The Road to UML Virtual Machines
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1 The Road to UML Virtual Machines Dirk Riehle SKYVA International UML for Enterprises Workshop. Burlingame, CA: Dec Last updated. Copyright 2001 by Dirk Riehle. All rights reserved. Contact: Presented at: OMG's Second Workshop on UML for Enterprise Applications: Model Driven Solutions for the Enterprise. Sheraton Gateway Hotel, San Francisco International Airport, Burlingame, CA, USA: December 3-6,
2 Motivation for UML Virtual Machines Immediate Feedback? no Prototyping Programming Environments Traditional Software Development yes UML Virtual Machines UML-Based Code Generation yes no Unified Design and Programming? Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 2of 13 With UML becoming an executable modeling language, there is not much difference between a modeling language and a programming language: UML becomes a programming language. However, UML will not only provide a programming perspective, it also already provides an analysis and design perspective. All of these perspectives have the same underlying object model. This unifies design with programming. Developers will work on one common model, on different levels of abstraction. No impedance mismatch anymore between analysis, design, and programming. Today s tools generate code, and round-trips can take a long time. UML virtual machines interpret a model and provide users with immediate feedback about the functioning of the modeled system. Code-generation vs. interpretation is a red herring, though: what counts is immediacy of feedback, whatever way you achieve it. 2
3 Definition: UML Virtual Machine UML virtual machine Is an abstract computing machine (like any VM) Provides an instruction set and a memory model for representing objects Instruction set of a UML virtual machine Behavior modeled using UML itself, complemented by Java Elements are persistently represented using XMI Memory model of the virtual machine Memory management facilities of implementation language (Java) Dedicated packages, garbage collection Copyright 2001 by Dirk Riehle. All rights reserved. Contact: dirk@riehle.org, 3of 13 Just like every other virtual machine 3
4 High-level Requirements for UML VM Model representation Represents models on all levels Model execution Interprets models for execution Causal connection between models Changes have immediate and defined effects Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 4of 13 We will first discuss some high-level requirements for UML virtual machines, followed by a short architecture review. Then we will discuss how SKYVA implemented its UML virtual machine. Finally, we abstract from SKYVA s experience and review alternative concepts and what is necessary to standardize UML VMs. 4
5 UML 4-Layer Architecture (Logical Arch.) M3-level (MOF) M2-level (UML) M1-level (Domain Models) M0-level (User Objects) checking12345 checkingaccount checking765 metaclass class savingsaccount savings12345 foreigncurrencyaccount savings888 foreigncurrency98 datatype money Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 5of 13 We need to separate the logical architecture, consisting solely of objects, from the physical architecture, consisting of Java classes that implement the logical architecture. 5
6 Java Implementation (Physical Arch.) MOF Impl. Classes UML Impl. Classes Gen. Impl. Classes ModelElement Element 0..* -instance Classifier MetaClass Class 1 -type Copyright 2001 by Dirk Riehle. All rights reserved. Contact: dirk@riehle.org, 6of 13 For a more in-depth discussion, please see: Dirk Riehle, Steven Fraleigh, Dirk Bucka-Lassen, and Nosa Omorogbe. "The Architecture of a UML Virtual Machine." In Proceedings of the 2001 Conference on Object-Oriented Programming Systems, Languages, and Applications (OOPSLA '01). ACM Press, Page
7 Element Functionality UML-derived functionality Generic attribute value and link access Type checking that can be switched on or off Handling of association objects VM-needed functionality Shallow/deep cloning, equality Backpointers, garbage collection Serialization, inspection Team collaboration state model, versioning External resource management Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 7of 13 Element is the root (implementation-)class. It must be available on the implementation level. It may or may not be represented on the logical level. We favor a single-rooted class hierarchy approach. Therefore, we made Element a logical class as well. It is the superclass of ModelElement. 7
8 Behavior Modeling and Execution UML state machines State machines are most precisely defined Best understood how to implement OCL enhancements Ensure constraints and business rules Lightweight programming tasks Hand-programming (Java) Customization through policies Requires well-designed extension architecture Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 8of 13 8
9 SKYVA Runtime Environment Predefined models with predefined implementations Technical as well as business models (some proprietary, some not) Includes configuration models Is paramount for efficient execution Transactions, persistence, security! Today: San Francisco; Soon: IBM Websphere Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 9of 13 9
10 Bare-Bones UML Virtual Machines? Bare-bones UML Virtual Machine Knows only UML as basis for domain models Can only execute behavior of standard types of classes Does not allow for domain-specific UML extensions Advantages Easier to implement, better performance Disadvantages Forbids use of profiles in modeling Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 10 of 13 In our opinion, while technically an option, bare-bones UML virtual machines do not make sense. UML extensions like profiles are mandatory and require the existence of a first-class UML model. 10
11 Missing Pieces 1/2 Element class Element/Class collaboration specification Behavioral specification of UML itself Time-honored tradition: eating your own dog food Operational model of VM Starting point (main) Life-cycle model (incl. garbage collection) Concurrency model Model evolution support Native call interface Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 11 of 13 11
12 Missing Pieces 2/2 Standardized technical models (libraries) GUI library Simple persistence Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 12 of 13 12
13 Summary Expect UML Virtual Machines Expect UML IDEs/systems like Smalltalk See Also see: yahoogroups.com/group/uml-virtual-machines If you have questions, feel free to If you (intend to) develop UML VMs Copyright 2001 by Dirk Riehle. All rights reserved. Contact: 13 of 13 UML virtual machines are in our future. They may be closer than they appear. 13
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