CSCI-1200 Data Structures Spring 2018 Lecture 18 Trees, Part III

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1 CSCI-1200 Data Structures Spring 2018 Lecture 18 Trees, Part III Review from Lecture 16 & 17 Overview of the ds set implementation begin, find, destroy_tree, insert In-order, pre-order, and post-order traversal; Breadth-first and depth-first tree search template <class T> void breadth_first_print (TreeNode<T> *p) { if (p!= NULL) { std::list<treenode<t>*> current_level; current_level.push_back(p); while (current_level.size()!= 0) { std::list<treenode<t>*> next_level; for (std::list<treenode<t>*>::iterator itr = current_level.begin(); itr!= current_level.end(); itr++) { std::cout << (*itr)->value; if ((*itr)->left!= NULL) { next_level.push_back((*itr)->left); if ((*itr)->right!= NULL) { next_level.push_back((*itr)->right); current_level = next_level; B+ tree overview Today s Lecture Iterators Last piece of ds_set: removing an item, erase Tree height, longest-shortest paths, breadth-first search Erase with parent pointers, increment operation on iterators Limitations of our ds set implementation 18.1 ds set Warmup/Review Exercises Draw a diagram of a possible memory layout for a ds set containing the numbers 16, 2, 8, 11, and 5. Is there only one valid memory layout for this data as a ds set? Why? In what order should a forward iterator visit the data? Draw an abstract table representation of this data (omits details of TreeNode memory layout).

2 18.2 Erase First we need to find the node to remove. Once it is found, the actual removal is easy if the node has no children or only one child. Draw picture of each case! It is harder if there are two children: Find the node with the greatest value in the left subtree or the node with the smallest value in the right subtree. giraffe mouse snake The value in this node may be safely moved into the current node because of the tree ordering. a f h l n r t z Then we recursively apply erase to remove that node which is guaranteed to have at most one child. lion Exercise: Write a recursive version of erase. giraffe snake a f h k n r t z Exercise: How does the order that nodes are deleted affect the tree structure? Starting with a mostly balanced tree, give an erase ordering that yields an unbalanced tree Height and Height Calculation Algorithm The height of a node in a tree is the length of the longest path down the tree from that node to a leaf node. The height of a leaf is 1. We will think of the height of a null pointer as 0. The height of the tree is the height of the root node, and therefore if the tree is empty the height will be 0. Exercise: Write a simple recursive algorithm to calculate the height of a tree. What is the best/average/worst-case running time of this algorithm? What is the best/average/worst-case memory usage of this algorithm? Give a specific example tree that illustrates each case. 2

3 18.4 Shortest Paths to Leaf Node Now let s write a function to instead calculate the shortest path to a NULL child pointer. What is the running time of this algorithm? Can we do better? Hint: How does a breadth-first vs. depth-first algorithm for this problem compare? 18.5 Tree Iterator Increment/Decrement - Implementation Choices The increment operator should change the iterator s pointer to point to the next TreeNode in an in-order traversal the in-order successor while the decrement operator should change the iterator s pointer to point to the in-order predecessor. Unlike the situation with lists and vectors, these predecessors and successors are not necessarily nearby (either in physical memory or by following a link) in the tree, as examples we draw in class will illustrate. There are two common solution approaches: Each node stores a parent pointer. Only the root node has a null parent pointer. [method 1] Each iterator maintains a stack of pointers representing the path down the tree to the current node. [method 2] If we choose the parent pointer method, we ll need to rewrite the insert and erase member functions to correctly adjust parent pointers. Although iterator increment looks expensive in the worst case for a single application of operator++, it is fairly easy to show that iterating through a tree storing n nodes requires O(n) operations overall. Exercise: [method 1] Write a fragment of code that given a node, finds the in-order successor using parent pointers. Be sure to draw a picture to help you understand! Exercise: [method 2] Write a fragment of code that given a tree iterator containing a pointer to the node and a stack of pointers representing path from root to node, finds the in-order successor (without using parent pointers). Either version can be extended to complete the implementation of increment/decrement for the ds_set tree iterators. Exercise: What are the advantages & disadvantages of each method? 18.6 Erase (now with parent pointers) If we choose to use parent pointers, we need to add to the Node representation, and re-implement several ds_set member functions. Exercise: Study the new version of insert, with parent pointers. Exercise: Rewrite erase, now with parent pointers. 3

