Comp 595MC/L: Mobile Computing CSUN Computer Science Department Fall 2013 Midterm

Size: px
Start display at page:

Download "Comp 595MC/L: Mobile Computing CSUN Computer Science Department Fall 2013 Midterm"

Transcription

1 Comp 595MC/L: Mobile Computing CSUN Computer Science Department Fall 2013 Midterm Time: 50 minutes Good news: You can use ONE sheet of notes. Bad news: Closed book, no electronic computing or communications devices. Name: Student ID: Question Points Grades Total 100 Computing is not about computers any more. It is about living. - Nicholas Negroponte

2 Question 1: Multiple Choice Circle the best option for each question below. a) Which is the correct way to create and display a Toast? A) Toast.makeText(this, Hello, Toast.LENGTH_SHORT); B) Toast t = new Toast( Hello ); C) Toast.makeText(this, Hello,Toast.LENGTH_SHORT).show(); D) Toast.create(this, Correct Answer, Toast.LENGTH_LONG).display(); b) How you get access to a TextView, named tview, in your XML file? A) TextView t = (TextView) getviewbyid(tview); B) TextView t = (TextView) findviewbyid(r.id.tview); C) TextView t = findviewbyid(r.id.tview); D) TextView t = getviewbyid(tview); c) Which is the function that will be called when your resulting activity catches an Intent? A) onreceive(context context, Intent intent) B) oncreate(bundle b) C) onresume() D) onstart(context context, Intent intent) d) Which called is used to get a handle on the GSP provider? A) Context.getSystemService(Context.LOCATION_SERVICE); B) Context.getLocationService(); C) Context.getSystemService(GPS_PROVIDER); D) Context.getGpsService(); e) Which activity lifecycle method will be called before Activity2 starts, assuming an app is already running an Activity called Activity1 and Activity1 starts another Activity called Activity2. A) oncreate B) onstart C) onresume D) onpause E) onstop F) Both D and E 2

3 Question 2: Very Short Answer Questions Give very brief (mostly one or two word answers) to each of these very short questions. a) A device that measures a physical quantity and converts it into a signal. b) Name the XML schema designed to serve as a common GPS data format that we worked with in lab. c) What types of radiation did MIT s Cricket system use for localization? d) Name two types of Views in Android. e) A Monte Carlo method for representing position probability distributions with a collection of individual samples f) In what unit is the light value reported? g) In what unit is the accelerometer value reported? h) If your signal strength is 100 and you are 1 meter from the base station, what is your signal strength when you are 2 meters from the base station? Recall that signal attenuation is proportional to 1/distance 2. i) Name two different map APIs. j) A device that accepts energy and produces movement or some action. 3

4 Question 3: Short Answer Questions a) What is the difference between a raw sensor and a composite sensor? Name an example of each on your mobile device. b) Recall the upgrade from 0G mobile phone technology to 1G. What improvements did 1G have over 0G. Name a disadvantage of 1G over 0G. c) Electromyography (EMG) involves electrical activity produced by skeletal muscles EMG data are below 500 Hz, Explain the sample rate you would choose and why. 4

5 Question 4: Sketch Given the following outline of a XML layout file, sketch what the layout generated from this code would look like.... <LinearLayout... > <Button android:text="button1" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_width="wrap_content"...> <LinearLayout android:layout_height="wrap_content" android:layout_width="match_parent"... > <Button android:text="button2" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_weight="1" android:layout_width="0dp"... > <Button android:text="button3" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_weight="1" android:layout_width="0dp"...> </LinearLayout> <Button android:text="button4" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_width="fill_parent"...> </LinearLayout> 5

6 Question 5: Localization You are given a mobile phone with the following sensors: (1) camera, (2) accelerometer, (3) GPS, (4) microphone. You are allowed to use only two of the above four sensors. Design a localization technique that uses the above two sensors and derives the absolute location (i.e. latitude, longitude) indoors and outdoors. 6

Android Application Development

Android Application Development Android Application Development Octav Chipara What is Android A free, open source mobile platform A Linux-based, multiprocess, multithreaded OS Android is not a device or a product It s not even limited

More information

CS 4330/5390: Mobile Application Development Exam 1

CS 4330/5390: Mobile Application Development Exam 1 1 Spring 2017 (Thursday, March 9) Name: CS 4330/5390: Mobile Application Development Exam 1 This test has 8 questions and pages numbered 1 through 7. Reminders This test is closed-notes and closed-book.

