement simple objects. Designing Interactive Classes CS234 Chapter 3 Designing with objects! Two questions when we design an OO system :! what are the objects?! what features should these objects have?! Our Initial goal: learn

More information

Relationships Between Real Things CSC 143. Common Relationship Patterns. Composition: "has a" CSC Employee. Supervisor

Relationships Between Real Things CSC 143. Common Relationship Patterns. Composition: has a CSC Employee. Supervisor CSC 143 Object & Class Relationships Inheritance Reading: Ch. 10, 11 Relationships Between Real Things Man walks dog Dog strains at leash Dog wears collar Man wears hat Girl feeds dog Girl watches dog

More information

Software Design and Analysis for Engineers

Software Design and Analysis for Engineers Software Design and Analysis for Engineers by Dr. Lesley Shannon Email: lshannon@ensc.sfu.ca Course Website: http://www.ensc.sfu.ca/~lshannon/courses/ensc251 Simon Fraser University Slide Set: 2 Date:

More information

C++ Classes & Object Oriented Programming

C++ Classes & Object Oriented Programming C++ Classes & Object Oriented Programming What is it? Object Oriented Programming 1 Object Oriented Programming One of the first applications of modern computing was modeling and simulation. Scientists

More information

CMSC131. Library Classes

CMSC131. Library Classes CMSC131 Designing Classes Library Classes Due to Java being 100% object-oriented, all code must live inside a class but there is some functionality/information that might be best kept in a more central

More information

Data Structures. Data structures. Data structures. What is a data structure? Simple answer: a collection of data equipped with some operations.

Data Structures. Data structures. Data structures. What is a data structure? Simple answer: a collection of data equipped with some operations. Data Structures 1 Data structures What is a data structure? Simple answer: a collection of data equipped with some operations. Examples Lists Strings... 2 Data structures In this course, we will learn

More information

Recitation 02/02/07 Defining Classes and Methods. Chapter 4

Recitation 02/02/07 Defining Classes and Methods. Chapter 4 Recitation 02/02/07 Defining Classes and Methods 1 Miscellany Project 2 due last night Exam 1 (Ch 1-4) Thursday, Feb. 8, 8:30-9:30pm PHYS 112 Sample Exam posted Project 3 due Feb. 15 10:00pm check newsgroup!

More information

Day 3. COMP 1006/1406A Summer M. Jason Hinek Carleton University

Day 3. COMP 1006/1406A Summer M. Jason Hinek Carleton University Day 3 COMP 1006/1406A Summer 2016 M. Jason Hinek Carleton University today s agenda assignments 1 was due before class 2 is posted (be sure to read early!) a quick look back testing test cases for arrays

More information

CSE115 / CSE503 Introduction to Computer Science I. Dr. Carl Alphonce 343 Davis Hall Office hours:

CSE115 / CSE503 Introduction to Computer Science I. Dr. Carl Alphonce 343 Davis Hall Office hours: CSE115 / CSE503 Introduction to Computer Science I Dr. Carl Alphonce 343 Davis Hall alphonce@buffalo.edu Office hours: Thursday 12:00 PM 2:00 PM Friday 8:30 AM 10:30 AM OR request appointment via e-mail

More information

Lecture 3. COMP1006/1406 (the Java course) Summer M. Jason Hinek Carleton University

Lecture 3. COMP1006/1406 (the Java course) Summer M. Jason Hinek Carleton University Lecture 3 COMP1006/1406 (the Java course) Summer 2014 M. Jason Hinek Carleton University today s agenda assignments 1 (graded) & 2 3 (available now) & 4 (tomorrow) a quick look back primitive data types

More information

What is Inheritance?