4 // // TREE NODE CLASS template <class T> class TreeNode { TreeNode() : left(null), right(null), parent(null) { TreeNode(const T& init) : value(init), left(null), right(null), parent(null) { T value; TreeNode* left; TreeNode* right; TreeNode* parent; // to allow implementation of iterator increment & decrement ; template <class T> class ds_set; // // TREE NODE ITERATOR CLASS template <class T> class tree_iterator { tree_iterator() : ptr_(null), set_(null) { tree_iterator(treenode<t>* p, const ds_set<t> * s) : ptr_(p), set_(s) { // operator* gives constant access to the value at the pointer const T& operator*() const { return ptr_->value; // comparions operators are straightforward bool operator== (const tree_iterator& rgt) { return ptr_ == rgt.ptr_; bool operator!= (const tree_iterator& rgt) { return ptr_!= rgt.ptr_; // increment & decrement operators tree_iterator<t> & operator++() { if (ptr_->right!= NULL) { // find the leftmost child of the right node ptr_ = ptr_->right; while (ptr_->left!= NULL) { ptr_ = ptr_->left; else { // go upwards along right branches... stop after the first left while (ptr_->parent!= NULL && ptr_->parent->right == ptr_) { ptr_ = ptr_->parent; ptr_ = ptr_->parent; tree_iterator<t> operator++(int) { tree_iterator<t> temp(*this); ++(*this); return temp; tree_iterator<t> & operator--() { if (ptr_ == NULL) { // so that it works for end() assert (set_!= NULL); ptr_ = set_->root_; while (ptr_->right!= NULL) { ptr_ = ptr_->right; else if (ptr_->left!= NULL) { // find the rightmost child of the left node ptr_ = ptr_->left; while (ptr_->right!= NULL) { ptr_ = ptr_->right; else { // go upwards along left brances... stop after the first right while (ptr_->parent!= NULL && ptr_->parent->left == ptr_) { ptr_ = ptr_->parent; ptr_ = ptr_->parent; tree_iterator<t> operator--(int) { tree_iterator<t> temp(*this); --(*this); return temp; private: // representation TreeNode<T>* ptr_; const ds_set<t>* set_; ; // // DS_ SET CLASS template <class T> class ds_set { ds_set() : root_(null), size_(0) { ds_set(const ds_set<t>& old) : size_(old.size_) { root_ = this->copy_tree(old.root_,null); ~ds_set() { this->destroy_tree(root_); root_ = NULL; ds_set& operator=(const ds_set<t>& old) { if (&old!= this) { this->destroy_tree(root_); 4

5 root_ = this->copy_tree(old.root_,null); size_ = old.size_; typedef tree_iterator<t> iterator; friend class tree_iterator<t>; int size() const { return size_; bool operator==(const ds_set<t>& old) const { return (old.root_ == this->root_); // FIND, INSERT & ERASE iterator find(const T& key_value) { return find(key_value, root_); std::pair< iterator, bool > insert(t const& key_value) { return insert(key_value, root_, NULL); int erase(t const& key_value) { return erase(key_value, root_); // ITERATORS iterator begin() const { if (!root_) return iterator(null,this); TreeNode<T>* p = root_; while (p->left) p = p->left; return iterator(p,this); iterator end() const { return iterator(null,this); private: // REPRESENTATION TreeNode<T>* root_; int size_; // PRIVATE HELPER FUNCTIONS TreeNode<T>* copy_tree(treenode<t>* old_root, TreeNode<T>* the_parent) { if (old_root == NULL) return NULL; TreeNode<T> *answer = new TreeNode<T>(); answer->value = old_root->value; answer->left = copy_tree(old_root->left,answer); answer->right = copy_tree(old_root->right,answer); answer->parent = the_parent; return answer; void destroy_tree(treenode<t>* p) { if (!p) return; destroy_tree(p->right); destroy_tree(p->left); delete p; iterator find(const T& key_value, TreeNode<T>* p) { if (!p) return end(); if (p->value > key_value) return find(key_value, p->left); else if (p->value < key_value) return find(key_value, p->right); else return iterator(p,this); std::pair<iterator,bool> insert(const T& key_value, TreeNode<T>*& p, TreeNode<T>* the_parent) { if (!p) { p = new TreeNode<T>(key_value); p->parent = the_parent; this->size_++; return std::pair<iterator,bool>(iterator(p,this), true); else if (key_value < p->value) return insert(key_value, p->left, p); else if (key_value > p->value) return insert(key_value, p->right, p); else return std::pair<iterator,bool>(iterator(p,this), false); int erase(t const& key_value, TreeNode<T>* &p) { /* Implemented in Lecture 20 */ ; 5

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