More information

Vienos veiklos būsena. Theory

Vienos veiklos būsena. Theory Vienos veiklos būsena Theory While application is running, we create new Activities and close old ones, hide the application and open it again and so on, and Activity can process all these events. It is

More information

Topics of Discussion

Topics of Discussion Reference CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing Fragments, ActionBar and Menus Part 3 of 5 Android Programming Concepts, by Trish Cornez and Richard Cornez, pubslihed by Jones

More information

Tablets have larger displays than phones do They can support multiple UI panes / user behaviors at the same time

Tablets have larger displays than phones do They can support multiple UI panes / user behaviors at the same time Tablets have larger displays than phones do They can support multiple UI panes / user behaviors at the same time The 1 activity 1 thing the user can do heuristic may not make sense for larger devices Application

More information

INTRODUCTION TO ANDROID

INTRODUCTION TO ANDROID INTRODUCTION TO ANDROID 1 Niv Voskoboynik Ben-Gurion University Electrical and Computer Engineering Advanced computer lab 2015 2 Contents Introduction Prior learning Download and install Thread Android

More information

Lifecycle Callbacks and Intents

Lifecycle Callbacks and Intents SE 435: Development in the Android Environment Recitations 2 3 Semester 1 5779 4 Dec - 11 Dec 2018 Lifecycle Callbacks and Intents In this recitation we ll prepare a mockup tool which demonstrates the

More information

Agenda. Overview of Xamarin and Xamarin.Android Xamarin.Android fundamentals Creating a detail screen

Agenda. Overview of Xamarin and Xamarin.Android Xamarin.Android fundamentals Creating a detail screen Gill Cleeren Agenda Overview of Xamarin and Xamarin.Android Xamarin.Android fundamentals Creating a detail screen Lists and navigation Navigating from master to detail Optimizing the application Preparing

More information

Mobile Computing Fragments

Mobile Computing Fragments Fragments APM@FEUP 1 Fragments (1) Activities are used to define a full screen interface and its functionality That s right for small screen devices (smartphones) In bigger devices we can have more interface

More information

Android Basics. Android UI Architecture. Android UI 1

Android Basics. Android UI Architecture. Android UI 1 Android Basics Android UI Architecture Android UI 1 Android Design Constraints Limited resources like memory, processing, battery à Android stops your app when not in use Primarily touch interaction à

More information

EMBEDDED SYSTEMS PROGRAMMING Application Tip: Managing Screen Orientation

EMBEDDED SYSTEMS PROGRAMMING Application Tip: Managing Screen Orientation EMBEDDED SYSTEMS PROGRAMMING 2016-17 Application Tip: Managing Screen Orientation ORIENTATIONS Portrait Landscape Reverse portrait Reverse landscape ON REVERSE PORTRAIT Android: all four orientations are

More information

Getting Started. Dr. Miguel A. Labrador Department of Computer Science & Engineering

Getting Started. Dr. Miguel A. Labrador Department of Computer Science & Engineering Getting Started Dr. Miguel A. Labrador Department of Computer Science & Engineering labrador@csee.usf.edu http://www.csee.usf.edu/~labrador 1 Goals Setting up your development environment Android Framework

More information

Solving an Android Threading Problem

Solving an Android Threading Problem Home Java News Brief Archive OCI Educational Services Solving an Android Threading Problem Introduction by Eric M. Burke, Principal Software Engineer Object Computing, Inc. (OCI) By now, you probably know

More information

CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing. Lab & Demo 2 (Part 1-2) Hello-Goodbye App Tutorial

CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing. Lab & Demo 2 (Part 1-2) Hello-Goodbye App Tutorial CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing Reference Lab & Demo 2 (Part 1-2) Tutorial Android Programming Concepts, by Trish Cornez and Richard Cornez, pubslihed by Jones & Barlett

More information

ELET4133: Embedded Systems. Topic 15 Sensors

ELET4133: Embedded Systems. Topic 15 Sensors ELET4133: Embedded Systems Topic 15 Sensors Agenda What is a sensor? Different types of sensors Detecting sensors Example application of the accelerometer 2 What is a sensor? Piece of hardware that collects

More information

Activities and Fragments

Activities and Fragments Activities and Fragments 21 November 2017 Lecture 5 21 Nov 2017 SE 435: Development in the Android Environment 1 Topics for Today Activities UI Design and handlers Fragments Source: developer.android.com

More information

MVC Apps Basic Widget Lifecycle Logging Debugging Dialogs

MVC Apps Basic Widget Lifecycle Logging Debugging Dialogs Overview MVC Apps Basic Widget Lifecycle Logging Debugging Dialogs Lecture: MVC Model View Controller What is an App? Android Activity Lifecycle Android Debugging Fixing Rotations & Landscape Layouts Localization