What is Inheritance? Inheritance 1 Agenda What is and Why Inheritance? How to derive a sub-class? Object class Constructor calling chain super keyword Overriding methods (most important) Hiding methods Hiding fields Type casting

More information

Object-Oriented Programming Concepts

Object-Oriented Programming Concepts Object-Oriented Programming Concepts Real world objects include things like your car, TV etc. These objects share two characteristics: they all have state and they all have behavior. Software objects are

More information

ITI Introduction to Computing II

ITI Introduction to Computing II ITI 1121. Introduction to Computing II Marcel Turcotte School of Electrical Engineering and Computer Science Inheritance Introduction Generalization/specialization Version of January 20, 2014 Abstract

More information

Inheritance (Outsource: )

Inheritance (Outsource: ) (Outsource: 9-12 9-14) is a way to form new classes using classes that have already been defined. The new classes, known as derived classes, inherit attributes and behavior of the pre-existing classes,

More information

Day 4. COMP1006/1406 Summer M. Jason Hinek Carleton University

Day 4. COMP1006/1406 Summer M. Jason Hinek Carleton University Day 4 COMP1006/1406 Summer 2016 M. Jason Hinek Carleton University today s agenda assignments questions about assignment 2 a quick look back constructors signatures and overloading encapsulation / information

More information

CS 251 Intermediate Programming Methods and Classes

CS 251 Intermediate Programming Methods and Classes CS 251 Intermediate Programming Methods and Classes Brooke Chenoweth University of New Mexico Fall 2018 Methods An operation that can be performed on an object Has return type and parameters Method with

More information

CS 251 Intermediate Programming Methods and More

CS 251 Intermediate Programming Methods and More CS 251 Intermediate Programming Methods and More Brooke Chenoweth University of New Mexico Spring 2018 Methods An operation that can be performed on an object Has return type and parameters Method with

More information

ITI Introduction to Computing II

ITI Introduction to Computing II ITI 1121. Introduction to Computing II Marcel Turcotte School of Electrical Engineering and Computer Science Inheritance Introduction Generalization/specialization Version of January 21, 2013 Abstract

More information

Inheritance in Ruby. You are familiar with the idea of inheritance and how to use this in programming.

Inheritance in Ruby. You are familiar with the idea of inheritance and how to use this in programming. Inheritance in Ruby You are familiar with the idea of inheritance and how to use this in programming. In this introduction, I'll describe inheritance in Ruby from scratch. Much of this material should

More information

Programming II (CS300)

Programming II (CS300) 1 Programming II (CS300) Chapter 03: Creating Classes MOUNA KACEM mouna@cs.wisc.edu Spring 2019 Creating Classes 2 Constructors and Object Initialization Static versus non-static fields/methods Encapsulation

More information

CIS3023: Programming Fundamentals for CIS Majors II Summer 2010

CIS3023: Programming Fundamentals for CIS Majors II Summer 2010 CIS3023: Programming Fundamentals for CIS Majors II Summer 2010 Objects and Classes (contd.) Course Lecture Slides 19 May 2010 Ganesh Viswanathan Objects and Classes Credits: Adapted from CIS3023 lecture

More information

CS61B Lecture #12. Today: Various odds and ends in support of abstraction.

CS61B Lecture #12. Today: Various odds and ends in support of abstraction. CS61B Lecture #12 Today: Various odds and ends in support of abstraction. Readings: At this point, we have looked at Chapters 1 9 of Head First Java. Today s lecture is about Chapters 9 and 11. For Friday,

More information

Programming II (CS300)

Programming II (CS300) 1 Programming II (CS300) Chapter 03: Creating Classes MOUNA KACEM mouna@cs.wisc.edu Spring 2018 Creating Classes 2 Constructors and Object Initialization Static versus non-static fields/methods Encapsulation

More information

Defining Classes and Methods. Objectives. Objectives 6/27/2014. Chapter 5

Defining Classes and Methods. Objectives. Objectives 6/27/2014. Chapter 5 Defining Classes and Methods Chapter 5 Objectives Describe concepts of class, class object Create class objects Define a Java class, its methods Describe use of parameters in a method Use modifiers public,

More information

BM214E Object Oriented Programming Lecture 11

BM214E Object Oriented Programming Lecture 11 BM214E Oriented Programming Lecture 11 Interfaces & Polymorphism (continued) Mini-review References: Pointers to objects. Include many of the classic confusing things about pointers! Inheritance: defined

More information

Review questions. Review questions, cont d. Class Definition. Methods. Class definition: methods. April 1,

Review questions. Review questions, cont d. Class Definition. Methods. Class definition: methods. April 1, April 1, 2003 1 Previous Lecture: Intro to OOP Class definition: instance variables & methods Today s Lecture: Instance methods Constructors Methods with input parameters Review questions Where do you

