COS 333: Advanced Programming Techniques
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1 COS 333: Advanced Programming Techniques Robert M. Dondero, Ph.D. Princeton University Please pick up handouts at the back of the room 1
2 COS 333: Course Overview Copyright 2018 by Robert M. Dondero, Ph.D. Princeton University 2
3 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 3
4 Introductions Lead Instructor Bob Dondero Bob 4
5 Introductions Teaching Assistant Kyle Castoria 5
6 Introductions Teaching Assistant Mohamed El-Dirany 6
7 Introductions Teaching Assistant Jace Lu 7
8 Introductions Teaching Assistant Jerry Wei 8
9 Introductions Students Please use Survey app Goal: Inform instructors of your level of knowledge and interest in various course topics Your entry is due Friday 9/14 Please sign attendance sheet Do not sign-in for another student!!! 9
10 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 10
11 Official Description Official course description: Advanced Programming Techniques: The practice of programming. Emphasis is on the development of real programs, writing code but also assessing tradeoffs, choosing among design alternatives, debugging and testing, and improving performance. Issues include compatibility, robustness, and reliability, while meeting specifications. Students will have the opportunity to develop skills in these areas by working on their own code and in group projects. Two 90-minute lectures. 11
12 Course Goal 1 Goal 1: Three-tier programming The course will Help you become a (better) three-tier programmer Help you learn how to (better) develop networked apps that consist of: (1) A data management tier (2) A presentation tier (3) Application processing tier 12
13 Course Goal 2 Goal 2: Software engineering The course will Help you become a (better) software engineer Help you become (more) proficient at requirements analysis, design, programming, debugging, testing, evaluation, maintenance, methodologies 13
14 Course Benefits Course benefits The course will Help you bridge the gap between the academic world of programming and the real world of software engineering Help you get a job! 14
15 Course Strategy How? Lectures Assignments 4 of them ~2 weeks per assignment Project All semester 15
16 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 16
17 Course Website Course website Browse to Click on Academics Click on Course Schedule Click on COS333 General Information, Topics, Assignments, Project, Schedule, Policies pages 17
18 Lectures Lectures Slides & code available via Topics web page Hard copy of code distributed during lectures Lecture etiquette Please don t use electronic devices during lectures 18
19 Piazza Piazza Please subscribe using your Princeton netid and your full first and last names Use for: Issues on assignments that are of general interest and do not reveal your work Issues on your project that are of general interest 19
20 Piazza Piazza etiquette Study provided material before posting question Read all (recent) Piazza threads before posting question See course Policies page for details 20
21 to All Instructors Instructor alias: Received by instructors (only) Use for: Issues on assignments that are not of general interest Issues on assignments that involve revealing your work Issues on your project that are not of general interest 21
22 to One Instructor to an individual instructor See General Information web page for addresses Use for: Issues that are more personal in nature 22
23 Office Hours Instructor office hours See General Information web page for office hours and locations Lead instructor Office hours (throughout entire semester) TAs Office hours (throughout the entire semester, except at the end) Project team meetings (throughout the entire semester, except at the beginning) 23
24 Books Required The Practice of Programming (Kernighan & Pike) In bookstore On reserve in Eng Library 24
25 Books Recommended Core Java Volumes I and II (10 th edition) (Horstmann) Available as e-books through Princeton library 25
26 Books Recommended Python in a Nutshell (3 rd Edition) (Martelli, Ravenscroft, and Holden) Available as e-book through Princeton library 26
27 Books Recommended Learning PHP, MySQL & JavaScript (4 th Edition) (Nixon) Available as e-book through Princeton library 5 th edition is available, but not via library 27
28 Books Recommended You Don t Know JavaScript (Simpson) Available as e-books through Princeton library 28
29 Books Recommended Beginning Software Engineering (Stephens) Available as e-book through Princeton library 29
30 Other Resources See links on Topics web page StackOverflow website will be particularly helpful 30
31 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 31
32 Topics See Topics web page Subject to change... 32
33 Topics Version control systems Required for project Preferred VCS: Git Preferred hosting service: BitBucket Could be helpful for Asgt 1, but no time to cover before Asgt 1 So available now: Version Control Systems lecture slides Git and BitBucket Tutorial doc Covered later in the course if time 33
34 Topics Pgmming languages A course on pgmming must cover pgmming languages! Lectures will hit highlights, show examples, compare and contrast 34
35 Topics Database programming Relational DBs and DBMSs The SQL language The SQLite DBMS Relational DB design Beyond relational DBs (Appendix) 35
36 Topics Graphical user interface pgmming Components/widgets Layout managers Event handling Dialog boxes 36
37 Topics Network programming Network programming at the socket-level Object serialization Network fundamentals (Appendix) 37
38 Topics Web programming HTML HTTP 38