More information

Xin Pan. CSCI Fall

Xin Pan. CSCI Fall Xin Pan CSCI5448 2011 Fall Outline Introduction of Android System Four primary application components AndroidManifest.xml Introduction of Android Sensor Framework Package Interface Classes Examples of

More information

Real-Time Embedded Systems

Real-Time Embedded Systems Real-Time Embedded Systems DT8025, Fall 2016 http://goo.gl/azfc9l Lecture 8 Masoumeh Taromirad m.taromirad@hh.se Center for Research on Embedded Systems School of Information Technology 1 / 51 Smart phones

More information

Programming with Android: Introduction. Layouts. Dipartimento di Informatica: Scienza e Ingegneria Università di Bologna

Programming with Android: Introduction. Layouts. Dipartimento di Informatica: Scienza e Ingegneria Università di Bologna Programming with Android: Introduction Layouts Luca Bedogni Marco Di Felice Dipartimento di Informatica: Scienza e Ingegneria Università di Bologna Views: outline Main difference between a Drawable and

More information

ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL I)

ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL I) ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL I) Lecture 3: Android Life Cycle and Permission Entire Lifetime An activity begins its lifecycle when entering the oncreate() state If not interrupted

More information

Upon completion of the second part of the lab the students will have:

Upon completion of the second part of the lab the students will have: ETSN05, Fall 2017, Version 2.0 Software Development of Large Systems Lab 2 1. INTRODUCTION The goal of lab 2 is to introduce students to the basics of Android development and help them to create a starting

More information

Android App Development. Mr. Michaud ICE Programs Georgia Institute of Technology

Android App Development. Mr. Michaud ICE Programs Georgia Institute of Technology Android App Development Mr. Michaud ICE Programs Georgia Institute of Technology Android Operating System Created by Android, Inc. Bought by Google in 2005. First Android Device released in 2008 Based

More information

CS 4518 Mobile and Ubiquitous Computing Lecture 4: Data-Driven Views, Android Components & Android Activity Lifecycle Emmanuel Agu

CS 4518 Mobile and Ubiquitous Computing Lecture 4: Data-Driven Views, Android Components & Android Activity Lifecycle Emmanuel Agu CS 4518 Mobile and Ubiquitous Computing Lecture 4: Data-Driven Views, Android Components & Android Activity Lifecycle Emmanuel Agu Announcements Group formation: Projects 2, 3 and final project will be

More information

Computer Science E-76 Building Mobile Applications

Computer Science E-76 Building Mobile Applications Computer Science E-76 Building Mobile Applications Lecture 3: [Android] The SDK, Activities, and Views February 13, 2012 Dan Armendariz danallan@mit.edu 1 http://developer.android.com Android SDK and NDK

More information

UI Fragment.

UI Fragment. UI Fragment 1 Contents Fragments Overviews Lifecycle of Fragments Creating Fragments Fragment Manager and Transactions Adding Fragment to Activity Fragment-to-Fragment Communication Fragment SubClasses

More information

EMBEDDED SYSTEMS PROGRAMMING Application Tip: Saving State

EMBEDDED SYSTEMS PROGRAMMING Application Tip: Saving State EMBEDDED SYSTEMS PROGRAMMING 2016-17 Application Tip: Saving State THE PROBLEM How to save the state (of a UI, for instance) so that it survives even when the application is closed/killed The state should

More information

Mobile Programming Lecture 5. Composite Views, Activities, Intents and Filters

Mobile Programming Lecture 5. Composite Views, Activities, Intents and Filters Mobile Programming Lecture 5 Composite Views, Activities, Intents and Filters Lecture 4 Review How do you get the value of a string in the strings.xml file? What are the steps to populate a Spinner or

More information

Software Practice 3 Before we start Today s lecture Today s Task Team organization

Software Practice 3 Before we start Today s lecture Today s Task Team organization 1 Software Practice 3 Before we start Today s lecture Today s Task Team organization Prof. Hwansoo Han T.A. Jeonghwan Park 43 2 Lecture Schedule Spring 2017 (Monday) This schedule can be changed M A R

More information

States of Activities. Active Pause Stop Inactive

States of Activities. Active Pause Stop Inactive noname Conceptual Parts States of Activities Active Pause Stop Inactive Active state The state that the activity is on the most foreground and having a focus. This is in Active state. Active state The

More information

Lecture 14. Android Application Development

Lecture 14. Android Application Development Lecture 14 Android Application Development Notification Instructor Muhammad Owais muhammad.owais@riphah.edu.pk Cell: 03215500223 Notifications Used to notify user for events Three general forms of Notifications

More information

ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL I)

ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL I) ANDROID APPS DEVELOPMENT FOR MOBILE AND TABLET DEVICE (LEVEL I) Lecture 3: Android Life Cycle and Permission Android Lifecycle An activity begins its lifecycle when entering the oncreate() state If not

More information

Our First Android Application

Our First Android Application Mobile Application Development Lecture 04 Imran Ihsan Our First Android Application Even though the HelloWorld program is trivial in introduces a wealth of new ideas the framework, activities, manifest,

More information

CMSC436: Fall 2013 Week 3 Lab

CMSC436: Fall 2013 Week 3 Lab CMSC436: Fall 2013 Week 3 Lab Objectives: Familiarize yourself with the Activity class, the Activity lifecycle, and the Android reconfiguration process. Create and monitor a simple application to observe

More information

Lab 1: Getting Started With Android Programming

Lab 1: Getting Started With Android Programming Islamic University of Gaza Faculty of Engineering Computer Engineering Dept. Eng. Jehad Aldahdooh Mobile Computing Android Lab Lab 1: Getting Started With Android Programming To create a new Android Project

More information

Embedded Systems Programming - PA8001

Embedded Systems Programming - PA8001 Embedded Systems Programming - PA8001 http://goo.gl/ydeczu Lecture 8 Mohammad Mousavi m.r.mousavi@hh.se Center for Research on Embedded Systems School of Information Science, Computer and Electrical Engineering

More information

BSCS 514- Computer Graphics. Course Supervisor : Dr. Humera Tariq Hands on Lab Sessions: Mr. Faraz Naqvi

BSCS 514- Computer Graphics. Course Supervisor : Dr. Humera Tariq Hands on Lab Sessions: Mr. Faraz Naqvi BSCS 514- Computer Graphics Course Supervisor : Dr. Humera Tariq Hands on Lab Sessions: Mr. Faraz Naqvi Lab 01 Running your First App on Android to Handle Text and Images Content Android studio setup Creating

More information

Android Ecosystem and. Revised v4presenter. What s New

Android Ecosystem and. Revised v4presenter. What s New Android Ecosystem and Revised v4presenter What s New Why Mobile? 5B 4B 3B 2B 1B Landlines PCs TVs Bank users Mobiles 225M AOL 180M 135M 90M 45M 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Quarters

More information

Understand applications and their components. activity service broadcast receiver content provider intent AndroidManifest.xml

Understand applications and their components. activity service broadcast receiver content provider intent AndroidManifest.xml Understand applications and their components activity service broadcast receiver content provider intent AndroidManifest.xml Android Application Written in Java (it s possible to write native code) Good

More information

Android for Ubiquitous Computing Researchers. Andrew Rice University of Cambridge 17-Sep-2011

Android for Ubiquitous Computing Researchers. Andrew Rice University of Cambridge 17-Sep-2011 Android for Ubiquitous Computing Researchers Andrew Rice University of Cambridge 17-Sep-2011 Getting started Website for the tutorial: http://www.cl.cam.ac.uk/~acr31/ubicomp/ Contains links to downloads

More information

Android Apps Development for Mobile and Tablet Device (Level I) Lesson 2

Android Apps Development for Mobile and Tablet Device (Level I) Lesson 2 Workshop 1. Compare different layout by using Change Layout button (Page 1 5) Relative Layout Linear Layout (Horizontal) Linear Layout (Vertical) Frame Layout 2. Revision on basic programming skill - control

More information

Overview of Activities

Overview of Activities d.schmidt@vanderbilt.edu www.dre.vanderbilt.edu/~schmidt Institute for Software Integrated Systems Vanderbilt University Nashville, Tennessee, USA CS 282 Principles of Operating Systems II Systems Programming

More information

CS378 - Mobile Computing. Anatomy of an Android App and the App Lifecycle

CS378 - Mobile Computing. Anatomy of an Android App and the App Lifecycle CS378 - Mobile Computing Anatomy of an Android App and the App Lifecycle Application Components five primary components different purposes and different lifecycles Activity single screen with a user interface,

More information

Mobile Technologies JULY 24, 2018

Mobile Technologies JULY 24, 2018 Mobile Technologies JULY 24, 2018 Overview Motivation Application Android Development What is a Mobile Technology Cellphones, Mobile Gadgets Services that power them (GPS, Radio) Why Mobile? Why Mobile?