More information

Object Oriented Programming is a programming method that combines: Advantage of Object Oriented Programming

Object Oriented Programming is a programming method that combines: Advantage of Object Oriented Programming Overview of OOP Object Oriented Programming is a programming method that combines: a) Data b) Instructions for processing that data into a self-sufficient object that can be used within a program or in

More information

CS558 Programming Languages

CS558 Programming Languages CS558 Programming Languages Winter 2018 Lecture 7b Andrew Tolmach Portland State University 1994-2018 Dynamic Type Checking Static type checking offers the great advantage of catching errors early And

More information

CSE 142 Su 04 Computer Programming 1 - Java. Objects

CSE 142 Su 04 Computer Programming 1 - Java. Objects Objects Objects have state and behavior. State is maintained in instance variables which live as long as the object does. Behavior is implemented in methods, which can be called by other objects to request

More information

CS32 - Week 4. Umut Oztok. Jul 15, Umut Oztok CS32 - Week 4

CS32 - Week 4. Umut Oztok. Jul 15, Umut Oztok CS32 - Week 4 CS32 - Week 4 Umut Oztok Jul 15, 2016 Inheritance Process of deriving a new class using another class as a base. Base/Parent/Super Class Derived/Child/Sub Class Inheritance class Animal{ Animal(); ~Animal();

More information

Introduc)on to Classes and Objects. Dr. Bowen Hui Computer Science University of Bri)sh Columbia Okanagan

Introduc)on to Classes and Objects. Dr. Bowen Hui Computer Science University of Bri)sh Columbia Okanagan Introduc)on to Classes and Objects Dr. Bowen Hui Computer Science University of Bri)sh Columbia Okanagan Previously Java constructs: Variables (int, double, String) Methods Condi)onal (if, if-else) Java

More information

Data types. CISC 1600/1610 Computer Science I. Class dog. Introducing: classes. Class syntax declaration. Class syntax function definitions 12/2/2015

Data types. CISC 1600/1610 Computer Science I. Class dog. Introducing: classes. Class syntax declaration. Class syntax function definitions 12/2/2015 CISC 1600/1610 Computer Science I Classes Professor Daniel Leeds dleeds@fordham.edu JMH 328A Data types Single pieces of information one integer int one symbol char one truth value bool Multiple pieces

More information

Object-Orientation. Classes Lecture 5. Classes. State and Behaviour. Instance Variables. Object vs. Classes

Object-Orientation. Classes Lecture 5. Classes. State and Behaviour. Instance Variables. Object vs. Classes CP4044 Lecture 5 1 Classes Lecture 5 Object-Orientation Object-oriented design (OOD) Models real-world objects Models communication among objects Encapsulates data (attributes) and functions (behaviors)

More information

ENCAPSULATION AND POLYMORPHISM

ENCAPSULATION AND POLYMORPHISM MODULE 3 ENCAPSULATION AND POLYMORPHISM Objectives > After completing this lesson, you should be able to do the following: Use encapsulation in Java class design Model business problems using Java classes

More information

OBJECT ORIENTED PROGRAMMING USING C++ CSCI Object Oriented Analysis and Design By Manali Torpe

OBJECT ORIENTED PROGRAMMING USING C++ CSCI Object Oriented Analysis and Design By Manali Torpe OBJECT ORIENTED PROGRAMMING USING C++ CSCI 5448- Object Oriented Analysis and Design By Manali Torpe Fundamentals of OOP Class Object Encapsulation Abstraction Inheritance Polymorphism Reusability C++

More information

Week 3 Classes and Objects

Week 3 Classes and Objects Week 3 Classes and Objects written by Alexandros Evangelidis, adapted from J. Gardiner et al. 13 October 2015 1 Last Week Last week, we looked at some of the different types available in Java, and the

More information

Objec,ves. Review: Object-Oriented Programming. Object-oriented programming in Java. What is OO programming? Benefits?

