Threads. COMP 401 Fall 2017 Lecture 22

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1 Threads COMP 401 Fall 2017 Lecture 22

2 Threads As a generic term Abstrac>on for program execu>on Current point of execu>on. Call stack. Contents of memory. The fundamental unit of processing that can be scheduled by an opera>ng system. Mul>threading A program running two or more threads concurrently. Separate points of execu>on. Separate call stacks. Shared memory. 2

3 Rise of Threads In the beginning was the command line... Neal Stephenson First computers were batch uniprocessors Ran one program at a >me. Non-interac>ve No need for mul>threading. 3

4 Time Division Computers geong faster/cheaper gave rise to interac>ve compu>ng with GUIs. More than one program at a >me. Processor >me division Opera>ng system rapidly switches between separate processes. Resource sharing. Not quite mul>threading» Separate processes (i.e., programs)» No memory sharing. Illusion of private resource. 4

5 Threads For Time Division Threads extend OS mechanisms for process-level >me division to within a program. Program needs/wants to make progress on two or more tasks. Similar to the idea of two separate processes sharing the processor to make simultaneous progress. But in this case, two threads that are part of same program Need to share memory and coordinate ac>ons. Example: GUI Want GUI to remain responsive when CPU heavy task is occurs. lec22.v1 5

6 The Mul>core Revolu>on 6

7 Parallel Programming Mul>core increases performance only if we can find ways to parallelize our task. Some>mes very easy. No data or logic dependencies. Aggrega>ng data opera>ons. Some>mes very hard. 7

8 Java Threads Two basic mechanisms for threads: Extend Thread Override run() Call start() Creates a new thread. Executes run() in that thread. lec22.v2 Note: only works once. Implement Runnable Provide reference to runnable object as parameter of Thread constructor. Call start() on the thread object. lec22.v3 8

9 Consistency Mul>-threaded access to memory can be hazardous. Opera>on ordering May need all threads to see changes to memory in a consistent way. Actual order may or may not mader as long as all threads see the same effec>ve order. Exclusive access Opera>on may involve many steps which must be done with exclusive access to memory. Other threads must be prevented from accessing memory while opera>on in progress. lec22.v4 9

10 Object Monitor Every object in Java associated with a monitor. Provides ability to lock the object. Only one thread can own the monitor at a >me. Strategy is to lock object before execu>ng any unsafe code. Two ways to acquire the monitor lock: synchronized methods synchronized statements 10

11 Synchronized Methods synchronized keyword public synchronized void a_method() {... All synchronized methods obtain monitor lock of object before execu>on. Automa>cally released when method returns. This means that for all synchronized methods of an object, only one can be execu>ng at any given >me. Does not affect unsynchronized methods. This means that all methods that could cause consistency problems must all be synchronized. 11

12 Synchronized Statements Syntax: synchronized (object) { }... Lock obtained on monitor associated with object before statement block is executed. Allows synchroniza>on to be wrapped around a small bit of code. Allows synchroniza>on using object reference. 12

13 Synchroniza>on Equivalence These two are equivalent: public synchronized void a_method() {... } public void a_method() { synchronized(this) {... } } 13

14 Consistency Example Revisited lec22.v5

15 Deadlock Synchroniza>on can be tricky. Consider: Synchronized method in object A calling a synchronized method in object B. Obtained lock on A Wai>ng for lock on B At same >me in another thread, suppose synch. method of object B is calling synch. method in object A. Obtained lock on B Wai>ng for lock on A Now neither thread can con>nue. This is called deadlock. lec22.v6 15

16 Join Some>mes one thread needs to wait for another thread to be done before con>nuing. A common form of thread coordina>on. join() Method provided by Thread. When called in a different thread, the calling thread is blocked un>l called thread is done. Done = run() method has finished. Blocked means join() does not return un>l called thread is done (thus calling thread is wai>ng). lec22.v7 16

17 wait() and no>fy() Mechanisms for coordina>on between running threads. These are methods defined by Object Must own the lock associated with the object in order to call any of these methods. Effec>vely means that call to wait() / no>fy() must be within a synchronized method / statement. wait() Calling thread waits un>l no>fied. no>fy() Releases one wai>ng thread (as soon as lock is available) no>fyall() Releases all wai>ng threads Each resumes in turn as lock becomes available. lec22.v8 17

18 sleep() and >ming execu>on Thread.sleep(int ms) Sleeps for ms milliseconds Accuracy not guaranteed System.nanoTime() Highest resolu>on >mer available in Java Return value is long Difference in value between two different calls represents dura>on in nanoseconds. Actual resolu>on is courser than a nanosecond. lec22.v9

19 Demonstra>ng Parallelism Genera>ng 100 million random numbers With varying number of threads from 1-16 How many cores does my machine have?

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