More information

Chapter 5 Flashing Neon FrameLayout

Chapter 5 Flashing Neon FrameLayout 5.1 Case Overview This case mainly introduced the usages of FrameLayout; we can use FrameLayout to realize the effect, the superposition of multiple widgets. This example is combined with Timer and Handler

More information

THE CATHOLIC UNIVERSITY OF EASTERN AFRICA A. M. E. C. E. A

THE CATHOLIC UNIVERSITY OF EASTERN AFRICA A. M. E. C. E. A THE CATHOLIC UNIVERSITY OF EASTERN AFRICA A. M. E. C. E. A MAIN EXAMINATION P.O. Box 62157 00200 Nairobi - KENYA Telephone: 891601-6 Fax: 254-20-891084 E-mail:academics@cuea.edu AUGUST - DECEMBER 2016

More information

Android development. Outline. Android Studio. Setting up Android Studio. 1. Set up Android Studio. Tiberiu Vilcu. 2.

Android development. Outline. Android Studio. Setting up Android Studio. 1. Set up Android Studio. Tiberiu Vilcu. 2. Outline 1. Set up Android Studio Android development Tiberiu Vilcu Prepared for EECS 411 Sugih Jamin 15 September 2017 2. Create sample app 3. Add UI to see how the design interface works 4. Add some code

More information

EECS 4443 Mobile User Interfaces. More About Layouts. Scott MacKenzie. York University. Overview (Review)

EECS 4443 Mobile User Interfaces. More About Layouts. Scott MacKenzie. York University. Overview (Review) EECS 4443 Mobile User Interfaces More About Layouts Scott MacKenzie York University Overview (Review) A layout defines the visual structure for a user interface, such as the UI for an activity or app widget

More information

User Interface Design & Development

User Interface Design & Development User Interface Design & Development Lecture Intro to Android João Pedro Sousa SWE 632, Fall 2011 George Mason University features multitasking w/ just-in-time compiler for Dalvik-VM bytecode storage on

More information

Application s Life Cycle

Application s Life Cycle Lesson 3 Application s Life Cycle Victor Matos Cleveland State University Portions of this page are reproduced from work created and shared by Google and used according to terms described in the Creative

More information

EMBEDDED SYSTEMS PROGRAMMING Application Basics

EMBEDDED SYSTEMS PROGRAMMING Application Basics EMBEDDED SYSTEMS PROGRAMMING 2015-16 Application Basics APPLICATIONS Application components (e.g., UI elements) are objects instantiated from the platform s frameworks Applications are event driven ( there

More information

The Internet. CS 2046 Mobile Application Development Fall Jeff Davidson CS 2046

The Internet. CS 2046 Mobile Application Development Fall Jeff Davidson CS 2046 The Internet CS 2046 Mobile Application Development Fall 2010 Announcements HW2 due Monday, 11/8, at 11:59pm If you want to know what it means to root your phone, or what this does, see Newsgroup HW1 grades

More information

Programming with Android: Introduction. Layouts. Luca Bedogni. Dipartimento di Informatica: Scienza e Ingegneria Università di Bologna

Programming with Android: Introduction. Layouts. Luca Bedogni. Dipartimento di Informatica: Scienza e Ingegneria Università di Bologna Programming with Android: Introduction Layouts Luca Bedogni Dipartimento di Informatica: Scienza e Ingegneria Uniersità di Bologna Views: outline Main difference between a Drawable and a View is reaction

More information

EECS 4443 Mobile User Interfaces. More About Layouts. Scott MacKenzie. York University

EECS 4443 Mobile User Interfaces. More About Layouts. Scott MacKenzie. York University EECS 4443 Mobile User Interfaces More About Layouts Scott MacKenzie York University Overview (Review) A layout defines the visual structure for a user interface, such as the UI for an activity or app widget

More information

A Crash Course to Android Mobile Platform

A Crash Course to Android Mobile Platform Enterprise Application Development using J2EE Shmulik London Lecture #2 A Crash Course to Android Mobile Platform Enterprise Application Development Using J2EE / Shmulik London 2004 Interdisciplinary Center

More information

Diving into Android. By Jeroen Tietema. Jeroen Tietema,

Diving into Android. By Jeroen Tietema. Jeroen Tietema, Diving into Android By Jeroen Tietema Jeroen Tietema, 2015 1 Requirements 4 Android SDK 1 4 Android Studio (or your IDE / editor of choice) 4 Emulator (Genymotion) or a real device. 1 See https://developer.android.com

More information

Android Notification

Android Notification Android Notification Notification A notification is a message you can display to the user outside of your application's normal UI. appears as an icon in the notification area. the notification drawer shows

More information

Minds-on: Android. Session 2

Minds-on: Android. Session 2 Minds-on: Android Session 2 Paulo Baltarejo Sousa Instituto Superior de Engenharia do Porto 2016 Outline Activities UI Events Intents Practice Assignment 1 / 33 2 / 33 Activities Activity An activity provides

