Sporadic Server Scheduling in Linux Theory vs. Practice. Mark Stanovich Theodore Baker Andy Wang

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1 Sporadic Server Scheduling in Linux Theory vs. Practice Mark Stanovich Theodore Baker Andy Wang

2 Real-Time Scheduling Theory Analysis techniques to design a system to meet timing constraints Schedulability analysis Workload models Processor models Scheduling algorithms

3 Real-Time Scheduling Theory Analysis techniques to design a system to meet timing constraints Schedulability analysis Workload models Processor models Scheduling algorithms

4 Periodic Task Task = {T, C, D} jobs (j 1, j 2, j 3, ) Deadline = D Period = T Computation time WCET = C Release time 4 time

5 Periodic Task sched_setscheduler(sched_fifo) clock_nanosleep()

6 Periodic Task Assumptions WCET is reliable Arrivals are periodic Not realistic for most tasks

7 Polling Server Replenishment period Job arrivals time Initial budget time

8 Polling Server Type of aperiodic server CPU time no worse than an equivalent periodic task Can be modeled as a periodic task WCET = Initial Budget Period = Replenishment Period Budget consumed as CPU time is used CPU time forfeited if not used Replenish budget every period

9 Polling Server Good Bounds CPU time Analyzable workload Simplicity Can be better Faster response time if budget is not forfeited

10 Sporadic Server Replenishment period Job arrivals time Initial budget replenishments time

11 Sporadic Server Originally proposed by Sprunt et. al. Parameters Initial budget Replenishment period Bounds CPU interference for other tasks Fits into the periodic task workload model Better avg. response time than polling server

12 Sporadic Server Scheduling algorithm for fixed-task-priority systems Can be used in UNIX priority model SCHED_SPORADIC is a version of SS defined in POSIX definition

13 Implementation Linux Softirq threading patch ported from earlier RT patch Sporadic server implementation Uniprocessor

14 Sporadic Server Performance Metrics Interference for lower priority tasks Average response time

15 An experiment A B Sends UDP packet with current timestamp Receives UDP packets Calculate response time based on arrival at UDP layer Measure CPU time for 10 second burst

16 Measuring CPU Time Regher's hourglass technique Constantly read time stamp counter Detect preemptions by larger gaps Sum execution chunks Hourglass thread lower than SS thread Measures interference from SS thread

17 Measuring CPU Time Network receive thread Sporadic and polling server Budget = 1 msec Period = 10 msec SCHED_FIFO Hourglass thread SCHED_FIFO Lower priority than network receive thread

18 CPU Utilization

19 Response Time

20 Interference SS budget limited to CPU demand Additional overheads lower priority tasks Context switch time Cache eviction and reloading Not in theoretical workload model Guarantees of theory require interference to be included in the analysis

21 Polling Server = aperiodic job arrival = aperiodic job CPU time SS + 2 CS budget time time 21

22 Sporadic Server = aperiodic job arrival = replenishment period = aperiodic job CPU time SS budget + 2 CStime max_repl time 22

23 Over Provisioning All context switch time may not be used e.g., one replenishment per period Account for CS time on-line Charge SS for each preemption

24 CPU Utilization

25 Response Time

26 Response Time

27 Light load Sporadic Server Low response time Polling Server High response time Heavy load Sporadic Server High response time Dropped packets Polling Server Low response time No dropped packets Analysis 27

28 Can we get the best of both? Sporadic Server Light loads Polling Server Heavy loads 28

29 Hybrid Server How to switch Ensure bounded interference SS with 1 replenishment is same as polling server Coalesce replenishments Push replenishments further into the future Switching point Server has work but no budget

30 time Sporadic Server

31 Sporadic Server time 31

32 Response Time

33 CPU Utilization

34 Switching Immediate coalescing may be too extreme CPU time could be used for better response time Gradual approach Coalesce a few replenishments

35 Sporadic Server time 35

36 Sporadic Server time 36

37 Sporadic Server time 37

38 Response Time

39 CPU Utilization

40 Conclusion Theoretical analysis provides solid guarantees Implementation must match abstract models Additional interference terms need to be considered SS can fit into the theoretical analysis

41 Deferrable Server

42 Deferrable Server Bandwidth Preserving Allow server to retain budget Periodically replenish budget WCET!= Budget

43 Response Time

44 Replenishment Policy replenishment replenishment period initial budget time arrival time (work available for server) 44

45 Bandwidth Preservation replenishment period replenishment initial budget time arrival time (work available for server) 45

46 Sporadic Server time 46

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