CIS 190: C/C++ Programming. Linked Lists

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1 CIS 190: C/C++ Programming Linked Lists

2 Why Use Linked Lists? solve many of the problems arrays have like

3 Problems with Arrays arrays have a fixed size may be too large, or too small arrays must be held in contiguous space may have the room, but not contiguously can cause dead space in memory arrays are difficult to break or edit add one element in the middle remove one element from the middle w/o a gap break into multiple arrays

4 Solutions through Linked Lists arrays have a fixed size linked lists can change size constantly arrays must be held in contiguous space may have the room, but not contiguously can cause dead space in memory arrays are difficult to break or edit add one element in the middle remove one element from the middle w/o a gap break into multiple arrays

5 Solutions through Linked Lists arrays have a fixed size linked lists can change size constantly arrays must be held in contiguous space only one node must be held in contiguous space linked list may be stored in many disparate places arrays are difficult to break or edit add one element in the middle remove one element from the middle w/o a gap break into multiple arrays

6 Solutions through Linked Lists arrays have a fixed size linked lists can change size constantly arrays must be held in contiguous space only one node must be held in contiguous space linked list may be stored in many disparate places arrays are difficult to break or edit can add nodes anywhere in a linked list remove elements with no gaps at all concatenation and separation are feasible

7 Linked Lists headptr *

8 Nodes a node is one element of a linked list nodes consist of two parts: stored in node pointer to node in list typically represented as structs

9 headptr headptr is not the first node in the list headptr headptr is of type * it is a pointer to a variable of type headptr being means the list is empty * convention inside functions: * headptr = pointer to a head = address of first node

10 Node Definition typedef struct node * ; typedef struct node { int ; ; } NODE; typedef beforehand so that it can be used in the definition of the NODE structure

11 Linked Lists headptr *

12 Linked Lists headptr 0xFFEE

13 Linked Lists 0xFFC4 0xFFC0 0xFFC8 0xFFDC 0xFFEE

14 Linked Lists 0xFFC4 0xFFC0 = 5; = 3; = 8; = 2; 0xFFC8 0xFFDC 0xFFEE

15 Linked List Operations create a new node assign values to the in a node print the entire linked list in a readable format insert a node at the end of the list somewhere else: middle of list, beginning, etc. delete a node

16 Creating a Node CreateNode (void) 1. create and allocate memory for a node newnode = () malloc (sizeof(node)); 2. ensure that memory was allocated 3. initialize

17 Creating a Node CreateNode (void) 1. create and allocate memory for a node newnode = () malloc (sizeof(node)); cast as, but space for NODE why? 2. ensure that memory was allocated 3. initialize

18 Setting a Node s Data void SetData ( temp, int ) is a pointer, but it points to a struct use arrow notation to access elements or dot star notation temp-> = ; (*temp). = ;

19 When is a Struct typedef struct node { } NODE; CIS_CLASS class; NODE STRUCT ; int classnum; char room[room_str]; char title [TITLE_STR]; CIS_CLASS STRUCT NODE

20 Setting Data when is a Struct void SetData ( temp, int classnum, char room [ROOM_STR], char title [TITLE_STR]) temp->class.classnum = classnum; strcpy(temp->class.room, room); strcpy(temp->class.title, title); class struct is not a pointer, so we simply use dot notation

21 Traversing a Linked List used for many linked list operations check to see if list is empty use two temporary pointers to keep track of current and previous nodes (prev and curr) move through list, setting prev to curr and curr to the element of the list continue until you hit the end (or conditions met)

22 Special Cases with Linked Lists always a separate rule when dealing with the first element in the list (where headptr points) and a separate rule for when the list is empty laid out in the code available online, but keep it in mind whenever working with linked lists make sure you understand the code before you start using it in your programs

23 Traversing a Linked List Step by Step headptr * prev curr

24 Traversing a Linked List Step 1 headptr * curr set curr to *headptr, the first element prev

25 Traversing a Linked List Step 2 headptr * curr check if curr == (end of list) if it doesn t, continue prev or if your conditions have been met! but you must always check that curr!= first