More information

Fragments were added to the Android API in Honeycomb, API 11. The primary classes related to fragments are: android.app.fragment

Fragments were added to the Android API in Honeycomb, API 11. The primary classes related to fragments are: android.app.fragment FRAGMENTS Fragments An activity is a container for views When you have a larger screen device than a phone like a tablet it can look too simple to use phone interface here. Fragments Mini-activities, each

More information

Introduction to Android development

Introduction to Android development Introduction to Android development Manifesto Digital We re an award winning London based digital agency that loves ideas design and technology We aim to make people s lives better, easier, fairer, more

More information

Produced by. Mobile Application Development. David Drohan Department of Computing & Mathematics Waterford Institute of Technology

Produced by. Mobile Application Development. David Drohan Department of Computing & Mathematics Waterford Institute of Technology Mobile Application Development Produced by David Drohan (ddrohan@wit.ie) Department of Computing & Mathematics Waterford Institute of Technology http://www.wit.ie User Interface Design" & Development -

More information

CS 528 Mobile and Ubiquitous Computing Lecture 3b: Android Activity Lifecycle and Intents Emmanuel Agu

CS 528 Mobile and Ubiquitous Computing Lecture 3b: Android Activity Lifecycle and Intents Emmanuel Agu CS 528 Mobile and Ubiquitous Computing Lecture 3b: Android Activity Lifecycle and Intents Emmanuel Agu Android Activity LifeCycle Starting Activities Android applications don't start with a call to main(string[])

More information

Adaptation of materials: dr Tomasz Xięski. Based on presentations made available by Victor Matos, Cleveland State University.

Adaptation of materials: dr Tomasz Xięski. Based on presentations made available by Victor Matos, Cleveland State University. Creating dialogs Adaptation of materials: dr Tomasz Xięski. Based on presentations made available by Victor Matos, Cleveland State University. Portions of this page are reproduced from work created and

More information

Android Beginners Workshop

Android Beginners Workshop Android Beginners Workshop at the M O B IL E M O N D AY m 2 d 2 D E V E L O P E R D A Y February, 23 th 2010 Sven Woltmann, AndroidPIT Sven Woltmann Studied Computer Science at the TU Ilmenau, 1994-1999

More information

Intents. Your first app assignment

Intents. Your first app assignment Intents Your first app assignment We will make this. Decidedly lackluster. Java Code Java Code XML XML Preview XML Java Code Java Code XML Buttons that work

More information

Gauthier Picard. MINES Saint-Étienne. October 10, 2017

Gauthier Picard. MINES Saint-Étienne. October 10, 2017 Android Programming Gauthier Picard MINES Saint-Étienne October 10, 2017 This presentation is based on Jean-Paul Jamont s one (Université Pierre Mendès France, IUT de Valence) Android Programming Gauthier

More information

Gauthier Picard. Ecole Nationale Supérieure des Mines

Gauthier Picard. Ecole Nationale Supérieure des Mines Android Programming Gauthier Picard Ecole Nationale Supérieure des Mines 2014 This presentation is based on Jean-Paul Jamont s one (Université Pierre Mendès France, IUT de Valence) Android Programming

More information

Developed and taught by well-known Contact author and developer. At public for details venues or onsite at your location.

Developed and taught by well-known Contact author and developer. At public for details venues or onsite at your location. 2011 Marty Hall Android Programming Basics Originals of Slides and Source Code for Examples: http://www.coreservlets.com/android-tutorial/ Customized Java EE Training: http://courses.coreservlets.com/

More information

UI (User Interface) overview Supporting Multiple Screens Touch events and listeners

UI (User Interface) overview Supporting Multiple Screens Touch events and listeners http://www.android.com/ UI (User Interface) overview Supporting Multiple Screens Touch events and listeners User Interface Layout The Android user interface (UI) consists of screen views (one or more viewgroups

More information

ACTIVITY, FRAGMENT, NAVIGATION. Roberto Beraldi

ACTIVITY, FRAGMENT, NAVIGATION. Roberto Beraldi ACTIVITY, FRAGMENT, NAVIGATION Roberto Beraldi Introduction An application is composed of at least one Activity GUI It is a software component that stays behind a GUI (screen) Activity It runs inside the

More information

Programming with Android: Android for Tablets. Dipartimento di Scienze dell Informazione Università di Bologna

Programming with Android: Android for Tablets. Dipartimento di Scienze dell Informazione Università di Bologna Programming with Android: Android for Tablets Luca Bedogni Marco Di Felice Dipartimento di Scienze dell Informazione Università di Bologna Outline Android for Tablets: A Case Study Android for Tablets:

More information

Produced by. Mobile Application Development. Higher Diploma in Science in Computer Science. Eamonn de Leastar

Produced by. Mobile Application Development. Higher Diploma in Science in Computer Science. Eamonn de Leastar Mobile Application Development Higher Diploma in Science in Computer Science Produced by Eamonn de Leastar (edeleastar@wit.ie) Department of Computing, Maths & Physics Waterford Institute of Technology

More information

Android Overview. Most of the material in this sec5on comes from h6p://developer.android.com/guide/

Android Overview. Most of the material in this sec5on comes from h6p://developer.android.com/guide/ Android Overview Most of the material in this sec5on comes from h6p://developer.android.com/guide/ Android Overview A so=ware stack for mobile devices Developed and managed by Open Handset Alliance Open-

More information

Android App Development

Android App Development Android App Development Course Contents: Android app development Course Benefit: You will learn how to Use Advance Features of Android with LIVE PROJECTS Original Fees: 15000 per student. Corporate Discount

More information

UNDERSTANDING ACTIVITIES

UNDERSTANDING ACTIVITIES Activities Activity is a window that contains the user interface of your application. An Android activity is both a unit of user interaction - typically filling the whole screen of an Android mobile device

More information

Application s Life Cycle

Application s Life Cycle Lesson 3 Application s Life Cycle Victor Matos Cleveland State University Portions of this page are reproduced from work created and shared by Google and used according to terms described in the Creative

More information

Sizing and Positioning

Sizing and Positioning CS 193A Layout This document is copyright (C) Marty Stepp and Stanford Computer Science. Licensed under Creative Commons Attribution 2.5 License. All rights reserved. Sizing and Positioning How does the

More information

Lifecycle-Aware Components Live Data ViewModel Room Library

Lifecycle-Aware Components Live Data ViewModel Room Library Lifecycle-Aware Components Live Data ViewModel Room Library Multiple entry points launched individually Components started in many different orders Android kills components on reconfiguration / low memory

More information

SD Module-1 Android Dvelopment

SD Module-1 Android Dvelopment SD Module-1 Android Dvelopment Experiment No: 05 1.1 Aim: Download Install and Configure Android Studio on Linux/windows platform. 1.2 Prerequisites: Microsoft Windows 10/8/7/Vista/2003 32 or 64 bit Java

More information

Hello World. Lesson 1. Android Developer Fundamentals. Android Developer Fundamentals. Layouts, and. NonCommercial

Hello World. Lesson 1. Android Developer Fundamentals. Android Developer Fundamentals. Layouts, and. NonCommercial Hello World Lesson 1 This work is licensed This under work a Creative is is licensed Commons under a a Attribution-NonCommercial Creative 4.0 Commons International Attribution- License 1 NonCommercial

More information

Programming with Android: System Architecture. Dipartimento di Scienze dell Informazione Università di Bologna

Programming with Android: System Architecture. Dipartimento di Scienze dell Informazione Università di Bologna Programming with Android: System Architecture Luca Bedogni Marco Di Felice Dipartimento di Scienze dell Informazione Università di Bologna Outline Android Architecture: An Overview Android Dalvik Java

More information

Stanislav Rost CSAIL, MIT

Stanislav Rost CSAIL, MIT Session 2: Lifecycles, GUI Stanislav Rost CSAIL, MIT The Plan 1 Activity lifecycle Service lifecycle 2 Selected GUI elements UI Layouts 3 Hands on assignment: RoboChat Application GUI Design Birth, death,

More information

Terms: MediaPlayer, VideoView, MediaController,

Terms: MediaPlayer, VideoView, MediaController, Terms: MediaPlayer, VideoView, MediaController, Sisoft Technologies Pvt Ltd SRC E7, Shipra Riviera Bazar, Gyan Khand-3, Indirapuram, Ghaziabad Website: www.sisoft.in Email:info@sisoft.in Phone: +91-9999-283-283

More information

Lab 1 - Setting up the User s Profile UI

Lab 1 - Setting up the User s Profile UI Lab 1 - Setting up the User s Profile UI Getting started This is the first in a series of labs that allow you to develop the MyRuns App. The goal of the app is to capture and display (using maps) walks

More information

android:orientation="horizontal" android:layout_margintop="30dp"> <Button android:text="button2"

android:orientation=horizontal android:layout_margintop=30dp> <Button android:text=button2 Parametrų keitimas veikiančioje aplikacijoje Let s create a project: Project name: P0181_DynamicLayout3 Build Target: Android 2.3.3 Application name: DynamicLayout3 Package name: ru.startandroid.develop.dynamiclayout3

More information

ANDROID SYLLABUS. Advanced Android

ANDROID SYLLABUS. Advanced Android Advanced Android 1) Introduction To Mobile Apps I. Why we Need Mobile Apps II. Different Kinds of Mobile Apps III. Briefly about Android 2) Introduction Android I. History Behind Android Development II.