Objec,ves. Review: Object-Oriented Programming. Object-oriented programming in Java. What is OO programming? Benefits? Objec,ves Object-oriented programming in Java Ø Encapsula,on Ø Access modifiers Ø Using others classes Ø Defining own classes Sept 16, 2016 Sprenkle - CSCI209 1 Review: Object-Oriented Programming What

More information

Chapter 4 Defining Classes I

Chapter 4 Defining Classes I Chapter 4 Defining Classes I This chapter introduces the idea that students can create their own classes and therefore their own objects. Introduced is the idea of methods and instance variables as the

More information

CLASSES AND OBJECTS. Summer 2018

CLASSES AND OBJECTS. Summer 2018 CLASSES AND OBJECTS Summer 2018 OBJECT BASICS Everything in Java is part of a class This includes all methods (functions) Even the main() function is part of a class Classes are declared similar to C++

More information

Defining Classes and Methods

Defining Classes and Methods Defining Classes and Methods Chapter 4 Chapter 4 1 Basic Terminology Objects can represent almost anything. A class defines a kind of object. It specifies the kinds of data an object of the class can have.

More information

Software Paradigms (Lesson 3) Object-Oriented Paradigm (2)

Software Paradigms (Lesson 3) Object-Oriented Paradigm (2) Software Paradigms (Lesson 3) Object-Oriented Paradigm (2) Table of Contents 1 Reusing Classes... 2 1.1 Composition... 2 1.2 Inheritance... 4 1.2.1 Extending Classes... 5 1.2.2 Method Overriding... 7 1.2.3

More information

Fast Introduction to Object Oriented Programming and C++

Fast Introduction to Object Oriented Programming and C++ Fast Introduction to Object Oriented Programming and C++ Daniel G. Aliaga Note: a compilation of slides from Jacques de Wet, Ohio State University, Chad Willwerth, and Daniel Aliaga. Outline Programming

More information

COSC 2P95. Procedural Abstraction. Week 3. Brock University. Brock University (Week 3) Procedural Abstraction 1 / 26

COSC 2P95. Procedural Abstraction. Week 3. Brock University. Brock University (Week 3) Procedural Abstraction 1 / 26 COSC 2P95 Procedural Abstraction Week 3 Brock University Brock University (Week 3) Procedural Abstraction 1 / 26 Procedural Abstraction We ve already discussed how to arrange complex sets of actions (e.g.

More information

cs Java: lecture #6

cs Java: lecture #6 cs3101-003 Java: lecture #6 news: homework #5 due today little quiz today it s the last class! please return any textbooks you borrowed from me today s topics: interfaces recursion data structures threads

More information

Static, Final & Memory Management

Static, Final & Memory Management Static, Final & Memory Management The static keyword What if you want to have only one piece of storage regardless of how many objects are created or even no objects are created? What if you need a method

More information

Object Oriented Programming in C#

Object Oriented Programming in C# Introduction to Object Oriented Programming in C# Class and Object 1 You will be able to: Objectives 1. Write a simple class definition in C#. 2. Control access to the methods and data in a class. 3. Create

More information

CMPSCI 187: Programming With Data Structures. Lecture 6: The StringLog ADT David Mix Barrington 17 September 2012

CMPSCI 187: Programming With Data Structures. Lecture 6: The StringLog ADT David Mix Barrington 17 September 2012 CMPSCI 187: Programming With Data Structures Lecture 6: The StringLog ADT David Mix Barrington 17 September 2012 The StringLog ADT Data Abstraction Three Views of Data Java Interfaces Defining the StringLog

More information

CSE 143. Linked Lists. Linked Lists. Manipulating Nodes (1) Creating Nodes. Manipulating Nodes (3) Manipulating Nodes (2) CSE 143 1

CSE 143. Linked Lists. Linked Lists. Manipulating Nodes (1) Creating Nodes. Manipulating Nodes (3) Manipulating Nodes (2) CSE 143 1 CSE 143 Linked Lists [Chapter 4; Chapter 6, pp. 265-271] Linked Lists A linked list is a collection of dynamically allocated nodes Each node contains at least one member (field) that points to another

More information

Object-Oriented Design Lecture 3 CSU 370 Fall 2007 (Pucella) Friday, Sep 14, 2007