39 Topics Server-side web pgmming: Python Common Gateway Interface (CGI) programming Fast CGI programming WSGI programming Pgmming with Python web app frameworks 39
40 Topics Server-side web pgmming: Java Servlet programming Programming with Java web app frameworks 40
41 Topics Server-side web pgmming: PHP The PHP language PHP for web pgmming 41
42 Topics Client-side web pgmming: JavaScript The JavaScript language Asynchronous JavaScript and XML (AJAX) (Briefly) pgmming with JavaScript libraries 42
43 Topics Client-side web pgmming: CSS Cascading style sheets Responsive programming, mobile web apps (Briefly) Pgmming with CSS libraries 43
44 Topics Security issues in web pgmming Authentication Form-based, basic, CAS Secure storage of passwords Secure data transmission 44
45 Topics XML and JSON pgmming XML programming DOM programming SAX programming JSON programming 45
46 Topics Concurrent programming Concurrent processes Communication between processes Concurrent threads Thread synchronization (race conditions, deadlock) Communication between threads 46
47 Topics Mobile pgmming Native mobile programming (Android) App deployment in the cloud 47
48 Topics Programming paradigms Structured programming Object-based programming Programming with ADTs Object-oriented programming 48
49 Topics Software engineering Requirements analysis Design (UML, design patterns) Programming Debugging Testing Evaluation Maintenance (refactoring) Methodologies 49
50 Topics Note Note: I am not an expert on all those topics! Nobody could be an expert on all those topics!!! Please feel free to contribute when you can 50
51 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 51
52 Assignments See Assignments web page Goal: Give you hands-on experience with baseline technologies Teams of 2 52
53 Assignments Assignment 1 Registrar s office app (database version) Database programming Modularity Option 1: Java Option 2: Python 53
54 Assignments Assignment 2 Registrar s office app (GUI and networked version) Graphical user interface programming Multithreaded programming Network programming Option 1: Java + Swing Option 2: Python + Tkinter 54
55 Assignments Assignment 3 Registrar s office app (web version) Server-side web programming Option 1: Python + Bottle Option 2: Java + Spark + Velocity Option 3: PHP 55
56 Assignments Assignment 4 Registrar s office app (AJAX + CSS version) Client-side web programming: AJAX, CSS, responsive programming Option 1: Python + Bottle + JavaScript + AJAX + CSS Option 2: Java + Spark + Velocity + JavaScript + AJAX + CSS Option 3: PHP + JavaScript + AJAX + CSS 56
57 Assignment Notes Note: Assignment sequence requires you to implement the same app using different technologies Question: Why that approach? Answer 1: Facilitates relating new technologies to old Answer 2: Illustrates the value of modularity 57
58 Assignment Notes Suggestion: Invest time in Assignment 1; make it modular Modularity => ease of enhancement Observation: Assignments get easier as work on project ramps up Iff you use proper modularity 58
59 Assignment Notes Suggestion: When deciding which langs to use, consider: Which better supports your project? Which might you use in the future? Which do you like? 59
60 Assignment Notes Suggestion: When deciding which langs to use, if your goal is to increase: Depth of knowledge, then maybe: Java: Assignments 1, 2, 3, 4 Breadth of knowledge, then maybe: Python: Assignments 1, 2, 3, 4 Breadth of knowledge, then maybe: Python: Assignments 1, 2 PHP: Assignments 3, 4 60
61 Assignment Notes Suggestion: Choose your Assignment 1 partner wisely Difficult to switch/merge/split partners between assignments Looking for a partner => loiter after this class Assignment 1 is available now 61
62 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 62
63 Project See Project web page Teams of 3-5 Three-tier application Deliverables throughout the semester More details in lecture soon Start now; specifically 63
64 Project ProjectFinder App ProjectFinder/ Goal: Help you find a project Goal: Help you know what others are doing One entry for each student Your technical interests, project interests, project name (if decided), Your entry is due Sunday 9/16 You probably will revise subsequently 64
65 Agenda Introductions Course Overview Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 65
66 Schedule See Schedule web page; generally... First half: Assignments 1, 2, 3; related lectures Start project Second half: Assignment 4; related lectures Lectures on more unconstrained topics Finish project 66
67 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 67
68 Policies See Policies web page Lecture policies Project policies Assignment policies Grading: Assignments (40%) Project (50%) Subjective (10%) 68
69 Agenda Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 69
70 Computing Environment See document: A COS 333 Computing Environment On course website Distributed as hard copy during this lecture 70
71 Action Items By Friday 9/14, but today please Use Survey app to express your expertise and interest in course topics By Sunday 9/16 Use ProjectFinder app to indicate your project interests and current status ProjectFinder 71
72 Action Items Soon Subscribe to Piazza Read course website, esp. Policies page Use A COS 333 Computing Env doc to create a computing env for the course s assignments 72
73 Summary Introductions Course Description Resources Topics Assignments Project (briefly) Schedule (briefly) Policies (briefly) Computing Environment 73
COS 333: Advanced Programming Techniques. Copyright 2017 by Robert M. Dondero, Ph.D. Princeton University
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