More information

Accelerating Information Technology Innovation

Accelerating Information Technology Innovation Accelerating Information Technology Innovation http://aiti.mit.edu India Summer 2012 Review Session Android and Web Working with Views Working with Views Create a new Android project. The app name should

More information

ANDROID USER INTERFACE

ANDROID USER INTERFACE 1 ANDROID USER INTERFACE Views FUNDAMENTAL UI DESIGN Visual interface element (controls or widgets) ViewGroup Contains multiple widgets. Layouts inherit the ViewGroup class Activities Screen being displayed

More information

CS 528 Mobile and Ubiquitous Computing Lecture 4a: Fragments, Camera Emmanuel Agu

CS 528 Mobile and Ubiquitous Computing Lecture 4a: Fragments, Camera Emmanuel Agu CS 528 Mobile and Ubiquitous Computing Lecture 4a: Fragments, Camera Emmanuel Agu Fragments Recall: Fragments Sub-components of an Activity (screen) An activity can contain multiple fragments, organized

More information

Android Basics. - Bhaumik Shukla Android Application STEALTH FLASH

Android Basics. - Bhaumik Shukla Android Application STEALTH FLASH Android Basics - Bhaumik Shukla Android Application Developer @ STEALTH FLASH Introduction to Android Android is a software stack for mobile devices that includes an operating system, middleware and key

More information

Arrays of Buttons. Inside Android

Arrays of Buttons. Inside Android Arrays of Buttons Inside Android The Complete Code Listing. Be careful about cutting and pasting.

More information

Let s take a display of HTC Desire smartphone as an example. Screen size = 3.7 inches, resolution = 800x480 pixels.

Let s take a display of HTC Desire smartphone as an example. Screen size = 3.7 inches, resolution = 800x480 pixels. Screens To begin with, here is some theory about screens. A screen has such physical properties as size and resolution. Screen size - a distance between two opposite corners of the screens, usually measured

More information

Android HelloWorld - Example. Tushar B. Kute,

Android HelloWorld - Example. Tushar B. Kute, Android HelloWorld - Example Tushar B. Kute, http://tusharkute.com Anatomy of Android Application Anatomy of Android Application Java This contains the.java source files for your project. By default, it

More information

Programming Android UI. J. Serrat Software Design December 2017

Programming Android UI. J. Serrat Software Design December 2017 Programming Android UI J. Serrat Software Design December 2017 Preliminaries : Goals Introduce basic programming Android concepts Examine code for some simple examples Limited to those relevant for the

More information

CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing. Lab & Demo 2 (1 &2 of 3) Hello-Goodbye App Tutorial

CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing. Lab & Demo 2 (1 &2 of 3) Hello-Goodbye App Tutorial CPET 565 Mobile Computing Systems CPET/ITC 499 Mobile Computing Reference Lab & Demo 2 (1 &2 of 3) Tutorial Android Programming Concepts, by Trish Cornez and Richard Cornez, pubslihed by Jones & Barlett

More information

CS378 -Mobile Computing. Anatomy of and Android App and the App Lifecycle

CS378 -Mobile Computing. Anatomy of and Android App and the App Lifecycle CS378 -Mobile Computing Anatomy of and Android App and the App Lifecycle Hello Android Tutorial http://developer.android.com/resources/tutorials/hello-world.html Important Files src/helloandroid.java Activity

More information

Creating a Custom ListView

Creating a Custom ListView Creating a Custom ListView References https://developer.android.com/guide/topics/ui/declaring-layout.html#adapterviews Overview The ListView in the previous tutorial creates a TextView object for each

More information

Starting Another Activity Preferences

Starting Another Activity Preferences Starting Another Activity Preferences Android Application Development Training Xorsat Pvt. Ltd www.xorsat.net fb.com/xorsat.education Outline Starting Another Activity Respond to the Button Create the

More information

Android UI: Overview

Android UI: Overview 1 Android UI: Overview An Activity is the front end component and it can contain screens. Android screens are composed of components or screen containers and components within the containers Screen containers

More information

Android Data Binding: This is the DSL you're looking for

Android Data Binding: This is the DSL you're looking for Android Data Binding: This is the DSL you're looking for Maksim Lin Freelance Android Developer www.manichord.com The plan Why Data Binding? Brief intro to Data Binding Library Adding Data Binding to an

More information