Object-Oriented Design Lecture 3 CSU 370 Fall 2007 (Pucella) Friday, Sep 14, 2007 Object-Oriented Design Lecture 3 CSU 370 Fall 2007 (Pucella) Friday, Sep 14, 2007 Java We will be programming in Java in this course. Partly because it is a reasonable language, and partly because you

More information

Anatomy of a Class Encapsulation Anatomy of a Method

Anatomy of a Class Encapsulation Anatomy of a Method Writing Classes Writing Classes We've been using predefined classes. Now we will learn to write our own classes to define objects Chapter 4 focuses on: class definitions instance data encapsulation and

More information

CS-140 Fall Binghamton University. Methods. Sect. 3.3, 8.2. There s a method in my madness.

CS-140 Fall Binghamton University. Methods. Sect. 3.3, 8.2. There s a method in my madness. Methods There s a method in my madness. Sect. 3.3, 8.2 1 Example Class: Car How Cars are Described Make Model Year Color Owner Location Mileage Actions that can be applied to cars Create a new car Transfer

More information

CS 1316 Exam 1 Summer 2009

CS 1316 Exam 1 Summer 2009 1 / 8 Your Name: I commit to uphold the ideals of honor and integrity by refusing to betray the trust bestowed upon me as a member of the Georgia Tech community. CS 1316 Exam 1 Summer 2009 Section/Problem

More information

Unit3: Java in the large. Prepared by: Dr. Abdallah Mohamed, AOU-KW

Unit3: Java in the large. Prepared by: Dr. Abdallah Mohamed, AOU-KW Prepared by: Dr. Abdallah Mohamed, AOU-KW 1 1. Introduction 2. Objects and classes 3. Information hiding 4. Constructors 5. Some examples of Java classes 6. Inheritance revisited 7. The class hierarchy

More information

JAVA: A Primer. By: Amrita Rajagopal

JAVA: A Primer. By: Amrita Rajagopal JAVA: A Primer By: Amrita Rajagopal 1 Some facts about JAVA JAVA is an Object Oriented Programming language (OOP) Everything in Java is an object application-- a Java program that executes independently

More information

QUIZ on Ch.5. Why is it sometimes not a good idea to place the private part of the interface in a header file?

QUIZ on Ch.5. Why is it sometimes not a good idea to place the private part of the interface in a header file? QUIZ on Ch.5 Why is it sometimes not a good idea to place the private part of the interface in a header file? Example projects where we don t want the implementation visible to the client programmer: The

More information

Lecture 21: The Many Hats of Scala: OOP 10:00 AM, Mar 14, 2018

Lecture 21: The Many Hats of Scala: OOP 10:00 AM, Mar 14, 2018 CS18 Integrated Introduction to Computer Science Fisler, Nelson Lecture 21: The Many Hats of Scala: OOP 10:00 AM, Mar 14, 2018 Contents 1 Mutation in the Doghouse 1 1.1 Aside: Access Modifiers..................................

More information

CmSc 150 Fundamentals of Computing I. Lesson 28: Introduction to Classes and Objects in Java. 1. Classes and Objects

CmSc 150 Fundamentals of Computing I. Lesson 28: Introduction to Classes and Objects in Java. 1. Classes and Objects CmSc 150 Fundamentals of Computing I Lesson 28: Introduction to Classes and Objects in Java 1. Classes and Objects True object-oriented programming is based on defining classes that represent objects with

More information

CMSC 132: Object-Oriented Programming II. Inheritance

CMSC 132: Object-Oriented Programming II. Inheritance CMSC 132: Object-Oriented Programming II Inheritance 1 Mustang vs Model T Ford Mustang Ford Model T 2 Interior: Mustang vs Model T 3 Frame: Mustang vs Model T Mustang Model T 4 Compaq: old and new Price:

More information

Week 11: Class Design

Week 11: Class Design Week 11: Class Design 1 Most classes are meant to be used more than once This means that you have to think about what will be helpful for future programmers There are a number of trade-offs to consider

More information

9 Working with the Java Class Library

9 Working with the Java Class Library 9 Working with the Java Class Library 1 Objectives At the end of the lesson, the student should be able to: Explain object-oriented programming and some of its concepts Differentiate between classes and

More information

THE NAME OF THE CONSTRUCTOR AND DESTRUCTOR(HAVING (~) BEFORE ITS NAME) FUNCTION MUST BE SAME AS THE NAME OF THE CLASS IN WHICH THEY ARE DECLARED.