26 Traversing a Linked List Step 3 headptr * prev curr set prev = curr

27 Traversing a Linked List Step 4 headptr * prev curr set curr = curr->

28 Traversing a Linked List Step 4 headptr * prev curr set curr = curr->

29 Traversing a Linked List Step 5 headptr * prev curr repeat steps 2-4 until you reach the end (or the node that matches the conditions you are looking for)

30 Traversing a Linked List Step 5 headptr * prev curr check if curr == (end of list) if it doesn t, continue

31 Traversing a Linked List Step 5 headptr * prev curr set prev = curr

32 Traversing a Linked List Step 5 headptr * prev curr set curr = curr->

33 Traversing a Linked List Step 5 headptr * prev set curr = curr-> curr

34 Traversing a Linked List Step 5 headptr * prev check if curr == (end of list) curr if it doesn t, continue

35 Traversing a Linked List Step 5 headptr * set prev = curr prev curr

36 Traversing a Linked List Step 5 headptr * set curr = curr-> prev curr

37 Traversing a Linked List Step 5 headptr * set curr = curr-> prev curr

38 Traversing a Linked List Step 5 check if curr == (end of list) headptr prev curr * it does! we ve reached the end of the list

39 Printing the Entire Linked List void PrintList ( head) check to see if list is empty if so, print out a message if not, traverse the linked list print out the of each node head is pointer to first node

40 Inserting a Node void Insert ( *headptr, temp) check if list is empty if so, temp becomes the first node if list is not empty traverse the list and insert temp at the end

41 Inserting a Node in Middle int Insert ( *headptr, temp, int where) traverse list until you come to point to insert CAUTION: don t go past the end insert temp at appropriate spot CAUTION: don t lose any pointers return an integer to convey success/failure

42 Inserting a Node Step 1 prev curr traverse the list until you find where you want to insert temp temp

43 Inserting a Node Step 2 prev curr first have temp point to the node in the list (curr) temp-> = curr; temp

44 Inserting a Node Step 3 prev curr then you can have prev point to temp as the new node in the list temp-> = curr; temp

45 Inserting a Node Done prev curr temp is now stored in the list between prev and curr temp

46 Inserting a Node Done prev temp curr temp is now stored in the list between prev and curr return a successful code (insert worked)

47 Deleting a Node int Delete ( *headptr, int target) similar to insert pass in a way to find node to delete traverse list until you find the correct node: curr-> == target return an integer to convey success/failure

48 Deleting a Node Step 1 prev curr traverse the list, searching until curr-> matches target

49 Deleting a Node Step 1 prev curr traverse the list, searching until curr-> matches target

50 Deleting a Node Step 2 prev curr remove curr from the list by changing prev-> to curr->

51 Deleting a Node Step 3 prev curr free the memory used by curr and set pointers to

52 Deleting a Node Step 3 prev curr free the memory used by curr and set pointers to curr-> = ;

53 Deleting a Node Step 3 prev curr free the memory used by curr and set pointers to curr-> = ; free(curr);

54 Deleting a Node Step 3 prev curr free the memory used by curr and set pointers to curr-> = ; free(curr);

55 Deleting a Node Step 3 prev curr free the memory used by curr and set pointers to curr-> = ; free(curr); curr = ;

56 Deleting a Node Step 3 prev curr free the memory used by curr and set pointers to curr-> = ; free(curr); curr = ;

57 Linked List Code code for all of these functions available on the syllabus page comments explain each step you can use this code in your Homework 4B, or as the basis for similar functions

58 Homework 4B Karaoke heavy on pointers and memory management think before you attack start early test often use a debugger when needed

59 Moving a Node Between Lists will need to write a Move() function to perform this task for Homework 4B

60 Moving a Node Between Lists will need to write a Move() function to perform this task for Homework 4B traverse list until you come to node to move CAUTION: don t go past the end remove node from one list, add to other CAUTION: don t lose any pointers return an integer to convey success/failure

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