THE NAME OF THE CONSTRUCTOR AND DESTRUCTOR(HAVING (~) BEFORE ITS NAME) FUNCTION MUST BE SAME AS THE NAME OF THE CLASS IN WHICH THEY ARE DECLARED. Constructor and Destructor Member Functions Constructor: - Constructor function gets invoked automatically when an object of a class is constructed (declared). Destructor:- A destructor is a automatically

More information

Functions in C C Programming and Software Tools

Functions in C C Programming and Software Tools Functions in C C Programming and Software Tools N.C. State Department of Computer Science Functions in C Functions are also called subroutines or procedures One part of a program calls (or invokes the

More information

Course Content. Objectives of Lecture 18 Black box testing and planned debugging. Outline of Lecture 18

Course Content. Objectives of Lecture 18 Black box testing and planned debugging. Outline of Lecture 18 Structural Programming and Data Structures Winter 2000 CMPUT 102: Testing and Debugging Dr. Osmar R. Zaïane Course Content Introduction Objects Methods Tracing Programs Object State Sharing resources Selection

More information

Object-Oriented Programming Paradigm

Object-Oriented Programming Paradigm Object-Oriented Programming Paradigm Sample Courseware Object-Oriented Programming Paradigm Object-oriented programming approach allows programmers to write computer programs by representing elements of

More information

CSE 12 Abstract Syntax Trees

CSE 12 Abstract Syntax Trees CSE 12 Abstract Syntax Trees Compilers and Interpreters Parse Trees and Abstract Syntax Trees (AST's) Creating and Evaluating AST's The Table ADT and Symbol Tables 16 Using Algorithms and Data Structures

More information

Definition of DJ (Diminished Java)

Definition of DJ (Diminished Java) Definition of DJ (Diminished Java) version 0.5 Jay Ligatti 1 Introduction DJ is a small programming language similar to Java. DJ has been designed to try to satisfy two opposing goals: 1. DJ is a complete

More information

Object-oriented programming. and data-structures CS/ENGRD 2110 SUMMER 2018

Object-oriented programming. and data-structures CS/ENGRD 2110 SUMMER 2018 Object-oriented programming 1 and data-structures CS/ENGRD 2110 SUMMER 2018 Lecture 4: OO Principles - Polymorphism http://courses.cs.cornell.edu/cs2110/2018su Lecture 3 Recap 2 Good design principles.

More information

CSC9T4: Object Modelling, principles of OO design and implementation

CSC9T4: Object Modelling, principles of OO design and implementation CSC9T4: Object Modelling, principles of OO design and implementation CSCU9T4 Spring 2016 1 Class diagram vs executing program The class diagram shows us a static view of the responsibilities and relationships

More information

EECS168 Exam 3 Review

EECS168 Exam 3 Review EECS168 Exam 3 Review Exam 3 Time: 2pm-2:50pm Monday Nov 5 Closed book, closed notes. Calculators or other electronic devices are not permitted or required. If you are unable to attend an exam for any

More information

Static Methods. Why use methods?

Static Methods. Why use methods? Static Methods A method is just a collection of code. They are also called functions or procedures. It provides a way to break a larger program up into smaller, reusable chunks. This also has the benefit

More information

PRINCIPLES OF SOFTWARE BIM209DESIGN AND DEVELOPMENT 03. REQUIREMENTS CHANGE. I Love You, You re Perfect... Now Change!

PRINCIPLES OF SOFTWARE BIM209DESIGN AND DEVELOPMENT 03. REQUIREMENTS CHANGE. I Love You, You re Perfect... Now Change! PRINCIPLES OF SOFTWARE BIM209DESIGN AND DEVELOPMENT 03. REQUIREMENTS CHANGE I Love You, You re Perfect... Now Change! You re a hero! The door you built for Todd and Gina was a huge success, and now Doug

More information

Outline CSE 142. Specification vs Implementation - Review. CSE142 Wi03 F-1. Instance Variables

Outline CSE 142. Specification vs Implementation - Review. CSE142 Wi03 F-1. Instance Variables Outline CSE 142 Class Implementation in Java Implementing classes in Java Instance variables properties Value-returning methods for queries Void methods for commands Return statement Assignment statement

More information

Assertions, pre/postconditions

Assertions, pre/postconditions Programming as a contract Assertions, pre/postconditions Assertions: Section 4.2 in Savitch (p. 239) Specifying what each method does q Specify it in a comment before method's header Precondition q What

More information

CS111: PROGRAMMING LANGUAGE II. Lecture 1: Introduction to classes

CS111: PROGRAMMING LANGUAGE II. Lecture 1: Introduction to classes CS111: PROGRAMMING LANGUAGE II Lecture 1: Introduction to classes Lecture Contents 2 What is a class? Encapsulation Class basics: Data Methods Objects Defining and using a class In Java 3 Java is an object-oriented

More information

More C++ : Vectors, Classes, Inheritance, Templates. with content from cplusplus.com, codeguru.com

More C++ : Vectors, Classes, Inheritance, Templates. with content from cplusplus.com, codeguru.com More C++ : Vectors, Classes, Inheritance, Templates with content from cplusplus.com, codeguru.com 2 Vectors vectors in C++ basically arrays with enhancements indexed similarly contiguous memory some changes

More information

Function Overloading

Function Overloading Function Overloading C++ supports writing more than one function with the same name but different argument lists How does the compiler know which one the programmer is calling? They have different signatures

More information

CS 2530 INTERMEDIATE COMPUTING

CS 2530 INTERMEDIATE COMPUTING CS 2530 INTERMEDIATE COMPUTING Spring 2018 1-24-2018 Michael J. Holmes University of Northern Iowa Today s topic: Writing classes. 1 Die Objects A die has physical attributes: a specific Number of Sides

More information

Objects and Classes. 1 Creating Classes and Objects. CSCI-UA 101 Objects and Classes

Objects and Classes. 1 Creating Classes and Objects. CSCI-UA 101 Objects and Classes Based on Introduction to Java Programming, Y. Daniel Liang, Brief Version, 10/E 1 Creating Classes and Objects Classes give us a way of defining custom data types and associating data with operations on

More information

Objects and Classes Lecture 2

Objects and Classes Lecture 2 Objects and Classes Lecture 2 Waterford Institute of Technology January 12, 2016 John Fitzgerald Waterford Institute of Technology, Objects and ClassesLecture 2 1/32 Classes and Objects Example of class

More information

QUIZ. What is wrong with this code that uses default arguments?

QUIZ. What is wrong with this code that uses default arguments? QUIZ What is wrong with this code that uses default arguments? Solution The value of the default argument should be placed in either declaration or definition, not both! QUIZ What is wrong with this code

More information

Goal of lecture. Object-oriented Programming. Context of discussion. Message of lecture

Goal of lecture. Object-oriented Programming. Context of discussion. Message of lecture Goal of lecture Object-oriented Programming Understand inadequacies of class languages like Ur- Java Extend Ur-Java so it becomes an object-oriented language Implementation in SaM heap allocation of objects

More information

CS1004: Intro to CS in Java, Spring 2005

CS1004: Intro to CS in Java, Spring 2005 CS1004: Intro to CS in Java, Spring 2005 Lecture #23: OO Design, cont d. Janak J Parekh janak@cs.columbia.edu Administrivia HW#5 due Tuesday And if you re cheating on (or letting others see your) HW#5

More information

Basic Object-Oriented Concepts. 5-Oct-17

Basic Object-Oriented Concepts. 5-Oct-17 Basic Object-Oriented Concepts 5-Oct-17 Concept: An object has behaviors In old style programming, you had: data, which was completely passive functions, which could manipulate any data An object contains

More information

APCS Semester #1 Final Exam Practice Problems

APCS Semester #1 Final Exam Practice Problems Name: Date: Per: AP Computer Science, Mr. Ferraro APCS Semester #1 Final Exam Practice Problems The problems here are to get you thinking about topics we ve visited thus far in preparation for the semester

More information

Why use inheritance? The most important slide of the lecture. Programming in C++ Reasons for Inheritance (revision) Inheritance in C++

Why use inheritance? The most important slide of the lecture. Programming in C++ Reasons for Inheritance (revision) Inheritance in C++ Session 6 - Inheritance in C++ The most important slide of the lecture Dr Christos Kloukinas City, UoL http://staff.city.ac.uk/c.kloukinas/cpp (slides originally produced by Dr Ross Paterson) Why use inheritance?

More information

Data types. CISC 1600/1610 Computer Science I. Class dog. Introducing: classes. Class syntax declaration. Class syntax function definitions 4/19/2015

Data types. CISC 1600/1610 Computer Science I. Class dog. Introducing: classes. Class syntax declaration. Class syntax function definitions 4/19/2015 CISC 1600/1610 Computer Science I Classes Professor Daniel Leeds dleeds@fordham.edu JMH 328A Data types Single pieces of information one integer int one symbol char one truth value bool Multiple pieces

More information

Chapter 6 Structures and Classes. GEDB030 Computer Programming for Engineers Fall 2017 Euiseong Seo

Chapter 6 Structures and Classes. GEDB030 Computer Programming for Engineers Fall 2017 Euiseong Seo Chapter 6 Structures and Classes 1 Learning Objectives Structures Structure types Structures as function arguments Initializing structures Classes Defining, member functions Public and private members

More information

Recreation. MyClass.mogrify(new int[] { 1, 2, 4, 6 }));

Recreation. MyClass.mogrify(new int[] { 1, 2, 4, 6 })); A student adds a JUnit test: Recreation @Test public void mogrifytest() { assertequals("mogrify fails", new int[] { 2, 4, 8, 12 }, MyClass.mogrify(new int[] { 1, 2, 4, 6 })); } The test always seems to

More information

A A B U n i v e r s i t y

A A B U n i v e r s i t y A A B U n i v e r s i t y Faculty of Computer Sciences O b j e c t O r i e n t e d P r o g r a m m i n g Week 4: Introduction to Classes and Objects Asst. Prof. Dr. M entor Hamiti mentor.hamiti@universitetiaab.com

More information

Encapsulation. You can take one of two views of an object: internal - the structure of its data, the algorithms used by its methods

Encapsulation. You can take one of two views of an object: internal - the structure of its data, the algorithms used by its methods Encapsulation You can take one of two views of an object: internal - the structure of its data, the algorithms used by its methods external - the interaction of the object with other objects in the program

More information

CS558 Programming Languages

CS558 Programming Languages CS558 Programming Languages Fall 2017 Lecture 7b Andrew Tolmach Portland State University 1994-2017 Type Inference Some statically typed languages, like ML (and to a lesser extent Scala), offer alternative

More information

Exceptions. CSE 142, Summer 2002 Computer Programming 1.

Exceptions. CSE 142, Summer 2002 Computer Programming 1. Exceptions CSE 142, Summer 2002 Computer Programming 1 http://www.cs.washington.edu/education/courses/142/02su/ 12-Aug-2002 cse142-19-exceptions 2002 University of Washington 1 Reading Readings and References»

More information

Exceptions. Readings and References. Exceptions. Exceptional Conditions. Reading. CSE 142, Summer 2002 Computer Programming 1.

Exceptions. Readings and References. Exceptions. Exceptional Conditions. Reading. CSE 142, Summer 2002 Computer Programming 1. Readings and References Exceptions CSE 142, Summer 2002 Computer Programming 1 http://www.cs.washington.edu/education/courses/142/02su/ Reading» Chapter 18, An Introduction to Programming and Object Oriented

More information

COMP6700/2140 Objects

COMP6700/2140 Objects COMP6700/2140 Objects Alexei B Khorev and Josh Milthorpe Research School of Computer Science, ANU March 2017 Alexei B Khorev and Josh Milthorpe (RSCS, ANU) COMP6700/2140 Objects March 2017 1 / 15 What

More information

QUIZ. How could we disable the automatic creation of copyconstructors

QUIZ. How could we disable the automatic creation of copyconstructors QUIZ How could we disable the automatic creation of copyconstructors pre-c++11? What syntax feature did C++11 introduce to make the disabling clearer and more permanent? Give a code example. QUIZ How

More information